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How Chess.com Built Mittens, the Evil Cat Bot Destroying Players' Souls

Slate

Not too long ago, chess-playing computers--the supervillain of many a human grandmaster--were as intimidating physically as they were virtually: bulky, sturdy, sleek, jet-black monoliths in miniature, programmed to crush chess hotshots instead of spurring evolution. Such megaminds, imposing as they were, were also christened with futuristic-sounding names: Mac Hack, Cray Blitz, Deep Blue. Having won the war against the human mind, these coding wonders are now a ubiquitous, and mostly embraced, part of today's chess industry. All of which is to preview the latest virtual robot to confound the greatest minds of our time and throw the entire chess world into pandemonium: a 1-point-ranked kitten named Mittens. Decades of wondrous progress and technological development have brought us from MANIAC to Mittens. Online bots have been a key part of Chess.com, with easy programs for training and instruction as well as bots meant to play in the styles of chess celebrities.


Artificial Intelligence And Chess

#artificialintelligence

It's no secret that artificial intelligence now plays a big role in Chess. Chess engines, such as LeelaZero and AlphaZero took the world by storm and now pose danger to the world's best -- Stockfish. The Question is: When and how did the AI become so strong? In the Garry Kasparov era, humans were dominating the Chess world. Karpov, Kasparov, Ivanchuk, Gelfand…They were all at the top of the mountain.


Council Post: Generative AI: Cloaked In Mystery And Debate

#artificialintelligence

Long before former Google engineer Blake Lemoine publicly wondered if the LaMDA AI he was supposed to test for discriminatory speech was, in fact, a sentient being, the world wondered about the sentience of a chess-playing automaton called the Mechanical Turk. In the late 18th century, Wolfgang von Kempelen was an advisor of the Austrian-Hungary court. A self-trained expert ahead of his time in physics, science and machinery, he was also a close confidant of Empress Maria Theresa and, one day, had her ear while a French magician performed for the court. Asked his opinion of the Frenchman, Wolfgang dismissed him as a hack. His tricks were too easy to explain, and Wolfgang boasted he could easily build a machine that would be much more impressive and defy any explanation.


Tic Tac Toe in Angular. Building an artificial intelligence…

#artificialintelligence

The first thing I did when learning to code was creating a Tic Tac Toe algorithm. I remember handcoding all the moves, and guessing the moves and handcoding the responses. Now, imagine if you had to do it for chess? For chess, we have Stockfish. If think you can defeat Stockfish, be my guest, here it goes: https://lichess.org/


Step Into AI. What is Artificial Intelligence?

#artificialintelligence

In simple terms the AI or the Artificial Intelligence means the replicating the Human Intelligence. In deeply the artificial intelligence is a large concept that spread through a huge domain. Actually I assume there is no domain when we come to the AI, because it spread in each and every domain that exists. So, the artificial intelligence is the theory and development of computer systems with the ability to perform tasks normally requiring human intelligence, such as visual perception, speech recognition, decision making and translation between languages. Also there are another two concepts that goes with AI very closely.


AlphaZero Chess: How It Works, What Sets It Apart, and What It Can Tell Us

#artificialintelligence

To those of you who have an interest in chess or who have been monitoring recent developments in artificial intelligence the name "AlphaZero" will be instantly recognisable; its victory over the then-leading chess engine in the world, Stockfish, had revolutionised the way that chess is played by both computers and, indeed, humans. However, if you aren't a chess aficionado or have missed the news a couple of years ago, you might be wondering what exactly this AlphaZero really is, and what makes it worth writing an entire blog post about. For you, I will explain. In short, AlphaZero is a game-playing program that, through a combination of self-play and neural network reinforcement learning (more on that later), is able to learn to play games such as chess and Go from scratch that is, after being fed nothing more than the rules of said games. In fact, a newer derivative of AlphaZero, called MuZero, isn't limited to only board games such as chess, but can also learn to play a range of simple video games from the Atari collection.


Diplomacy game AI can negotiate, form alliances, and persuade people

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Meta has debuted a new AI capable of besting human opponents in the game of Diplomacy. The game has been seen "as a near-impossible grand challenge" for AI, Meta wrote in a blog post about the AI, called CICERO. Diplomacy is especially difficult, even compared to complex games like chess and go, because it requires a mastery not of hard and fast rules, but of soft skills. Players must know the art of understanding other people's perspectives and needs, wants and wonts; make complex, living plans that can change with human whims; and then persuade other players to work with them and against others. Because it relies on social -- not strategic, logical, or mathematical -- skills, Diplomacy has long been seen as a "near-impossible" challenge for an AI.


AI and you: The good, the bad and the ugly

#artificialintelligence

Machine learning has come a long way since computer scientists began taking an interest in programming a computer to play chess in the 1940s. It was only in 1997 that IBM's Deep Blue supercomputer became the first machine to beat then-reigning world chess champion Gary Kasparov. Since then researchers have been finding ways to make artificial intelligence (AI) more sophisticated and smarter, which prompts the question: Are humans at risk of being replaced by AI? The future of "static" chatbots, the kind that everyone finds annoying because it gives a set of templated answers, may be a thing of the past, as researchers at OpenAI have trained a model dubbed ChatGPT to interact in a conversational manner. The AI research and deployment company claims that the dialogue-based AI chatbot can provide lengthy answers to various questions, write a song on any topic (try eggs), create slogans and even help to debug programs.


The Alarming Deceptions at the Heart of an Astounding New Chatbot

Slate

I knew ahead of time--how could I not? What I didn't anticipate was just why it would be so disturbing. In fact, no matter how hard I tried, I couldn't figure out how I died; the obituary didn't give any details beyond saying that I had passed away in April of last year. "Charles Seife's cause of death has not been released.") Nor did I find the attempt to summarize my entire life and personality into couple of sentences particularly disturbing.


CICERO: An AI agent that negotiates, persuades, and cooperates with people

#artificialintelligence

Games have long been a proving ground for new AI advancements -- from Deep Blue's victory over chess grandmaster Garry Kasparov, to AlphaGo's mastery of Go, to Pluribus out-bluffing the best humans in poker. But truly useful, versatile agents will need to go beyond just moving pieces on a board. Can we build more effective and flexible agents that can use language to negotiate, persuade, and work with people to achieve strategic goals similar to the way humans do? Today, we're announcing a breakthrough toward building AI that has mastered these skills. We've built an agent – CICERO – that is the first AI to achieve human-level performance in the popular strategy game Diplomacy*.