Government
The Deployment-to-Saturation Ratio in Security Games
Jain, Manish (University of Southern California) | Leyton-Brown, Kevin (University of British Columbia) | Tambe, Milind (University of Southern California)
Stackelberg security games form the backbone of systems like ARMOR, IRIS and PROTECT, which are in regular use by the Los Angeles International Police, US Federal Air Marshal Service and the US Coast Guard respectively. An understanding of the runtime required by algorithms that power such systems is critical to furthering the application of game theory to other real-world domains. This paper identifies the concept of the deployment-to-saturation ratio in random Stackelberg security games, and shows that problem instances for which this ratio is 0.5 are computationally harder than instances with other deployment-to-saturation ratios for a wide range of different equilibrium computation methods, including (i) previously published different MIP algorithms, and (ii) different underlying solvers and solution mechanisms. This finding has at least two important implications. First, it is important for new algorithms to be evaluated on the hardest problem instances. We show that this has often not been done in the past, and introduce a publicly available benchmark suite to facilitate such comparisons. Second, we provide evidence that this computationally hard region is also one where optimization would be of most benefit to security agencies, and thus requires significant attention from researchers in this area. Furthermore, we use the concept of phase transitions to better understand this computationally hard region. We define a decision problem related to security games, and show that the probability that this problem has a solution exhibits a phase transition as the deployment-to-saturation ratio crosses 0.5. We also demonstrate that this phase transition is invariant to changes both in the domain and the domain representation, and that the phase transition point corresponds to the computationally hardest instances.
Query-Oriented Multi-Document Summarization via Unsupervised Deep Learning
Liu, Yan (The Hong Kong Polytechnic University) | Zhong, Sheng-hua (The Hong Kong Polytechnic University) | Li, Wenjie (The Hong Kong Polytechnic University)
Extractive style query oriented multi document summariza tion generates the summary by extracting a proper set of sentences from multiple documents based on the pre given query. This paper proposes a novel multi document summa rization framework via deep learning model. This uniform framework consists of three parts: concepts extraction, summary generation, and reconstruction validation, which work together to achieve the largest coverage of the docu ments content. A new query oriented extraction technique is proposed to concentrate distributed information to hidden units layer by layer. Then, the whole deep architecture is fi ne tuned by minimizing the information loss of reconstruc tion validation. According to the concentrated information, dynamic programming is used to seek most informative set of sentences as the summary. Experiments on three bench mark datasets demonstrate the effectiveness of the proposed framework and algorithms.
Evaluating Resistance to False-Name Manipulations in Elections
Waggoner, Bo (Harvard University) | Xia, Lirong (Harvard University) | Conitzer, Vincent (Duke University)
In many mechanisms (especially online mechanisms), a strategic agent can influence the outcome by creating multiple false identities. We consider voting settings where the mechanism designer cannot completely prevent false-name manipulation, but may use false-name-limiting methods such as CAPTCHAs to influence the amount and characteristics of such manipulation. Such a designer would prefer, first, a high probability of obtaining the “correct” outcome, and second, a statistical method for evaluating the correctness of the outcome. In this paper, we focus on settings with two alternatives. We model voters as independently drawing a number of identities from a distribution that may be influenced by the choice of the false-name-limiting method. We give a criterion for the evaluation and comparison of these distributions. Then, given the results of an election in which false-name manipulation may have occurred, we propose and justify a statistical test for evaluating the outcome.
Possible Winners in Noisy Elections
Wojtas, Krzysztof (AGH University of Science and Technology) | Faliszewski, Piotr (AGH Univesity of Science and Technology)
We consider the problem of predicting winners in elections given complete knowledge about all possible candidates, all possible voters (together with their preferences), but in the case where it is uncertain either which candidates exactly register for the election or which voters cast their votes. Under reasonable assumptions our problems reduce to counting variants of election control problems. We either give polynomial-time algorithms or prove #P-completeness results for counting variants of control by adding/deleting candidates/voters for Plurality, k -Approval, Approval, Condorcet, and Maximin voting rules.
Fine-Grained Entity Recognition
Ling, Xiao (University of Washington) | Weld, Daniel S. (University of Washington)
Entity Recognition (ER) is a key component of relation extraction systems and many other natural-language processing applications. Unfortunately, most ER systems are restricted to produce labels from to a small set of entity classes, e.g., person, organization, location or miscellaneous. In order to intelligently understand text and extract a wide range of information, it is useful to more precisely determine the semantic classes of entities mentioned in unstructured text. This paper defines a fine-grained set of 112 tags, formulates the tagging problem as multi-class, multi-label classification, describes an unsupervised method for collecting training data, and presents the FIGER implementation. Experiments show that the system accurately predicts the tags for entities. Moreover, it provides useful information for a relation extraction system, increasing the F1 score by 93%. We make FIGER and its data available as a resource for future work.
ET-LDA: Joint Topic Modeling for Aligning Events and their Twitter Feedback
Hu, Yuheng (Arizona State University) | John, Ajita (Avaya Labs) | Wang, Fei (IBM T. J. Watson Research Lab) | Kambhampati, Subbarao (Arizona State University)
During broadcast events such as the Superbowl, the U.S. Presidential and Primary debates, etc., Twitter has become the de facto platform for crowds to share perspectives and commentaries about them. Given an event and an associated large-scale collection of tweets, there are two fundamental research problems that have been receiving increasing attention in recent years. One is to extract the topics covered by the event and the tweets; the other is to segment the event. So far these problems have been viewed separately and studied in isolation. In this work, we argue that these problems are in fact inter-dependent and should be addressed together. We develop a joint Bayesian model that performs topic modeling and event segmentation in one unified framework. We evaluate the proposed model both quantitatively and qualitatively on two large-scale tweet datasets associated with two events from different domains to show that it improves significantly over baseline models.
A Multivariate Complexity Analysis of Lobbying in Multiple Referenda
Bredereck, Robert (Technische Universität Berlin) | Chen, Jiehua (Technische Universität Berlin) | Hartung, Sepp (Technische Universität Berlin) | Niedermeier, Rolf (Technische Universität Berlin) | Suchý, Ondřej (Technische Universität Berlin) | Kratsch, Stefan (Universiteit Utrecht, Utrecht)
We extend work by Christian et al. [Review of Economic Design 2007] on lobbying in multiple referenda by first providing a more fine-grained analysis of the computational complexity of the NP-complete Lobbying problem. Herein, given a binary matrix, the columns represent issues to vote on and the rows correspond to voters making a binary vote on each issue. An issue is approved if a majority of votes has a 1 in the corresponding column. The goal is to get all issues approved by modifying a minimum number of rows to all-1-rows. In our multivariate complexity analysis, we present a more holistic view on the nature of the computational complexity of Lobbying, providing both (parameterized) tractability and intractability results, depending on various problem parameterizations to be adopted. Moreover, we show non-existence results concerning efficient and effective preprocessing for Lobbying and introduce natural variants such as Restricted Lobbying and Partial Lobbying.
Security Games with Limited Surveillance
An, Bo (University of Southern California) | Kempe, David (University of Southern California) | Kiekintveld, Christopher (University of Texas, El Paso) | Shieh, Eric (University of Southern California) | Singh, Satinder (University of Michigan) | Tambe, Milind (University of Southern California) | Vorobeychik, Yevgeniy (Sandia National Laboratories)
Randomized first-mover strategies of Stackelberg games are used in several deployed applications to allocate limited resources for the protection of critical infrastructure. Stackelberg games model the fact that a strategic attacker can surveil and exploit the defender's strategy, and randomization guards against the worst effects by making the defender less predictable. In accordance with the standard game-theoretic model of Stackelberg games, past work has typically assumed that the attacker has perfect knowledge of the defender's randomized strategy and will react correspondingly. In light of the fact that surveillance is costly, risky, and delays an attack, this assumption is clearly simplistic: attackers will usually act on partial knowledge of the defender's strategies. The attacker's imperfect estimate could present opportunities and possibly also threats to a strategic defender. In this paper, we therefore begin a systematic study of security games with limited surveillance. We propose a natural model wherein an attacker forms or updates a belief based on observed actions, and chooses an optimal response. We investigate the model both theoretically and experimentally. In particular, we give mathematical programs to compute optimal attacker and defender strategies for a fixed observation duration, and show how to use them to estimate the attacker's observation durations. Our experimental results show that the defender can achieve significant improvement in expected utility by taking the attacker's limited surveillance into account, validating the motivation of our work.
A Complexity-of-Strategic-Behavior Comparison between Schulze's Rule and Ranked Pairs
Parkes, David C. (Harvard University) | Xia, Lirong (Harvard University)
Schulze's rule and ranked pairs are two Condorcet methods that both satisfy many natural axiomatic properties. Schulze's rule is used in the elections of many organizations, including the Wikimedia Foundation, the Pirate Party of Sweden and Germany, the Debian project, and the Gento Project. Both rules are immune to control by cloning alternatives, but little is otherwise known about their strategic robustness, including resistance to manipulation by one or more voters, control by adding or deleting alternatives, adding or deleting votes, and bribery. Considering computational barriers, we show that these types of strategic behavior are NP-hard for ranked pairs (both constructive, in making an alternative a winner, and destructive, in precluding an alternative from being a winner). Schulze's rule, in comparison, remains vulnerable at least to constructive manipulation by a single voter and destructive manipulation by a coalition. As the first such polynomial-time rule known to resist all such manipulations, and considering also the broad axiomatic support, ranked pairs seems worthwhile to consider for practical applications.
Security Games for Controlling Contagion
Tsai, Jason (University of Southern California) | Nguyen, Thanh H. (University of Southern California) | Tambe, Milind (University of Southern California)
Many strategic actions carry a ‘contagious’ component beyond the immediate locale of the effort itself. Viral marketing and peacekeeping operations have both been observed to have a spreading effect. In this work, we use counterinsurgency as our illustrative domain. Defined as the effort to block the spread of support for an insurgency, such operations lack the manpower to defend the entire population and must focus onthe opinions of a subset of local leaders. As past researchers of security resource allocation have done, we propose using game theory to develop such policies and model the interconnected network of leaders as a graph. Unlike this past work in security games, actions in these domains possess a probabilistic, non-local impact. To address this new class of security games, we combine recent research in influence blocking maximization with a double oracle approach and create novel heuristic oracles to generate mixed strategies for a real-world leadership network from Afghanistan, synthetic leadership networks, and a real social network. We find that leadership networks that exhibit highly interconnected clusters can be solved equally well by our heuristic methods, but our more sophisticated heuristics outperform simpler ones in less interconnected social networks.