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Symbolic Dynamic Programming for Continuous State and Observation POMDPs

Neural Information Processing Systems

Partially-observable Markov decision processes (POMDPs) provide a powerful model for real-world sequential decision-making problems. In recent years, point- based value iteration methods have proven to be extremely effective techniques for ๏ฌnding (approximately) optimal dynamic programming solutions to POMDPs when an initial set of belief states is known. However, no point-based work has provided exact point-based backups for both continuous state and observation spaces, which we tackle in this paper. Our key insight is that while there may be an in๏ฌnite number of possible observations, there are only a ๏ฌnite number of observation partitionings that are relevant for optimal decision-making when a ๏ฌnite, ๏ฌxed set of reachable belief states is known. To this end, we make two important contributions: (1) we show how previous exact symbolic dynamic pro- gramming solutions for continuous state MDPs can be generalized to continu- ous state POMDPs with discrete observations, and (2) we show how this solution can be further extended via recently developed symbolic methods to continuous state and observations to derive the minimal relevant observation partitioning for potentially correlated, multivariate observation spaces. We demonstrate proof-of- concept results on uni- and multi-variate state and observation steam plant control.


Selective Labeling via Error Bound Minimization

Neural Information Processing Systems

In many practical machine learning problems, the acquisition of labeled data is often expensive and/or time consuming. This motivates us to study a problem as follows: given a label budget, how to select data points to label such that the learning performance is optimized. We propose a selective labeling method by analyzing the generalization error of Laplacian regularized Least Squares (LapRLS). In particular, we derive a deterministic generalization error bound for LapRLS trained on subsampled data, and propose to select a subset of data points to label by minimizing this upper bound. Since the minimization is a combinational problem, we relax it into continuous domain and solve it by projected gradient descent. Experiments on benchmark datasets show that the proposed method outperforms the state-of-the-art methods.


Convolutional-Recursive Deep Learning for 3D Object Classification

Neural Information Processing Systems

Recent advances in 3D sensing technologies make it possible to easily record color and depth images which together can improve object recognition. Most current methods rely on very well-designed features for this new 3D modality. We introduce amodel based on a combination of convolutional and recursive neural networks (CNN and RNN) for learning features and classifying RGB-D images. The CNN layer learns low-level translationally invariant features which are then given as inputs to multiple, fixed-tree RNNs in order to compose higher order features. RNNscan be seen as combining convolution and pooling into one efficient, hierarchical operation. Our main result is that even RNNs with random weights compose powerful features. Our model obtains state of the art performance on a standard RGB-D object dataset while being more accurate and faster during training andtesting than comparable architectures such as two-layer CNNs.


3D Object Detection and Viewpoint Estimation with a Deformable 3D Cuboid Model

Neural Information Processing Systems

This paper addresses the problem of category-level 3D object detection. Given a monocular image, our aim is to localize the objects in 3D by enclosing them with tight oriented 3D bounding boxes. We propose a novel approach that extends the well-acclaimed deformable part-based model[Felz.] to reason in 3D. Our model represents an object class as a deformable 3D cuboid composed of faces and parts, which are both allowed to deform with respect to their anchors on the 3D box. We model the appearance of each face in fronto-parallel coordinates, thus effectively factoring out the appearance variation induced by viewpoint. Our model reasons about face visibility patters called aspects. We train the cuboid model jointly and discriminatively and share weights across all aspects to attain efficiency. Inference then entails sliding and rotating the box in 3D and scoring object hypotheses. While for inference we discretize the search space, the variables are continuous in our model. We demonstrate the effectiveness of our approach in indoor and outdoor scenarios, and show that our approach outperforms the state-of-the-art in both 2D[Felz09] and 3D object detection[Hedau12].


Fast Resampling Weighted v-Statistics

Neural Information Processing Systems

In this paper, a novel, computationally fast, and alternative algorithm for com- puting weighted v-statistics in resampling both univariate and multivariate data is proposed. To avoid any real resampling, we have linked this problem with finite group action and converted it into a problem of orbit enumeration. For further computational cost reduction, an efficient method is developed to list all orbits by their symmetry order and calculate all index function orbit sums and data function orbit sums recursively. The computational complexity analysis shows reduction in the computational cost from n! or nn level to low-order polynomial level.


Clustering Aggregation as Maximum-Weight Independent Set

Neural Information Processing Systems

We formulate clustering aggregation as a special instance of Maximum-Weight Independent Set (MWIS) problem. For a given dataset, an attributed graph is constructed from the union of the input clusterings generated by different underlying clustering algorithms with different parameters. The vertices, which represent the distinct clusters, are weighted by an internal index measuring both cohesion and separation. The edges connect the vertices whose corresponding clusters overlap. Intuitively, an optimal aggregated clustering can be obtained by selecting an optimal subset of non-overlapping clusters partitioning the dataset together. We formalize this intuition as the MWIS problem on the attributed graph, i.e., finding the heaviest subset of mutually non-adjacent vertices. This MWIS problem exhibits a special structure. Since the clusters of each input clustering form a partition of the dataset, the vertices corresponding to each clustering form a maximal independent set (MIS) in the attributed graph. We propose a variant of simulated annealing method that takes advantage of this special structure. Our algorithm starts from each MIS, which is close to a distinct local optimum of the MWIS problem, and utilizes a local search heuristic to explore its neighborhood in order to find the MWIS. Extensive experiments on many challenging datasets show that: 1. our approach to clustering aggregation automatically decides the optimal number of clusters; 2. it does not require any parameter tuning for the underlying clustering algorithms; 3. it can combine the advantages of different underlying clustering algorithms to achieve superior performance; 4. it is robust against moderate or even bad input clusterings.


Learning to Predict from Textual Data

Journal of Artificial Intelligence Research

Given a current news event, we tackle the problem of generating plausible predictions of future events it might cause. We present a new methodology for modeling and predicting such future news events using machine learning and data mining techniques. Our Pundit algorithm generalizes examples of causality pairs to infer a causality predictor. To obtain precisely labeled causality examples, we mine 150 years of news articles and apply semantic natural language modeling techniques to headlines containing certain predefined causality patterns. For generalization, the model uses a vast number of world knowledge ontologies. Empirical evaluation on real news articles shows that our Pundit algorithm performs as well as non-expert humans.


An Experiment with Hierarchical Bayesian Record Linkage

arXiv.org Machine Learning

In record linkage (RL), or exact file matching, the goal is to identify the links between entities with information on two or more files. RL is an important activity in areas including counting the population, enhancing survey frames and data, and conducting epidemiological and follow-up studies. RL is challenging when files are very large, no accurate personal identification (ID) number is present on all files for all units, and some information is recorded with error. Without an unique ID number one must rely on comparisons of names, addresses, dates, and other information to find the links. Latent class models can be used to automatically score the value of information for determining match status. Data for fitting models come from comparisons made within groups of units that pass initial file blocking requirements. Data distributions can vary across blocks. This article examines the use of prior information and hierarchical latent class models in the context of RL.


A Practical Algorithm for Topic Modeling with Provable Guarantees

arXiv.org Machine Learning

Topic models provide a useful method for dimensionality reduction and exploratory data analysis in large text corpora. Most approaches to topic model inference have been based on a maximum likelihood objective. Efficient algorithms exist that approximate this objective, but they have no provable guarantees. Recently, algorithms have been introduced that provide provable bounds, but these algorithms are not practical because they are inefficient and not robust to violations of model assumptions. In this paper we present an algorithm for topic model inference that is both provable and practical. The algorithm produces results comparable to the best MCMC implementations while running orders of magnitude faster.


Learning Hierarchical Object Maps Of Non-Stationary Environments with mobile robots

arXiv.org Machine Learning

Building models, or maps, of robot environments is a highly active research area; however, most existing techniques construct unstructured maps and assume static environments. In this paper, we present an algorithm for learning object models of non-stationary objects found in office-type environments. Our algorithm exploits the fact that many objects found in office environments look alike (e.g., chairs, recycling bins). It does so through a two-level hierarchical representation, which links individual objects with generic shape templates of object classes. We derive an approximate EM algorithm for learning shape parameters at both levels of the hierarchy, using local occupancy grid maps for representing shape. Additionally, we develop a Bayesian model selection algorithm that enables the robot to estimate the total number of objects and object templates in the environment. Experimental results using a real robot equipped with a laser range finder indicate that our approach performs well at learning object-based maps of simple office environments. The approach outperforms a previously developed non-hierarchical algorithm that models objects but lacks class templates.