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Some Problems for Convex Bayesians

arXiv.org Artificial Intelligence

We discuss problems for convex Bayesian decision making and uncertainty representation. These include the inability to accommodate various natural and useful constraints and the possibility of an analog of the classical Dutch Book being made against an agent behaving in accordance with convex Bayesian prescriptions. A more general set-based Bayesianism may be as tractable and would avoid the difficulties we raise.


Decision Methods for Adaptive Task-Sharing in Associate Systems

arXiv.org Artificial Intelligence

This paper describes some results of research on associate systems: knowledge-based systems that flexibly and adaptively support their human users in carrying out complex, time-dependent problem-solving tasks under uncertainty. Based on principles derived from decision theory and decision analysis, a problem-solving approach is presented which can overcome many of the limitations of traditional expert-systems. This approach implements an explicit model of the human user's problem-solving capabilities as an integral element in the overall problem solving architecture. This integrated model, represented as an influence diagram, is the basis for achieving adaptive task sharing behavior between the associate system and the human user. This associate system model has been applied toward ongoing research on a Mars Rover Manager's Associate (MRMA). MRMA's role would be to manage a small fleet of robotic rovers on the Martian surface. The paper describes results for a specific scenario where MRMA examines the benefits and costs of consulting human experts on Earth to assist a Mars rover with a complex resource management decision.


A Method for Planning Given Uncertain and Incomplete Information

arXiv.org Artificial Intelligence

This paper describes ongoing research into planning in an uncertain environment. In particular, it introduces U-Plan, a planning system that constructs quantitatively ranked plans given an incomplete description of the state of the world. U-Plan uses a DempsterShafer interval to characterise uncertain and incomplete information about the state of the world. The planner takes as input what is known about the world, and constructs a number of possible initial states with representations at different abstraction levels. A plan is constructed for the initial state with the greatest support, and this plan is tested to see if it will work for other possible initial states. All, part, or none of the existing plans may be used in the generation of the plans for the remaining possible worlds. Planning takes place in an abstraction hierarchy where strategic decisions are made before tactical decisions. A super-plan is then constructed, based on merging the set of plans and the appropriately timed acquisition of essential knowledge, which is used to decide between plan alternatives. U-Plan usually produces a super-plan in less time than a classical planner would take to produce a set of plans, one for each possible world.


Deliberation Scheduling for Time-Critical Sequential Decision Making

arXiv.org Artificial Intelligence

We describe a method for time-critical decision making involving sequential tasks and stochastic processes. The method employs several iterative refinement routines for solving different aspects of the decision making problem. This paper concentrates on the meta-level control problem of deliberation scheduling, allocating computational resources to these routines. We provide different models corresponding to optimization problems that capture the different circumstances and computational strategies for decision making under time constraints. We consider precursor models in which all decision making is performed prior to execution and recurrent models in which decision making is performed in parallel with execution, accounting for the states observed during execution and anticipating future states. We describe algorithms for precursor and recurrent models and provide the results of our empirical investigations to date.


Sparse Penalty in Deep Belief Networks: Using the Mixed Norm Constraint

arXiv.org Machine Learning

Deep Belief Networks (DBN) have been successfully applied on popular machine learning tasks. Specifically, when applied on hand-written digit recognition, DBNs have achieved approximate accuracy rates of 98.8%. In an effort to optimize the data representation achieved by the DBN and maximize their descriptive power, recent advances have focused on inducing sparse constraints at each layer of the DBN. In this paper we present a theoretical approach for sparse constraints in the DBN using the mixed norm for both non-overlapping and overlapping groups. We explore how these constraints affect the classification accuracy for digit recognition in three different datasets (MNIST, USPS, RIMES) and provide initial estimations of their usefulness by altering different parameters such as the group size and overlap percentage.


Generating Extractive Summaries of Scientific Paradigms

Journal of Artificial Intelligence Research

Researchers and scientists increasingly find themselves in the position of having to quickly understand large amounts of technical material. Our goal is to effectively serve this need by using bibliometric text mining and summarization techniques to generate summaries of scientific literature. We show how we can use citations to produce automatically generated, readily consumable, technical extractive summaries. We first propose C-LexRank, a model for summarizing single scientific articles based on citations, which employs community detection and extracts salient information-rich sentences. Next, we further extend our experiments to summarize a set of papers, which cover the same scientific topic. We generate extractive summaries of a set of Question Answering (QA) and Dependency Parsing (DP) papers, their abstracts, and their citation sentences and show that citations have unique information amenable to creating a summary.


Constraining Influence Diagram Structure by Generative Planning: An Application to the Optimization of Oil Spill Response

arXiv.org Artificial Intelligence

This paper works through the optimization of a real world planning problem, with a combination of a generative planning tool and an influence diagram solver. The problem is taken from an existing application in the domain of oil spill emergency response. The planning agent manages constraints that order sets of feasible equipment employment actions. This is mapped at an intermediate level of abstraction onto an influence diagram. In addition, the planner can apply a surveillance operator that determines observability of the state---the unknown trajectory of the oil. The uncertain world state and the objective function properties are part of the influence diagram structure, but not represented in the planning agent domain. By exploiting this structure under the constraints generated by the planning agent, the influence diagram solution complexity simplifies considerably, and an optimum solution to the employment problem based on the objective function is found. Finding this optimum is equivalent to the simultaneous evaluation of a range of plans. This result is an example of bounded optimality, within the limitations of this hybrid generative planner and influence diagram architecture.


Possible and Necessary Winner Problem in Social Polls

arXiv.org Artificial Intelligence

Social networks are increasingly being used to conduct polls. We introduce a simple model of such social polling. We suppose agents vote sequentially, but the order in which agents choose to vote is not necessarily fixed. We also suppose that an agent's vote is influenced by the votes of their friends who have already voted. Despite its simplicity, this model provides useful insights into a number of areas including social polling, sequential voting, and manipulation. We prove that the number of candidates and the network structure affect the computational complexity of computing which candidate necessarily or possibly can win in such a social poll. For social networks with bounded treewidth and a bounded number of candidates, we provide polynomial algorithms for both problems. In other cases, we prove that computing which candidates necessarily or possibly win are computationally intractable.


A Generalized Fellegi-Sunter Framework for Multiple Record Linkage With Application to Homicide Record Systems

arXiv.org Machine Learning

We present a probabilistic method for linking multiple datafiles. This task is not trivial in the absence of unique identifiers for the individuals recorded. This is a common scenario when linking census data to coverage measurement surveys for census coverage evaluation, and in general when multiple record-systems need to be integrated for posterior analysis. Our method generalizes the Fellegi-Sunter theory for linking records from two datafiles and its modern implementations. The multiple record linkage goal is to classify the record K-tuples coming from K datafiles according to the different matching patterns. Our method incorporates the transitivity of agreement in the computation of the data used to model matching probabilities. We use a mixture model to fit matching probabilities via maximum likelihood using the EM algorithm. We present a method to decide the record K-tuples membership to the subsets of matching patterns and we prove its optimality. We apply our method to the integration of three Colombian homicide record systems and we perform a simulation study in order to explore the performance of the method under measurement error and different scenarios. The proposed method works well and opens some directions for future research.


Network Fragments: Representing Knowledge for Constructing Probabilistic Models

arXiv.org Artificial Intelligence

In most current applications of belief networks, domain knowledge is represented by a single belief network that applies to all problem instances in the domain. In more complex domains, problem-specific models must be constructed from a knowledge base encoding probabilistic relationships in the domain. Most work in knowledge-based model construction takes the rule as the basic unit of knowledge. We present a knowledge representation framework that permits the knowledge base designer to specify knowledge in larger semantically meaningful units which we call network fragments. Our framework provides for representation of asymmetric independence and canonical intercausal interaction. We discuss the combination of network fragments to form problem-specific models to reason about particular problem instances. The framework is illustrated using examples from the domain of military situation awareness.