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Autonomous Driving in Traffic: Boss and the Urban Challenge

AI Magazine

The DARPA Urban Challenge was a competition to develop autonomous vehicles capable of safely, reliably and robustly driving in traffic. In this article we introduce Boss, the autonomous vehicle that won the challenge. Boss is complex artificially intelligent software system embodied in a 2007 Chevy Tahoe. To navigate safely, the vehicle builds a model of the world around it in real time. This model is used to generate safe routes and motion plans in both on roads and in unstructured zones. An essential part of Bossโ€™ success stems from its ability to safely handle both abnormal situations and system glitches.


SmartChoice: An Online Recommender System to Support Low-Income Families in Public School Choice

AI Magazine

Public school choice at the primary and secondary levels is a keyelement of the U.S. No Child Left Behind Act of 2001 (NCLB). ย If aschool does not meet assessment goals for two consecutive years, bylaw the district must offer students the opportunity to transfer to aschool that is meeting its goals. ย Making a choice with such potentialimpact on a child's future is clearly monumental, yet astonishinglyfew parents take advantage of the opportunity. ย Our research has shownthat a significant part of the problem arises from issues ininformation access and information overload, particularly for lowsocioeconomic status families. ย Thus we have developed an online,content-based recommender system, called SmartChoice. ย Itprovides parents with school recommendations for individual studentsbased on parents' preferences and students' needs, interests,abilities, and talents. ย The first version of the online applicationwas deployed and live for focus group participants who used it for theJanuary and March/April 2008 Charlotte-Mecklenburg school choiceperiods. ย This article describes the SmartChoice Program and theresults of our initial and followup studies with participants.


Visualizing Topics with Multi-Word Expressions

arXiv.org Machine Learning

We describe a new method for visualizing topics, the distributions over terms that are automatically extracted from large text corpora using latent variable models. Our method finds significant $n$-grams related to a topic, which are then used to help understand and interpret the underlying distribution. Compared with the usual visualization, which simply lists the most probable topical terms, the multi-word expressions provide a better intuitive impression for what a topic is "about." Our approach is based on a language model of arbitrary length expressions, for which we develop a new methodology based on nested permutation tests to find significant phrases. We show that this method outperforms the more standard use of $\chi^2$ and likelihood ratio tests. We illustrate the topic presentations on corpora of scientific abstracts and news articles.


Computational Scenario-based Capability Planning

arXiv.org Artificial Intelligence

Scenarios are pen-pictures of plausible futures, used for strategic planning. The aim of this investigation is to expand the horizon of scenario-based planning through computational models that are able to aid the analyst in the planning process. The investigation builds upon the advances of Information and Communication Technology (ICT) to create a novel, flexible and customizable computational capability-based planning methodology that is practical and theoretically sound. We will show how evolutionary computation, in particular evolutionary multi-objective optimization, can play a central role - both as an optimizer and as a source for innovation.


Strategic Positioning in Tactical Scenario Planning

arXiv.org Artificial Intelligence

Capability planning problems are pervasive throughout many areas of human interest with prominent examples found in defense and security. Planning provides a unique context for optimization that has not been explored in great detail and involves a number of interesting challenges which are distinct from traditional optimization research. Planning problems demand solutions that can satisfy a number of competing objectives on multiple scales related to robustness, adaptiveness, risk, etc. The scenario method is a key approach for planning. Scenarios can be defined for long-term as well as short-term plans. This paper introduces computational scenario-based planning problems and proposes ways to accommodate strategic positioning within the tactical planning domain. We demonstrate the methodology in a resource planning problem that is solved with a multi-objective evolutionary algorithm. Our discussion and results highlight the fact that scenario-based planning is naturally framed within a multi-objective setting. However, the conflicting objectives occur on different system levels rather than within a single system alone. This paper also contends that planning problems are of vital interest in many human endeavors and that Evolutionary Computation may be well positioned for this problem domain.


A Novel Two-Staged Decision Support based Threat Evaluation and Weapon Assignment Algorithm, Asset-based Dynamic Weapon Scheduling using Artificial Intelligence Techinques

arXiv.org Artificial Intelligence

Surveillance control and reporting (SCR) system for air threats play an important role in the defense of a country. SCR system corresponds to air and ground situation management/processing along with information fusion, communication, coordination, simulation and other critical defense oriented tasks. Threat Evaluation and Weapon Assignment (TEWA) sits at the core of SCR system. In such a system, maximal or near maximal utilization of constrained resources is of extreme importance. Manual TEWA systems cannot provide optimality because of different limitations e.g.surface to air missile (SAM) can fire from a distance of 5Km, but manual TEWA systems are constrained by human vision range and other constraints. Current TEWA systems usually work on target-by-target basis using some type of greedy algorithm thus affecting the optimality of the solution and failing in multi-target scenario. his paper relates to a novel two-staged flexible dynamic decision support based optimal threat evaluation and weapon assignment algorithm for multi-target air-borne threats.


A Novel Two-Stage Dynamic Decision Support based Optimal Threat Evaluation and Defensive Resource Scheduling Algorithm for Multi Air-borne threats

arXiv.org Artificial Intelligence

This paper presents a novel two-stage flexible dynamic decision support based optimal threat evaluation and defensive resource scheduling algorithm for multi-target air-borne threats. The algorithm provides flexibility and optimality by swapping between two objective functions, i.e. the preferential and subtractive defense strategies as and when required. To further enhance the solution quality, it outlines and divides the critical parameters used in Threat Evaluation and Weapon Assignment (TEWA) into three broad categories (Triggering, Scheduling and Ranking parameters). Proposed algorithm uses a variant of many-to-many Stable Marriage Algorithm (SMA) to solve Threat Evaluation (TE) and Weapon Assignment (WA) problem. In TE stage, Threat Ranking and Threat-Asset pairing is done. Stage two is based on a new flexible dynamic weapon scheduling algorithm, allowing multiple engagements using shoot-look-shoot strategy, to compute near-optimal solution for a range of scenarios. Analysis part of this paper presents the strengths and weaknesses of the proposed algorithm over an alternative greedy algorithm as applied to different offline scenarios.


Llull and Copeland Voting Computationally Resist Bribery and Constructive Control

Journal of Artificial Intelligence Research

Control and bribery are settings in which an external agent seeks to influence the outcome of an election. Constructive control of elections refers to attempts by an agent to, via such actions as addition/deletion/partition of candidates or voters, ensure that a given candidate wins. Destructive control refers to attempts by an agent to, via the same actions, preclude a given candidate's victory. An election system in which an agent can sometimes affect the result and it can be determined in polynomial time on which inputs the agent can succeed is said to be vulnerable to the given type of control. An election system in which an agent can sometimes affect the result, yet in which it is NP-hard to recognize the inputs on which the agent can succeed, is said to be resistant to the given type of control. Aside from election systems with an NP-hard winner problem, the only systems previously known to be resistant to all the standard control types were highly artificial election systems created by hybridization. This paper studies a parameterized version of Copeland voting, denoted by Copeland^\alpha, where the parameter \alpha is a rational number between 0 and 1 that specifies how ties are valued in the pairwise comparisons of candidates. In every previously studied constructive or destructive control scenario, we determine which of resistance or vulnerability holds for Copeland^\alpha for each rational \alpha, 0 \leq \alpha \leq 1. In particular, we prove that Copeland^{0.5}, the system commonly referred to as ``Copeland voting,'' provides full resistance to constructive control, and we prove the same for Copeland^\alpha, for all rational \alpha, 0 < \alpha < 1. Among systems with a polynomial-time winner problem, Copeland voting is the first natural election system proven to have full resistance to constructive control. In addition, we prove that both Copeland^0 and Copeland^1 (interestingly, Copeland^1 is an election system developed by the thirteenth-century mystic Llull) are resistant to all standard types of constructive control other than one variant of addition of candidates. Moreover, we show that for each rational \alpha, 0 \leq \alpha \leq 1, Copeland^\alpha voting is fully resistant to bribery attacks, and we establish fixed-parameter tractability of bounded-case control for Copeland^\alpha. We also study Copeland^\alpha elections under more flexible models such as microbribery and extended control, we integrate the potential irrationality of voter preferences into many of our results, and we prove our results in both the unique-winner model and the nonunique-winner model. Our vulnerability results for microbribery are proven via a novel technique involving min-cost network flow.


Greedy Algorithms for Sequential Sensing Decisions

AAAI Conferences

In many real-world situations we are charged with detecting change as soon as possible. Important examples include detecting medical conditions, detecting security breaches, and updating caches of distributed databases. In those situations, sensing can be expensive, but it is also important to detect change in a timely manner. In this paper we present tractable greedy algorithms and prove that they solve this decision problem either optimally or approximate the optimal solution in many cases. Our problem model is a POMDP that includes a cost for sensing, a cost for delayed detection, a reward for successful detection, and no-cost partial observations. Making optimal decisions is difficult in general. We show that our tractable greedy approach finds optimal policies for sensing both a single variable and multiple correlated variables. Further, we provide approximations for the optimal solution to multiple hidden or observed variables per step. Our algorithms outperform previous algorithms in experiments over simulated data and live Wikipedia WWW pages.


Exploiting Background Knowledge to Build Reference Sets for Information Extraction

AAAI Conferences

Previous work on information extraction from unstructured, ungrammatical text (e.g. classified ads) showed that exploiting a set of background knowledge, called a "reference set," greatly improves the precision and recall of the extractions. However, finding a source for this reference set is often difficult, if not impossible. Further, even if a source is found, it might not overlap well with the text for extraction. In this paper we present an approach to building the reference set directly from the text itself. Our approach eliminates the need to find the source for the reference set, and ensures better overlap between the text and reference set. Starting with a small amount of background knowledge, our technique constructs tuples representing the entities in the text to form a reference set. Our results show that our method outperforms manually constructed reference sets, since hand built reference sets may not overlap with the entities in the unstructured, ungrammatical text. We also ran experiments comparing our method to the supervised approach of Conditional Random Fields (CRFs) using simple, generic features. These results show our method achieves an improvement in F1-measure for 6/9 attributes and is competitive in performance on the others, and this is without training data.