Government
Squeaky Wheel Optimization
Clements, D. P., Joslin, D. E.
We describe a general approach to optimization which we term `Squeaky Wheel' Optimization (SWO). In SWO, a greedy algorithm is used to construct a solution which is then analyzed to find the trouble spots, i.e., those elements, that, if improved, are likely to improve the objective function score. The results of the analysis are used to generate new priorities that determine the order in which the greedy algorithm constructs the next solution. This Construct/Analyze/Prioritize cycle continues until some limit is reached, or an acceptable solution is found. SWO can be viewed as operating on two search spaces: solutions and prioritizations. Successive solutions are only indirectly related, via the re-prioritization that results from analyzing the prior solution. Similarly, successive prioritizations are generated by constructing and analyzing solutions. This `coupled search' has some interesting properties, which we discuss. We report encouraging experimental results on two domains, scheduling problems that arise in fiber-optic cable manufacturing, and graph coloring problems. The fact that these domains are very different supports our claim that SWO is a general technique for optimization.
Decision-Theoretic Planning: Structural Assumptions and Computational Leverage
Boutilier, C., Dean, T., Hanks, S.
Planning under uncertainty is a central problem in the study of automated sequential decision making, and has been addressed by researchers in many different fields, including AI planning, decision analysis, operations research, control theory and economics. While the assumptions and perspectives adopted in these areas often differ in substantial ways, many planning problems of interest to researchers in these fields can be modeled as Markov decision processes (MDPs) and analyzed using the techniques of decision theory. This paper presents an overview and synthesis of MDP-related methods, showing how they provide a unifying framework for modeling many classes of planning problems studied in AI. It also describes structural properties of MDPs that, when exhibited by particular classes of problems, can be exploited in the construction of optimal or approximately optimal policies or plans. Planning problems commonly possess structure in the reward and value functions used to describe performance criteria, in the functions used to describe state transitions and observations, and in the relationships among features used to describe states, actions, rewards, and observations. Specialized representations, and algorithms employing these representations, can achieve computational leverage by exploiting these various forms of structure. Certain AI techniques -- in particular those based on the use of structured, intensional representations -- can be viewed in this way. This paper surveys several types of representations for both classical and decision-theoretic planning problems, and planning algorithms that exploit these representations in a number of different ways to ease the computational burden of constructing policies or plans. It focuses primarily on abstraction, aggregation and decomposition techniques based on AI-style representations.
Correction of Noisy Sentences using a Monolingual Corpus
Correction of Noisy Natural Language Text is an important and well studied problem in Natural Language Processing. It has a number of applications in domains like Statistical Machine Translation, Second Language Learning and Natural Language Generation. In this work, we consider some statistical techniques for Text Correction. We define the classes of errors commonly found in text and describe algorithms to correct them. The data has been taken from a poorly trained Machine Translation system. The algorithms use only a language model in the target language in order to correct the sentences. We use phrase based correction methods in both the algorithms. The phrases are replaced and combined to give us the final corrected sentence. We also present the methods to model different kinds of errors, in addition to results of the working of the algorithms on the test set. We show that one of the approaches fail to achieve the desired goal, whereas the other succeeds well. In the end, we analyze the possible reasons for such a trend in performance.
Aggregating Forecasts Using a Learned Bayesian Network
Mahoney, Suzanne Mitchell (Innovative Decisions, Inc.) | Comstock, Ethan (Innovative Decisions, Inc.) | deBlois, Bradley (Innovative Decisions, Inc.) | Darcy, Steven (Innovative Decisions, Inc.)
Under the Defense Advanced Research Project Agency's (DARPA) Integrated Crisis Early Warning System (ICEWS), Innovative Decisions, Inc. (IDI) constructed a Bayesian network to combine forecasts produced by a set of social science models. We used Bayesian network structure learning with political science variables to produce meaningful priors. We employed a naive Bayes structure to aggregate the forecasts. In both cases, IDI improved classification by intelligently discretizing continuous variables. The resulting network not only met performance criteria set by DARPA, but also out-performed each of the social science models across all types of forecasted events. We describe the construction of the aggregator as well as a set of experiments performed to explore the nature of the Bayesian EOI Aggregator's performance.
Theoretical Aspects of Scheduling Coupled-Tasks in the Presence of Compatibility Graph
Simonin, Gilles (LIRMM - UM2 ) | Giroudeau, Rodolphe (LIRMM - UM2) | Kรถnig, Jean-Claude (LIRMM - UM2) | Darties, Benoit (University of Dijon)
This paper presents a generalization of the coupled-task scheduling problem introduced by Shapiro, where considered tasks are subject to incompatibility constraint depicted by an undirected graph. The motivation of this problem comes from data acquisition and processing in a mono-processor torpedo used for underwater exploration. As we add the compatibility graph, we focus on complexity of the problem, and more precisely on the border between P and NP-completeness when some other input parameters are restricted (e.g. the ratio between the durations of the two sub-tasks composing a task): we adapt the global visualization of the complexity of scheduling problems with coupled-task given by Orman and Potts to our problem, determine new complexity results, and thus propose a new visualization including incompatibility constraint. In the end, we give a new polynomial-time approximation algorithm result which completes previous works.
The ARTSI Alliance: Using Robotics and AI to Recruit African-Americans to Computer Science Research
Boonthum-Denecke, Chutima (Hampton University) | Touretzky, David S. (Carnegie Mellon University) | Jones, Elva J. (Winston-Salem State University) | Humphries, Thorna (Norfolk State University) | Caldwell, Rebecca (Winston-Salem State University)
The mission of the ARTSI (Advancing Robotics Technology for Societal Impact) Alliance, a consortium of 19 Historically Black Colleges and Universities (HBCUs) and 9 major research universities (R1s), is to enlarge the nationโs engineering and science talent pool by increasing the number of students from underrepresented groups who pursue advanced training in computer science. ARTSI is one of several alliances funded by the National Science Foundationโs Broadening Participation in Computing Program. ARTSI focuses specifically on institutions serving African Americans and uses robotics education to attract and engage students. In this paper we describe the activities comprising ARTSI, our vision of a robotics curriculum for CS undergraduates, and ways to integrate robotics modules into existing CS courses.
Active and Interactive Discovery of Goal Selection Knowledge
Powell, Jay (Indiana University) | Molineaux, Matthew (Knexus Research Corporation) | Aha, David William (Naval Research Laboratory)
If given manually-crafted goal selection knowledge, goal reasoning agents can dynamically determine which goals they should achieve in complex environments. These agents should instead learn goal selection knowledge through expert interaction. We describe T-ARTUE, a goal reasoning agent that performs case-based active and interactive learning to discover goal selection knowledge. We also report tests of its performance in a complex environment. We found that, under some conditions, T-ARTUE can quickly learn goal selection knowledge.
Differential Linguistic Features in U.S. Immigration Newspaper Articles: A Contrastive Corpus Analysis Using the Gramulator
Haertl, Barbara E. (The University of Memphis) | McCarthy, Philip M. (The University of Memphis)
Our corpus comprises 752 texts, culled from newspapers of U.S. border states (approximately 75 texts per state). Immigration is a national issue in the United States; Because four states border Mexico, we selected four however, regional implications differ because of matching states (of the 11) that border Canada. To do so, immigrants' varying effects on local economies. These we considered the following criteria for all 15 terrestrial implications are made manifest in the reportage of local border states: total population, immigrant population, newspapers, which, while ostensibly portraying length of international border, and political leaning. These "objective" language, may reveal the narrative of local data were input into a custom PERL script designed to perspectives on national issues.
Evaluating Conversational Characters Created through Question Generation
Chen, Grace (California State University Long Beach) | Tosch, Emma (Brandeis University) | Artstein, Ron (USC Institute for Creative Technologies) | Leuski, Anton ( USC Institute for Creative Technologies ) | Traum, David ( USC Institute for Creative Technologies )
Question generation tools can be used to extract a question-answer database from text articles. We investigate how suitable this technique is for giving domain-specific knowledge to conversational characters. We tested these characters by collecting questions and answers from naive participants, running the questions through the character, and comparing the system responses to the participant answers. Characters gave a full or partial answer to 53% of the user questions which had an answer available in the source text, and 43% of all questions asked. Performance was better for questions asked after the user had read the source text, and also varied by question type: the best results were answers to who questions, while answers to yes/no questions were among the poorer performers. The results show that question generation is a promising method for creating a question answering conversational character from an existing text.
Improving Spoken Dialogue Understanding Using Phonetic Mixture Models
Wang, William Yang (Columbia University) | Artstein, Ron (USC Institute for Creative Technologies) | Leuski, Anton (USC Institute for Creative Technologies) | Traum, David (USC Institute for Creative Technologies)
Augmenting word tokens with a phonetic representation, derived from a dictionary, improves the performance of a Natural Language Understanding component that interprets speech recognizer output: we observed a 5% to 7% reduction in errors across a wide range of response return rates. The best performance comes from mixture models incorporating both word and phone features. Since the phonetic representation is derived from a dictionary, the method can be applied easily without the need for integration with a specific speech recognizer. The method has similarities with autonomous (or bottom-up) psychological models of lexical access, where contextual information is not integrated at the stage of auditory perception but rather later.