Government
Fiascomatic: A Framework for Automated Fiasco Playsets
Horswill, Ian D. (Northwestern University)
We present Fiascomatic , a mixed initiative system for generating consistent scenarios for the indie storytelling RPG Fiasco . Players can repeatedly generate scenarios, locking down aspects of a scenario they like and regenerating aspects they donโt, until they arrive at a scenario they find entertaining.ย It is not a story generation system; it generates scenarios from which players then generate stories.ย Nor is it intended to generate optimal scenarios; it generates random scenarios which the players can then curate according to their taste. Fiascomatic presents an interesting intermediate point between non-automated table-top RPGs and fully automated systems such as story generators or autonomous characters.ย It is a tool that can be used by Fiasco players to speed the generation of game setups while preserving creative input on the part of the players, and by Fiasco playset authors to make automated playsets.
Automatic Learning of Combat Models for RTS Games
Uriarte, Alberto (Drexel University) | Ontaรฑรณn, Santiago (Drexel University)
Game tree search algorithms, such as Monte Carlo Tree Search (MCTS), require access to a forward model (or "simulator") of the game at hand. However, in some games such forward model is not readily available. In this paper we address the problem of automatically learning forward models (more specifically, combats models) for two-player attrition games. We report experiments comparing several approaches to learn such combat model from replay data to models generated by hand. We use StarCraft, a Real-Time Strategy (RTS) game, as our application domain. Specifically, we use a large collection of already collected replays, and focus on learning a combat model for tactical combats.
CrowdAR: Augmenting Live Video with a Real-Time Crowd
Salisbury, Elliot (University of Southampton) | Stein, Sebastian (University of Southampton) | Ramchurn, Sarvapali (University of Southampton)
Finding and tracking targets and events in a live video feed is important for many commercial applications, from CCTV surveillance used by police and security firms, to the rapid mapping of events from aerial imagery. However, descriptions of targets are typically provided in natural language by the end users, and interpreting these in the context of a live video stream is a complex task. Due to current limitations in artificial intelligence, especially vision, this task cannot be automated and instead requires human supervision. Hence, in this paper, we consider the use of real-time crowdsourcing to identify and track targets given by a natural language description. In particular we present a novel method for augmenting live video with a real-time crowd.
PISCES: Participatory Incentive Strategies for Effective Community Engagement in Smart Cities
Biswas, Arpita (Xerox Research Centre India) | Chander, Deepthi (Xerox Research Centre India) | Dasgupta, Koustuv (Xerox Research Centre India) | Mukherjee, Koyel (Xerox Research Centre India) | Singh, Mridula (Xerox Research Centre India) | Mukherjee, Tridib (Xerox Research Centre India)
A key challenge in participatory sensing systems has been the design of incentive mechanisms that motivate individuals to contribute data to consuming applications. Emerging trends in urban development and smart city planning indicate the use of citizen reports to gather insights and identify areas for transformation. Consumers of these reports (e.g. city agencies) typically associate non-uniform utility (or values) to different reports based on the spatio-temporal context of the reports. For example, a report indicating traffic congestion near an airport, in early morning hours, would tend to have much higher utility than a similar report from a sparse residential area. In such cases, the design of an incentive mechanism must motivate participants, via appropriate rewards (or payments), to provide higher utility reports when compared to less valued ones. The main challenge in designing such an incentive scheme is two-fold: (i) lack of prior knowledge of participants in terms of their availability (i.e. who are in the vicinity) and reporting behaviour (i.e. what are the rewards expected); and (ii) minimizing payments to the reporters while ensuring that the desired number of reports are collected. In this paper, we propose STOC-PISCES, an algorithm that guarantees a stochastic optimal solution in the generalized setting of an unknown set of participants, with non-deterministic availabilities and stochastically rational reporting behaviour. The superior performance of STOC-PISCES in experimental settings, based on real-world data, endorses its adoption as an incentive strategy in participatory sensing applications like smart city management.
Multimodal Task-Driven Dictionary Learning for Image Classification
Bahrampour, Soheil, Nasrabadi, Nasser M., Ray, Asok, Jenkins, W. Kenneth
Dictionary learning algorithms have been successfully used for both reconstructive and discriminative tasks, where an input signal is represented with a sparse linear combination of dictionary atoms. While these methods are mostly developed for single-modality scenarios, recent studies have demonstrated the advantages of feature-level fusion based on the joint sparse representation of the multimodal inputs. In this paper, we propose a multimodal task-driven dictionary learning algorithm under the joint sparsity constraint (prior) to enforce collaborations among multiple homogeneous/heterogeneous sources of information. In this task-driven formulation, the multimodal dictionaries are learned simultaneously with their corresponding classifiers. The resulting multimodal dictionaries can generate discriminative latent features (sparse codes) from the data that are optimized for a given task such as binary or multiclass classification. Moreover, we present an extension of the proposed formulation using a mixed joint and independent sparsity prior which facilitates more flexible fusion of the modalities at feature level. The efficacy of the proposed algorithms for multimodal classification is illustrated on four different applications -- multimodal face recognition, multi-view face recognition, multi-view action recognition, and multimodal biometric recognition. It is also shown that, compared to the counterpart reconstructive-based dictionary learning algorithms, the task-driven formulations are more computationally efficient in the sense that they can be equipped with more compact dictionaries and still achieve superior performance.
Similarity Learning for High-Dimensional Sparse Data
Liu, Kuan, Bellet, Aurรฉlien, Sha, Fei
In many applications, such as text processing, computer vision or biology, data is represented as very highdimensional but sparse vectors. The ability to compute meaningful similarity scores between these objects is crucial to many tasks, such as classification, clustering or ranking. However, handcrafting a relevant similarity measure for such data is challenging because it is usually the case that only a small, often unknown subset of features is actually relevant to the task at hand. For instance, in drug discovery, chemical compounds can be represented as sparse features describing their 3D properties, and only a few of them play an role in determining whether the compound will bind to a target receptor (Guyon et al., 2004). In text classification, where each document is represented as a sparse bag of words, only a small subset of the words is generally sufficient to discriminate among documents of different topics. A principled way to obtain a similarity measure tailored to the problem of interest is to learn it from data. This line of research, known as similarity and distance metric learning, has been successfully applied to many application domains (see Kulis, 2012; Bellet et al., 2013, for recent surveys). The basic idea is to learn the parameters of a similarity (or distance) function such that it satisfies proximity-based constraints, requiring for instance that some data instance x be more similar to y than to z according to the learned function.
A Bounded $p$-norm Approximation of Max-Convolution for Sub-Quadratic Bayesian Inference on Additive Factors
Pfeuffer, Julianus, Serang, Oliver
Max-convolution is an important problem closely resembling standard convolution; as such, max-convolution occurs frequently across many fields. Here we extend the method with fastest known worst-case runtime, which can be applied to nonnegative vectors by numerically approximating the Chebyshev norm $\| \cdot \|_\infty$, and use this approach to derive two numerically stable methods based on the idea of computing $p$-norms via fast convolution: The first method proposed, with runtime in $O( k \log(k) \log(\log(k)) )$ (which is less than $18 k \log(k)$ for any vectors that can be practically realized), uses the $p$-norm as a direct approximation of the Chebyshev norm. The second approach proposed, with runtime in $O( k \log(k) )$ (although in practice both perform similarly), uses a novel null space projection method, which extracts information from a sequence of $p$-norms to estimate the maximum value in the vector (this is equivalent to querying a small number of moments from a distribution of bounded support in order to estimate the maximum). The $p$-norm approaches are compared to one another and are shown to compute an approximation of the Viterbi path in a hidden Markov model where the transition matrix is a Toeplitz matrix; the runtime of approximating the Viterbi path is thus reduced from $O( n k^2 )$ steps to $O( n $k \log(k))$ steps in practice, and is demonstrated by inferring the U.S. unemployment rate from the S&P 500 stock index.
A Historical Analysis of the Field of OR/MS using Topic Models
Gatti, Christopher J., Brooks, James D., Nurre, Sarah G.
This study investigates the content of the published scientific literature in the fields of operations research and management science (OR/MS) since the early 1950s. Our study is based on 80,757 published journal abstracts from 37 of the leading OR/MS journals. We have developed a topic model, using Latent Dirichlet Allocation (LDA), and extend this analysis to reveal the temporal dynamics of the field, journals, and topics. Our analysis shows the generality or specificity of each of the journals, and we identify groups of journals with similar content, which are both consistent and inconsistent with intuition. We also show how journals have become more or less unique in their scope. A more detailed analysis of each journals' topics over time shows significant temporal dynamics, especially for journals with niche content. This study presents an observational, yet objective, view of the published literature from OR/MS that would be of interest to authors, editors, journals, and publishers. Furthermore, this work can be used by new entrants to the fields of OR/MS to understand the content landscape, as a starting point for discussions and inquiry of the field at large, or as a model for other fields to perform similar analyses.
A Distance Measure for the Analysis of Polar Opinion Dynamics in Social Networks
Amelkin, Victor, Singh, Ambuj, Bogdanov, Petko
Analysis of opinion dynamics in social networks plays an important role in today's life. For applications such as predicting users' political preference, it is particularly important to be able to analyze the dynamics of competing opinions. While observing the evolution of polar opinions of a social network's users over time, can we tell when the network "behaved" abnormally? Furthermore, can we predict how the opinions of the users will change in the future? Do opinions evolve according to existing network opinion dynamics models? To answer such questions, it is not sufficient to study individual user behavior, since opinions can spread far beyond users' egonets. We need a method to analyze opinion dynamics of all network users simultaneously and capture the effect of individuals' behavior on the global evolution pattern of the social network. In this work, we introduce Social Network Distance (SND) - a distance measure that quantifies the "cost" of evolution of one snapshot of a social network into another snapshot under various models of polar opinion propagation. SND has a rich semantics of a transportation problem, yet, is computable in time linear in the number of users, which makes SND applicable to the analysis of large-scale online social networks. In our experiments with synthetic and real-world Twitter data, we demonstrate the utility of our distance measure for anomalous event detection. It achieves a true positive rate of 0.83, twice as high as that of alternatives. When employed for opinion prediction in Twitter, our method's accuracy is 75.63%, which is 7.5% higher than that of the next best method. Source Code: https://cs.ucsb.edu/~victor/pub/ucsb/dbl/snd/
Reports on the 2015 AAAI Spring Symposium Series
Agarwal, Nitin (University of Arkansas at Little Rock) | Andrist, Sean (University of Wisconsin-Madison) | Bohus, Dan (Microsoft Research) | Fang, Fei (University of Southern California) | Fenstermacher, Laurie (Wright-Patterson Air Force Base) | Kagal, Lalana (Massachusetts Institute of Technology) | Kido, Takashi (Rikengenesis) | Kiekintveld, Christopher (University of Texas at El Paso) | Lawless, W. F. (Paine College) | Liu, Huan (Arizona State University) | McCallum, Andrew (University of Massachusetts) | Purohit, Hemant (Wright State University) | Seneviratne, Oshani (Massachusetts Institute of Technology) | Takadama, Keiki (University of Electro-Communications) | Taylor, Gavin (US Naval Academy)
The AAAI 2015 Spring Symposium Series was held Monday through Wednesday, March 23-25, at Stanford University near Palo Alto, California. The titles of the seven symposia were Ambient Intelligence for Health and Cognitive Enhancement, Applied Computational Game Theory, Foundations of Autonomy and Its (Cyber) Threats: From Individuals to Interdependence, Knowledge Representation and Reasoning: Integrating Symbolic and Neural Approaches, Logical Formalizations of Commonsense Reasoning, Socio-Technical Behavior Mining: From Data to Decisions, Structured Data for Humanitarian Technologies: Perfect Fit or Overkill? and Turn-Taking and Coordination in Human-Machine Interaction.The highlights of each symposium are presented in this report.