Government
Towards the Development of an Uncertainty Quantification Protocol for the Natural Gas Industry
Simulations using machine learning (ML) models and mechanistic models are often run to inform decision-making processes. Uncertainty estimates of simulation results are critical to the decision-making process because simulation results of specific scenarios may have wide, but unspecified, confidence bounds that may impact subsequent analyses and decisions. The objective of this work is to develop a protocol to assess uncertainties in predictions of machine learning and mechanistic simulation models. The protocol will outline an uncertainty quantification workflow that may be used to establish credible bounds of predictability on computed quantities of interest and to assess model sufficiency. The protocol identifies key sources of uncertainties in machine learning and mechanistic modeling, defines applicable methods of uncertainty propagation for these sources, and includes statistically rational estimators for output uncertainties. The work applies the protocol to test cases relevant to the gas distribution industry and presents learnings from its application. The paper concludes with a brief discussion outlining a pathway to the wider adoption of uncertainty quantification within the industry
NovPhy: A Testbed for Physical Reasoning in Open-world Environments
Gamage, Chathura, Pinto, Vimukthini, Xue, Cheng, Zhang, Peng, Nikonova, Ekaterina, Stephenson, Matthew, Renz, Jochen
Due to the emergence of AI systems that interact with the physical environment, there is an increased interest in incorporating physical reasoning capabilities into those AI systems. But is it enough to only have physical reasoning capabilities to operate in a real physical environment? In the real world, we constantly face novel situations we have not encountered before. As humans, we are competent at successfully adapting to those situations. Similarly, an agent needs to have the ability to function under the impact of novelties in order to properly operate in an open-world physical environment. To facilitate the development of such AI systems, we propose a new testbed, NovPhy, that requires an agent to reason about physical scenarios in the presence of novelties and take actions accordingly. The testbed consists of tasks that require agents to detect and adapt to novelties in physical scenarios. To create tasks in the testbed, we develop eight novelties representing a diverse novelty space and apply them to five commonly encountered scenarios in a physical environment. According to our testbed design, we evaluate two capabilities of an agent: the performance on a novelty when it is applied to different physical scenarios and the performance on a physical scenario when different novelties are applied to it. We conduct a thorough evaluation with human players, learning agents, and heuristic agents. Our evaluation shows that humans' performance is far beyond the agents' performance. Some agents, even with good normal task performance, perform significantly worse when there is a novelty, and the agents that can adapt to novelties typically adapt slower than humans. We promote the development of intelligent agents capable of performing at the human level or above when operating in open-world physical environments. Testbed website: https://github.com/phy-q/novphy
SoK: Privacy-Preserving Data Synthesis
Hu, Yuzheng, Wu, Fan, Li, Qinbin, Long, Yunhui, Garrido, Gonzalo Munilla, Ge, Chang, Ding, Bolin, Forsyth, David, Li, Bo, Song, Dawn
As the prevalence of data analysis grows, safeguarding data privacy has become a paramount concern. Consequently, there has been an upsurge in the development of mechanisms aimed at privacy-preserving data analyses. However, these approaches are task-specific; designing algorithms for new tasks is a cumbersome process. As an alternative, one can create synthetic data that is (ideally) devoid of private information. This paper focuses on privacy-preserving data synthesis (PPDS) by providing a comprehensive overview, analysis, and discussion of the field. Specifically, we put forth a master recipe that unifies two prominent strands of research in PPDS: statistical methods and deep learning (DL)-based methods. Under the master recipe, we further dissect the statistical methods into choices of modeling and representation, and investigate the DL-based methods by different generative modeling principles. To consolidate our findings, we provide comprehensive reference tables, distill key takeaways, and identify open problems in the existing literature. In doing so, we aim to answer the following questions: What are the design principles behind different PPDS methods? How can we categorize these methods, and what are the advantages and disadvantages associated with each category? Can we provide guidelines for method selection in different real-world scenarios? We proceed to benchmark several prominent DL-based methods on the task of private image synthesis and conclude that DP-MERF is an all-purpose approach. Finally, upon systematizing the work over the past decade, we identify future directions and call for actions from researchers.
Generative Agents: Interactive Simulacra of Human Behavior
Park, Joon Sung, O'Brien, Joseph C., Cai, Carrie J., Morris, Meredith Ringel, Liang, Percy, Bernstein, Michael S.
Believable proxies of human behavior can empower interactive applications ranging from immersive environments to rehearsal spaces for interpersonal communication to prototyping tools. In this paper, we introduce generative agents--computational software agents that simulate believable human behavior. Generative agents wake up, cook breakfast, and head to work; artists paint, while authors write; they form opinions, notice each other, and initiate conversations; they remember and reflect on days past as they plan the next day. To enable generative agents, we describe an architecture that extends a large language model to store a complete record of the agent's experiences using natural language, synthesize those memories over time into higher-level reflections, and retrieve them dynamically to plan behavior. We instantiate generative agents to populate an interactive sandbox environment inspired by The Sims, where end users can interact with a small town of twenty five agents using natural language. In an evaluation, these generative agents produce believable individual and emergent social behaviors: for example, starting with only a single user-specified notion that one agent wants to throw a Valentine's Day party, the agents autonomously spread invitations to the party over the next two days, make new acquaintances, ask each other out on dates to the party, and coordinate to show up for the party together at the right time. We demonstrate through ablation that the components of our agent architecture--observation, planning, and reflection--each contribute critically to the believability of agent behavior. By fusing large language models with computational, interactive agents, this work introduces architectural and interaction patterns for enabling believable simulations of human behavior.
Towards trustworthy multi-modal motion prediction: Holistic evaluation and interpretability of outputs
Limeros, Sandra Carrasco, Majchrowska, Sylwia, Johnander, Joakim, Petersson, Christoffer, Sotelo, Miguel รngel, Llorca, David Fernรกndez
Predicting the motion of other road agents enables autonomous vehicles to perform safe and efficient path planning. This task is very complex, as the behaviour of road agents depends on many factors and the number of possible future trajectories can be considerable (multi-modal). Most prior approaches proposed to address multi-modal motion prediction are based on complex machine learning systems that have limited interpretability. Moreover, the metrics used in current benchmarks do not evaluate all aspects of the problem, such as the diversity and admissibility of the output. In this work, we aim to advance towards the design of trustworthy motion prediction systems, based on some of the requirements for the design of Trustworthy Artificial Intelligence. We focus on evaluation criteria, robustness, and interpretability of outputs. First, we comprehensively analyse the evaluation metrics, identify the main gaps of current benchmarks, and propose a new holistic evaluation framework. We then introduce a method for the assessment of spatial and temporal robustness by simulating noise in the perception system. To enhance the interpretability of the outputs and generate more balanced results in the proposed evaluation framework, we propose an intent prediction layer that can be attached to multi-modal motion prediction models. The effectiveness of this approach is assessed through a survey that explores different elements in the visualization of the multi-modal trajectories and intentions. The proposed approach and findings make a significant contribution to the development of trustworthy motion prediction systems for autonomous vehicles, advancing the field towards greater safety and reliability.
'Ed' an AI chatbot will be LAUSD's newest student advisor, Carvalho says in splashy show
An AI chatbot named "Ed" will be Los Angeles Unified's newest student advisor, programmed to tell parents about their child's grades, tests results and attendance, Supt. Alberto Carvalho announced Friday in a back-to-school speech at Walt Disney Concert Hall that rivaled a Hollywood extravaganza. Carvalho took the stage as high-volume music pounded and fast-paced video flashed across a giant screen. The audience of district employees -- mostly administrators -- applauded as if on cue as lighting, singers, videos, dancers enmeshed in an annual address unprecedented for its production values in the nation's second-largest school district, a reflection of the superintendent's attentiveness to generating positive publicity. Amid the flashy production -- in anticipation of the Aug. 14 school opening -- Carvalho repeated his pledge to bring about full academic recovery from the pandemic within two years.
Federal judge narrows scope of antitrust case against Google ahead of trial
Google just won a partial reprieve in one of the antitrust cases leveled against the company. Federal Judge Amit Mehta has ruled that the Department of Justice (DOJ) and key states can't claim that Google is protecting a monopoly by promoting its own products in search results over alternatives. The plaintiffs haven't proved there's an "anticompetitive effect," according to the decision. Judge Mehta also tossed antitrust allegations regarding Android's compatibility and anti-fragmentation agreements, Google Assistant, internet of things devices and the Android Open Source Project. The DOJ can still make its remaining arguments, Judge Mehta says.
Judge clears way for DOJ's antitrust case against Google to go to trial
The trial will begin in the midst of a boom in generative AI -- a wave of new technology that has been pushed by Google's competitors and has thrown the company onto its back foot. Google executives have already begun arguing that the rise of AI companies like OpenAI shows that the tech world is still competitive and that the company doesn't have an unfair grip on who wins and who loses, as some antitrust experts and the company's competitors have argued.
The Senate's AI Future Is Haunted by the Ghost of Privacy Past
The recent burst of generative artificial intelligence is forcing the US Senate into a debate lawmakers have put off for years: privacy reform. While Americans' personal data is a commodity sold, traded, mined, and even "recycled," passing from second party to third party to digital banana stand, some senators believe your personal data is siloed off from the earth-altering AI work those companies, like OpenAI and Google, are testing, tweaking, and deploying daily. "They want to predict the future for purposes of marketing and selling products, and that's already there," says Florida Republican Marco Rubio, the vice-chair of the Senate Intelligence Committee, dismissing the need for an overhaul of federal privacy laws. Rubio is far from an outlier. Ted Cruz of Texas, the top Republican on the Senate Commerce Committee, agrees.
Ukrainian drones hit key Russian port, damage naval ship: Kyiv official
Ukrainian sea drones have attacked a key Russian port on the Black Sea, damaging a naval ship, according to a Ukrainian official, speaking about the latest in a series of strikes inside Russia after Kyiv promised to bring the fight home to the Kremlin. Moscow said it repelled Friday's attack on Novorossiysk, which marked the first time a commercial Russian port has been targeted in the 18-month war. Olenegorsky Gornyak, a landing ship, suffered a serious breach in the attack, carried out by Ukraine's navy and security service, according to a security service official. As a result, the ship is unable to carry out its combat missions, said the official who spoke on the condition of anonymity because he was not authorised to give the information to the media. Ukrainian news agencies carried footage from social media channels that they suggested showed the Olenegorsky Gornyak listing to one side. The ship is designed to transport troops and heavy equipment and was sent for repairs in 2014, according to Russian media reports.