Goto

Collaborating Authors

 Government


Why Do Video Games Want Me to Be a War Criminal?

WIRED

The days are long and hot. Naturally, I sit in the depths of my room outfitted with blackout curtains that keep my frail skin shielded from the mild Midwestern sun outside. I find myself hours deep in a game of Stellaris. I am the immortal emperor of the Driesse Imperium, puppeting a despotic regime from the shadows and steering them toward war. The (digital) year is 2356, and my grand fleet is finally finished constructing.


What Happens When Tech Bros Run National Security

TIME - Tech

It's September 2023, and markets have become battlefields, as economics and geopolitics become ever more closely intertwined. Many think that we are returning to the Cold War, but we're not. Back then, the military had the materiel and commanded the view of war. Whether the U.S. fulfills its national security ambitions doesn't just depend on its armed forces, but its relationship with firms. The recent revelation that Elon Musk used his control of the Starlink satellite system to unilaterally decide the limits on a Ukrainian offensive is just one example of how business can, quite literally, call the shots.


Ukraine oil refinery fire sparked by drone attack, Russia downs four UAVs

Al Jazeera

Ukraine and Russia launched waves of drone attacks overnight with reports of a fire at an oil refinery in Ukraine's Poltava region and four Ukrainian unmanned aerial vehicles (UAVs) being shot down over two regions in Russia's west, officials say. A Russian drone hit the Kremenchuk oil refinery in the central Poltava region of Ukraine, causing a fire, the regional governor, Dmytro Lunin, said on Wednesday. "Last night, Russians repeatedly attacked Poltava region. Our air defence system did a good job against enemy UAVs," he said on the Telegram messaging app. The General Staff of Ukraine's Armed Forces said air defence systems shot down 17 of 24 drones that Russia launched against targets in Ukraine.


Full text: Zelenskyy's speech to the UN General Assembly

Al Jazeera

Ukrainian President Volodymyr Zelenskyy travelled to New York to address the United Nations General Assembly in person for the first time since Moscow began its full-scale invasion of his country in February 2022. Dressed in his trademark khaki green shirt, he urged member states to come together to oppose Russian aggression and stressed the need for a peace recognising Ukraine's territorial integrity. Here is the full text of Zelenskyy's speech from September 19. I welcome all who stand for common efforts! And I promise โ€“ being really united we can guarantee fair peace for all nations.


CATS: Conditional Adversarial Trajectory Synthesis for Privacy-Preserving Trajectory Data Publication Using Deep Learning Approaches

arXiv.org Artificial Intelligence

The prevalence of ubiquitous location-aware devices and mobile Internet enables us to collect massive individual-level trajectory dataset from users. Such trajectory big data bring new opportunities to human mobility research but also raise public concerns with regard to location privacy. In this work, we present the Conditional Adversarial Trajectory Synthesis (CATS), a deep-learning-based GeoAI methodological framework for privacy-preserving trajectory data generation and publication. CATS applies K-anonymity to the underlying spatiotemporal distributions of human movements, which provides a distributional-level strong privacy guarantee. By leveraging conditional adversarial training on K-anonymized human mobility matrices, trajectory global context learning using the attention-based mechanism, and recurrent bipartite graph matching of adjacent trajectory points, CATS is able to reconstruct trajectory topology from conditionally sampled locations and generate high-quality individual-level synthetic trajectory data, which can serve as supplements or alternatives to raw data for privacy-preserving trajectory data publication. The experiment results on over 90k GPS trajectories show that our method has a better performance in privacy preservation, spatiotemporal characteristic preservation, and downstream utility compared with baseline methods, which brings new insights into privacy-preserving human mobility research using generative AI techniques and explores data ethics issues in GIScience.


3D Face Reconstruction: the Road to Forensics

arXiv.org Artificial Intelligence

3D face reconstruction algorithms from images and videos are applied to many fields, from plastic surgery to the entertainment sector, thanks to their advantageous features. However, when looking at forensic applications, 3D face reconstruction must observe strict requirements that still make its possible role in bringing evidence to a lawsuit unclear. An extensive investigation of the constraints, potential, and limits of its application in forensics is still missing. Shedding some light on this matter is the goal of the present survey, which starts by clarifying the relation between forensic applications and biometrics, with a focus on face recognition. Therefore, it provides an analysis of the achievements of 3D face reconstruction algorithms from surveillance videos and mugshot images and discusses the current obstacles that separate 3D face reconstruction from an active role in forensic applications. Finally, it examines the underlying data sets, with their advantages and limitations, while proposing alternatives that could substitute or complement them.


Hierarchical Multi-Agent Reinforcement Learning for Air Combat Maneuvering

arXiv.org Artificial Intelligence

The application of artificial intelligence to simulate air-to-air combat scenarios is attracting increasing attention. To date the high-dimensional state and action spaces, the high complexity of situation information (such as imperfect and filtered information, stochasticity, incomplete knowledge about mission targets) and the nonlinear flight dynamics pose significant challenges for accurate air combat decision-making. These challenges are exacerbated when multiple heterogeneous agents are involved. We propose a hierarchical multi-agent reinforcement learning framework for air-to-air combat with multiple heterogeneous agents. In our framework, the decision-making process is divided into two stages of abstraction, where heterogeneous low-level policies control the action of individual units, and a high-level commander policy issues macro commands given the overall mission targets. Low-level policies are trained for accurate unit combat control. Their training is organized in a learning curriculum with increasingly complex training scenarios and league-based self-play. The commander policy is trained on mission targets given pre-trained low-level policies. The empirical validation advocates the advantages of our design choices.


Towards Cooperative Flight Control Using Visual-Attention

arXiv.org Artificial Intelligence

The cooperation of a human pilot with an autonomous agent during flight control realizes parallel autonomy. We propose an air-guardian system that facilitates cooperation between a pilot with eye tracking and a parallel end-to-end neural control system. Our vision-based air-guardian system combines a causal continuous-depth neural network model with a cooperation layer to enable parallel autonomy between a pilot and a control system based on perceived differences in their attention profiles. The attention profiles for neural networks are obtained by computing the networks' saliency maps (feature importance) through the VisualBackProp algorithm, while the attention profiles for humans are either obtained by eye tracking of human pilots or saliency maps of networks trained to imitate human pilots. When the attention profile of the pilot and guardian agents align, the pilot makes control decisions. Otherwise, the air-guardian makes interventions and takes over the control of the aircraft. We show that our attention-based air-guardian system can balance the trade-off between its level of involvement in the flight and the pilot's expertise and attention. The guardian system is particularly effective in situations where the pilot was distracted due to information overload. We demonstrate the effectiveness of our method for navigating flight scenarios in simulation with a fixed-wing aircraft and on hardware with a quadrotor platform.


Optimal Propagation for Graph Neural Networks

arXiv.org Artificial Intelligence

Graph Neural Networks (GNNs) have achieved tremendous success in a variety of real-world applications by relying on the fixed graph data as input. However, the initial input graph might not be optimal in terms of specific downstream tasks, because of information scarcity, noise, adversarial attacks, or discrepancies between the distribution in graph topology, features, and groundtruth labels. In this paper, we propose a bi-level optimization approach for learning the optimal graph structure via directly learning the Personalized PageRank propagation matrix as well as the downstream semi-supervised node classification simultaneously. We also explore a low-rank approximation model for further reducing the time complexity. Empirical evaluations show the superior efficacy and robustness of the proposed model over all baseline methods.


Statistical Complexity of Quantum Learning

arXiv.org Machine Learning

Recent years have seen significant activity on the problem of using data for the purpose of learning properties of quantum systems or of processing classical or quantum data via quantum computing. As in classical learning, quantum learning problems involve settings in which the mechanism generating the data is unknown, and the main goal of a learning algorithm is to ensure satisfactory accuracy levels when only given access to data and, possibly, side information such as expert knowledge. This article reviews the complexity of quantum learning using information-theoretic techniques by focusing on data complexity, copy complexity, and model complexity. Copy complexity arises from the destructive nature of quantum measurements, which irreversibly alter the state to be processed, limiting the information that can be extracted about quantum data. For example, in a quantum system, unlike in classical machine learning, it is generally not possible to evaluate the training loss simultaneously on multiple hypotheses using the same quantum data. To make the paper self-contained and approachable by different research communities, we provide extensive background material on classical results from statistical learning theory, as well as on the distinguishability of quantum states. Throughout, we highlight the differences between quantum and classical learning by addressing both supervised and unsupervised learning, and we provide extensive pointers to the literature.