Energy
On the Surprising Robustness of Sequential Convex Optimization for Contact-Implicit Motion Planning
Li, Yulin, Han, Haoyu, Kang, Shucheng, Ma, Jun, Yang, Heng
Contact-implicit motion planning-embedding contact sequencing as implicit complementarity constraints-holds the promise of leveraging continuous optimization to discover new contact patterns online. Nevertheless, the resulting optimization, being an instance of Mathematical Programming with Complementary Constraints, fails the classical constraint qualifications that are crucial for the convergence of popular numerical solvers. We present robust contact-implicit motion planning with sequential convex programming (CRISP), a solver that departs from the usual primal-dual algorithmic framework but instead only focuses on the primal problem. CRISP solves a convex quadratic program with an adaptive trust region radius at each iteration, and its convergence is evaluated by a merit function using weighted penalty. We (i) provide sufficient conditions on CRISP's convergence to first-order stationary points of the merit function; (ii) release a high-performance C++ implementation of CRISP with a generic nonlinear programming interface; and (iii) demonstrate CRISP's surprising robustness in solving contact-implicit planning with naive initialization. In fact, CRISP solves several contact-implicit problems with all-zero initialization.
A generative foundation model for an all-in-one seismic processing framework
Cheng, Shijun, Harsuko, Randy, Alkhalifah, Tariq
Seismic data often face challenges in their utilization due to noise contamination, incomplete acquisition, and limited low-frequency information, which hinder accurate subsurface imaging and interpretation. Traditional processing methods rely heavily on task-specific designs to address these challenges and fail to account for the variability of data. To address these limitations, we present a generative seismic foundation model (GSFM), a unified framework based on generative diffusion models (GDMs), designed to tackle multi-task seismic processing challenges, including denoising, backscattered noise attenuation, interpolation, and low-frequency extrapolation. GSFM leverages a pre-training stage on synthetic data to capture the features of clean, complete, and broadband seismic data distributions and applies an iterative fine-tuning strategy to adapt the model to field data. By adopting a target-oriented diffusion process prediction, GSFM improves computational efficiency without compromising accuracy. Synthetic data tests demonstrate GSFM surpasses benchmarks with equivalent architectures in all tasks and achieves performance comparable to traditional pre-training strategies, even after their fine-tuning. Also, field data tests suggest that our iterative fine-tuning approach addresses the generalization limitations of conventional pre-training and fine-tuning paradigms, delivering significantly enhanced performance across diverse tasks. Furthermore, GSFM's inherent probabilistic nature enables effective uncertainty quantification, offering valuable insights into the reliability of processing results.
Quantum Machine Learning: A Hands-on Tutorial for Machine Learning Practitioners and Researchers
Du, Yuxuan, Wang, Xinbiao, Guo, Naixu, Yu, Zhan, Qian, Yang, Zhang, Kaining, Hsieh, Min-Hsiu, Rebentrost, Patrick, Tao, Dacheng
This tutorial intends to introduce readers with a background in AI to quantum machine learning (QML) -- a rapidly evolving field that seeks to leverage the power of quantum computers to reshape the landscape of machine learning. For self-consistency, this tutorial covers foundational principles, representative QML algorithms, their potential applications, and critical aspects such as trainability, generalization, and computational complexity. In addition, practical code demonstrations are provided in https://qml-tutorial.github.io/ to illustrate real-world implementations and facilitate hands-on learning. Together, these elements offer readers a comprehensive overview of the latest advancements in QML. By bridging the gap between classical machine learning and quantum computing, this tutorial serves as a valuable resource for those looking to engage with QML and explore the forefront of AI in the quantum era.
Solgenia -- A Test Vessel Toward Energy-Efficient Autonomous Water Taxi Applications
Homburger, Hannes, Wirtensohn, Stefan, Hoher, Patrick, Baur, Tim, Griesser, Dennis, Diehl, Moritz, Reuter, Johannes
Autonomous surface vessels are a promising building block of the future's transport sector and are investigated by research groups worldwide. This paper presents a comprehensive and systematic overview of the autonomous research vessel Solgenia including the latest investigations and recently presented methods that contributed to the fields of autonomous systems, applied numerical optimization, nonlinear model predictive control, multi-extended-object-tracking, computer vision, and collision avoidance. These are considered to be the main components of autonomous water taxi applications. Autonomous water taxis have the potential to transform the traffic in cities close to the water into a more efficient, sustainable, and flexible future state. Regarding this transformation, the test platform Solgenia offers an opportunity to gain new insights by investigating novel methods in real-world experiments. An established test platform will strongly reduce the effort required for real-world experiments in the future.
Neural Cellular Automata for Decentralized Sensing using a Soft Inductive Sensor Array for Distributed Manipulator Systems
Dacre, Bailey, Bessone, Nicolas, Preti, Matteo Lo, Cafiso, Diana, Moreno, Rodrigo, Faรญรฑa, Andrรฉs, Beccai, Lucia
In Distributed Manipulator Systems (DMS), decentralization is a highly desirable property as it promotes robustness and facilitates scalability by distributing computational burden and eliminating singular points of failure. However, current DMS typically utilize a centralized approach to sensing, such as single-camera computer vision systems. This centralization poses a risk to system reliability and offers a significant limiting factor to system size. In this work, we introduce a decentralized approach for sensing and in a Distributed Manipulator Systems using Neural Cellular Automata (NCA). Demonstrating a decentralized sensing in a hardware implementation, we present a novel inductive sensor board designed for distributed sensing and evaluate its ability to estimate global object properties, such as the geometric center, through local interactions and computations. Experiments demonstrate that NCA-based sensing networks accurately estimate object position at 0.24 times the inter sensor distance. They maintain resilience under sensor faults and noise, and scale seamlessly across varying network sizes. These findings underscore the potential of local, decentralized computations to enable scalable, fault-tolerant, and noise-resilient object property estimation in DMS
Benchmarking Different QP Formulations and Solvers for Dynamic Quadrupedal Walking
Stark, Franek, Middelberg, Jakob, Mronga, Dennis, Vyas, Shubham, Kirchner, Frank
Quadratic Programs (QPs) are widely used in the control of walking robots, especially in Model Predictive Control (MPC) and Whole-Body Control (WBC). In both cases, the controller design requires the formulation of a QP and the selection of a suitable QP solver, both requiring considerable time and expertise. While computational performance benchmarks exist for QP solvers, studies comparing optimal combinations of computational hardware (HW), QP formulation, and solver performance are lacking. In this work, we compare dense and sparse QP formulations, and multiple solving methods on different HW architectures, focusing on their computational efficiency in dynamic walking of four legged robots using MPC. We introduce the Solve Frequency per Watt (SFPW) as a performance measure to enable a cross hardware comparison of the efficiency of QP solvers. We also benchmark different QP solvers for WBC that we use for trajectory stabilization in quadrupedal walking. As a result, this paper provides recommendations for the selection of QP formulations and solvers for different HW architectures in walking robots and indicates which problems should be devoted the greater technical effort in this domain in future.
Compliance while resisting: a shear-thickening fluid controller for physical human-robot interaction
Chen, Lu, Chen, Lipeng, Chen, Xiangchi, Lu, Haojian, Zheng, Yu, Wu, Jun, Wang, Yue, Zhang, Zhengyou, Xiong, Rong
Physical human-robot interaction (pHRI) is widely needed in many fields, such as industrial manipulation, home services, and medical rehabilitation, and puts higher demands on the safety of robots. Due to the uncertainty of the working environment, the pHRI may receive unexpected impact interference, which affects the safety and smoothness of the task execution. The commonly used linear admittance control (L-AC) can cope well with high-frequency small-amplitude noise, but for medium-frequency high-intensity impact, the effect is not as good. Inspired by the solid-liquid phase change nature of shear-thickening fluid, we propose a Shear-thickening Fluid Control (SFC) that can achieve both an easy human-robot collaboration and resistance to impact interference. The SFC's stability, passivity, and phase trajectory are analyzed in detail, the frequency and time domain properties are quantified, and parameter constraints in discrete control and coupled stability conditions are provided. We conducted simulations to compare the frequency and time domain characteristics of L-AC, nonlinear admittance controller (N-AC), and SFC, and validated their dynamic properties. In real-world experiments, we compared the performance of L-AC, N-AC, and SFC in both fixed and mobile manipulators. L-AC exhibits weak resistance to impact. N-AC can resist moderate impacts but not high-intensity ones, and may exhibit self-excited oscillations. In contrast, SFC demonstrated superior impact resistance and maintained stable collaboration, enhancing comfort in cooperative water delivery tasks. Additionally, a case study was conducted in a factory setting, further affirming the SFC's capability in facilitating human-robot collaborative manipulation and underscoring its potential in industrial applications.
Embrace Collisions: Humanoid Shadowing for Deployable Contact-Agnostics Motions
Previous humanoid robot research works treat the robot as a bipedal mobile manipulation platform, where only the feet and hands contact the environment. However, we humans use all body parts to interact with the world, e.g., we sit in chairs, get up from the ground, or roll on the floor. Contacting the environment using body parts other than feet and hands brings significant challenges in both model-predictive control and reinforcement learning-based methods. An unpredictable contact sequence makes it almost impossible for model-predictive control to plan ahead in real time. The success of the zero-shot sim-to-real reinforcement learning method for humanoids heavily depends on the acceleration of GPU-based rigid-body physical simulator and simplification of the collision detection. Lacking extreme torso movement of the humanoid research makes all other components non-trivial to design, such as termination conditions, motion commands and reward designs. To address these potential challenges, we propose a general humanoid motion framework that takes discrete motion commands and controls the robot's motor action in real time. Using a GPU-accelerated rigid-body simulator, we train a humanoid whole-body control policy that follows the high-level motion command in the real world in real time, even with stochastic contacts and extremely large robot base rotation and not-so-feasible motion command. More details at https://project-instinct.github.io
Verbalized Bayesian Persuasion
Li, Wenhao, Lin, Yue, Wang, Xiangfeng, Jin, Bo, Zha, Hongyuan, Wang, Baoxiang
Information design (ID) explores how a sender influence the optimal behavior of receivers to achieve specific objectives. While ID originates from everyday human communication, existing game-theoretic and machine learning methods often model information structures as numbers, which limits many applications to toy games. This work leverages LLMs and proposes a verbalized framework in Bayesian persuasion (BP), which extends classic BP to real-world games involving human dialogues for the first time. Specifically, we map the BP to a verbalized mediator-augmented extensive-form game, where LLMs instantiate the sender and receiver. To efficiently solve the verbalized game, we propose a generalized equilibrium-finding algorithm combining LLM and game solver. The algorithm is reinforced with techniques including verbalized commitment assumptions, verbalized obedience constraints, and information obfuscation. Numerical experiments in dialogue scenarios, such as recommendation letters, courtroom interactions, and law enforcement, validate that our framework can both reproduce theoretical results in classic BP and discover effective persuasion strategies in more complex natural language and multi-stage scenarios.
TESS: A Scalable Temporally and Spatially Local Learning Rule for Spiking Neural Networks
Apolinario, Marco Paul E., Roy, Kaushik, Frenkel, Charlotte
The demand for low-power inference and training of deep neural networks (DNNs) on edge devices has intensified the need for algorithms that are both scalable and energy-efficient. While spiking neural networks (SNNs) allow for efficient inference by processing complex spatio-temporal dynamics in an event-driven fashion, training them on resource-constrained devices remains challenging due to the high computational and memory demands of conventional error backpropagation (BP)-based approaches. In this work, we draw inspiration from biological mechanisms such as eligibility traces, spike-timing-dependent plasticity, and neural activity synchronization to introduce TESS, a temporally and spatially local learning rule for training SNNs. Our approach addresses both temporal and spatial credit assignments by relying solely on locally available signals within each neuron, thereby allowing computational and memory overheads to scale linearly with the number of neurons, independently of the number of time steps. Despite relying on local mechanisms, we demonstrate performance comparable to the backpropagation through time (BPTT) algorithm, within $\sim1.4$ accuracy points on challenging computer vision scenarios relevant at the edge, such as the IBM DVS Gesture dataset, CIFAR10-DVS, and temporal versions of CIFAR10, and CIFAR100. Being able to produce comparable performance to BPTT while keeping low time and memory complexity, TESS enables efficient and scalable on-device learning at the edge.