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Motion Planning for a Climbing Robot with Stochastic Grasps

arXiv.org Artificial Intelligence

Motion planning for a multi-limbed climbing robot must consider the robot's posture, joint torques, and how it uses contact forces to interact with its environment. This paper focuses on motion planning for a robot that uses nontraditional locomotion to explore unpredictable environments such as martian caves. Our robotic concept, ReachBot, uses extendable and retractable booms as limbs to achieve a large reachable workspace while climbing. Each extendable boom is capped by a microspine gripper designed for grasping rocky surfaces. ReachBot leverages its large workspace to navigate around obstacles, over crevasses, and through challenging terrain. Our planning approach must be versatile to accommodate variable terrain features and robust to mitigate risks from the stochastic nature of grasping with spines. In this paper, we introduce a graph traversal algorithm to select a discrete sequence of grasps based on available terrain features suitable for grasping. This discrete plan is complemented by a decoupled motion planner that considers the alternating phases of body movement and end-effector movement, using a combination of sampling-based planning and sequential convex programming to optimize individual phases. We use our motion planner to plan a trajectory across a simulated 2D cave environment with at least 95% probability of success and demonstrate improved robustness over a baseline trajectory. Finally, we verify our motion planning algorithm through experimentation on a 2D planar prototype.


Evaluation of Look-ahead Economic Dispatch Using Reinforcement Learning

arXiv.org Artificial Intelligence

Modern power systems are experiencing a variety of challenges driven by renewable energy, which calls for developing novel dispatch methods such as reinforcement learning (RL). Evaluation of these methods as well as the RL agents are largely under explored. In this paper, we propose an evaluation approach to analyze the performance of RL agents in a look-ahead economic dispatch scheme. This approach is conducted by scanning multiple operational scenarios. In particular, a scenario generation method is developed to generate the network scenarios and demand scenarios for evaluation, and network structures are aggregated according to the change rates of power flow. Then several metrics are defined to evaluate the agents' performance from the perspective of economy and security. In the case study, we use a modified IEEE 30-bus system to illustrate the effectiveness of the proposed evaluation approach, and the simulation results reveal good and rapid adaptation to different scenarios. The comparison between different RL agents is also informative to offer advice for a better design of the learning strategies.


FLAME: Federated Learning Across Multi-device Environments

arXiv.org Artificial Intelligence

Federated Learning (FL) enables distributed training of machine learning models while keeping personal data on user devices private. While we witness increasing applications of FL in the area of mobile sensing, such as human activity recognition (HAR), FL has not been studied in the context of a multi-device environment (MDE), wherein each user owns multiple data-producing devices. With the proliferation of mobile and wearable devices, MDEs are increasingly becoming popular in ubicomp settings, therefore necessitating the study of FL in them. FL in MDEs is characterized by being not independent and identically distributed (non-IID) across clients, complicated by the presence of both user and device heterogeneities. Further, ensuring efficient utilization of system resources on FL clients in a MDE remains an important challenge. In this paper, we propose FLAME, a user-centered FL training approach to counter statistical and system heterogeneity in MDEs, and bring consistency in inference performance across devices. FLAME features (i) user-centered FL training utilizing the time alignment across devices from the same user; (ii) accuracy- and efficiency-aware device selection; and (iii) model personalization to devices. We also present an FL evaluation testbed with realistic energy drain and network bandwidth profiles, and a novel class-based data partitioning scheme to extend existing HAR datasets to a federated setup. Our experiment results on three multi-device HAR datasets show that FLAME outperforms various baselines by 4.3-25.8% higher F1 score, 1.02-2.86x greater energy efficiency, and up to 2.06x speedup in convergence to target accuracy through fair distribution of the FL workload.


Efficient inspection of underground galleries using k robots with limited energy

arXiv.org Artificial Intelligence

We study the problem of optimally inspecting an underground (underwater) gallery with k agents. We consider a gallery with a single opening and with a tree topology rooted at the opening. Due to the small diameter of the pipes (caves), the agents are small robots with limited autonomy and there is a supply station at the gallery's opening. Therefore, they are initially placed at the root and periodically need to return to the supply station. Our goal is to design off-line strategies to efficiently cover the tree with $k$ small robots. We consider two objective functions: the covering time (maximum collective time) and the covering distance (total traveled distance). The maximum collective time is the maximum time spent by a robot needs to finish its assigned task (assuming that all the robots start at the same time); the total traveled distance is the sum of the lengths of all the covering walks. Since the problems are intractable for big trees, we propose approximation algorithms. Both efficiency and accuracy of the suboptimal solutions are empirically showed for random trees through intensive numerical experiments.


Detecting Crop Burning in India using Satellite Data

arXiv.org Artificial Intelligence

Crop residue burning is a major source of air pollution in many parts of the world, notably South Asia. Policymakers, practitioners and researchers have invested in both measuring impacts and developing interventions to reduce burning. However, measuring the impacts of burning or the effectiveness of interventions to reduce burning requires data on where burning occurred. These data are challenging to collect in the field, both in terms of cost and feasibility. We take advantage of data from ground-based monitoring of crop residue burning in Punjab, India to explore whether burning can be detected more effectively using accessible satellite imagery. Specifically, we used 3m PlanetScope data with high temporal resolution (up to daily) as well as publicly-available Sentinel-2 data with weekly temporal resolution but greater depth of spectral information. Following an analysis of the ability of different spectral bands and burn indices to separate burned and unburned plots individually, we built a Random Forest model with those determined to provide the greatest separability and evaluated model performance with ground-verified data. Our overall model accuracy of 82-percent is favorable given the challenges presented by the measurement. Based on insights from this process, we discuss technical challenges of detecting crop residue burning from satellite imagery as well as challenges to measuring impacts, both of burning and of policy interventions.


DeepGraphONet: A Deep Graph Operator Network to Learn and Zero-shot Transfer the Dynamic Response of Networked Systems

arXiv.org Artificial Intelligence

This paper develops a Deep Graph Operator Network (DeepGraphONet) framework that learns to approximate the dynamics of a complex system (e.g. the power grid or traffic) with an underlying sub-graph structure. We build our DeepGraphONet by fusing the ability of (i) Graph Neural Networks (GNN) to exploit spatially correlated graph information and (ii) Deep Operator Networks~(DeepONet) to approximate the solution operator of dynamical systems. The resulting DeepGraphONet can then predict the dynamics within a given short/medium-term time horizon by observing a finite history of the graph state information. Furthermore, we design our DeepGraphONet to be resolution-independent. That is, we do not require the finite history to be collected at the exact/same resolution. In addition, to disseminate the results from a trained DeepGraphONet, we design a zero-shot learning strategy that enables using it on a different sub-graph. Finally, empirical results on the (i) transient stability prediction problem of power grids and (ii) traffic flow forecasting problem of a vehicular system illustrate the effectiveness of the proposed DeepGraphONet.


Hybrid AI-based Anomaly Detection Model using Phasor Measurement Unit Data

arXiv.org Artificial Intelligence

Over the last few decades, extensive use of information and communication technologies has been the main driver of the digitalization of power systems. Proper and secure monitoring of the critical grid infrastructure became an integral part of the modern power system. Using phasor measurement units (PMUs) to surveil the power system is one of the technologies that have a promising future. Increased frequency of measurements and smarter methods for data handling can improve the ability to reliably operate power grids. The increased cyber-physical interaction offers both benefits and drawbacks, where one of the drawbacks comes in the form of anomalies in the measurement data. The anomalies can be caused by both physical faults on the power grid, as well as disturbances, errors, and cyber attacks in the cyber layer. This paper aims to develop a hybrid AI-based model that is based on various methods such as Long Short Term Memory (LSTM), Convolutional Neural Network (CNN) and other relevant hybrid algorithms for anomaly detection in phasor measurement unit data. The dataset used within this research was acquired by the University of Texas, which consists of real data from grid measurements. In addition to the real data, false data that has been injected to produce anomalies has been analyzed. The impacts and mitigating methods to prevent such kind of anomalies are discussed.


Nvidia updates the original Portal with ray tracing graphics

PCWorld

Ray tracing, a next-generation lighting technology that creates hyper-realistic visuals, has been the hot topic in gaming graphics for a while. The most interesting aspect is that real-time ray tracing doesn't require spiffy new gaming engines or setups -- you can apply it to super-basic 3D titles like Minecraft or even the original Doom. As part of its RTX 4000 series announcement, Nvidia showed off an updated version of Valve's classic Portal, a first-person puzzler, with a ray tracing lighting mod and DLSS 3 applied. Nvidia isn't the first to apply ray tracing to Portal, but its new version of the game consistently applies the lighting technology to the entire game. This enhances the original title's bleak atmosphere and the super-clean testing facility and its dark, foreboding underbelly.


'Portal' will get ray tracing to show off NVIDIA's 4000-series GPUs

Engadget

Portal 3 may never happen, but at least we've got a new way to experience the original teleporting puzzle shooter. Today during his GTC keynote, NVIDIA CEO Jensen Huang announced Portal with RTX, a mod that adds support for real-time ray tracing and DLSS 3. Judging from the the short trailer, it looks like the Portal we all know and love, except now the lighting around portals bleeds into their surroundings, and just about every surface is deliciously reflective. Similar to what we saw with Minecraft RTX, Portal's ray tracing mod adds a tremendous amount of depth to a very familiar game. And thanks to DLSS 3, the latest version of NVIDIA's super sampling technology, it also performs smoothly with plenty of RTX bells and whistles turned on. This footage likely came from the obscenely powerful RTX 4090, but it'll be interesting to see how well Portal with RTX performs on NVIDIA's older 2000-series cards.


Can AI stop rare eagles flying into wind turbines in Germany?

The Guardian

Small in size, sensitive of constitution and with only 130 breeding pairs surviving locally in the wild, the lesser spotted eagle of the Oder delta lives up to its name. In Germany, key questions over the country's energy future hang on the question of whether artificial intelligence systems can do a better job of spotting the reclusive animal than birdwatchers do. Lesser spotted eagles (named after the drop-shaped spots on their feathers) are fond of riding thermals over many of the flatlands earmarked for a mass expansion of onshore windfarms by a German government under pressure to compensate for a pending loss of nuclear power, coal plants and Russian gas. Because lesser spotted eagles in mid-flight are unused to vertical obstacles, and keep their eyes focused on mice, lizard or frog-shaped prey below, conservationists say, they are known to occasionally collide with the rotor blades of wind turbines. German researchers list eight dead specimens found in the vicinity of windfarms since 2002, a small but not insignificant number given the species' endangered status in the country.