Energy
Strategic Data Sharing between Competitors
Tsoy, Nikita, Konstantinov, Nikola
Collaborative learning techniques have significantly advanced in recent years, enabling private model training across multiple organizations. Despite this opportunity, firms face a dilemma when considering data sharing with competitors -- while collaboration can improve a company's machine learning model, it may also benefit competitors and hence reduce profits. In this work, we introduce a general framework for analyzing this data-sharing trade-off. The framework consists of three components, representing the firms' production decisions, the effect of additional data on model quality, and the data-sharing negotiation process, respectively. We then study an instantiation of the framework, based on a conventional market model from economic theory, to identify key factors that affect collaboration incentives. Our findings indicate a profound impact of market conditions on the data-sharing incentives. In particular, we find that reduced competition, in terms of the similarities between the firms' products, and harder learning tasks foster collaboration.
Optimistic Active Exploration of Dynamical Systems
Sukhija, Bhavya, Treven, Lenart, Sancaktar, Cansu, Blaes, Sebastian, Coros, Stelian, Krause, Andreas
Reinforcement learning algorithms commonly seek to optimize policies for solving one particular task. How should we explore an unknown dynamical system such that the estimated model globally approximates the dynamics and allows us to solve multiple downstream tasks in a zero-shot manner? In this paper, we address this challenge, by developing an algorithm -- OPAX -- for active exploration. OPAX uses well-calibrated probabilistic models to quantify the epistemic uncertainty about the unknown dynamics. It optimistically -- w.r.t. to plausible dynamics -- maximizes the information gain between the unknown dynamics and state observations. We show how the resulting optimization problem can be reduced to an optimal control problem that can be solved at each episode using standard approaches. We analyze our algorithm for general models, and, in the case of Gaussian process dynamics, we give a first-of-its-kind sample complexity bound and show that the epistemic uncertainty converges to zero. In our experiments, we compare OPAX with other heuristic active exploration approaches on several environments. Our experiments show that OPAX is not only theoretically sound but also performs well for zero-shot planning on novel downstream tasks.
Operator Learning Enhanced Physics-informed Neural Networks for Solving Partial Differential Equations Characterized by Sharp Solutions
Lin, Bin, Mao, Zhiping, Wang, Zhicheng, Karniadakis, George Em
Physics-informed Neural Networks (PINNs) have been shown as a promising approach for solving both forward and inverse problems of partial differential equations (PDEs). Meanwhile, the neural operator approach, including methods such as Deep Operator Network (DeepONet) and Fourier neural operator (FNO), has been introduced and extensively employed in approximating solution of PDEs. Nevertheless, to solve problems consisting of sharp solutions poses a significant challenge when employing these two approaches. To address this issue, we propose in this work a novel framework termed Operator Learning Enhanced Physics-informed Neural Networks (OL-PINN). Initially, we utilize DeepONet to learn the solution operator for a set of smooth problems relevant to the PDEs characterized by sharp solutions. Subsequently, we integrate the pre-trained DeepONet with PINN to resolve the target sharp solution problem. We showcase the efficacy of OL-PINN by successfully addressing various problems, such as the nonlinear diffusion-reaction equation, the Burgers equation and the incompressible Navier-Stokes equation at high Reynolds number. Compared with the vanilla PINN, the proposed method requires only a small number of residual points to achieve a strong generalization capability. Moreover, it substantially enhances accuracy, while also ensuring a robust training process. Furthermore, OL-PINN inherits the advantage of PINN for solving inverse problems. To this end, we apply the OL-PINN approach for solving problems with only partial boundary conditions, which usually cannot be solved by the classical numerical methods, showing its capacity in solving ill-posed problems and consequently more complex inverse problems.
DrM: Mastering Visual Reinforcement Learning through Dormant Ratio Minimization
Xu, Guowei, Zheng, Ruijie, Liang, Yongyuan, Wang, Xiyao, Yuan, Zhecheng, Ji, Tianying, Luo, Yu, Liu, Xiaoyu, Yuan, Jiaxin, Hua, Pu, Li, Shuzhen, Ze, Yanjie, Daumé, Hal III, Huang, Furong, Xu, Huazhe
Visual reinforcement learning (RL) has shown promise in continuous control tasks. Despite its progress, current algorithms are still unsatisfactory in virtually every aspect of the performance such as sample efficiency, asymptotic performance, and their robustness to the choice of random seeds. In this paper, we identify a major shortcoming in existing visual RL methods that is the agents often exhibit sustained inactivity during early training, thereby limiting their ability to explore effectively. Expanding upon this crucial observation, we additionally unveil a significant correlation between the agents' inclination towards motorically inactive exploration and the absence of neuronal activity within their policy networks. To quantify this inactivity, we adopt dormant ratio as a metric to measure inactivity in the RL agent's network. Empirically, we also recognize that the dormant ratio can act as a standalone indicator of an agent's activity level, regardless of the received reward signals. Leveraging the aforementioned insights, we introduce DrM, a method that uses three core mechanisms to guide agents' exploration-exploitation trade-offs by actively minimizing the dormant ratio. Experiments demonstrate that DrM achieves significant improvements in sample efficiency and asymptotic performance with no broken seeds (76 seeds in total) across three continuous control benchmark environments, including DeepMind Control Suite, MetaWorld, and Adroit. Most importantly, DrM is the first model-free algorithm that consistently solves tasks in both the Dog and Manipulator domains from the DeepMind Control Suite as well as three dexterous hand manipulation tasks without demonstrations in Adroit, all based on pixel observations.
Density Estimation for Entry Guidance Problems using Deep Learning
Rataczak, Jens A., Amato, Davide, McMahon, Jay W.
This work presents a deep-learning approach to estimate atmospheric density profiles for use in planetary entry guidance problems. A long short-term memory (LSTM) neural network is trained to learn the mapping between measurements available onboard an entry vehicle and the density profile through which it is flying. Measurements include the spherical state representation, Cartesian sensed acceleration components, and a surface-pressure measurement. Training data for the network is initially generated by performing a Monte Carlo analysis of an entry mission at Mars using the fully numerical predictor-corrector guidance (FNPEG) algorithm that utilizes an exponential density model, while the truth density profiles are sampled from MarsGRAM. A curriculum learning procedure is developed to refine the LSTM network's predictions for integration within the FNPEG algorithm. The trained LSTM is capable of both predicting the density profile through which the vehicle will fly and reconstructing the density profile through which it has already flown. The performance of the FNPEG algorithm is assessed for three different density estimation techniques: an exponential model, an exponential model augmented with a first-order fading-memory filter, and the LSTM network. Results demonstrate that using the LSTM model results in superior terminal accuracy compared to the other two techniques when considering both noisy and noiseless measurements.
Autoregressive Attention Neural Networks for Non-Line-of-Sight User Tracking with Dynamic Metasurface Antennas
Stylianopoulos, Kyriakos, Bayraktar, Murat, Prelcic, Nuria González, Alexandropoulos, George C.
User localization and tracking in the upcoming generation of wireless networks have the potential to be revolutionized by technologies such as the Dynamic Metasurface Antennas (DMAs). Commonly proposed algorithmic approaches rely on assumptions about relatively dominant Line-of-Sight (LoS) paths, or require pilot transmission sequences whose length is comparable to the number of DMA elements, thus, leading to limited effectiveness and considerable measurement overheads in blocked LoS and dynamic multipath environments. In this paper, we present a two-stage machine-learning-based approach for user tracking, specifically designed for non-LoS multipath settings. A newly proposed attention-based Neural Network (NN) is first trained to map noisy channel responses to potential user positions, regardless of user mobility patterns. This architecture constitutes a modification of the prominent vision transformer, specifically modified for extracting information from high-dimensional frequency response signals. As a second stage, the NN's predictions for the past user positions are passed through a learnable autoregressive model to exploit the time-correlated channel information and obtain the final position predictions. The channel estimation procedure leverages a DMA receive architecture with partially-connected radio frequency chains, which results to reduced numbers of pilots. The numerical evaluation over an outdoor ray-tracing scenario illustrates that despite LoS blockage, this methodology is capable of achieving high position accuracy across various multipath settings.
Efficient Exploration in Continuous-time Model-based Reinforcement Learning
Treven, Lenart, Hübotter, Jonas, Sukhija, Bhavya, Dörfler, Florian, Krause, Andreas
Reinforcement learning algorithms typically consider discrete-time dynamics, even though the underlying systems are often continuous in time. In this paper, we introduce a model-based reinforcement learning algorithm that represents continuous-time dynamics using nonlinear ordinary differential equations (ODEs). We capture epistemic uncertainty using well-calibrated probabilistic models, and use the optimistic principle for exploration. Our regret bounds surface the importance of the measurement selection strategy (MSS), since in continuous time we not only must decide how to explore, but also when to observe the underlying system. Our analysis demonstrates that the regret is sublinear when modeling ODEs with Gaussian Processes (GP) for common choices of MSS, such as equidistant sampling. Additionally, we propose an adaptive, data-dependent, practical MSS that, when combined with GP dynamics, also achieves sublinear regret with significantly fewer samples. We showcase the benefits of continuous-time modeling over its discrete-time counterpart, as well as our proposed adaptive MSS over standard baselines, on several applications.
Generative retrieval-augmented ontologic graph and multi-agent strategies for interpretive large language model-based materials design
Transformer neural networks show promising capabilities, in particular for uses in materials analysis, design and manufacturing, including their capacity to work effectively with both human language, symbols, code, and numerical data. Here we explore the use of large language models (LLMs) as a tool that can support engineering analysis of materials, applied to retrieving key information about subject areas, developing research hypotheses, discovery of mechanistic relationships across disparate areas of knowledge, and writing and executing simulation codes for active knowledge generation based on physical ground truths. When used as sets of AI agents with specific features, capabilities, and instructions, LLMs can provide powerful problem solution strategies for applications in analysis and design problems. Our experiments focus on using a fine-tuned model, MechGPT, developed based on training data in the mechanics of materials domain. We first affirm how finetuning endows LLMs with reasonable understanding of domain knowledge. However, when queried outside the context of learned matter, LLMs can have difficulty to recall correct information. We show how this can be addressed using retrieval-augmented Ontological Knowledge Graph strategies that discern how the model understands what concepts are important and how they are related. Illustrated for a use case of relating distinct areas of knowledge - here, music and proteins - such strategies can also provide an interpretable graph structure with rich information at the node, edge and subgraph level. We discuss nonlinear sampling strategies and agent-based modeling applied to complex question answering, code generation and execution in the context of automated force field development from actively learned Density Functional Theory (DFT) modeling, and data analysis.
Approximate information maximization for bandit games
Barbier-Chebbah, Alex, Vestergaard, Christian L., Masson, Jean-Baptiste, Boursier, Etienne
Multi-armed bandit problems have raised a vast interest Entropy maximization and free energy minimization in the past decades. They embody the challenge are general physical principles for of balancing exploration and exploitation and have modeling the dynamics of various physical been applied to various different settings such as online systems. Notable examples include modeling recommendation (Bresler et al., 2014), medical trials decision-making within the brain using (Thompson, 1933), dynamic pricing (Den Boer, 2015), the free-energy principle, optimizing the and reinforcement learning-based decision making (Silver accuracy-complexity trade-off when accessing et al., 2016; Ryzhov et al., 2012). Besides the classic hidden variables with the information stochastic version of the multi-armed bandit problem, bottleneck principle (Tishby et al., 2000), and many subsequent extensions have been developed, navigation in random environments using information providing finer models for specific applications. These maximization (Vergassola et al., extensions include linear bandits (Li et al., 2010), 2007). Built on this principle, we propose a many-armed bandits (Bayati et al., 2020), and pure exploration new class of bandit algorithms that maximize problems such as thresholding bandits (Locatelli an approximation to the information of a key et al., 2016) or top-K bandits (Kalyanakrishnan variable within the system.
Ordinal classification for interval-valued data and interval-valued functional data
Alcacer, Aleix, Martínez-Garcia, Marina, Epifanio, Irene
The aim of ordinal classification is to predict the ordered labels of the output from a set of observed inputs. Interval-valued data refers to data in the form of intervals. For the first time, interval-valued data and interval-valued functional data are considered as inputs in an ordinal classification problem. Six ordinal classifiers for interval data and interval-valued functional data are proposed. Three of them are parametric, one of them is based on ordinal binary decompositions and the other two are based on ordered logistic regression. The other three methods are based on the use of distances between interval data and kernels on interval data. One of the methods uses the weighted $k$-nearest-neighbor technique for ordinal classification. Another method considers kernel principal component analysis plus an ordinal classifier. And the sixth method, which is the method that performs best, uses a kernel-induced ordinal random forest. They are compared with na\"ive approaches in an extensive experimental study with synthetic and original real data sets, about human global development, and weather data. The results show that considering ordering and interval-valued information improves the accuracy. The source code and data sets are available at https://github.com/aleixalcacer/OCFIVD.