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When Vision Meets Touch: A Contemporary Review for Visuotactile Sensors from the Signal Processing Perspective

arXiv.org Artificial Intelligence

Tactile sensors, which provide information about the physical properties of objects, are an essential component of robotic systems. The visuotactile sensing technology with the merits of high resolution and low cost has facilitated the development of robotics from environment exploration to dexterous operation. Over the years, several reviews on visuotactile sensors for robots have been presented, but few of them discussed the significance of signal processing methods to visuotactile sensors. Apart from ingenious hardware design, the full potential of the sensory system toward designated tasks can only be released with the appropriate signal processing methods. Therefore, this paper provides a comprehensive review of visuotactile sensors from the perspective of signal processing methods and outlooks possible future research directions for visuotactile sensors.


More Efficient Randomized Exploration for Reinforcement Learning via Approximate Sampling

arXiv.org Artificial Intelligence

Thompson sampling (TS) is one of the most popular exploration techniques in reinforcement learning (RL). However, most TS algorithms with theoretical guarantees are difficult to implement and not generalizable to Deep RL. While the emerging approximate sampling-based exploration schemes are promising, most existing algorithms are specific to linear Markov Decision Processes (MDP) with suboptimal regret bounds, or only use the most basic samplers such as Langevin Monte Carlo. In this work, we propose an algorithmic framework that incorporates different approximate sampling methods with the recently proposed Feel-Good Thompson Sampling (FGTS) approach (Zhang, 2022; Dann et al., 2021), which was previously known to be computationally intractable in general. When applied to linear MDPs, our regret analysis yields the best known dependency of regret on dimensionality, surpassing existing randomized algorithms. Additionally, we provide explicit sampling complexity for each employed sampler. Empirically, we show that in tasks where deep exploration is necessary, our proposed algorithms that combine FGTS and approximate sampling perform significantly better compared to other strong baselines. On several challenging games from the Atari 57 suite, our algorithms achieve performance that is either better than or on par with other strong baselines from the deep RL literature.


Flexible Parametric Inference for Space-Time Hawkes Processes

arXiv.org Machine Learning

Many modern spatio-temporal data sets, in sociology, epidemiology or seismology, for example, exhibit self-exciting characteristics, triggering and clustering behaviors both at the same time, that a suitable Hawkes space-time process can accurately capture. This paper aims to develop a fast and flexible parametric inference technique to recover the parameters of the kernel functions involved in the intensity function of a space-time Hawkes process based on such data. Our statistical approach combines three key ingredients: 1) kernels with finite support are considered, 2) the space-time domain is appropriately discretized, and 3) (approximate) precomputations are used. The inference technique we propose then consists of a $\ell_2$ gradient-based solver that is fast and statistically accurate. In addition to describing the algorithmic aspects, numerical experiments have been carried out on synthetic and real spatio-temporal data, providing solid empirical evidence of the relevance of the proposed methodology.


Estimating the Increase in Emissions caused by AI-augmented Search

arXiv.org Artificial Intelligence

Abstract--AI-generated answers to conventional search queries dramatically increase the energy consumption. This is a based on an updated estimate of energy consumption for conventional search and recent work on the energy demand of queries to the BLOOM model, a 176B parameter model, and OpenAI's GPT -3, which is of similar complexity. The new trend in search engines, to provide an AI-generated answer to the search query, has a considerable impact on the energy consumption and therefore CO2 emissions per query. To illustrate the impact of AI augmented search queries more clearly, I compare the energy consumption and emission of a query to Google's BLOOM model with that of a conventional Google search-style query. If all search queries are replac ed by AI-augmented queries, what does that mean for energy consumption and emissions?


Generalisation to unseen topologies: Towards control of biological neural network activity

arXiv.org Artificial Intelligence

This would allow for applications in the investigation of activity propagation, and for diagnosis and treatment of pathological behaviour. Due to the partially observable characteristics of activity propagation, through networks in which edges can not be observed, and the dynamic nature of neuronal systems, there is a need for adaptive, generalisable control. In this paper, we introduce an environment that procedurally generates neuronal networks with different topologies to investigate this generalisation problem. Additionally, an existing transformer-based architecture is adjusted to evaluate the generalisation performance of a deep RL agent in the presented partially observable environment. The agent demonstrates the capability to generalise control from a limited number of training networks to unseen test networks.


Daedalus 2: Autorotation Entry, Descent and Landing Experiment on REXUS29

arXiv.org Artificial Intelligence

In recent years, interplanetary exploration has gained significant momentum, leading to a focus on the development of launch vehicles. However, the critical technology of edl mechanisms has not received the same level of attention and remains less mature and capable. To address this gap, we took advantage of the REXUS program to develop a pioneering edl mechanism. We propose an alternative to conventional, parachute based landing vehicles by utilizing autorotation. Our approach enables future additions such as steerability, controllability, and the possibility of a soft landing. To validate the technique and our specific implementation, we conducted a sounding rocket experiment on REXUS29. The systems design is outlined with relevant design decisions and constraints, covering software, mechanics, electronics and control systems. Furthermore, an emphasis will also be the organization and setup of the team entirely made up and executed by students. The flight results on REXUS itself are presented, including the most important outcomes and possible reasons for mission failure. We have not archived an autorotation based landing, but provide a reliable way of building and operating such vehicles. Ultimately, future works and possibilities for improvements are outlined. The research presented in this paper highlights the need for continued exploration and development of edl mechanisms for future interplanetary missions. By discussing our results, we hope to inspire further research in this area and contribute to the advancement of space exploration technology.


RepLiQA: A Question-Answering Dataset for Benchmarking LLMs on Unseen Reference Content

arXiv.org Artificial Intelligence

Large Language Models (LLMs) are trained on vast amounts of data, most of which is automatically scraped from the internet. This data includes encyclopedic documents that harbor a vast amount of general knowledge (e.g., Wikipedia) but also potentially overlap with benchmark datasets used for evaluating LLMs. Consequently, evaluating models on test splits that might have leaked into the training set is prone to misleading conclusions. To foster sound evaluation of language models, we introduce a new test dataset named RepLiQA, suited for question-answering and topic retrieval tasks. RepLiQA is a collection of five splits of test sets, four of which have not been released to the internet or exposed to LLM APIs prior to this publication. Each sample in RepLiQA comprises (1) a reference document crafted by a human annotator and depicting an imaginary scenario (e.g., a news article) absent from the internet; (2) a question about the document's topic; (3) a ground-truth answer derived directly from the information in the document; and (4) the paragraph extracted from the reference document containing the answer. As such, accurate answers can only be generated if a model can find relevant content within the provided document. We run a large-scale benchmark comprising several state-of-the-art LLMs to uncover differences in performance across models of various types and sizes in a context-conditional language modeling setting. Released splits of RepLiQA can be found here: https://huggingface.co/datasets/ServiceNow/repliqa.


Monte Carlo Tree Search Boosts Reasoning via Iterative Preference Learning

arXiv.org Artificial Intelligence

We introduce an approach aimed at enhancing the reasoning capabilities of Large Language Models (LLMs) through an iterative preference learning process inspired by the successful strategy employed by AlphaZero. Our work leverages Monte Carlo Tree Search (MCTS) to iteratively collect preference data, utilizing its look-ahead ability to break down instance-level rewards into more granular step-level signals. To enhance consistency in intermediate steps, we combine outcome validation and stepwise self-evaluation, continually updating the quality assessment of newly generated data. The proposed algorithm employs Direct Preference Optimization (DPO) to update the LLM policy using this newly generated step-level preference data. Theoretical analysis reveals the importance of using on-policy sampled data for successful self-improving. Extensive evaluations on various arithmetic and commonsense reasoning tasks demonstrate remarkable performance improvements over existing models. For instance, our approach outperforms the Mistral-7B Supervised Fine-Tuning (SFT) baseline on GSM8K, MATH, and ARC-C, with substantial increases in accuracy to $81.8\%$ (+$5.9\%$), $34.7\%$ (+$5.8\%$), and $76.4\%$ (+$15.8\%$), respectively. Additionally, our research delves into the training and inference compute tradeoff, providing insights into how our method effectively maximizes performance gains. Our code is publicly available at https://github.com/YuxiXie/MCTS-DPO.


From Pixels to Progress: Generating Road Network from Satellite Imagery for Socioeconomic Insights in Impoverished Areas

arXiv.org Artificial Intelligence

The Sustainable Development Goals (SDGs) aim to resolve societal challenges, such as eradicating poverty and improving the lives of vulnerable populations in impoverished areas. Those areas rely on road infrastructure construction to promote accessibility and economic development. Although publicly available data like OpenStreetMap is available to monitor road status, data completeness in impoverished areas is limited. Meanwhile, the development of deep learning techniques and satellite imagery shows excellent potential for earth monitoring. To tackle the challenge of road network assessment in impoverished areas, we develop a systematic road extraction framework combining an encoder-decoder architecture and morphological operations on satellite imagery, offering an integrated workflow for interdisciplinary researchers. Extensive experiments of road network extraction on real-world data in impoverished regions achieve a 42.7% enhancement in the F1-score over the baseline methods and reconstruct about 80% of the actual roads. We also propose a comprehensive road network dataset covering approximately 794,178 km2 area and 17.048 million people in 382 impoverished counties in China. The generated dataset is further utilized to conduct socioeconomic analysis in impoverished counties, showing that road network construction positively impacts regional economic development. The technical appendix, code, and generated dataset can be found at https://github.com/tsinghua-fib-lab/Road_network_extraction_impoverished_counties.


Thermodynamic Transferability in Coarse-Grained Force Fields using Graph Neural Networks

arXiv.org Artificial Intelligence

Coarse-graining is a molecular modeling technique in which an atomistic system is represented in a simplified fashion that retains the most significant system features that contribute to a target output, while removing the degrees of freedom that are less relevant. This reduction in model complexity allows coarse-grained molecular simulations to reach increased spatial and temporal scales compared to corresponding all-atom models. A core challenge in coarse-graining is to construct a force field that represents the interactions in the new representation in a way that preserves the atomistic-level properties. Many approaches to building coarse-grained force fields have limited transferability between different thermodynamic conditions as a result of averaging over internal fluctuations at a specific thermodynamic state point. Here, we use a graph-convolutional neural network architecture, the Hierarchically Interacting Particle Neural Network with Tensor Sensitivity (HIP-NN-TS), to develop a highly automated training pipeline for coarse grained force fields which allows for studying the transferability of coarse-grained models based on the force-matching approach. We show that this approach not only yields highly accurate force fields, but also that these force fields are more transferable through a variety of thermodynamic conditions. These results illustrate the potential of machine learning techniques such as graph neural networks to improve the construction of transferable coarse-grained force fields.