Advanced Geothermal System (AGS)
CarLLaVA: Vision language models for camera-only closed-loop driving
Renz, Katrin, Chen, Long, Marcu, Ana-Maria, Hรผnermann, Jan, Hanotte, Benoit, Karnsund, Alice, Shotton, Jamie, Arani, Elahe, Sinavski, Oleg
In this technical report, we present CarLLaVA, a Vision Language Model (VLM) for autonomous driving, developed for the CARLA Autonomous Driving Challenge 2.0. CarLLaVA uses the vision encoder of the LLaVA VLM and the LLaMA architecture as backbone, achieving state-of-the-art closed-loop driving performance with only camera input and without the need for complex or expensive labels. Additionally, we show preliminary results on predicting language commentary alongside the driving output. CarLLaVA uses a semi-disentangled output representation of both path predictions and waypoints, getting the advantages of the path for better lateral control and the waypoints for better longitudinal control. We propose an efficient training recipe to train on large driving datasets without wasting compute on easy, trivial data. CarLLaVA ranks 1st place in the sensor track of the CARLA Autonomous Driving Challenge 2.0 outperforming the previous state of the art by 458% and the best concurrent submission by 32.6%.
Bench2Drive: Towards Multi-Ability Benchmarking of Closed-Loop End-To-End Autonomous Driving
Jia, Xiaosong, Yang, Zhenjie, Li, Qifeng, Zhang, Zhiyuan, Yan, Junchi
In an era marked by the rapid scaling of foundation models, autonomous driving technologies are approaching a transformative threshold where end-to-end autonomous driving (E2E-AD) emerges due to its potential of scaling up in the data-driven manner. However, existing E2E-AD methods are mostly evaluated under the open-loop log-replay manner with L2 errors and collision rate as metrics (e.g., in nuScenes), which could not fully reflect the driving performance of algorithms as recently acknowledged in the community. For those E2E-AD methods evaluated under the closed-loop protocol, they are tested in fixed routes (e.g., Town05Long and Longest6 in CARLA) with the driving score as metrics, which is known for high variance due to the unsmoothed metric function and large randomness in the long route. Besides, these methods usually collect their own data for training, which makes algorithm-level fair comparison infeasible. To fulfill the paramount need of comprehensive, realistic, and fair testing environments for Full Self-Driving (FSD), we present Bench2Drive, the first benchmark for evaluating E2E-AD systems' multiple abilities in a closed-loop manner. Bench2Drive's official training data consists of 2 million fully annotated frames, collected from 10000 short clips uniformly distributed under 44 interactive scenarios (cut-in, overtaking, detour, etc), 23 weathers (sunny, foggy, rainy, etc), and 12 towns (urban, village, university, etc) in CARLA v2. Its evaluation protocol requires E2E-AD models to pass 44 interactive scenarios under different locations and weathers which sums up to 220 routes and thus provides a comprehensive and disentangled assessment about their driving capability under different situations. We implement state-of-the-art E2E-AD models and evaluate them in Bench2Drive, providing insights regarding current status and future directions.
PlanAgent: A Multi-modal Large Language Agent for Closed-loop Vehicle Motion Planning
Zheng, Yupeng, Xing, Zebin, Zhang, Qichao, Jin, Bu, Li, Pengfei, Zheng, Yuhang, Xia, Zhongpu, Zhan, Kun, Lang, Xianpeng, Chen, Yaran, Zhao, Dongbin
Vehicle motion planning is an essential component of autonomous driving technology. Current rule-based vehicle motion planning methods perform satisfactorily in common scenarios but struggle to generalize to long-tailed situations. Meanwhile, learning-based methods have yet to achieve superior performance over rule-based approaches in large-scale closed-loop scenarios. To address these issues, we propose PlanAgent, the first mid-to-mid planning system based on a Multi-modal Large Language Model (MLLM). MLLM is used as a cognitive agent to introduce human-like knowledge, interpretability, and common-sense reasoning into the closed-loop planning. Specifically, PlanAgent leverages the power of MLLM through three core modules. First, an Environment Transformation module constructs a Bird's Eye View (BEV) map and a lane-graph-based textual description from the environment as inputs. Second, a Reasoning Engine module introduces a hierarchical chain-of-thought from scene understanding to lateral and longitudinal motion instructions, culminating in planner code generation. Last, a Reflection module is integrated to simulate and evaluate the generated planner for reducing MLLM's uncertainty. PlanAgent is endowed with the common-sense reasoning and generalization capability of MLLM, which empowers it to effectively tackle both common and complex long-tailed scenarios. Our proposed PlanAgent is evaluated on the large-scale and challenging nuPlan benchmarks. A comprehensive set of experiments convincingly demonstrates that PlanAgent outperforms the existing state-of-the-art in the closed-loop motion planning task. Codes will be soon released.
POLICEd RL: Learning Closed-Loop Robot Control Policies with Provable Satisfaction of Hard Constraints
Bouvier, Jean-Baptiste, Nagpal, Kartik, Mehr, Negar
In this paper, we seek to learn a robot policy guaranteed to satisfy state constraints. To encourage constraint satisfaction, existing RL algorithms typically rely on Constrained Markov Decision Processes and discourage constraint violations through reward shaping. However, such soft constraints cannot offer verifiable safety guarantees. To address this gap, we propose POLICEd RL, a novel RL algorithm explicitly designed to enforce affine hard constraints in closed-loop with a black-box environment. Our key insight is to force the learned policy to be affine around the unsafe set and use this affine region as a repulsive buffer to prevent trajectories from violating the constraint. We prove that such policies exist and guarantee constraint satisfaction. Our proposed framework is applicable to both systems with continuous and discrete state and action spaces and is agnostic to the choice of the RL training algorithm. Our results demonstrate the capacity of POLICEd RL to enforce hard constraints in robotic tasks while significantly outperforming existing methods.
Evaluating Uncertainty-based Failure Detection for Closed-Loop LLM Planners
Zheng, Zhi, Feng, Qian, Li, Hang, Knoll, Alois, Feng, Jianxiang
Recently, Large Language Models (LLMs) have witnessed remarkable performance as zero-shot task planners for robotic manipulation tasks. However, the open-loop nature of previous works makes LLM-based planning error-prone and fragile. On the other hand, failure detection approaches for closed-loop planning are often limited by task-specific heuristics or following an unrealistic assumption that the prediction is trustworthy all the time. As a general-purpose reasoning machine, LLMs or Multimodal Large Language Models (MLLMs) are promising for detecting failures. However, However, the appropriateness of the aforementioned assumption diminishes due to the notorious hullucination problem. In this work, we attempt to mitigate these issues by introducing a framework for closed-loop LLM-based planning called KnowLoop, backed by an uncertainty-based MLLMs failure detector, which is agnostic to any used MLLMs or LLMs. Specifically, we evaluate three different ways for quantifying the uncertainty of MLLMs, namely token probability, entropy, and self-explained confidence as primary metrics based on three carefully designed representative prompting strategies. With a self-collected dataset including various manipulation tasks and an LLM-based robot system, our experiments demonstrate that token probability and entropy are more reflective compared to self-explained confidence. By setting an appropriate threshold to filter out uncertain predictions and seek human help actively, the accuracy of failure detection can be significantly enhanced. This improvement boosts the effectiveness of closed-loop planning and the overall success rate of tasks.
Dynamic Posture Manipulation During Tumbling for Closed-Loop Heading Angle Control
Salagame, Adarsh, Sihite, Eric, Schirner, Gunar, Ramezani, Alireza
Abstract-- Passive tumbling uses natural forces like gravity for efficient travel. But without an active means of control, passive tumblers must rely entirely on external forces. Northeastern University's COBRA is a snake robot that can morph into a ring, which employs passive tumbling to traverse down slopes. However, due to its articulated joints, it is also capable of dynamically altering its posture to manipulate the dynamics of the tumbling locomotion for active steering. This paper presents a modelling and control strategy based on collocation optimization for real-time steering of COBRA's tumbling locomotion.
Closed Loop Interactive Embodied Reasoning for Robot Manipulation
Nazarczuk, Michal, Behrens, Jan Kristof, Stepanova, Karla, Hoffmann, Matej, Mikolajczyk, Krystian
Embodied reasoning systems integrate robotic hardware and cognitive processes to perform complex tasks typically in response to a natural language query about a specific physical environment. This usually involves changing the belief about the scene or physically interacting and changing the scene (e.g. 'Sort the objects from lightest to heaviest'). In order to facilitate the development of such systems we introduce a new simulating environment that makes use of MuJoCo physics engine and high-quality renderer Blender to provide realistic visual observations that are also accurate to the physical state of the scene. Together with the simulator we propose a new benchmark composed of 10 classes of multi-step reasoning scenarios that require simultaneous visual and physical measurements. Finally, we develop a new modular Closed Loop Interactive Reasoning (CLIER) approach that takes into account the measurements of non-visual object properties, changes in the scene caused by external disturbances as well as uncertain outcomes of robotic actions. We extensively evaluate our reasoning approach in simulation and in the real world manipulation tasks with a success rate above 76% and 64%, respectively.
Closed-Loop Open-Vocabulary Mobile Manipulation with GPT-4V
Zhi, Peiyuan, Zhang, Zhiyuan, Han, Muzhi, Zhang, Zeyu, Li, Zhitian, Jiao, Ziyuan, Jia, Baoxiong, Huang, Siyuan
Autonomous robot navigation and manipulation in open environments require reasoning and replanning with closed-loop feedback. We present COME-robot, the first closed-loop framework utilizing the GPT-4V vision-language foundation model for open-ended reasoning and adaptive planning in real-world scenarios. We meticulously construct a library of action primitives for robot exploration, navigation, and manipulation, serving as callable execution modules for GPT-4V in task planning. On top of these modules, GPT-4V serves as the brain that can accomplish multimodal reasoning, generate action policy with code, verify the task progress, and provide feedback for replanning. Such design enables COME-robot to (i) actively perceive the environments, (ii) perform situated reasoning, and (iii) recover from failures. Through comprehensive experiments involving 8 challenging real-world tabletop and manipulation tasks, COME-robot demonstrates a significant improvement in task success rate (~25%) compared to state-of-the-art baseline methods. We further conduct comprehensive analyses to elucidate how COME-robot's design facilitates failure recovery, free-form instruction following, and long-horizon task planning.
Synthesizing Neural Network Controllers with Closed-Loop Dissipativity Guarantees
Junnarkar, Neelay, Arcak, Murat, Seiler, Peter
In this paper, a method is presented to synthesize neural network controllers such that the feedback system of plant and controller is dissipative, certifying performance requirements such as L2 gain bounds. The class of plants considered is that of linear time-invariant (LTI) systems interconnected with an uncertainty, including nonlinearities treated as an uncertainty for convenience of analysis. The uncertainty of the plant and the nonlinearities of the neural network are both described using integral quadratic constraints (IQCs). First, a dissipativity condition is derived for uncertain LTI systems. Second, this condition is used to construct a linear matrix inequality (LMI) which can be used to synthesize neural network controllers. Finally, this convex condition is used in a projection-based training method to synthesize neural network controllers with dissipativity guarantees. Numerical examples on an inverted pendulum and a flexible rod on a cart are provided to demonstrate the effectiveness of this approach.
Heat Death of Generative Models in Closed-Loop Learning
Marchi, Matteo, Soatto, Stefano, Chaudhari, Pratik, Tabuada, Paulo
Improvement and adoption of generative machine learning models is rapidly accelerating, as exemplified by the popularity of LLMs (Large Language Models) for text, and diffusion models for image generation.As generative models become widespread, data they generate is incorporated into shared content through the public web. This opens the question of what happens when data generated by a model is fed back to the model in subsequent training campaigns. This is a question about the stability of the training process, whether the distribution of publicly accessible content, which we refer to as "knowledge", remains stable or collapses. Small scale empirical experiments reported in the literature show that this closed-loop training process is prone to degenerating. Models may start producing gibberish data, or sample from only a small subset of the desired data distribution (a phenomenon referred to as mode collapse). So far there has been only limited theoretical understanding of this process, in part due to the complexity of the deep networks underlying these generative models. The aim of this paper is to provide insights into this process (that we refer to as "generative closed-loop learning") by studying the learning dynamics of generative models that are fed back their own produced content in addition to their original training dataset. The sampling of many of these models can be controlled via a "temperature" parameter. Using dynamical systems tools, we show that, unless a sufficient amount of external data is introduced at each iteration, any non-trivial temperature leads the model to asymptotically degenerate. In fact, either the generative distribution collapses to a small set of outputs, or becomes uniform over a large set of outputs.