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Neural Information Processing Systems

For all authors... (a) Do the main claims made in the abstract and introduction accurately reflect the paper's contributions and scope? If you ran experiments... (a) Did you include the code, data, and instructions needed to reproduce the main experimental results (either in the supplemental material or as a URL)? [No] (b) Did you specify all the training details (e.g., data splits, hyperparameters, how they were chosen)?


Distributed Optimization for Overparameterized Problems: Achieving Optimal Dimension Independent Communication Complexity

Neural Information Processing Systems

Decentralized optimization are playing an important role in applications such as training large machine learning models, among others. Despite its superior practical performance, there has been some lack of fundamental understanding about its theoretical properties. In this work, we address the following open research question: To train an overparameterized model over a set of distributed nodes, what is the minimum communication overhead (in terms of the bits got exchanged) that the system needs to sustain, while still achieving (near) zero training loss? We show that for a class of overparameterized models where the number of parameters D is much larger than the total data samples N, the best possible communication complexity is (N), which is independent of the problem dimension D. Further, for a few specific overparameterized models (i.e., the linear regression, and certain multi-layer neural network with one wide layer), we develop a set of algorithms which uses certain linear compression followed by adaptive quantization, and show that they achieve dimension independent, near-optimal communication complexity. To our knowledge, this is the first time that dimension independent communication complexity has been shown for distributed optimization.


Continuous vs. Discrete Optimization of Deep Neural Networks

Neural Information Processing Systems

Existing analyses of optimization in deep learning are either continuous, focusing on (variants of) gradient flow, or discrete, directly treating (variants of) gradient descent. Gradient flow is amenable to theoretical analysis, but is stylized and disregards computational efficiency. The extent to which it represents gradient descent is an open question in the theory of deep learning.



Offline RLWithout Off-Policy Evaluation

Neural Information Processing Systems

Most prior approaches to offline reinforcement learning (RL) have taken an iterative actor-critic approach involving off-policy evaluation. In this paper we show that simply doing one step of constrained/regularized policy improvement using an on-policy Q estimate of the behavior policy performs surprisingly well. This onestep algorithm beats the previously reported results of iterative algorithms on a large portion of the D4RL benchmark. The one-step baseline achieves this strong performance while being notably simpler and more robust to hyperparameters than previously proposed iterative algorithms. We argue that the relatively poor performance of iterative approaches is a result of the high variance inherent in doing off-policy evaluation and magnified by the repeated optimization of policies against those estimates. In addition, we hypothesize that the strong performance of the one-step algorithm is due to a combination of favorable structure in the environment and behavior policy.


MLC: Multi-view Layout Consistency for Self-training and Hyper-parameter Tuning

Neural Information Processing Systems

We present 360-MLC, a self-training method based on multi-view layout consistency for finetuning monocular room-layout models using unlabeled 360-images only. This can be valuable in practical scenarios where a pre-trained model needs to be adapted to a new data domain without using any ground truth annotations. Our simple yet effective assumption is that multiple layout estimations in the same scene must define a consistent geometry regardless of their camera positions. Based on this idea, we leverage a pre-trained model to project estimated layout boundaries from several camera views into the 3D world coordinate. Then, we re-project them back to the spherical coordinate and build a probability function, from which we sample the pseudo-labels for self-training. To handle unconfident pseudo-labels, we evaluate the variance in the re-projected boundaries as an uncertainty value to weight each pseudo-label in our loss function during training. In addition, since ground truth annotations are not available during training nor in testing, we leverage the entropy information in multiple layout estimations as a quantitative metric to measure the geometry consistency of the scene, allowing us to evaluate any layout estimator for hyper-parameter tuning, including model selection without ground truth annotations. Experimental results show that our solution achieves favorable performance against state-of-the-art methods when self-training from three publicly available source datasets to a unique, newly labeled dataset consisting of multi-view images of the same scenes.



Coupled Segmentation and Edge Learning via Dynamic Graph Propagation

Neural Information Processing Systems

Image segmentation and edge detection are both central problems in perceptual grouping. It is therefore interesting to study how these two tasks can be coupled to benefit each other. Indeed, segmentation can be easily transformed into contour edges to guide edge learning. However, the converse is nontrivial since general edges may not always form closed contours. In this paper, we propose a principled end-to-end framework for coupled edge and segmentation learning, where edges are leveraged as pairwise similarity cues to guide segmentation.