Genre
On the Global Convergence Rates of Decentralized Softmax Gradient Play in Markov Potential Games
Softmax policy gradient is a popular algorithm for policy optimization in singleagent reinforcement learning, particularly since projection is not needed for each gradient update. However, in multi-agent systems, the lack of central coordination introduces significant additional difficulties in the convergence analysis. Even for a stochastic game with identical interest, there can be multiple Nash Equilibria (NEs), which disables proof techniques that rely on the existence of a unique global optimum. Moreover, the softmax parameterization introduces non-NE policies with zero gradient, making it difficult for gradient-based algorithms in seeking NEs. In this paper, we study the finite time convergence of decentralized softmax gradient play in a special form of game, Markov Potential Games (MPGs), which includes the identical interest game as a special case. We investigate both gradient play and natural gradient play, with and without log-barrier regularization. The established convergence rates for the unregularized cases contain a trajectory dependent constant that can be arbitrarily large, whereas the log-barrier regularization overcomes this drawback, with the cost of slightly worse dependence on other factors such as the action set size. An empirical study on an identical interest matrix game confirms the theoretical findings.
Augmentations in Hypergraph Contrastive Learning: Fabricated and Generative
This paper targets at improving the generalizability of hypergraph neural networks in the low-label regime, through applying the contrastive learning approach from images/graphs (we refer to it as HyperGCL). We focus on the following question: How to construct contrastive views for hypergraphs via augmentations? We provide the solutions in two folds. First, guided by domain knowledge, we fabricate two schemes to augment hyperedges with higher-order relations encoded, and adopt three vertex augmentation strategies from graph-structured data. Second, in search of more effective views in a data-driven manner, we for the first time propose a hypergraph generative model to generate augmented views, and then an end-to-end differentiable pipeline to jointly learn hypergraph augmentations and model parameters. Our technical innovations are reflected in designing both fabricated and generative augmentations of hypergraphs. The experimental findings include: (i) Among fabricated augmentations in HyperGCL, augmenting hyperedges provides the most numerical gains, implying that higher-order information in structures is usually more downstream-relevant; (ii) Generative augmentations do better in preserving higher-order information to further benefit generalizability; (iii) HyperGCL also boosts robustness and fairness in hypergraph representation learning.
Towards Better Understanding of Training Certifiably Robust Models against Adversarial Examples
We study the problem of training certifiably robust models against adversarial examples. Certifiable training minimizes an upper bound on the worst-case loss over the allowed perturbation, and thus the tightness of the upper bound is an important factor in building certifiably robust models. However, many studies have shown that Interval Bound Propagation (IBP) training uses much looser bounds but outperforms other models that use tighter bounds. We identify another key factor that influences the performance of certifiable training: smoothness of the loss landscape. We find significant differences in the loss landscapes across many linear relaxation-based methods, and that the current state-of-the-arts method often has a landscape with favorable optimization properties. Moreover, to test the claim, we design a new certifiable training method with the desired properties. With the tightness and the smoothness, the proposed method achieves a decent performance under a wide range of perturbations, while others with only one of the two factors can perform well only for a specific range of perturbations.
Transformed Low-Rank Parameterization Can Help Robust Generalization for Tensor Neural Networks
Multi-channel learning has gained significant attention in recent applications, where neural networks with t-product layers (t-NNs) have shown promising performance through novel feature mapping in the transformed domain. However, despite the practical success of t-NNs, the theoretical analysis of their generalization remains unexplored. We address this gap by deriving upper bounds on the generalization error of t-NNs in both standard and adversarial settings. Notably, it reveals that t-NNs compressed with exact transformed low-rank parameterization can achieve tighter adversarial generalization bounds compared to non-compressed models. While exact transformed low-rank weights are rare in practice, the analysis demonstrates that through adversarial training with gradient flow, highly over-parameterized t-NNs with the ReLU activation can be implicitly regularized towards a transformed low-rank parameterization under certain conditions. Moreover, this paper establishes sharp adversarial generalization bounds for t-NNs with approximately transformed low-rank weights. Our analysis highlights the potential of transformed low-rank parameterization in enhancing the robust generalization of t-NNs, offering valuable insights for further research and development.
Appendix for " Unifying Behavioral and Response Diversity for Open-ended Learning in Zero-sum Games " Table of Contents
A.1 Proof of Theorem 1 To prove Theorem 1, we need the help of the following Lemma See Proposition 7.1 in [3]. Now we can prove our Theorem 1. Proof. For games with only one step (normal-form games, functional-form games), there is only one fixed state. Therefore, the distribution of state-action is equivalent to the distribution of the action. A.2 Proof of Theorem 2 Let us restate our Theorem 2 Theorem 2. For a given empirical payoff matrix A RM N and the reward vector aM+1 for policy M + ||(I A>(A>))aM+1||2, (18) where (A>) is the Moore-Penrose pseudoinverse of A>, and ฯmin(A) is the minimum singular value of A. Proof. The last equation comes from the analytic calculation of min1>ฮฒ=1 ||ฮฒ (A>) aM+1||2 using Lagrangian.
The Unreasonable Effectiveness of Fully-Connected Layers for Low-Data Regimes
Convolutional neural networks were the standard for solving many computer vision tasks until recently, when Transformers of MLP-based architectures have started to show competitive performance. These architectures typically have a vast number of weights and need to be trained on massive datasets; hence, they are not suitable for their use in low-data regimes. In this work, we propose a simple yet effective framework to improve generalization from small amounts of data. We augment modern CNNs with fully-connected (FC) layers and show the massive impact this architectural change has in low-data regimes. We further present an online joint knowledge-distillation method to utilize the extra FC layers at train time but avoid them during test time. This allows us to improve the generalization of a CNN-based model without any increase in the number of weights at test time. We perform classification experiments for a large range of network backbones and several standard datasets on supervised learning and active learning. Our experiments significantly outperform the networks without fully-connected layers, reaching a relative improvement of up to 16% validation accuracy in the supervised setting without adding any extra parameters during inference.