Genre
Learning Spatial-Aware Manipulation Ordering
Manipulation in cluttered environments is challenging due to spatial dependencies among objects, where an improper manipulation order can cause collisions or blocked access. Existing approaches often overlook these spatial relationships, limiting their flexibility and scalability. To address these limitations, we propose OrderMind, a unified spatial-aware manipulation ordering framework that directly learns object manipulation priorities based on spatial context.
Functional data analysis for multivariate distributions through Wasserstein slicing
The modeling of samples of distributions is a major challenge since distributions do not form a vector space. While various approaches exist for univariate distributions, including transformations to a Hilbert space, far less is known about the multivariate case. We utilize a transformation approach to map multivariate distributions to a Hilbert space via a Wasserstein slicing method that is invertible. This approach combines functional data analysis tools, such as functional principal component analysis and modes of variation, with the facility to map back to interpretable distributions. We also provide convergence guarantees for the Hilbert space representations under a broad class of such transforms. The method is illustrated using joint systolic and diastolic blood pressure data.
Color Conditional Generation with Sliced Wasserstein Guidance
We propose SW-Guidance, a training-free approach for image generation conditioned on the color distribution of a reference image. While it is possible to generate an image with fixed colors by first creating an image from a text prompt and then applying a color style transfer method, this approach often results in semantically meaningless colors in the generated image. Our method solves this problem by modifying the sampling process of a diffusion model to incorporate the differentiable Sliced 1-Wasserstein distance between the color distribution of the generated image and the reference palette. Our method outperforms state-ofthe-art techniques for color-conditional generation in terms of color similarity to the reference, producing images that not only match the reference colors but also maintain semantic coherence with the original text prompt.
Autoencoding Random Forests
We propose a principled method for autoencoding with random forests. Our strategy builds on foundational results from nonparametric statistics and spectral graph theory to learn a low-dimensional embedding of the model that optimally represents relationships in the data. We provide exact and approximate solutions to the decoding problem via constrained optimization, split relabeling, and nearest neighbors regression. These methods effectively invert the compression pipeline, establishing a map from the embedding space back to the input space using splits learned by the ensemble's constituent trees. The resulting decoders are universally consistent under common regularity assumptions. The procedure works with supervised or unsupervised models, providing a window into conditional or joint distributions. We demonstrate various applications of this autoencoder, including powerful new tools for visualization, compression, clustering, and denoising. Experiments illustrate the ease and utility of our method in a wide range of settings, including tabular, image, and genomic data.
Linguini: A benchmark for language-agnostic linguistic reasoning
We propose a new benchmark to measure a language model's linguistic reasoning skills without relying on pre-existing language-specific knowledge. The test covers 894 questions grouped in 160 problems across 75 (mostly) extremely low-resource languages, extracted from the International Linguistic Olympiad corpus. To attain high accuracy on this benchmark, models don't need previous knowledge of the tested language, as all the information needed to solve the linguistic puzzle is presented in the context. We find that, while all analyzed models rank below 25% accuracy, there is a significant gap between open and closed models, with the best-performing proprietary model scoring 24.05% and the best-performing open model 8.84%.
Avoiding exp(R)scaling in RLHF through Preference-based Exploration
Reinforcement Learning from Human Feedback (RLHF) has emerged as a pivotal technique for large language model (LLM) alignment. This paper studies the setting of online RLHF and focuses on improving its sample efficiency. All existing algorithms for online RLHF, whether doing passive exploration or active exploration, suffer from a sample complexity that scales exponentially with the range of the reward function. This statistical inefficiency hinders their effectiveness in scenarios with heavily skewed preferences, e.g.
VLA-Cache: Efficient Vision-Language-Action Manipulation via Adaptive Token Caching
Vision-Language-Action (VLA) models have demonstrated strong multi-modal reasoning capabilities, enabling direct action generation from visual perception and language instructions in an end-to-end manner. However, their substantial computational cost poses a challenge for real-time robotic control, where rapid decision-making is essential. This paper introduces VLA-Cache, a training-free inference acceleration method that reduces computational overhead by adaptively caching and reusing static visual tokens across frames. Exploiting the temporal continuity in robotic manipulation, VLA-Cache identifies minimally changed tokens between adjacent frames and reuses their cached key-value representations, thereby circumventing redundant computations. Additionally, to maintain action precision, VLA-Cache selectively re-computes task-relevant tokens that are environmentally sensitive, ensuring the fidelity of critical visual information. To further optimize efficiency, we introduce a layer adaptive token reusing strategy that dynamically adjusts the reuse ratio based on attention concentration across decoder layers, prioritizing critical tokens for recomputation. Extensive experiments on two simulation platforms (LIBERO and SIMPLER) and a real-world robotic system demonstrate that VLA-Cache achieves up to 1.7 speedup in CUDA latency and a 15% increase in control frequency, with negligible loss on task success rate. The code and videos can be found at our project page: https://vla-cache.github.io.
Tail-Optimized Caching for LLMInference
Prompt caching is critical for reducing latency and cost in LLM inference--OpenAI and Anthropic report up to 50-90% cost savings through prompt reuse. Despite its widespread success, little is known about what constitutes an optimal prompt caching policy, particularly when optimizing tail latency--a metric of central importance to practitioners. The widely used Least Recently Used (LRU) policy can perform arbitrarily poor on this metric, as it is oblivious to the heterogeneity of conversation lengths. To address this gap, we propose Tail-Optimized LRU, a simple two-line modification that reallocates KV cache capacity to prioritize high-latency conversations by evicting cache entries that are unlikely to affect future turns. Though the implementation is simple, we prove its optimality under a natural stochastic model of conversation dynamics, providing the first theoretical justification for LRU in this setting--a result that may be of independent interest to the caching community. Experimentally, on real conversation data WildChat [Zhao et al., 2024], Tail-Optimized LRU achieves up to 27.5% reduction in P90 tail Time to First Token latency and 23.9% in P95 tail latency compared to LRU, along with up to 38.9% decrease in SLO violations of 200ms. We believe this provides a practical and theoretically grounded option for practitioners seeking to optimize tail latency in real-world LLM deployments.
Whole-Body Conditioned Egocentric Video Prediction
We train models to Predict Ego-centric Video from human Actions (PEVA), given the past video and an action represented by the relative 3D body pose. By conditioning on kinematic pose trajectories, structured by the joint hierarchy of the body, our model learns to simulate how physical human actions shape the environment from a first-person point of view. We train an auto-regressive conditional diffusion transformer on Nymeria, a large-scale dataset of real-world egocentric video and body pose capture. We further design a hierarchical evaluation protocol with in-creasingly challenging tasks, enabling a comprehensive analysis of the model's embodied prediction and control abilities. Our work represents an initial attempt to tackle the challenges of modeling complex real-world environments and embodied agent behaviors with video prediction from the perspective of a human.1
Plasticity as the Mirror of Empowerment
Agents are minimally entities that are influenced by their past observations and act to influence future observations. This latter capacity is captured by empowerment, which has served as a vital framing concept across artificial intelligence and cognitive science. This former capacity, however, is equally foundational: In what ways, and to what extent, can an agent be influenced by what it observes? In this paper, we ground this concept in a universal agent-centric measure that we refer to as plasticity, and reveal a fundamental connection to empowerment. Following a set of desiderata on a suitable definition, we define plasticity using a new informationtheoretic quantity we call the generalized directed information. We show that this new quantity strictly generalizes the directed information introduced by Massey (1990) while preserving all of its desirable properties. Under this definition, we find that plasticity is well thought of as the mirror of empowerment: The two concepts are defined using the same measure, with only the direction of influence reversed. Our main result establishes a tension between the plasticity and empowerment of an agent, suggesting that agent design needs to be mindful of both characteristics. We explore the implications of these findings, and suggest that plasticity, empowerment, and their relationship are essential to understanding agency.