Genre
Zero Time Waste: Recycling Predictions in Early Exit Neural Networks
The problem of reducing processing time of large deep learning models is a fundamental challenge in many real-world applications. Early exit methods strive towards this goal by attaching additional Internal Classifiers (ICs) to intermediate layers of a neural network. ICs can quickly return predictions for easy examples and, as a result, reduce the average inference time of the whole model. However, if a particular IC does not decide to return an answer early, its predictions are discarded, with its computations effectively being wasted. To solve this issue, we introduce Zero Time Waste (ZTW), a novel approach in which each IC reuses predictions returned by its predecessors by (1) adding direct connections between ICs and (2) combining previous outputs in an ensemble-like manner. We conduct extensive experiments across various datasets and architectures to demonstrate that ZTW achieves a significantly better accuracy vs. inference time trade-off than other recently proposed early exit methods.
Rethinking Generalization in Few-Shot Classification
Single image-level annotations only correctly describe an often small subset of an image's content, particularly when complex real-world scenes are depicted. While this might be acceptable in many classification scenarios, it poses a significant challenge for applications where the set of classes differs significantly between training and test time. In this paper, we take a closer look at the implications in the context of few-shot learning. Splitting the input samples into patches and encoding these via the help of Vision Transformers allows us to establish semantic correspondences between local regions across images and independent of their respective class. The most informative patch embeddings for the task at hand are then determined as a function of the support set via online optimization at inference time, additionally providing visual interpretability of'what matters most' in the image. We build on recent advances in unsupervised training of networks via masked image modelling to overcome the lack of fine-grained labels and learn the more general statistical structure of the data while avoiding negative image-level annotation influence, aka supervision collapse. Experimental results show the competitiveness of our approach, achieving new state-of-the-art results on four popular few-shot classification benchmarks for 5-shot and 1-shot scenarios.
Associating Objects with Transformers for Video Object Segmentation
This paper investigates how to realize better and more efficient embedding learning to tackle the semi-supervised video object segmentation under challenging multi-object scenarios. The state-of-the-art methods learn to decode features with a single positive object and thus have to match and segment each target separately under multi-object scenarios, consuming multiple times computing resources. To solve the problem, we propose an Associating Objects with Transformers (AOT) approach to match and decode multiple objects uniformly. In detail, AOT employs an identification mechanism to associate multiple targets into the same high-dimensional embedding space. Thus, we can simultaneously process multiple objects' matching and segmentation decoding as efficiently as processing a single object.
Unsupervised Point Cloud Completion and Segmentation by Generative Adversarial Autoencoding Network
Most existing point cloud completion methods assume the input partial point cloud is clean, which is not the case in practice, and are generally based on supervised learning. In this paper, we present an unsupervised generative adversarial autoencoding network, named UGAAN, which completes the partial point cloud contaminated by surroundings from real scenes and cutouts the object simultaneously, only using artificial CAD models as assistance. The generator of UGAAN learns to predict the complete point clouds on real data from both the discriminator and the autoencoding process of artificial data. The latent codes from generator are also fed to discriminator which makes encoder only extract object features rather than noises. We also devise a refiner for generating better complete cloud with a segmentation module to separate the object from background. We train our UGAAN with one real scene dataset and evaluate it with the other two. Extensive experiments and visualization demonstrate our superiority, generalization and robustness. Comparisons against the previous method show that our method achieves the state-of-the-art performance on unsupervised point cloud completion and segmentation on real data.
Learning Predictions for Algorithms with Predictions
A burgeoning paradigm in algorithm design is the field of algorithms with predictions, in which algorithms can take advantage of a possibly-imperfect prediction of some aspect of the problem. While much work has focused on using predictions to improve competitive ratios, running times, or other performance measures, less effort has been devoted to the question of how to obtain the predictions themselves, especially in the critical online setting. We introduce a general design approach for algorithms that learn predictors: (1) identify a functional dependence of the performance measure on the prediction quality and (2) apply techniques from online learning to learn predictors, tune robustness-consistency trade-offs, and bound the sample complexity. We demonstrate the effectiveness of our approach by applying it to bipartite matching, ski-rental, page migration, and job scheduling. In several settings we improve upon multiple existing results while utilizing a much simpler analysis, while in the others we provide the first learning-theoretic guarantees.