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Seeing What Matters: Generalizable AI-generated Video Detection with Forensic-Oriented Augmentation

Neural Information Processing Systems

Synthetic video generation is progressing very rapidly. The latest models can produce very realistic high-resolution videos that are virtually indistinguishable from real ones. Although several video forensic detectors have been recently proposed, they often exhibit poor generalization, which limits their applicability in a real-world scenario. Our key insight to overcome this issue is to guide the detector towards seeing what really matters. In fact, a well-designed forensic classifier should focus on identifying intrinsic low-level artifacts introduced by a generative architecture rather than relying on high-level semantic flaws that characterize a specific model.


Mixture of Inputs: Text Generation Beyond Discrete Token Sampling

Neural Information Processing Systems

In standard autoregressive generation, an LLM predicts the next-token distribution, samples a discrete token, and then discards the distribution, passing only the sampled token as new input. To preserve this distribution's rich information, we propose Mixture of Inputs (MOI), a training-free method for autoregressive generation. After generating a token following the standard paradigm, we construct a new input that blends the generated discrete token with the previously discarded token distribution. Specifically, we employ a Bayesian estimation method that treats the token distribution as the prior, the sampled token as the observation, and replaces the conventional one-hot vector with the continuous posterior expectation as the new model input. MOI allows the model to maintain a richer internal representation throughout the generation process, resulting in improved text quality and reasoning capabilities. On mathematical reasoning, code generation, and PhDlevel QA tasks, MOI consistently improves performance across multiple models including QwQ-32B, Nemotron-Super-49B, Gemma-3-27B, and DAPO-Qwen32B, with no additional training and negligible computational overhead.


Optimal Dynamic Regret by Transformers for Non-Stationary Reinforcement Learning

Neural Information Processing Systems

Transformers have demonstrated exceptional performance across a wide range of domains. While their ability to perform reinforcement learning in-context has been established both theoretically and empirically, their behavior in nonstationary environments remains less understood. In this study, we address this gap by showing that transformers can achieve nearly optimal dynamic regret bounds in non-stationary settings. We prove that transformers are capable of approximating strategies used to handle non-stationary environments and can learn the approximator in the in-context learning setup. Our experiments further show that transformers can match or even outperform existing expert algorithms in such environments.


AUnifying View of Linear Function Approximation in Off-Policy Reinforcement Learning through Matrix Splitting and Preconditioning

Neural Information Processing Systems

In off-policy policy evaluation (OPE) tasks within reinforcement learning, Temporal Difference Learning(TD) and Fitted Q-Iteration (FQI) have traditionally been viewed as differing in the number of updates toward the target value function: TD makes one update, FQI makes an infinite number, and Partial Fitted Q-Iteration (PFQI) performs a finite number. We show that this view is not accurate, and provide a new mathematical perspective under linear value function approximation that unifies these methods as a single iterative method solving the same linear system, but using different matrix splitting schemes and preconditioners. We show that increasing the number of updates under the same target value function, i.e., the target network technique, is a transition from using a constant preconditioner to using a data-feature adaptive preconditioner. This elucidates, for the first time, why TD convergence does not necessarily imply FQI convergence, and establishes tight convergence connections among TD, PFQI, and FQI. Our framework enables sharper theoretical results than previous work and characterization of the convergence conditions for each algorithm, without relying on assumptions about the features (e.g., linear independence). We also provide an encoder-decoder perspective to better understand the convergence conditions of TD, and prove, for the first time, that when a large learning rate doesn't work, trying a smaller one may help. Our framework also leads to the discovery of new crucial conditions on features for convergence, and shows how common assumptions about features influence convergence, e.g., the assumption of linearly independent features can be dropped without compromising the convergence guarantees of stochastic TD in the on-policy setting. This paper is also the first to introduce matrix splitting into the convergence analysis of these algorithms.


EgoBlind: Towards Egocentric Visual Assistance for the Blind

Neural Information Processing Systems

We present EgoBlind, the first egocentric VideoQA dataset collected from blind individuals to evaluate the assistive capabilities of contemporary multimodal large language models (MLLMs). EgoBlind comprises 1,392 first-person videos from the daily lives of blind and visually impaired individuals. It also features 5,311 questions directly posed or verified by the blind to reflect their in-situation needs for visual assistance. Each question has an average of 3 manually annotated reference answers to reduce subjectiveness. Using EgoBlind, we comprehensively evaluate 16 advanced MLLMs and find that all models struggle. The best performers achieve an accuracy near 60%, which is far behind human performance of 87.4%. To guide future advancements, we identify and summarize major limitations of existing MLLMs in egocentric visual assistance for the blind and explore heuristic solutions for improvement. With these efforts, we hope that EgoBlind will serve as a foundation for developing effective AI assistants to enhance the independence of the blind and visually impaired. Data and code are available at https://github.


AutoOpt: ADataset and a Unified Framework for Automating Optimization Problem Solving

Neural Information Processing Systems

This study presents AutoOpt-11k, a unique image dataset of over 11,000 handwritten and printed mathematical optimization models corresponding to single-objective, multi-objective, multi-level, and stochastic optimization problems exhibiting various types of complexities such as non-linearity, nonconvexity, non-differentiability, discontinuity, and high-dimensionality. The labels consist of the LaTeX representation for all the images and modeling language representation for a subset of images. The dataset is created by 25 experts following ethical data creation guidelines and verified in two-phases to avoid errors. Further, we develop AutoOpt framework, a machine learning based automated approach for solving optimization problems, where the user just needs to provide an image of the formulation and AutoOpt solves it efficiently without any further human intervention. AutoOpt framework consists of three Modules: (i) M1 (Image_to_Text)- a deep learning model performs the Mathematical Expression Recognition (MER) task to generate the LaTeX code corresponding to the optimization formulation in image; (ii) M2 (Text_to_Text)- a small-scale fine-tuned LLM generates the PYOMO script (optimization modeling language) from LaTeX code; (iii) M3 (Optimization)- a Bilevel Optimization based Decomposition (BOBD) method solves the optimization formulation described in the PYOMO script. We use AutoOpt-11k dataset for training and testing of deep learning models employed in AutoOpt. The deep learning model for MER task (M1) outperforms ChatGPT, Gemini and Nougat on BLEU score metric. BOBD method (M3), which is a hybrid approach, yields better results on complex test problems compared to common approaches, like interior-point algorithm and genetic algorithm.


FRN: Fractal-Based Recursive Spectral Reconstruction Network

Neural Information Processing Systems

Generating hyperspectral images (HSIs) from RGB images through spectral reconstruction can significantly reduce the cost of HSI acquisition. In this paper, we propose a Fractal-Based Recursive Spectral Reconstruction Network (FRN), which differs from existing paradigms that attempt to directly integrate the full-spectrum information from the R, G, and B channels in a one-shot manner. Instead, it treats spectral reconstruction as a progressive process, predicting from broad to narrow bands or employing a coarse-to-fine approach for predicting the next wavelength. Inspired by fractals in mathematics, FRN establishes a novel spectral reconstruction paradigm by recursively invoking an atomic reconstruction module. In each invocation, only the spectral information from neighboring bands is used to provide clues for the generation of the image at the next wavelength, which follows the low-rank property of spectral data. Moreover, we design a band-aware state space model that employs a pixel-differentiated scanning strategy at different stages of the generation process, further suppressing interference from low-correlation regions caused by reflectance differences. Through extensive experimentation across different datasets, FRN achieves superior reconstruction performance compared to state-of-the-art methods. Code is available at https://github.com/mongko007/frn.


Protein Function Prediction with Contrastive Alignment

Neural Information Processing Systems

Predicting protein function from sequence is a central challenge in computational biology. While existing methods rely heavily on structured ontologies or similaritybased techniques, they often lack the flexibility to express structure-free functional descriptions and novel biological functions. In this work, we introduce Prot2TextV2, a novel multimodal sequence-to-text model that generates free-form natural language descriptions of protein function directly from amino acid sequences. Our method combines a protein language model as a sequence encoder (ESM-3B) and a decoder-only language model (LLaMA-3.1-8B-Instruct)


Object-X: Learning to Reconstruct Multi-Modal 3DObject Representations

Neural Information Processing Systems

Learning effective multi-modal 3D representations of objects is essential for numerous applications, such as augmented reality and robotics. Existing methods often rely on task-specific embeddings that are tailored either for semantic understanding or geometric reconstruction. As a result, these embeddings typically cannot be decoded into explicit geometry and simultaneously reused across tasks. In this paper, we propose Object-X, a versatile multi-modal object representation framework capable of encoding rich object embeddings (e.g., images, point cloud, text) and decoding them back into detailed geometric and visual reconstructions. Object-X operates by geometrically grounding the captured modalities in a 3D voxel grid and learning an unstructured embedding fusing the information from the voxels with the object attributes. The learned embedding enables 3D Gaussian Splatting-based object reconstruction, while also supporting a range of downstream tasks, including scene alignment, single-image 3D object reconstruction, and localization. Evaluations on two challenging real-world datasets demonstrate that Object-X achieves high-fidelity novel-view synthesis comparable to standard 3DGaussian Splatting, while significantly improving geometric accuracy. Moreover, Object-X achieves competitive performance with specialized methods in scene alignment and localization. Critically, our object-centric descriptors require 3-4 orders of magnitude less storage compared to traditional imageor point cloud-based approaches, establishing Object-X as a scalable and highly practical solution for multi-modal 3D scene representation.


America's Time Capsule includes fabric from the Wright Brother's plane, whale bone, poker chips, and more

Popular Science

Science Archaeology America's Time Capsule includes fabric from the Wright Brother's plane, whale bone, poker chips, and more The time capsule will remain sealed in Philadelphia for 250 years. More information Adding us as a Preferred Source in Google by using this link indicates that you would like to see more of our content in Google News results. The state of Ohio included fabric from the Wright Brothers' 1903 flight at Kitty Hawk, North Carolina. Breakthroughs, discoveries, and DIY tips sent six days a week. By signing up, you confirm you are 16+, will receive newsletters and promotional content and agree to our Terms of Use and acknowledge the data practices in our Privacy Policy .