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Deep RL Needs Deep Behavior Analysis: Exploring Implicit Planning by Model-Free Agents in Open-Ended Environments

Neural Information Processing Systems

Understanding the behavior of deep reinforcement learning (DRL) agents--particularly as task and agent sophistication increase--requires more than simple comparison of reward curves, yet standard methods for behavioral analysis remain underdeveloped in DRL. We apply tools from neuroscience and ethology to study DRL agents in a novel, complex, partially observable environment, ForageWorld, designed to capture key aspects of real-world animal foraging--including sparse, depleting resource patches, predator threats, and spatially extended arenas. We use this environment as a platform for applying joint behavioral and neural analysis to agents, revealing detailed, quantitatively grounded insights into agent strategies, memory, and planning. Contrary to common assumptions, we find that model-free RNN-based DRL agents can exhibit structured, planning-like behavior purely through emergent dynamics--without requiring explicit memory modules or world models. Our results show that studying DRL agents like animals--analyzing them with neuroethology-inspired tools that reveal structure in both behavior and neural dynamics--uncovers rich structure in their learning dynamics that would otherwise remain invisible. We distill these tools into a general analysis framework linking core behavioral and representational features to diagnostic methods, which can be reused for a wide range of tasks and agents. As agents grow more complex and autonomous, bridging neuroscience, cognitive science, and AI will be essential--not just for understanding their behavior, but for ensuring safe alignment and maximizing desirable behaviors that are hard to measure via reward. We show how this can be done by drawing on lessons from how biological intelligence is studied.


VidEmo: Affective-Tree Reasoning for Emotion-Centric Video Foundation Models

Neural Information Processing Systems

Understanding and predicting emotions from videos has gathered significant attention in recent studies, driven by advancements in video large language models (VideoLLMs). While advanced methods have made progress in video emotion analysis, the intrinsic nature of emotions--characterized by their open-set, dynamic, and context-dependent properties--poses challenge in understanding complex and evolving emotional states with reasonable rationale. To tackle these challenges, we propose a novel affective cues-guided reasoning framework that unifies fundamental attribute perception, expression analysis, and high-level emotional understanding in a stage-wise manner. At the core of our approach is a family of video emotion foundation models (VidEmo), specifically designed for emotion reasoning and instruction-following. These models undergo a two-stage tuning process: first, curriculum emotion learning for injecting emotion knowledge, followed by affective-tree reinforcement learning for emotion reasoning. Moreover, we establish a foundational data infrastructure and introduce a emotion-centric fine-grained dataset (Emo-CFG) consisting of 2.1M diverse instruction-based samples. Emo-CFG includes explainable emotional question-answering, fine-grained captions, and associated rationales, providing essential resources for advancing emotion understanding tasks. Experimental results demonstrate that our approach achieves competitive performance, setting a new milestone across 15 face perception tasks.


MISA: Memory-Efficient LLMs Optimization with Module-wise Importance Sampling

Neural Information Processing Systems

The substantial memory demands of pre-training and fine-tuning large language models (LLMs) require memory-efficient optimization algorithms. One promising approach is layer-wise optimization, which treats each transformer block as a single layer and optimizes it sequentially, while freezing the other layers to save optimizer states and activations. Although effective, these methods ignore the varying importance of the modules within each layer, leading to suboptimal performance. Moreover, layer-wise sampling provides only limited memory savings, as at least one full layer must remain active during optimization. To overcome these limitations, we propose **M**odule-wise **I**mportance **SA**mpling (**MISA**), a novel method that divides each layer into smaller modules and assigns importance scores to each module. MISA uses a weighted random sampling mechanism to activate modules, provably reducing gradient variance compared to layer-wise sampling. Additionally, we establish an $\mathcal{O}(1/\sqrt{K})$ convergence rate under non-convex and stochastic conditions, where $K$ is the total number of training steps, and provide a detailed memory analysis showcasing MISA's superiority over existing baseline methods.


Longer Context, Deeper Thinking: Uncovering the Role of Long-Context Ability in Reasoning

Neural Information Processing Systems

Recent language models exhibit strong reasoning capabilities, yet the influence of long-context capacity on reasoning remains underexplored. In this work, we hypothesize that current limitations in reasoning stem, in part, from insufficient long-context capacity, motivated by empirical observations such as i) higher context window length often leads to stronger reasoning performance, and ii) failed reasoning cases resemble failed long-context cases. To test this hypothesis, we examine whether enhancing a model's long-context ability before Supervised Fine-Tuning (SFT) leads to improved reasoning performance. Specifically, we compared models with identical architectures and fine-tuning data but varying levels of long-context capacity. Our results reveal a consistent trend: models with stronger long-context capacity achieve significantly higher accuracy on reasoning benchmarks after SFT. Notably, these gains persist even on tasks with short input lengths, indicating that long-context training offers generalizable benefits for reasoning performance. These findings suggest that long-context modeling is not just essential for processing lengthy inputs, but also serves as a critical foundation for reasoning. We advocate for treating long-context capacity as a first-class objective in the design of future language models.


The Good, the Bad and the Ugly: Meta-Analysis of Watermarks, Transferable Attacks and Adversarial Defenses

Neural Information Processing Systems

We formalize and analyze the trade-off between backdoor-based watermarks and adversarial defenses, framing it as an interactive protocol between a verifier and a prover. While previous works have primarily focused on this trade-off, our analysis extends it by identifying transferable attacks as a third, counterintuitive but necessary option. Our main result shows that for all learning tasks, at least one of the three exists: a, an, or a . By transferable attack, we refer to an efficient algorithm that generates queries indistinguishable from the data distribution and capable of fooling efficient defenders. Using cryptographic techniques, specifically fully homomorphic encryption, we construct a transferable attack and prove its necessity in this trade-off. Finally, we show that tasks of bounded VC-dimension allow adversarial defenses against all attackers, while a subclass allows watermarks secure against fast adversaries.


ToF-IP: Time-of-Flight Enhanced Sparse Inertial Poser for Real-time Human Motion Capture

Neural Information Processing Systems

Sparse inertial measurement units (IMUs) provide a portable, low-cost solution for human motion tracking but struggle with error accumulation from drift and sensor noise when estimating joint position through time-based linear acceleration integration (i.e., indirect measurement). To address this, we propose ToF-IP, a novel 3D full-body pose estimation system that integrates Time-of-Flight (ToF) sensors with sparse IMUs. The distinct advantage of our approach is that ToF sensors provide direct distance measurements, effectively mitigating error accumulation without relying on indirect time-based integration. From a hardware perspective, we maintain the portability of existing solutions by attaching ToF sensors to selected IMUs with a negligible volume increase of just 3\%. On the software side, we introduce two novel techniques to enhance multi-sensor integration: (i) a Node-Centric Data Integration strategy that leverages a Transformer encoder to explicitly model both intra-node and inter-node data integration by treating each sensing node as a token; and (ii) a Dynamic Spatial Positional Encoding scheme that encodes the continuously changing spatial positions of wearable nodes as motion-conditioned functions, enabling the model to better capture human body dynamics in the embedding space.Additionally, we contribute a 208-minute human motion dataset from 10 participants, including synchronized IMU-ToF measurements and ground-truth from optical tracking. Extensive experiments demonstrate that our method outperforms state-of-the-art approaches such as PNP, achieving superior accuracy in tracking complex and slow motions like Tai Chi, which remains challenging for inertial-only methods.


Resource-Constrained Federated Continual Learning: What Does Matter?

Neural Information Processing Systems

Federated Continual Learning (FCL) aims to enable sequential privacy-preserving model training on streams of incoming data that vary in edge devices by preserving previous knowledge while adapting to new data. Current FCL literature focuses on restricted data privacy and access to previously seen data while imposing no constraints on the training overhead. This is unreasonable for FCL applications in real-world scenarios, where edge devices are primarily constrained by resources such as storage, computational budget, and label rate. We revisit this problem with a large-scale benchmark and analyze the performance of state-of-the-art FCL approaches under different resource-constrained settings. Various typical FCL techniques and six datasets in two incremental learning scenarios (Class-IL and Domain-IL) are involved in our experiments. Through extensive experiments amounting to a total of over 1,000+ GPU hours, we find that, under limited resource-constrained settings, existing FCL approaches, with no exception, fail to achieve the expected performance. Our conclusions are consistent in the sensitivity analysis. This suggests that most existing FCL methods are particularly too resource-dependent for real-world deployment. Moreover, we study the performance of typical FCL techniques with resource constraints and shed light on future research directions in FCL.


Inpainting the Neural Picture: Inferring Unrecorded Brain Area Dynamics from Multi-Animal Datasets

Neural Information Processing Systems

Characterizing interactions between brain areas is a fundamental goal of systems neuroscience. While such analyses are possible when areas are recorded simultaneously, it is rare to observe all combinations of areas of interest within a single animal or recording session. How can we leverage multi-animal datasets to better understand multi-area interactions? Building on recent progress in large-scale, multi-animal models, we introduce NeuroPaint, a masked autoencoding approach for inferring the dynamics of unobserved brain areas. By training across animals with overlapping subsets of recorded areas, NeuroPaint learns to reconstruct activity in missing areas based on shared structure across individuals. We train and evaluate our approach on both synthetic data and two multi-animal, multi-area Neuropixels datasets. Our results demonstrate that models trained across animals with partial observations can successfully in-paint the dynamics of unrecorded areas, enabling multi-area analyses that transcend the limitations of any single experiment.


VLMs have Tunnel Vision: Evaluating Nonlocal Visual Reasoning in Leading VLMs

Neural Information Processing Systems

Vision Language Models (VLMs) excel at complex visual tasks such as VQA and chart understanding, yet recent work suggests they struggle with simple perceptual tests. We present an evaluation that tests vision-language models' capacity for non-local visual reasoning-- reasoning that requires chaining evidence collected from multiple, possibly distant, regions of an image. We isolate three distinct forms of non local vision: comparative perception, which demands holding two images in working memory and comparing them; saccadic search, which requires making discrete, evidence driven jumps to locate successive targets; and smooth visual search, which involves searching smoothly along a continuous contour. Flagship models (e.g., GPT-5, Gemini 2.5 Pro, Claude Sonnet 4), even those that perform well on prior primitive vision benchmarks, fail these tests and barely exceed random accuracy on two variants of our tasks that are trivial for humans. Our structured evaluation suite allows us to test if VLMs can perform similar visual algorithms to humans. Our findings show that despite gains in raw visual acuity, current models lack core visual reasoning capabilities.


Raccoons might be spreading diarrhea-causing bacteria in Japan

Popular Science

More information Adding us as a Preferred Source in Google by using this link indicates that you would like to see more of our content in Google News results. Raccoons are increasingly encroaching on populated areas, posing health risks for humans. Breakthroughs, discoveries, and DIY tips sent six days a week. By signing up, you confirm you are 16+, will receive newsletters and promotional content and agree to our Terms of Use and acknowledge the data practices in our Privacy Policy . Raccoons are cute and curious creatures, but frequently carry infectious diseases .