Genre
MonoLift: Learning 3DManipulation Policies from Monocular RGB via Distillation
Although learning 3D manipulation policies from monocular RGB images is lightweight and deployment-friendly, the lack of structural information often leads to inaccurate action estimation. While explicit 3D inputs can mitigate this issue, they typically require additional sensors and introduce data acquisition overhead. An intuitive alternative is to incorporate a pre-trained depth estimator; however, this often incurs substantial inference-time cost. To address this, we propose MonoLift, a tri-level knowledge distillation framework that transfers spatial, temporal, and action-level knowledge from a depth-guided teacher to a monocular RGB student. By jointly distilling geometry-aware features, temporal dynamics, and policy behaviors during training, MonoLift enables the student model to perform 3Daware reasoning and precise control at deployment using only monocular RGB input. Extensive experiments on both simulated and real-world manipulation tasks show that MonoLift not only outperforms existing monocular approaches but even surpasses several methods that rely on explicit 3D input, offering a resource-efficient and effective solution for vision-based robotic control. The video demonstration is available on our project page: https://robotasy.github.io/
Registration is a Powerful Rotation-Invariance Learner for 3DAnomaly Detection
However, current memory bank-based methods often suffer from inconsistent feature transformations and limited discriminative capacity, particularly in capturing local geometric details and achieving rotation invariance. These limitations become more pronounced when registration fails, leading to unreliable detection results. We argue that point-cloud registration plays an essential role not only in aligning geometric structures but also in guiding feature extraction toward rotation-invariant and locally discriminative representations. To this end, we propose a registration-induced, rotation-invariant feature extraction framework that integrates the objectives of point-cloud registration and memory-based anomaly detection. Our key insight is that both tasks rely on modeling local geometric structures and leveraging feature similarity across samples.
AGeneralized Label Shift Perspective for Cross-Domain Gaze Estimation
Aiming to generalize the well-trained gaze estimation model to new target domains, Cross-domain Gaze Estimation (CDGE) is developed for real-world application scenarios. Existing CDGE methods typically extract the domain-invariant features to mitigate domain shift in feature space, which is proved insufficient by Generalized Label Shift (GLS) theory. In this paper, we introduce a novel GLS perspective to CDGE and modelize the cross-domain problem by label and conditional shift problem. AGLS correction framework is presented and a feasible realization is proposed, in which an importance reweighting strategy based on truncated Gaussian distribution is introduced to overcome the continuity challenges in label shift correction. To embed the reweighted source distribution to conditional invariant learning, we further derive a probability-aware estimation of conditional operator discrepancy. Extensive experiments on standard CDGE tasks with different backbone models validate the superior generalization capability across domain and applicability on various models of proposed method.
LuxDiT: Lighting Estimation with Video Diffusion Transformer
Estimating scene lighting from a single image or video remains a longstand-ing challenge in computer vision and graphics. Learning-based approaches areconstrained by the scarcity of ground-truth HDR environment maps, which areexpensive to capture and limited in diversity. While recent generative modelsoffer strong priors for image synthesis, lighting estimation remains difficult dueto its reliance on indirect visual cues, the need to infer global (non-local) con-text, and the recovery of high-dynamic-range outputs. We propose LuxDiT, anovel data-driven approach that fine-tunes a video diffusion transformer to gen-erate HDR environment maps conditioned on visual input. Trained on a largesynthetic dataset with diverse lighting conditions, our model learns to infer il-lumination from indirect visual cues and generalizes effectively to real-worldscenes. To improve semantic alignment between the input and the predicted environment map, we introduce a low-rank adaptation finetuning strategy using a collected dataset of HDR panoramas.
Decompile-Bench: Million-Scale Binary-Source Function Pairs for Real-World Binary Decompilation
Recent advances in LLM-based decompilers have been shown effective to convert low-level binaries into human-readable source code. However, there still lacks a comprehensive benchmark that provides large-scale binary-source function pairs, which is critical for advancing the LLM decompilation technology. Creating accurate binary-source mappings incurs severe issues caused by complex compilation settings and widespread function inlining that obscure the correspondence between binaries and their original source code. Previous efforts have either relied on used contest-style benchmarks, synthetic binary-source mappings that diverge significantly from the mappings in real world, or partially matched binaries with only code lines or variable names, compromising the effectiveness of analyzing the binary functionality. To alleviate these issues, we introduce Decompile-Bench, the first open-source dataset comprising two million binarysource function pairs condensed from 100 million collected function pairs, i.e., 450GB of binaries compiled from permissively licensed GitHub projects. For the evaluation purposes, we also developed a benchmark Decompile-Bench-Eval including manually crafted binaries from the well-established HumanEval and MBPP, alongside the compiled GitHub repositories released after 2025 to mitigate data leakage issues. We further explore commonly-used evaluation metrics to provide a thorough assessment of the studied LLM decompilers and find that fine-tuning with Decompile-Bench causes a 20% improvement over previous benchmarks in terms of the re-executability rate. Our code and data has been released in HuggingFace and Github.
Multivariate Latent Recalibration for Conditional Normalizing Flows
A reliable estimate of the full conditional distribution of a multivariate response given a set of covariates is essential in many decision-making applications. However, misspecified or miscalibrated models can lead to poor approximations of the joint distribution, resulting in unreliable predictions and suboptimal decisions. Standard recalibration methods are largely restricted to univariate settings, and while conformal prediction techniques yield multivariate regions with coverage guarantees, they do not provide an explicit form of the underlying probability distribution. We address this gap by first introducing a novel notion of latent calibration, which assesses probabilistic calibration in the latent space of conditional invertible generative models such as normalizing flows and flow matching. Second, we propose latent recalibration (LR), a post-hoc model recalibration method that learns a transformation of the latent space with finite-sample bounds on latent calibration. Unlike existing recalibration methods, LR produces a recalibrated distribution with an explicit multivariate density function while remaining computationally efficient. Extensive experiments on both tabular and image datasets show that LR consistently improves latent calibration error and the negative log-likelihood of the recalibrated models.
Intend to Move: AMultimodal Dataset for Intention-Aware Human Motion Understanding
Human motion is inherently intentional, yet most motion modeling paradigms focus on low-level kinematics, overlooking the semantic and causal factors that drive behavior. Existing datasets further limit progress: they capture short, decontextualized actions in static scenes, providing little grounding for embodied reasoning. To address these limitations, we introduce Intend to Move (I2M), a large-scale, multimodal dataset for intention-grounded motion modeling. I2M contains 10.1 hours of two-person 3D motion sequences recorded in dynamic realistic home environments, accompanied by multi-view RGB-D video, 3D scene geometry, and language annotations of each participant's evolving intentions. Benchmark experiments reveal a fundamental gap in current motion models: they fail to translate high-level goals into physically and socially coherent motion. I2M thus serves not only as a dataset but as a benchmark for embodied intelligence, enabling research on models that can reason about, predict, and act upon the "why" behind human motion.
Incentivizing LLMs to Self-Verify Their Answers
Large Language Models (LLMs) have demonstrated remarkable progress in complex reasoning tasks through both post-training and test-time scaling laws. While pre models valent to test-time guide the scaling model approaches generation are process, often realized we find that by using only e mar xternal ginal re g w ains ard can be acquired when scaling a model post-trained on specific reasoning tasks. W between e identify the that specific the limited post-trained improv generator ement stems and from the general distributi rew on ard disc model.