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Gaudii: An Automated Graphic Design Expert System

AAAI Conferences

Graphic design is the process of creating graphics to meet specific commercial needs based on knowledge of layout principles and esthetic concepts. This is usually an iterative trial and error process which requires a lot of time even for expert designers. This expert knowledge can be modelled, represented and used by a computer to perform design activities. This paper describes a novel approach named Gaudii (standing for "Intelligent Automated Graphic Design Generator") which utilizes principles and techniques known from the fields of Evolutionary Computation and Fuzzy Logic to automatically obtain design elements. Experimental results that demonstrate the potential of the proposed approach are presented in the area of poster design.


Estimation of Human Internal Temperature from Wearable Physiological Sensors

AAAI Conferences

Human core body temperature (Tcore) is an important measure of thermal state, e.g., hypo-or hyperthermia, but is difficult to measure using noninvasive wearable sensors. We estimated parameters for a discrete KF model from data collected during several Military training events and from distance runners (n 38). Model performance was evaluated in 25 physically-active subjects who participated in various laboratory and field studies involving exercise of 2-to-8 h duration at ambient temperatures of 20 to 40 C. Overall, the KF model's estimate of Tcore had a root mean square error of 0.30 0.13 ยบC from the observed Tcore, and was within 0.5 ยบC over 85% of the time. The benefit of the KF approach is that it requires only one input while current state of the art models typically require multiple inputs including individual anthropometrics, metabolic rate, clothing characteristics, and environmental conditions. This state estimation problem in computational physiology illustrates the potential for collaboration between the artificial intelligence and ambulatory physiological monitoring communities. Figure 1: U.S. National Guard Civil Support Team (CST) member engaged in a chemical biological training event.


AI-Based Software Defect Predictors: Applications and Benefits in a Case Study

AAAI Conferences

Software defect prediction aims to reduce software testing efforts by guiding testers through the defect-prone sections of software systems. Defect predictors are widely used in organizations to predict defects in order to save time and effort as an alternative to other techniques such as manual code reviews. The application of a defect prediction model in a real-life setting is difficult because it requires software metrics and defect data from past projects to predict the defect-proneness of new projects. It is, on the other hand, very practical because it is easy to apply, can detect defects using less time and reduces the testing effort. We have built a learning-based defect prediction model for a telecommunication company during a period of one year. In this study, we have briefly explained our model, presented its pay-off and described how we have implemented the model in the company. Furthermore, we have compared the performance of our model with that of another testing strategy applied in a pilot project that implemented a new process called Team Software Process (TSP). Our results show that defect predictors can be used as supportive tools during a new process implementation, predict 75% of code defects, and decrease the testing time compared with 25% of the code defects detected through more labor-intensive strategies such as code reviews and formal checklists.


Practical Language Processing for Virtual Humans

AAAI Conferences

NPCEditor is a system for building a natural language processing component for virtual humans capable of engaging a user in spoken dialog on a limited domain. It uses a statistical language classification technology for mapping from user's text input to system responses. NPCEditor provides a user-friendly editor for creating effective virtual humans quickly. It has been deployed as a part of various virtual human systems in several applications.


Towards Multiagent Meta-level Control

AAAI Conferences

Embedded systems consisting of collaborating agents capable of interacting with their environment are becoming ubiquitous. It is crucial for these systems to be able to adapt to the dynamic and uncertain characteristics of an open environment. In this paper, we argue that multiagent meta-level control (MMLC) is an effective way to determine when this adaptation process should be done and how much effort should be invested in adaptation as opposed to continuing with the current action plan. We describe a reinforcement learning based approach to learn decentralized meta-control policies offline. We then propose to use the learned reward model as input to a global optimization algorithm to avoid conflicting meta-level decisions between coordinating agents. Our initial experiments in the context of NetRads, a multiagent tornado tracking application show that MMLC significantly improves performance in a 3-agent network.


Progress on Agent Coordination with Cooperative Auctions

AAAI Conferences

Auctions are promising decentralized methods for teams of agents to allocate and re-allocate tasks among themselves in dynamic, partially known and time-constrained domains with positive or negative synergies among tasks. Auction-based coordination systems are easy to understand, simple to implement and broadly applicable. They promise to be efficient both in communication (since agents communicate only essential summary information) and in computation (since agents compute their bids in parallel). Artificial intelligence research has explored auction-based coordination systems since the early work on contract networks, mostly from an experimental perspective. This overview paper describes our recent progress towards creating a framework for the design and analysis of cooperative auctions for agent coordination.


Intelligently Aiding Human-Guided Correction of Speech Recognition

AAAI Conferences

Correcting recognition errors is often necessary in a speech interface. These errors not only reduce users' overall entry rate, but can also lead to frustration. While making fewer recognition errors is undoubtedly helpful, facilities for supporting user-guided correction are also critical. We explore how to better support user corrections using Parakeet โ€” a continuous speech recognition system for mobile touch-screen devices. Parakeet's interface is designed for easy error correction on a handheld device. Users correct errors by selecting alternative words from a word confusion network and by typing on a predictive software keyboard. Our interface design was guided by computational experiments and used a variety of information sources to aid the correction process. In user studies, participants were able to write text effectively despite sometimes high initial recognition error rates. Using Parakeet as an example, we discuss principles we found were important for building an effective speech correction interface.


Constraint Programming for Data Mining and Machine Learning

AAAI Conferences

Machine learning and data mining have become aware that using constraints when learning patterns and rules can be very useful. To this end, a large number of special purpose systems and techniques have been developed for solving such constraint-based mining and learning problems. These techniques have, so far, been developed independently of the general purpose tools and principles of constraint programming known within the field of artificial intelligence. This paper shows that off-the-shelf constraint programming techniques can be applied to various pattern mining and rule learning problems (cf. also (De Raedt, Guns, and Nijssen 2008; Nijssen, Guns, and De Raedt 2009)). This does not only lead to methodologies that are more general and flexible, but also provides new insights into the underlying mining problems that allow us to improve the state-of-the-art in data mining. Such a combination of constraint programming and data mining raises a number of interesting new questions and challenges.


Ontological Reasoning with F-logic Lite and its Extensions

AAAI Conferences

Answering queries posed over knowledge bases is a central problem in knowledge representation and database theory. In the database area, checking query containment is an important query optimization and schema integration technique. In knowledge representation it has been used for object classification, schema integration, service discovery, and more. In the presence of a knowledge base, the problem of query containment is strictly related to that of query answering; indeed, the two are reducible to each other; we focus on the latter, and our results immediately extend to the former.


Active Inference for Collective Classification

AAAI Conferences

Labeling nodes in a network is an important problem that has seen a growing interest. A number of methods that exploit both local and relational information have been developed for this task. Acquiring the labels for a few nodes at inference time can greatly improve the accuracy, however the question of figuring out which node labels to acquire is challenging. Previous approaches have been based on simple structural properties. Here, we present a novel technique, which we refer to as reflect and correct,that can learn and predict when the underlying classification system is likely to make mistakes and it suggests acquisitions to correct those mistakes.