Genre
A Bayesian Network Scoring Metric That Is Based On Globally Uniform Parameter Priors
Kayaalp, Mehmet, Cooper, Gregory F.
We introduce a new Bayesian network (BN) scoring metric called the Global Uniform (GU) metric. This metric is based on a particular type of default parameter prior. Such priors may be useful when a BN developer is not willing or able to specify domain-specific parameter priors. The GU parameter prior specifies that every prior joint probability distribution P consistent with a BN structure S is considered to be equally likely. Distribution P is consistent with S if P includes just the set of independence relations defined by S. We show that the GU metric addresses some undesirable behavior of the BDeu and K2 Bayesian network scoring metrics, which also use particular forms of default parameter priors. A closed form formula for computing GU for special classes of BNs is derived. Efficiently computing GU for an arbitrary BN remains an open problem.
Unconstrained Influence Diagrams
Jensen, Finn Verner, Vomlelova, Marta
We extend the language of influence diagrams to cope with decision scenarios where the order of decisions and observations is not determined. As the ordering of decisions is dependent on the evidence, a step-strategy of such a scenario is a sequence of dependent choices of the next action. A strategy is a step-strategy together with selection functions for decision actions. The structure of a step-strategy can be represented as a DAG with nodes labeled with action variables. We introduce the concept of GS-DAG: a DAG incorporating an optimal step-strategy for any instantiation. We give a method for constructing GS-DAGs, and we show how to use a GS-DAG for determining an optimal strategy. Finally we discuss how analysis of relevant past can be used to reduce the size of the GS-DAG.
Expectation Propogation for approximate inference in dynamic Bayesian networks
We describe expectation propagation for approximate inference in dynamic Bayesian networks as a natural extension of Pearl's exact belief propagation. Expectation propagation is a greedy algorithm, converges in many practical cases, but not always. We derive a double-loop algorithm, guaranteed to converge to a local minimum of a Bethe free energy. Furthermore, we show that stable fixed points of (damped) expectation propagation correspond to local minima of this free energy, but that the converse need not be the case. We illustrate the algorithms by applying them to switching linear dynamical systems and discuss implications for approximate inference in general Bayesian networks.
Distributed Planning in Hierarchical Factored MDPs
Guestrin, Carlos E., Gordon, Geoffrey
We present a principled and efficient planning algorithm for collaborative multiagent dynamical systems. All computation, during both the planning and the execution phases, is distributed among the agents; each agent only needs to model and plan for a small part of the system. Each of these local subsystems is small, but once they are combined they can represent an exponentially larger problem. The subsystems are connected through a subsystem hierarchy. Coordination and communication between the agents is not imposed, but derived directly from the structure of this hierarchy. A globally consistent plan is achieved by a message passing algorithm, where messages correspond to natural local reward functions and are computed by local linear programs; another message passing algorithm allows us to execute the resulting policy. When two portions of the hierarchy share the same structure, our algorithm can reuse plans and messages to speed up computation.
Reduction of Maximum Entropy Models to Hidden Markov Models
We show that maximum entropy (maxent) models can be modeled with certain kinds of HMMs, allowing us to construct maxent models with hidden variables, hidden state sequences, or other characteristics. The models can be trained using the forward-backward algorithm. While the results are primarily of theoretical interest, unifying apparently unrelated concepts, we also give experimental results for a maxent model with a hidden variable on a word disambiguation task; the model outperforms standard techniques.
The Thing That We Tried Didn't Work Very Well : Deictic Representation in Reinforcement Learning
Finney, Sarah, Gardiol, Natalia, Kaelbling, Leslie Pack, Oates, Tim
Most reinforcement learning methods operate on propositional representations of the world state. Such representations are often intractably large and generalize poorly. Using a deictic representation is believed to be a viable alternative: they promise generalization while allowing the use of existing reinforcement-learning methods. Yet, there are few experiments on learning with deictic representations reported in the literature. In this paper we explore the effectiveness of two forms of deictic representation and a na\"{i}ve propositional representation in a simple blocks-world domain. We find, empirically, that the deictic representations actually worsen learning performance. We conclude with a discussion of possible causes of these results and strategies for more effective learning in domains with objects.
Causes and Explanations in the Structural-Model Approach: Tractable Cases
Eiter, Thomas, Lukasiewicz, Thomas
In this paper, we continue our research on the algorithmic aspects of Halpern and Pearl's causes and explanations in the structural-model approach. To this end, we present new characterizations of weak causes for certain classes of causal models, which show that under suitable restrictions deciding causes and explanations is tractable. To our knowledge, these are the first explicit tractability results for the structural-model approach.
Iterative Join-Graph Propagation
Dechter, Rina, Kask, Kalev, Mateescu, Robert
The paper presents an iterative version of join-tree clustering that applies the message passing of join-tree clustering algorithm to join-graphs rather than to join-trees, iteratively. It is inspired by the success of Pearl's belief propagation algorithm as an iterative approximation scheme on one hand, and by a recently introduced mini-clustering i. success as an anytime approximation method, on the other. The proposed Iterative Join-graph Propagation IJGP belongs to the class of generalized belief propagation methods, recently proposed using analogy with algorithms in statistical physics. Empirical evaluation of this approach on a number of problem classes demonstrates that even the most time-efficient variant is almost always superior to IBP and MC i, and is sometimes more accurate by as much as several orders of magnitude.
Interpolating Conditional Density Trees
Joint distributions over many variables are frequently modeled by decomposing them into products of simpler, lower-dimensional conditional distributions, such as in sparsely connected Bayesian networks. However, automatically learning such models can be very computationally expensive when there are many datapoints and many continuous variables with complex nonlinear relationships, particularly when no good ways of decomposing the joint distribution are known a priori. In such situations, previous research has generally focused on the use of discretization techniques in which each continuous variable has a single discretization that is used throughout the entire network. \ In this paper, we present and compare a wide variety of tree-based algorithms for learning and evaluating conditional density estimates over continuous variables. These trees can be thought of as discretizations that vary according to the particular interactions being modeled; however, the density within a given leaf of the tree need not be assumed constant, and we show that such nonuniform leaf densities lead to more accurate density estimation. We have developed Bayesian network structure-learning algorithms that employ these tree-based conditional density representations, and we show that they can be used to practically learn complex joint probability models over dozens of continuous variables from thousands of datapoints. We focus on finding models that are simultaneously accurate, fast to learn, and fast to evaluate once they are learned.