Genre
MDPs with Unawareness
Halpern, Joseph Y., Rong, Nan, Saxena, Ashutosh
Markov decision processes (MDPs) are widely used for modeling decision-making problems in robotics, automated control, and economics. Traditional MDPs assume that the decision maker (DM) knows all states and actions. However, this may not be true in many situations of interest. We define a new framework, MDPs with unawareness (MDPUs) to deal with the possibilities that a DM may not be aware of all possible actions. We provide a complete characterization of when a DM can learn to play near-optimally in an MDPU, and give an algorithm that learns to play near-optimally when it is possible to do so, as efficiently as possible. In particular, we characterize when a near-optimal solution can be found in polynomial time.
A Game-Theoretic Analysis of Updating Sets of Probabilities
Grunwald, Peter D., Halpern, Joseph Y.
We consider how an agent should update her uncertainty when it is represented by a set P of probability distributions and the agent observes that a random variable X takes on value x, given that the agent makes decisions using the minimax criterion, perhaps the best-studied and most commonly-used criterion in the literature. We adopt a game-theoretic framework, where the agent plays against a bookie, who chooses some distribution from P. We consider two reasonable games that differ in what the bookie knows when he makes his choice. Anomalies that have been observed before, like time inconsistency, can be understood as arising because different games are being played, against bookies with different information. We characterize the important special cases in which the optimal decision rules according to the minimax criterion amount to either conditioning or simply ignoring the information. Finally, we consider the relationship between conditioning and calibration when uncertainty is described by sets of probabilities.
Evidence with Uncertain Likelihoods
Halpern, Joseph Y., Pucella, Riccardo
An agent often has a number of hypotheses, and must choose among them based on observations, or outcomes of experiments. Each of these observations can be viewed as providing evidence for or against various hypotheses. All the attempts to formalize this intuition up to now have assumed that associated with each hypothesis h there is a likelihood function {\mu}h, which is a probability measure that intuitively describes how likely each observation is, conditional on h being the correct hypothesis. We consider an extension of this framework where there is uncertainty as to which of a number of likelihood functions is appropriate, and discuss how one formal approach to defining evidence, which views evidence as a function from priors to posteriors, can be generalized to accommodate this uncertainty.
When Ignorance is Bliss
Grunwald, Peter D., Halpern, Joseph Y.
It is commonly-accepted wisdom that more information is better, and that information should never be ignored. Here we argue, using both a Bayesian and a non-Bayesian analysis, that in some situations you are better off ignoring information if your uncertainty is represented by a set of probability measures. These include situations in which the information is relevant for the prediction task at hand. In the non-Bayesian analysis, we show how ignoring information avoids dilation, the phenomenon that additional pieces of information sometimes lead to an increase in uncertainty. In the Bayesian analysis, we show that for small sample sizes and certain prediction tasks, the Bayesian posterior based on a noninformative prior yields worse predictions than simply ignoring the given information.
Reasoning about Expectation
Halpern, Joseph Y., Pucella, Riccardo
Expectation is a central notion in probability theory. The notion of expectation also makes sense for other notions of uncertainty. We introduce a propositional logic for reasoning about expectation, where the semantics depends on the underlying representation of uncertainty. We give sound and complete axiomatizations for the logic in the case that the underlying representation is (a) probability, (b) sets of probability measures, (c) belief functions, and (d) possibility measures. We show that this logic is more expressive than the corresponding logic for reasoning about likelihood in the case of sets of probability measures, but equi-expressive in the case of probability, belief, and possibility. Finally, we show that satisfiability for these logics is NP-complete, no harder than satisfiability for propositional logic.
Updating Probabilities
Grunwald, Peter D., Halpern, Joseph Y.
As examples such as the Monty Hall puzzle show, applying conditioning to update a probability distribution on a ``naive space', which does not take into account the protocol used, can often lead to counterintuitive results. Here we examine why. A criterion known as CAR (coarsening at random) in the statistical literature characterizes when ``naive' conditioning in a naive space works. We show that the CAR condition holds rather infrequently. We then consider more generalized notions of update such as Jeffrey conditioning and minimizing relative entropy (MRE). We give a generalization of the CAR condition that characterizes when Jeffrey conditioning leads to appropriate answers, but show that there are no such conditions for MRE. This generalizes and interconnects previous results obtained in the literature on CAR and MRE.
Conditional Plausibility Measures and Bayesian Networks
A general notion of algebraic conditional plausibility measures is defined. Probability measures, ranking functions, possibility measures, and (under the appropriate definitions) sets of probability measures can all be viewed as defining algebraic conditional plausibility measures. It is shown that the technology of Bayesian networks can be applied to algebraic conditional plausibility measures.
Defining Relative Likelihood in Partially-Ordered Preferential Structures
Starting with a likelihood or preference order on worlds, we extend it to a likelihood ordering on sets of worlds in a natural way, and examine the resulting logic. Lewis (1973) earlier considered such a notion of relative likelihood in the context of studying counterfactuals, but he assumed a total preference order on worlds. Complications arise when examining partial orders that are not present for total orders. There are subtleties involving the exact approach to lifting the order on worlds to an order on sets of worlds. In addition, the axiomatization of the logic of relative likelihood in the case of partial orders gives insight into the connection between relative likelihood and default reasoning.
Mixture Model Averaging for Clustering
Wei, Yuhong, McNicholas, Paul D.
In mixture model-based clustering applications, it is common to fit several models from a family and report clustering results from only the `best' one. In such circumstances, selection of this best model is achieved using a model selection criterion, most often the Bayesian information criterion. Rather than throw away all but the best model, we average multiple models that are in some sense close to the best one, thereby producing a weighted average of clustering results. Two (weighted) averaging approaches are considered: averaging the component membership probabilities and averaging models. In both cases, Occam's window is used to determine closeness to the best model and weights are computed within a Bayesian model averaging paradigm. In some cases, we need to merge components before averaging; we introduce a method for merging mixture components based on the adjusted Rand index. The effectiveness of our model-based clustering averaging approaches is illustrated using a family of Gaussian mixture models on real and simulated data.
Decision Trees for Function Evaluation - Simultaneous Optimization of Worst and Expected Cost
Cicalese, Ferdinando, Laber, Eduardo, Saettler, Aline Medeiros
In several applications of automatic diagnosis and active learning a central problem is the evaluation of a discrete function by adaptively querying the values of its variables until the values read uniquely determine the value of the function. In general, the process of reading the value of a variable might involve some cost, computational or even a fee to be paid for the experiment required for obtaining the value. This cost should be taken into account when deciding the next variable to read. The goal is to design a strategy for evaluating the function incurring little cost (in the worst case or in expectation according to a prior distribution on the possible variables' assignments). Our algorithm builds a strategy (decision tree) which attains a logarithmic approxima- tion simultaneously for the expected and worst cost spent. This is best possible under the assumption that $P \neq NP.$