Genre
Reparameterization trick for discrete variables
Low-variance gradient estimation is crucial for learning directed graphical models parameterized by neural networks, where the reparameterization trick is widely used for those with continuous variables. While this technique gives low-variance gradient estimates, it has not been directly applicable to discrete variables, the sampling of which inherently requires discontinuous operations. We argue that the discontinuity can be bypassed by marginalizing out the variable of interest, which results in a new reparameterization trick for discrete variables. This reparameterization greatly reduces the variance, which is understood by regarding the method as an application of common random numbers to the estimation. The resulting estimator is theoretically guaranteed to have a variance not larger than that of the likelihood-ratio method with the optimal input-dependent baseline. We give empirical results for variational learning of sigmoid belief networks.
Statistical Inverse Formulation of Optical Flow with Uncertainty Quantification
Optical flow refers to the visual motion observed between two consecutive images. Since the degree of freedom is typically much larger than the constraints imposed by the image observations, the straightforward formulation of optical flow inference is an ill-posed problem. By setting some type of additional "regularity" constraints, classical approaches formulate a well-posed optical flow inference problem in the form of a parameterized set of variational equations. In this work we build a mathematical connection, focused on optical flow methods, between classical variational optical flow approaches and Bayesian statistical inversion. A classical optical flow solution is in fact identical to a maximum a posteriori estimator under the assumptions of linear model with additive independent Gaussian noise and a Gaussian prior distribution. Unlike classical approaches, the statistical inversion approach to optical flow estimation not only allows for "point" estimates, but also provides a distribution of solutions which can be used for ensemble estimation and in particular uncertainty quantification.
PrivLogit: Efficient Privacy-preserving Logistic Regression by Tailoring Numerical Optimizers
Xie, Wei, Wang, Yang, Boker, Steven M., Brown, Donald E.
Safeguarding privacy in machine learning is highly desirable, especially in collaborative studies across many organizations. Privacy-preserving distributed machine learning (based on cryptography) is popular to solve the problem. However, existing cryptographic protocols still incur excess computational overhead. Here, we make a novel observation that this is partially due to naive adoption of mainstream numerical optimization (e.g., Newton method) and failing to tailor for secure computing. This work presents a contrasting perspective: customizing numerical optimization specifically for secure settings. We propose a seemingly less-favorable optimization method that can in fact significantly accelerate privacy-preserving logistic regression. Leveraging this new method, we propose two new secure protocols for conducting logistic regression in a privacy-preserving and distributed manner. Extensive theoretical and empirical evaluations prove the competitive performance of our two secure proposals while without compromising accuracy or privacy: with speedup up to 2.3x and 8.1x, respectively, over state-of-the-art; and even faster as data scales up. Such drastic speedup is on top of and in addition to performance improvements from existing (and future) state-of-the-art cryptography. Our work provides a new way towards efficient and practical privacy-preserving logistic regression for large-scale studies which are common for modern science.
Cross: Efficient Low-rank Tensor Completion
The completion of tensors, or high-order arrays, attracts significant attention in recent research. Current literature on tensor completion primarily focuses on recovery from a set of uniformly randomly measured entries, and the required number of measurements to achieve recovery is not guaranteed to be optimal. In addition, the implementation of some previous methods are NP-hard. In this article, we propose a framework for low-rank tensor completion via a novel tensor measurement scheme we name Cross. The proposed procedure is efficient and easy to implement. In particular, we show that a third order tensor of Tucker rank-$(r_1, r_2, r_3)$ in $p_1$-by-$p_2$-by-$p_3$ dimensional space can be recovered from as few as $r_1r_2r_3 + r_1(p_1-r_1) + r_2(p_2-r_2) + r_3(p_3-r_3)$ noiseless measurements, which matches the sample complexity lower-bound. In the case of noisy measurements, we also develop a theoretical upper bound and the matching minimax lower bound for recovery error over certain classes of low-rank tensors for the proposed procedure. The results can be further extended to fourth or higher-order tensors. Simulation studies show that the method performs well under a variety of settings. Finally, the procedure is illustrated through a real dataset in neuroimaging.
Spectral community detection in heterogeneous large networks
Ali, Hafiz Tiomoko, Couillet, Romain
In this article, we study spectral methods for community detection based on $ \alpha$-parametrized normalized modularity matrix hereafter called $ {\bf L}_\alpha $ in heterogeneous graph models. We show, in a regime where community detection is not asymptotically trivial, that $ {\bf L}_\alpha $ can be well approximated by a more tractable random matrix which falls in the family of spiked random matrices. The analysis of this equivalent spiked random matrix allows us to improve spectral methods for community detection and assess their performances in the regime under study. In particular, we prove the existence of an optimal value $ \alpha_{\rm opt} $ of the parameter $ \alpha $ for which the detection of communities is best ensured and we provide an on-line estimation of $ \alpha_{\rm opt} $ only based on the knowledge of the graph adjacency matrix. Unlike classical spectral methods for community detection where clustering is performed on the eigenvectors associated with extreme eigenvalues, we show through our theoretical analysis that a regularization should instead be performed on those eigenvectors prior to clustering in heterogeneous graphs. Finally, through a deeper study of the regularized eigenvectors used for clustering, we assess the performances of our new algorithm for community detection. Numerical simulations in the course of the article show that our methods outperform state-of-the-art spectral methods on dense heterogeneous graphs.
A-Ward_p\b{eta}: Effective hierarchical clustering using the Minkowski metric and a fast k -means initialisation
de Amorim, Renato Cordeiro, Makarenkov, Vladimir, Mirkin, Boris
In this paper we make two novel contributions to hierarchical clustering. First, we introduce an anomalous pattern initialisation method for hierarchical clustering algorithms, called A-Ward, capable of substantially reducing the time they take to converge. This method generates an initial partition with a sufficiently large number of clusters. This allows the cluster merging process to start from this partition rather than from a trivial partition composed solely of singletons. Our second contribution is an extension of the Ward and Ward p algorithms to the situation where the feature weight exponent can differ from the exponent of the Minkowski distance. This new method, called A-Ward p\b{eta} , is able to generate a much wider variety of clustering solutions. We also demonstrate that its parameters can be estimated reasonably well by using a cluster validity index. We perform numerous experiments using data sets with two types of noise, insertion of noise features and blurring within-cluster values of some features. These experiments allow us to conclude: (i) our anomalous pattern initialisation method does indeed reduce the time a hierarchical clustering algorithm takes to complete, without negatively impacting its cluster recovery ability; (ii) A-Ward p\b{eta} provides better cluster recovery than both Ward and Ward p.
Multitask Protein Function Prediction Through Task Dissimilarity
Frasca, Marco, Bianchi, Nicolรฒ Cesa
Automated protein function prediction is a challenging problem with distinctive features, such as the hierarchical organization of protein functions and the scarcity of annotated proteins for most biological functions. We propose a multitask learning algorithm addressing both issues. Unlike standard multitask algorithms, which use task (protein functions) similarity information as a bias to speed up learning, we show that dissimilarity information enforces separation of rare class labels from frequent class labels, and for this reason is better suited for solving unbalanced protein function prediction problems. We support our claim by showing that a multitask extension of the label propagation algorithm empirically works best when the task relatedness information is represented using a dissimilarity matrix as opposed to a similarity matrix. Moreover, the experimental comparison carried out on three model organism shows that our method has a more stable performance in both "protein-centric" and "function-centric" evaluation settings.
Homotopy Smoothing for Non-Smooth Problems with Lower Complexity than $O(1/\epsilon)$
Xu, Yi, Yan, Yan, Lin, Qihang, Yang, Tianbao
In this paper, we develop a novel {\bf ho}moto{\bf p}y {\bf s}moothing (HOPS) algorithm for solving a family of non-smooth problems that is composed of a non-smooth term with an explicit max-structure and a smooth term or a simple non-smooth term whose proximal mapping is easy to compute. The best known iteration complexity for solving such non-smooth optimization problems is $O(1/\epsilon)$ without any assumption on the strong convexity. In this work, we will show that the proposed HOPS achieved a lower iteration complexity of $\widetilde O(1/\epsilon^{1-\theta})$\footnote{$\widetilde O()$ suppresses a logarithmic factor.} with $\theta\in(0,1]$ capturing the local sharpness of the objective function around the optimal solutions. To the best of our knowledge, this is the lowest iteration complexity achieved so far for the considered non-smooth optimization problems without strong convexity assumption. The HOPS algorithm employs Nesterov's smoothing technique and Nesterov's accelerated gradient method and runs in stages, which gradually decreases the smoothing parameter in a stage-wise manner until it yields a sufficiently good approximation of the original function. We show that HOPS enjoys a linear convergence for many well-known non-smooth problems (e.g., empirical risk minimization with a piece-wise linear loss function and $\ell_1$ norm regularizer, finding a point in a polyhedron, cone programming, etc). Experimental results verify the effectiveness of HOPS in comparison with Nesterov's smoothing algorithm and the primal-dual style of first-order methods.
Analyzing Games with Ambiguous Player Types using the ${\rm MINthenMAX}$ Decision Model
In many common interactive scenarios, participants lack information about other participants, and specifically about the preferences of other participants. In this work, we model an extreme case of incomplete information, which we term games with type ambiguity, where a participant lacks even information enabling him to form a belief on the preferences of others. Under type ambiguity, one cannot analyze the scenario using the commonly used Bayesian framework, and therefore he needs to model the participants using a different decision model. In this work, we present the ${\rm MINthenMAX}$ decision model under ambiguity. This model is a refinement of Wald's MiniMax principle, which we show to be too coarse for games with type ambiguity. We characterize ${\rm MINthenMAX}$ as the finest refinement of the MiniMax principle that satisfies three properties we claim are necessary for games with type ambiguity. This prior-less approach we present her also follows the common practice in computer science of worst-case analysis. Finally, we define and analyze the corresponding equilibrium concept assuming all players follow ${\rm MINthenMAX}$. We demonstrate this equilibrium by applying it to two common economic scenarios: coordination games and bilateral trade. We show that in both scenarios, an equilibrium in pure strategies always exists and we analyze the equilibria.
Long-term causal effects via behavioral game theory
Panagiotis, null, Toulis, null, Parkes, David C.
Planned experiments are the gold standard in reliably comparing the causal effect of switching from a baseline policy to a new policy. One critical shortcoming of classical experimental methods, however, is that they typically do not take into account the dynamic nature of response to policy changes. For instance, in an experiment where we seek to understand the effects of a new ad pricing policy on auction revenue, agents may adapt their bidding in response to the experimental pricing changes. Thus, causal effects of the new pricing policy after such adaptation period, the {\em long-term causal effects}, are not captured by the classical methodology even though they clearly are more indicative of the value of the new policy. Here, we formalize a framework to define and estimate long-term causal effects of policy changes in multiagent economies. Central to our approach is behavioral game theory, which we leverage to formulate the ignorability assumptions that are necessary for causal inference. Under such assumptions we estimate long-term causal effects through a latent space approach, where a behavioral model of how agents act conditional on their latent behaviors is combined with a temporal model of how behaviors evolve over time.