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Stein Variational Gradient Descent: A General Purpose Bayesian Inference Algorithm

Neural Information Processing Systems

We propose a general purpose variational inference algorithm that forms a natural counterpart of gradient descent for optimization. Our method iteratively transports a set of particles to match the target distribution, by applying a form of functional gradient descent that minimizes the KL divergence. Empirical studies are performed on various real world models and datasets, on which our method is competitive with existing state-of-the-art methods. The derivation of our method is based on a new theoretical result that connects the derivative of KL divergence under smooth transforms with Steinโ€™s identity and a recently proposed kernelized Stein discrepancy, which is of independent interest.


Pruning Random Forests for Prediction on a Budget

Neural Information Processing Systems

We propose to prune a random forest (RF) for resource-constrained prediction. We first construct a RF and then prune it to optimize expected feature cost & accuracy. We pose pruning RFs as a novel 0-1 integer program with linear constraints that encourages feature re-use. We establish total unimodularity of the constraint set to prove that the corresponding LP relaxation solves the original integer program. We then exploit connections to combinatorial optimization and develop an efficient primal-dual algorithm, scalable to large datasets. In contrast to our bottom-up approach, which benefits from good RF initialization, conventional methods are top-down acquiring features based on their utility value and is generally intractable, requiring heuristics. Empirically, our pruning algorithm outperforms existing state-of-the-art resource-constrained algorithms.


Examples are not enough, learn to criticize! Criticism for Interpretability

Neural Information Processing Systems

Example-based explanations are widely used in the effort to improve the interpretability of highly complex distributions. However, prototypes alone are rarely sufficient to represent the gist of the complexity. In order for users to construct better mental models and understand complex data distributions, we also need {\em criticism} to explain what are \textit{not} captured by prototypes. Motivated by the Bayesian model criticism framework, we develop \texttt{MMD-critic} which efficiently learns prototypes and criticism, designed to aid human interpretability. A human subject pilot study shows that the \texttt{MMD-critic} selects prototypes and criticism that are useful to facilitate human understanding and reasoning. We also evaluate the prototypes selected by \texttt{MMD-critic} via a nearest prototype classifier, showing competitive performance compared to baselines.


Finding significant combinations of features in the presence of categorical covariates

Neural Information Processing Systems

In high-dimensional settings, where the number of features p is typically much larger than the number of samples n, methods which can systematically examine arbitrary combinations of features, a huge 2^p-dimensional space, have recently begun to be explored. However, none of the current methods is able to assess the association between feature combinations and a target variable while conditioning on a categorical covariate, in order to correct for potential confounding effects. We propose the Fast Automatic Conditional Search (FACS) algorithm, a significant discriminative itemset mining method which conditions on categorical covariates and only scales as O(k log k), where k is the number of states of the categorical covariate. Based on the Cochran-Mantel-Haenszel Test, FACS demonstrates superior speed and statistical power on simulated and real-world datasets compared to the state of the art, opening the door to numerous applications in biomedicine.


DeepMath - Deep Sequence Models for Premise Selection

Neural Information Processing Systems

We study the effectiveness of neural sequence models for premise selection in automated theorem proving, one of the main bottlenecks in the formalization of mathematics. We propose a two stage approach for this task that yields good results for the premise selection task on the Mizar corpus while avoiding the handengineered featuresof existing state-of-the-art models. To our knowledge, this is the first time deep learning has been applied to theorem proving on a large scale.


Stochastic Gradient Methods for Distributionally Robust Optimization with f-divergences

Neural Information Processing Systems

We develop efficient solution methods for a robust empirical risk minimization problem designed to give calibrated confidence intervals on performance and provide optimal tradeoffs between bias and variance. Our methods apply to distributionally robust optimization problems proposed by Ben-Tal et al., which put more weight on observations inducing high loss via a worst-case approach over a non-parametric uncertainty set on the underlying data distribution. Our algorithm solves the resulting minimax problems with nearly the same computational cost of stochastic gradient descent through the use of several carefully designed data structures. For a sample of size n, the per-iteration cost of our method scales as O(log n), which allows us to give optimality certificates that distributionally robust optimization provides at little extra cost compared to empirical risk minimization and stochastic gradient methods.


Value Iteration Networks

Neural Information Processing Systems

We introduce the value iteration network (VIN): a fully differentiable neural network with a `planning module' embedded within. VINs can learn to plan, and are suitable for predicting outcomes that involve planning-based reasoning, such as policies for reinforcement learning. Key to our approach is a novel differentiable approximation of the value-iteration algorithm, which can be represented as a convolutional neural network, and trained end-to-end using standard backpropagation. We evaluate VIN based policies on discrete and continuous path-planning domains, and on a natural-language based search task. We show that by learning an explicit planning computation, VIN policies generalize better to new, unseen domains.


Learning to Communicate with Deep Multi-Agent Reinforcement Learning

Neural Information Processing Systems

We consider the problem of multiple agents sensing and acting in environments with the goal of maximising their shared utility. In these environments, agents must learn communication protocols in order to share information that is needed to solve the tasks. By embracing deep neural networks, we are able to demonstrate end-to-end learning of protocols in complex environments inspired by communication riddles and multi-agent computer vision problems with partial observability. We propose two approaches for learning in these domains: Reinforced Inter-Agent Learning (RIAL) and Differentiable Inter-Agent Learning (DIAL). The former uses deep Q-learning, while the latter exploits the fact that, during learning, agents can backpropagate error derivatives through (noisy) communication channels. Hence, this approach uses centralised learning but decentralised execution. Our experiments introduce new environments for studying the learning of communication protocols and present a set of engineering innovations that are essential for success in these domains.


Short-Dot: Computing Large Linear Transforms Distributedly Using Coded Short Dot Products

Neural Information Processing Systems

Faced with saturation of Moore's law and increasing size and dimension of data, system designers have increasingly resorted to parallel and distributed computing to reduce computation time of machine-learning algorithms. However, distributed computing is often bottle necked by a small fraction of slow processors called "stragglers" that reduce the speed of computation because the fusion node has to wait for all processors to complete their processing. To combat the effect of stragglers, recent literature proposes introducing redundancy in computations across processors, e.g., using repetition-based strategies or erasure codes. The fusion node can exploit this redundancy by completing the computation using outputs from only a subset of the processors, ignoring the stragglers. In this paper, we propose a novel technique - that we call "Short-Dot" - to introduce redundant computations in a coding theory inspired fashion, for computing linear transforms of long vectors. Instead of computing long dot products as required in the original linear transform, we construct a larger number of redundant and short dot products that can be computed more efficiently at individual processors. Further, only a subset of these short dot products are required at the fusion node to finish the computation successfully. We demonstrate through probabilistic analysis as well as experiments on computing clusters that Short-Dot offers significant speed-up compared to existing techniques. We also derive trade-offs between the length of the dot-products and the resilience to stragglers (number of processors required to finish), for any such strategy and compare it to that achieved by our strategy.


Sample Complexity of Automated Mechanism Design

Neural Information Processing Systems

The design of revenue-maximizing combinatorial auctions, i.e. multi item auctions over bundles of goods, is one of the most fundamental problems in computational economics, unsolved even for two bidders and two items for sale. In the traditional economic models, it is assumed that the bidders' valuations are drawn from an underlying distribution and that the auction designer has perfect knowledge of this distribution. Despite this strong and oftentimes unrealistic assumption, it is remarkable that the revenue-maximizing combinatorial auction remains unknown. In recent years, automated mechanism design has emerged as one of the most practical and promising approaches to designing high-revenue combinatorial auctions. The most scalable automated mechanism design algorithms take as input samples from the bidders' valuation distribution and then search for a high-revenue auction in a rich auction class. In this work, we provide the first sample complexity analysis for the standard hierarchy of deterministic combinatorial auction classes used in automated mechanism design. In particular, we provide tight sample complexity bounds on the number of samples needed to guarantee that the empirical revenue of the designed mechanism on the samples is close to its expected revenue on the underlying, unknown distribution over bidder valuations, for each of the auction classes in the hierarchy. In addition to helping set automated mechanism design on firm foundations, our results also push the boundaries of learning theory. In particular, the hypothesis functions used in our contexts are defined through multi stage combinatorial optimization procedures, rather than simple decision boundaries, as are common in machine learning.