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BrainChip Holdings: Pure-Play Artificial Intelligence 4-Traders

#artificialintelligence

The artificial intelligence market is expected to grow to USD $16.06 Billion by 2022. The McKinsey Global Institute says, "Recent advances in machine learning can be used to solve a tremendous variety of problems--and deep learning is pushing the boundaries even further." One such company set to take advantage of this emerging market is ASX-listed BrainChip Holdings (ASX:BRN) which is headquartered in Aliso Viejo, California. They have developed a Spiking Neuron Adaptive Processor (SNAP) that essentially mimics the human brain: autonomous and unsupervised learning, evolves and associates information. According to CEO Louis DiNardo, SNAP has many applications, which includes surveillance, casino operations, and even investing.


Nvidia Beats Earnings Estimates As Its Artificial Intelligence Business Keeps On Booming

#artificialintelligence

Nvidia CEO Jen-Hsun Huang introducing the Nvidia Spot, a USD 49.95 microphone and speaker that will let owners use Google Assistant anywhere in a home, at the company's CES 2017 keynote (Photo by Ethan Miller/Getty Images) Nvidia continued to see demand for its graphics processors in the emerging world of artificial intelligence in its fourth quarter earnings reported Thursday. In its fourth quarter earnings release, the Santa Clara, Calif.-based company reported revenue of $2.17 billion, up 55% year over year, on earnings per share of $1.13, up 117% a year ago. Wall Street analysts estimated $2.11 billion in revenue on EPS of 83 cents. Traditionally, the company's processors have been mostly used to power the latest gaming graphics, but the chips have become popular to run AI software in the data center and autonomous vehicles. A specific branch of AI, called deep learning, is where Nvidia's processors particularly shine.


Multigrid with rough coefficients and Multiresolution operator decomposition from Hierarchical Information Games

arXiv.org Artificial Intelligence

We introduce a near-linear complexity (geometric and meshless/algebraic) multigrid/multiresolution method for PDEs with rough ($L^\infty$) coefficients with rigorous a-priori accuracy and performance estimates. The method is discovered through a decision/game theory formulation of the problems of (1) identifying restriction and interpolation operators (2) recovering a signal from incomplete measurements based on norm constraints on its image under a linear operator (3) gambling on the value of the solution of the PDE based on a hierarchy of nested measurements of its solution or source term. The resulting elementary gambles form a hierarchy of (deterministic) basis functions of $H^1_0(\Omega)$ (gamblets) that (1) are orthogonal across subscales/subbands with respect to the scalar product induced by the energy norm of the PDE (2) enable sparse compression of the solution space in $H^1_0(\Omega)$ (3) induce an orthogonal multiresolution operator decomposition. The operating diagram of the multigrid method is that of an inverted pyramid in which gamblets are computed locally (by virtue of their exponential decay), hierarchically (from fine to coarse scales) and the PDE is decomposed into a hierarchy of independent linear systems with uniformly bounded condition numbers. The resulting algorithm is parallelizable both in space (via localization) and in bandwith/subscale (subscales can be computed independently from each other). Although the method is deterministic it has a natural Bayesian interpretation under the measure of probability emerging (as a mixed strategy) from the information game formulation and multiresolution approximations form a martingale with respect to the filtration induced by the hierarchy of nested measurements.


Sparse Convex Clustering

arXiv.org Machine Learning

Convex clustering, a convex relaxation of k-means clustering and hierarchical clustering, has drawn recent attentions since it nicely addresses the instability issue of traditional nonconvex clustering methods. Although its computational and statistical properties have been recently studied, the performance of convex clustering has not yet been investigated in the high-dimensional clustering scenario, where the data contains a large number of features and many of them carry no information about the clustering structure. In this paper, we demonstrate that the performance of convex clustering could be distorted when the uninformative features are included in the clustering. To overcome it, we introduce a new clustering method, referred to as Sparse Convex Clustering, to simultaneously cluster observations and conduct feature selection. The key idea is to formulate convex clustering in a form of regularization, with an adaptive group-lasso penalty term on cluster centers. In order to optimally balance the tradeoff between the cluster fitting and sparsity, a tuning criterion based on clustering stability is developed. In theory, we provide an unbiased estimator for the degrees of freedom of the proposed sparse convex clustering method. Finally, the effectiveness of the sparse convex clustering is examined through a variety of numerical experiments and a real data application.


Batch Policy Gradient Methods for Improving Neural Conversation Models

arXiv.org Machine Learning

We study reinforcement learning of chatbots with recurrent neural network architectures when the rewards are noisy and expensive to obtain. For instance, a chatbot used in automated customer service support can be scored by quality assurance agents, but this process can be expensive, time consuming and noisy. Previous reinforcement learning work for natural language processing uses on-policy updates and/or is designed for on-line learning settings. We demonstrate empirically that such strategies are not appropriate for this setting and develop an off-policy batch policy gradient method (BPG). We demonstrate the efficacy of our method via a series of synthetic experiments and an Amazon Mechanical Turk experiment on a restaurant recommendations dataset.


Generative Mixture of Networks

arXiv.org Machine Learning

A generative model based on training deep architectures is proposed. The model consists of K networks that are trained together to learn the underlying distribution of a given data set. The process starts with dividing the input data into K clusters and feeding each of them into a separate network. After few iterations of training networks separately, we use an EM-like algorithm to train the networks together and update the clusters of the data. We call this model Mixture of Networks. The provided model is a platform that can be used for any deep structure and be trained by any conventional objective function for distribution modeling. As the components of the model are neural networks, it has high capability in characterizing complicated data distributions as well as clustering data. We apply the algorithm on MNIST hand-written digits and Yale face datasets. We also demonstrate the clustering ability of the model using some real-world and toy examples.


Modeling Semantic Expectation: Using Script Knowledge for Referent Prediction

arXiv.org Machine Learning

Recent research in psycholinguistics has provided increasing evidence that humans predict upcoming content. Prediction also affects perception and might be a key to robustness in human language processing. In this paper, we investigate the factors that affect human prediction by building a computational model that can predict upcoming discourse referents based on linguistic knowledge alone vs. linguistic knowledge jointly with common-sense knowledge in the form of scripts. We find that script knowledge significantly improves model estimates of human predictions. In a second study, we test the highly controversial hypothesis that predictability influences referring expression type but do not find evidence for such an effect.


A Modified Construction for a Support Vector Classifier to Accommodate Class Imbalances

arXiv.org Machine Learning

Given a training set with binary classification, the Support Vector Machine identifies the hyperplane maximizing the margin between the two classes of training data. This general formulation is useful in that it can be applied without regard to variance differences between the classes. Ignoring these differences is not optimal, however, as the general SVM will give the class with lower variance an unjustifiably wide berth. This increases the chance of misclassification of the other class and results in an overall loss of predictive performance. An alternate construction is proposed in which the margins of the separating hyperplane are different for each class, each proportional to the standard deviation of its class along the direction perpendicular to the hyperplane. The construction agrees with the SVM in the case of equal class variances. This paper will then examine the impact to the dual representation of the modified constraint equations.


Generative Models and Model Criticism via Optimized Maximum Mean Discrepancy

arXiv.org Machine Learning

We propose a method to optimize the representation and distinguishability of samples from two probability distributions, by maximizing the estimated power of a statistical test based on the maximum mean discrepancy (MMD). This optimized MMD is applied to the setting of unsupervised learning by generative adversarial networks (GAN), in which a model attempts to generate realistic samples, and a discriminator attempts to tell these apart from data samples. In this context, the MMD may be used in two roles: first, as a discriminator, either directly on the samples, or on features of the samples. Second, the MMD can be used to evaluate the performance of a generative model, by testing the model's samples against a reference data set. In the latter role, the optimized MMD is particularly helpful, as it gives an interpretable indication of how the model and data distributions differ, even in cases where individual model samples are not easily distinguished either by eye or by classifier.


Adversarial Machine Learning at Scale

arXiv.org Machine Learning

Adversarial examples are malicious inputs designed to fool machine learning models. They often transfer from one model to another, allowing attackers to mount black box attacks without knowledge of the target model's parameters. Adversarial training is the process of explicitly training a model on adversarial examples, in order to make it more robust to attack or to reduce its test error on clean inputs. So far, adversarial training has primarily been applied to small problems. In this research, we apply adversarial training to ImageNet. Our contributions include: (1) recommendations for how to succesfully scale adversarial training to large models and datasets, (2) the observation that adversarial training confers robustness to single-step attack methods, (3) the finding that multi-step attack methods are somewhat less transferable than single-step attack methods, so single-step attacks are the best for mounting black-box attacks, and (4) resolution of a "label leaking" effect that causes adversarially trained models to perform better on adversarial examples than on clean examples, because the adversarial example construction process uses the true label and the model can learn to exploit regularities in the construction process.