Genre
Estimating speech from lip dynamics
George, Jithin Donny, Keane, Ronan, Zellmer, Conor
The goal of this project is to develop a limited lip reading algorithm for a subset of the English language. We consider a scenario in which no audio information is available. The raw video is processed and the position of the lips in each frame is extracted. We then prepare the lip data for processing and classify the lips into visemes and phonemes. Hidden Markov Models are used to predict the words the speaker is saying based on the sequences of classified phonemes and visemes. The GRID audiovisual sentence corpus [10][11] database is used for our study.
A glass-box interactive machine learning approach for solving NP-hard problems with the human-in-the-loop
Holzinger, Andreas, Plass, Markus, Holzinger, Katharina, Crisan, Gloria Cerasela, Pintea, Camelia-M., Palade, Vasile
The goal of Machine Learning to automatically learn from data, extract knowledge and to make decisions without any human intervention. Such automatic (aML) approaches show impressive success. Recent results even demonstrate intriguingly that deep learning applied for automatic classification of skin lesions is on par with the performance of dermatologists, yet outperforms the average. As human perception is inherently limited, such approaches can discover patterns, e.g. that two objects are similar, in arbitrarily high-dimensional spaces what no human is able to do. Humans can deal only with limited amounts of data, whilst big data is beneficial for aML; however, in health informatics, we are often confronted with a small number of data sets, where aML suffer of insufficient training samples and many problems are computationally hard. Here, interactive machine learning (iML) may be of help, where a human-in-the-loop contributes to reduce the complexity of NP-hard problems. A further motivation for iML is that standard black-box approaches lack transparency, hence do not foster trust and acceptance of ML among end-users. Rising legal and privacy aspects, e.g. with the new European General Data Protection Regulations, make black-box approaches difficult to use, because they often are not able to explain why a decision has been made. In this paper, we present some experiments to demonstrate the effectiveness of the human-in-the-loop approach, particularly in opening the black-box to a glass-box and thus enabling a human directly to interact with an learning algorithm. We selected the Ant Colony Optimization framework, and applied it on the Traveling Salesman Problem, which is a good example, due to its relevance for health informatics, e.g. for the study of protein folding. From studies of how humans extract so much from so little data, fundamental ML-research also may benefit.
Reinforcement learning techniques for Outer Loop Link Adaptation in 4G/5G systems
Pulliyakode, Saishankar Katri, Kalyani, Sheetal
Wireless systems perform rate adaptation to transmit at highest possible instantaneous rates. Rate adaptation has been increasingly granular over generations of wireless systems. The base-station uses SINR and packet decode feedback called acknowledgement/no acknowledgement (ACK/NACK) to perform rate adaptation. SINR is used for rate anchoring called inner look adaptation and ACK/NACK is used for fine offset adjustments called Outer Loop Link Adaptation (OLLA). We cast the OLLA as a reinforcement learning problem of the class of Multi-Armed Bandits (MAB) where the different offset values are the arms of the bandit. In OLLA, as the offset values increase, the probability of packet error also increase, and every user equipment (UE) has a desired Block Error Rate (BLER) to meet certain Quality of Service (QoS) requirements. For this MAB we propose a binary search based algorithm which achieves a Probably Approximately Correct (PAC) solution making use of bounds from large deviation theory and confidence bounds. In addition to this we also discuss how a Thompson sampling or UCB based method will not help us meet the target objectives. Finally, simulation results are provided on an LTE system simulator and thereby prove the efficacy of our proposed algorithm.
Ensemble representation learning: an analysis of fitness and survival for wrapper-based genetic programming methods
La Cava, William, Moore, Jason H.
University of Pennsylvania 3700 Hamilton Walk Philadelphia, PA 19104 lacava@upenn.edu Recently we proposed a general, ensemble-based feature engineering wrapper (FEW) that was paired with a number of machine learning methods to solve regression problems. Here, we adapt FEW for supervised classification and perform a thorough analysis of fitness and survival methods within this framework. Our tests demonstrate that two fitness metrics, one introduced as an adaptation of the silhouette score, outperform the more commonly used Fisher criterion. We analyze survival methods and demonstrate that ฯต-lexicase survival works best across our test problems, followed by random survival which outperforms both tournament and deterministic crowding. We conduct a benchmark comparison to several classification methods using a large set of problems and show that FEW can improve the best classifier performance in several cases. We show that FEW generates consistent, meaningful features for a biomedical problem with different ML pairings.
Curriculum Dropout
Morerio, Pietro, Cavazza, Jacopo, Volpi, Riccardo, Vidal, Rene, Murino, Vittorio
Dropout is a very effective way of regularizing neural networks. Stochastically "dropping out" units with a certain probability discourages over-specific co-adaptations of feature detectors, preventing overfitting and improving network generalization. Besides, Dropout can be interpreted as an approximate model aggregation technique, where an exponential number of smaller networks are averaged in order to get a more powerful ensemble. In this paper, we show that using a fixed dropout probability during training is a suboptimal choice. We thus propose a time scheduling for the probability of retaining neurons in the network. This induces an adaptive regularization scheme that smoothly increases the difficulty of the optimization problem. This idea of "starting easy" and adaptively increasing the difficulty of the learning problem has its roots in curriculum learning and allows one to train better models. Indeed, we prove that our optimization strategy implements a very general curriculum scheme, by gradually adding noise to both the input and intermediate feature representations within the network architecture. Experiments on seven image classification datasets and different network architectures show that our method, named Curriculum Dropout, frequently yields to better generalization and, at worst, performs just as well as the standard Dropout method.
DeepSleepNet: a Model for Automatic Sleep Stage Scoring based on Raw Single-Channel EEG
Supratak, Akara, Dong, Hao, Wu, Chao, Guo, Yike
The present study proposes a deep learning model, named DeepSleepNet, for automatic sleep stage scoring based on raw single-channel EEG. Most of the existing methods rely on hand-engineered features which require prior knowledge of sleep analysis. Only a few of them encode the temporal information such as transition rules, which is important for identifying the next sleep stages, into the extracted features. In the proposed model, we utilize Convolutional Neural Networks to extract time-invariant features, and bidirectional-Long Short-Term Memory to learn transition rules among sleep stages automatically from EEG epochs. We implement a two-step training algorithm to train our model efficiently. We evaluated our model using different single-channel EEGs (F4-EOG(Left), Fpz-Cz and Pz-Oz) from two public sleep datasets, that have different properties (e.g., sampling rate) and scoring standards (AASM and R&K). The results showed that our model achieved similar overall accuracy and macro F1-score (MASS: 86.2%-81.7, Sleep-EDF: 82.0%-76.9) compared to the state-of-the-art methods (MASS: 85.9%-80.5, Sleep-EDF: 78.9%-73.7) on both datasets. This demonstrated that, without changing the model architecture and the training algorithm, our model could automatically learn features for sleep stage scoring from different raw single-channel EEGs from different datasets without utilizing any hand-engineered features.
Algorithmic stability and hypothesis complexity
Liu, Tongliang, Lugosi, Gรกbor, Neu, Gergely, Tao, Dacheng
We introduce a notion of algorithmic stability of learning algorithms---that we term \emph{argument stability}---that captures stability of the hypothesis output by the learning algorithm in the normed space of functions from which hypotheses are selected. The main result of the paper bounds the generalization error of any learning algorithm in terms of its argument stability. The bounds are based on martingale inequalities in the Banach space to which the hypotheses belong. We apply the general bounds to bound the performance of some learning algorithms based on empirical risk minimization and stochastic gradient descent.
Learning to Discover Sparse Graphical Models
Belilovsky, Eugene, Kastner, Kyle, Varoquaux, Gaรซl, Blaschko, Matthew
We consider structure discovery of undirected graphical models from observational data. Inferring likely structures from few examples is a complex task often requiring the formulation of priors and sophisticated inference procedures. Popular methods rely on estimating a penalized maximum likelihood of the precision matrix. However, in these approaches structure recovery is an indirect consequence of the data-fit term, the penalty can be difficult to adapt for domain-specific knowledge, and the inference is computationally demanding. By contrast, it may be easier to generate training samples of data that arise from graphs with the desired structure properties. We propose here to leverage this latter source of information as training data to learn a function, parametrized by a neural network that maps empirical covariance matrices to estimated graph structures. Learning this function brings two benefits: it implicitly models the desired structure or sparsity properties to form suitable priors, and it can be tailored to the specific problem of edge structure discovery, rather than maximizing data likelihood. Applying this framework, we find our learnable graph-discovery method trained on synthetic data generalizes well: identifying relevant edges in both synthetic and real data, completely unknown at training time. We find that on genetics, brain imaging, and simulation data we obtain performance generally superior to analytical methods.
Integrated Sequence Tagging for Medieval Latin Using Deep Representation Learning
Kestemont, Mike, De Gussem, Jeroen
Especially in the community of Digital Humanities, the automated processing of Latin texts has always been a popular research topic. In a variety of computational applications, such as text reuse detection [Franzini et al, 2015], it is desirable to annotate and augment Latin texts with useful morpho-syntactical or lexical information, such as lemmas. In this paper, we will focus on two sequence tagging tasks for medieval Latin: part-of-speech tagging and lemmatization. Given a piece of Latin text, the task of lemmatization involves assigning each word to a single dictionary headword or'lemma': a baseform label (preferably in a normalized orthography) grouping all word tokens which only differ in spelling and/or inflection [Knowles et al, 2004]. The task of lemmatization is closely related to that of part-of-speech (PoS) tagging [Jurafsky et al, 2000], in which each word in a running text should be assigned a tag indicating its part of speech or word class (e.g.
Why does deep and cheap learning work so well?
Lin, Henry W., Tegmark, Max, Rolnick, David
We show how the success of deep learning could depend not only on mathematics but also on physics: although well-known mathematical theorems guarantee that neural networks can approximate arbitrary functions well, the class of functions of practical interest can frequently be approximated through "cheap learning" with exponentially fewer parameters than generic ones. We explore how properties frequently encountered in physics such as symmetry, locality, compositionality, and polynomial log-probability translate into exceptionally simple neural networks. We further argue that when the statistical process generating the data is of a certain hierarchical form prevalent in physics and machine-learning, a deep neural network can be more efficient than a shallow one. We formalize these claims using information theory and discuss the relation to the renormalization group. We prove various "no-flattening theorems" showing when efficient linear deep networks cannot be accurately approximated by shallow ones without efficiency loss, for example, we show that $n$ variables cannot be multiplied using fewer than 2^n neurons in a single hidden layer.