Genre
Efficient Training-Free Online Routing for High-Volume Multi-LLMServing
Increasing demand for Large Language Models (LLMs) services imposes substantial deployment and computation costs on providers. LLM routing offers a cost-efficient solution by directing queries to the optimal LLM based on model and query features. However, existing works primarily focus on offline scenarios and struggle to adapt to online settings with high query volume and constrained token budgets. In this work, we introduce the first training-free algorithm for online routing scenarios. Our algorithm leverages approximate nearest neighbor search to efficiently estimate query features and performs a one-time optimization over a small set of initial queries to learn a routing strategy that guides future routing. We provide theoretical guarantees demonstrating that our algorithm achieves a competitive ratio of 1 o(1)under natural assumptions, which is further validated by extensive experiments across 3 benchmark datasets and 8 baselines, showing an average improvement of 3.55 in overall performance, 1.85 in cost efficiency, and nearly 4.25 in throughput. Our code is available at https://github.com/fzwark/PORT.
TreeSplat: Mergeable Tree for Deformable Gaussian Splatting
Dynamic 3D scene reconstruction from multi-view videos demands representation to model complex deformations at scale. Current Gaussian Splatting based methods often either suffer from significant computation cost due to dense MLP-based modeling or explicit modeling deformation of each Gaussian independently. However, the dynamics of objects within a scene are typically hierarchical and exhibit structural correlations. To leverage these structural priors into the representation, we introduce TreeSplat, a Tree data structure for deformable Gaussian Splatting. In TreeSplat, as the name suggests, motions of Gaussian are represented hierarchically within a tree.
Normalization in Attention Dynamics
We study the effect of normalization schemes on token representations in deep transformers. Modeling their evolution as interacting particles on the sphere, we show that normalization acts as a form of speed regulation. This perspective enables a unified analysis of several schemes--including Post-LN, Pre-LN, MixLN, Peri-LN, nGPT--revealing how they influence clustering dynamics and representation collapse. Our framework clarifies how different schemes shape token representations across layers and provides a principled basis for comparing them, identifying Peri-LN as a particularly effective choice.
Once Upon an Input: Reasoning via Per-Instance Program Synthesis
Large language models (LLMs) excel at zero-shot inference but continue to struggle with complex, multi-step reasoning. Recent methods that augment LLMs with intermediate reasoning steps such as Chain of Thought (CoT) and Program of Thought (PoT) improve performance but often produce undesirable solutions, especially in algorithmic domains. We introduce Per-Instance Program Synthesis (PIPS), a method that generates and refines programs at the instance-level using structural feedback without relying on task-specific guidance or explicit test cases. To further improve performance, PIPS incorporates a confidence metric that dynamically chooses between direct inference and program synthesis on a per-instance basis. Experiments across three frontier LLMs and 30 benchmarks including all tasks of Big Bench Extra Hard (BBEH), visual question answering tasks, relational reasoning tasks, and mathematical reasoning tasks show that PIPS improves the absolute harmonic mean accuracy by up to 8.6% and 9.4% compared to PoT and CoT respectively, and reduces undesirable program generations by 65.1% on the algorithmic tasks compared to PoT with Gemini-2.0-Flash.
Robust and Diverse Multi-Agent Learning via Rational Policy Gradient
Adversarial optimization algorithms that explicitly search for flaws in agents' policies have been successfully applied to finding robust and diverse policies in multi-agent settings. However, the success of adversarial optimization has been largely limited to zero-sum settings because its naive application in cooperative settings leads to a critical failure mode: agents are irrationally incentivized to selfsabotage, blocking the completion of tasks and halting further learning. To address this, we introduce Rationality-preserving Policy Optimization (RPO), a formalism for adversarial optimization that avoids self-sabotage by ensuring agents remain rational--that is, their policies are optimal with respect to some possible partner policy. To solve RPO, we develop Rational Policy Gradient (RPG), which trains agents to maximize their own reward in a modified version of the original game in which we use opponent shaping techniques to optimize the adversarial objective. RPG enables us to extend a variety of existing adversarial optimization algorithms that, no longer subject to the limitations of self-sabotage, can find adversarial examples, improve robustness and adaptability, and learn diverse policies. We empirically validate that our approach achieves strong performance in several popular cooperative and general-sum environments.
iteration 200K 500K 9.0 7.0-0.1 7.4 10.7 +0.6 7.5 11.3 FID
Diffusion Transformers (DiTs) deliver state-of-the-art image quality, yet their training remains notoriously slow. A recent remedy--representation alignment (REPA) that matches DiT hidden features to those of a non-generative teacher (e.g., DINO)--dramatically accelerates the early epochs but plateaus or even degrades performance later. We trace this failure to the capacity mismatch: once the generative student begins modeling the joint data distribution, the teacher's lower-dimensional embeddings and attention patterns become a straitjacket rather than a guide. We then introduce HASTE (Holistic Alignment with Stage-wise Termination for Efficient training), a two-phase schedule that keeps the help and drops the hindrance. Phase I applies a holistic alignment loss that simultaneously distills attention maps (relational priors) and feature projections (semantic anchors) from the teacher into mid-level layers of the DiT, yielding rapid convergence. Phase II then performs one-shot termination that deactivates the alignment loss, once a simple trigger such as a fixed iteration is hit, freeing the DiT to focus on denoising and exploit its generative capacity.
c7e4746c7341a2c329e43ab55714db55-Paper-Conference.pdf
Graph Transformers (GTs), which effectively capture long-range dependencies and structural biases simultaneously, have recently emerged as promising alternatives to traditional Graph Neural Networks (GNNs). Advanced approaches for GTs to leverage topology information involve integrating GNN modules or modulating node attributes using positional encodings. Unfortunately, the underlying mechanism driving their effectiveness remains insufficiently understood. In this paper, we revisit these strategies and uncover a shared underlying mechanism--Cross Aggregation--that effectively captures the interaction between graph topology and node attributes. Building on this insight, we propose the Universal Graph Cross-attention Transformer (UGCFormer), a universal GT framework with linear computational complexity. The idea is to interactively learn the representations of graph topology and node attributes through a linearized Dual Cross-attention (DCA) module. In theory, this module can adaptively capture interactions between these two types of graph information, thereby achieving effective aggregation. To alleviate overfitting arising from the dual-channel design, we introduce a consistency constraint that enforces representational alignment. Extensive evaluations on multiple benchmark datasets demonstrate the effectiveness and efficiency of UGCFormer.
EAGLE-3: Scaling up Inference Acceleration of Large Language Models via Training-Time Test
The sequential nature of modern LLMs makes them expensive and slow, and speculative sampling has proven to be an effective solution to this problem. Methods like EAGLE perform autoregression at the feature level, reusing top-layer features from the target model to achieve better results than vanilla speculative sampling. A growing trend in the LLM community is scaling up training data to improve model intelligence without increasing inference costs. However, we observe that scaling up data provides limited improvements for EAGLE. We identify that this limitation arises from EAGLE's feature prediction constraints.
VLA-OS: Structuring and Dissecting Planning Representations and Paradigms in Vision-Language-Action Models
Recent studies on Vision-Language-Action (VLA) models have shifted from the end-to-end action-generation paradigm toward a pipeline involving task planning followed by action generation, demonstrating improved performance on various complex, long-horizon manipulation tasks. However, existing approaches vary significantly in terms of network architectures, planning paradigms, representations, and training data sources, making it challenging for researchers to identify the precise sources of performance gains and components to be further improved. To systematically investigate the impacts of different planning paradigms and representations isolating from network architectures and training data, in this paper, we introduce VLA-OS, a unified VLA architecture series capable of various task planning paradigms, and design a comprehensive suite of controlled experiments across diverse object categories (rigid and deformable), visual modalities (2D and 3D), environments (simulation and real-world), and end-effectors (grippers and dexterous hands). Our results demonstrate that: 1) visually grounded planning representations are generally better than language planning representations; 2) the Hierarchical-VLA paradigm generally achieves superior or comparable performance than other paradigms on task performance, pretraining, generalization ability, scalability, and continual learning ability, albeit at the cost of slower training and inference speeds.
Solving Inverse Problems with FLAIR
Flow-based latent generative models such as Stable Diffusion 3 are able to generate images with remarkable quality, even enabling photorealistic text-to-image generation. Their impressive performance suggests that these models should also constitute powerful priors for inverse imaging problems, but that approach hasnot yet led to comparable fidelity. There are several key obstacles: (i) the datalikelihood term is usually intractable; (ii) learned generative models cannot be directly conditioned on the distorted observations, leading to conflicting objectives between data likelihood and prior; and (iii) the reconstructions can deviate from theobserved data.