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Towards Predicting Any Human Trajectory In Context

Neural Information Processing Systems

Predicting accurate future trajectories of pedestrians is essential for autonomous systems but remains a challenging task due to the need for adaptability in different environments and domains. A common approach involves collecting scenariospecific data and performing fine-tuning via backpropagation. However, the need to fine-tune for each new scenario is often impractical for deployment on edge devices. To address this challenge, we introduce TrajICL, an In-Context Learning (ICL) framework for pedestrian trajectory prediction that enables adaptation without fine-tuning on the scenario-specific data at inference time without requiring weight updates. We propose a spatio-temporal similarity-based example selection (STES) method that selects relevant examples from previously observed trajectories within the same scene by identifying similar motion patterns at corresponding locations. To further refine this selection, we introduce prediction-guided example selection (PG-ES), which selects examples based on both the past trajectory and the predicted future trajectory, rather than relying solely on the past trajectory. This approach allows the model to account for long-term dynamics when selecting examples. Finally, instead of relying on small real-world datasets with limited scenario diversity, we train our model on a large-scale synthetic dataset to enhance its prediction ability by leveraging in-context examples. Extensive experiments demonstrate that TrajICL achieves remarkable adaptation across both in-domain and cross-domain scenarios, outperforming even fine-tuned approaches across multiple public benchmarks.


Generating Creative Chess Puzzles

Neural Information Processing Systems

While Generative AI rapidly advances in various domains, generating truly creative, aesthetic, and counter-intuitive outputs remains a challenge. This paper presents an approach to tackle these difficulties in the domain of chess puzzles. We start by benchmarking Generative AI architectures, and then introduce an RL framework with novel rewards based on chess engine search statistics to overcome some of those shortcomings. The rewards are designed to enhance a puzzle's uniqueness, counter-intuitiveness, diversity, and realism. Our RL approach dramatically increases counter-intuitive puzzle generation by 10x, from 0.22% (supervised) to 2.5%, surpassing existing dataset rates (2.1%) and the best Lichess-trained model (0.4%).


MEgo Hand Egocentric Hand Object Interaction Motion Generation

Neural Information Processing Systems

Egocentric hand-object motion generation is crucial for immersive AR/VR and robotic imitation but remains challenging due to unstable viewpoints, selfocclusions, perspective distortion, and noisy ego-motion. Existing methods rely on predefined 3D object priors, limiting generalization to novel objects, which restricts their generalizability to novel objects. Meanwhile, recent multimodal approaches suffer from ambiguous generation from abstract textual cues, intricate pipelines for modeling 3D hand-object correlation, and compounding errors in open-loop prediction. We propose MEgoHand, a multimodal framework that synthesizes physically plausible hand-object interactions from egocentric RGB, text, and initial hand pose. MEgoHand introduces a bi-level architecture: a high-level "cerebrum" leverages a vision language model (VLM) to infer motion priors from visual-textual context and a monocular depth estimator for object-agnostic spatial reasoning, while a low-level DiT-based flow-matching policy generates fine-grained trajectories with temporal orthogonal filtering to enhance stability.


CoTRed-Handed: Stress Testing Chain-of-Thought Monitoring

Neural Information Processing Systems

As AI models are deployed with increasing autonomy, it is important to ensure they do not take harmful actions unnoticed. As a potential mitigation, we investigate Chain-of-Thought (CoT) monitoring, wherein a weaker trusted monitor model continuously oversees the intermediate reasoning steps of a more powerful but untrusted model. We compare CoT monitoring to action-only monitoring, where only final outputs are reviewed, in a red-teaming setup where the untrusted model is instructed to pursue harmful side tasks while completing a coding problem. We find that while CoT monitoring is more effective than overseeing only model outputs in scenarios where action-only monitoring fails to reliably identify sabotage, reasoning traces can contain misleading rationalizations that deceive the CoT monitors, reducing performance in obvious sabotage cases. To address this, we introduce a hybrid protocol that independently scores model reasoning and actions, and combines them using a weighted average. Our hybrid monitor consistently outperforms both CoT and action-only monitors across all tested models and tasks, with detection rates twice higher than action-only monitoring for subtle deception scenarios.


Cost-Efficient LLMTraining with Lifetime-Aware Tensor Offloading via GPUDirect Storage

Neural Information Processing Systems

We present the design and implementation of a new lifetime-aware tensor offloading framework for GPU memory expansion using low-cost PCIe-based solid-state drives (SSDs). Our framework, TERAIO, is developed explicitly for large language model (LLM) training with multiple GPUs and multiple SSDs. Its design is driven by our observation that the active tensors take only a small fraction (1.7% on average) of allocated GPU memory in each LLM training iteration, the inactive tensors are usually large and will not be used for a long period of time, creating ample opportunities for offloading/prefetching tensors to/from slow SSDs without stalling the GPU training process. TERAIO accurately estimates the lifetime (active period of time in GPU memory) of each tensor with the profiling of the first few iterations in the training process. With the tensor lifetime analysis, TERAIO will generate an optimized tensor offloading/prefetching plan and integrate it into the compiled LLM program via PyTorch. TERAIO has a runtime tensor migration engine to execute the offloading/prefetching plan via GPUDirect storage, which allows direct tensor migration between GPUs and SSDs for alleviating the CPU bottleneck and maximizing the SSD bandwidth utilization. In comparison with state-of-the-art studies such as ZeRO-Offload and ZeRO-Infinity, we show that TERAIO improves the training performance of various LLMs by 1.47 on average, and achieves 80.7% of the ideal performance assuming unlimited GPU memory.


PolyVivid: Vivid Multi-Subject Video Generation with Cross-Modal Interaction and Enhancement

Neural Information Processing Systems

A penguin is standing on the lawn, with a giraffe behind it. A young man stands in front of the Statue of Liberty. A man in a tuxedo stands beside Tokyo Tower. A man is standing next to a traditional Japanese lantern. A woman is looking at a small, fluffy dog.


467655d26fcc207bca08915dc91964c6-Paper-Conference.pdf

Neural Information Processing Systems

World models are generative systems that learn to predict an environment in response to actions, making them well suited for simulating complex, interactive settings [28, 2, 30, 74, 90]. Video diffusion models [11, 37, 44, 79, 55] have emerged as a powerful approach to architecting world models, especially when used with autoregressive next-frame prediction [1, 12, 18, 22, 41, 53, 60, 65, 73, 81, 35]. Existing video generation models, however, often struggle with long-horizon consistency due to limited temporal context windows, frequently forgetting previously seen scenes during revisits. This is due to the relatively small number of previously generated context frames that the model can consider when generating new frames--a problem primarily caused by the quadratic growth of computational complexity in the attention module of the underlying diffusion transformers. To address this challenge, current world models simply keep the number of context frames low to maintain computational feasibility.


Mellow: a small audio language model for reasoning

Neural Information Processing Systems

Multimodal Audio-Language Models (ALMs) can understand and reason over both audio and text. Typically, reasoning performance correlates with model size, with the best results achieved by models exceeding 8 billion parameters. However, no prior work has explored enabling small audio-language models to perform reasoning tasks, despite the potential applications for edge devices. To address this gap, we introduce Mellow, a small Audio-Language Model specifically designed for reasoning. Mellow achieves state-of-the-art performance among existing small audio-language models and surpasses several larger models in reasoning capabilities. For instance, Mellow scores 52.11 on MMAU, comparable to SoTAQwen2 Audio (which scores 52.5) while using 50 times fewer parameters and being trained on 60 times less data (audio hrs).


MAGNET: AMulti-agent Framework for Finding Audio-Visual Needles by Reasoning over Multi-Video Haystacks

Neural Information Processing Systems

Large multimodal models (LMMs) have shown remarkable progress in audiovisual understanding, yet they struggle with real-world scenarios that require complex reasoning across extensive video collections. Existing benchmarks for video question answering remain limited in scope, typically involving one clip per query, which falls short of representing the challenges of large-scale, audiovisual retrieval and reasoning encountered in practical applications. To bridge this gap, we introduce a novel task named AVHaystacksQA, where the goal is to identify salient segments across different videos in response to a query and link them together to generate the most informative answer. To this end, we present AVHaystacks, an audio-visual benchmark comprising 3100 annotated QA pairs designed to assess the capabilities of LMMs in multi-video retrieval and temporal grounding task. Additionally, we propose a model-agnostic, multi-agent framework MAGNET to address this challenge, achieving up to 89% and 65% relative improvements over baseline methods on BLEU@4 and GPT evaluation scores in QA task on our proposed AVHaystacks. To enable robust evaluation of multi-video retrieval and temporal grounding for optimal response generation, we introduce two new metrics, STEM, which captures alignment errors between a ground truth and a predicted step sequence and MTGS, to facilitate balanced and interpretable evaluation of segment-level grounding performance.


Breaking the Gradient Barrier: Unveiling Large Language Models for Strategic Classification

Neural Information Processing Systems

Strategic classification (SC) explores how individuals or entities modify their features strategically to achieve favorable classification outcomes. However, existing SC methods, which are largely based on linear models or shallow neural networks, face significant limitations in terms of scalability and capacity when applied to realworld datasets with significantly increasing scale, especially in financial services and the internet sector. In this paper, we investigate how to leverage large language models to design a more scalable and efficient SC framework, especially in the case of growing individuals engaged with decision-making processes. Specifically, we introduce GLIM, a gradient-free SC method grounded in in-context learning. During the feed-forward process of self-attention, GLIM implicitly simulates the typical bi-level optimization process of SC, including both the feature manipulation and decision rule optimization. Without fine-tuning the LLMs, our proposed GLIM enjoys the advantage of cost-effective adaptation in dynamic strategic environments. Theoretically, we prove GLIM can support pre-trained LLMs to adapt to a broad range of strategic manipulations. We validate our approach through experiments with a collection of pre-trained LLMs on real-world and synthetic datasets in financial and internet domains, demonstrating that our GLIM exhibits both robustness and efficiency, and offering an effective solution for large-scale SC tasks.