Genre
Faster Video Diffusion with Trainable Sparse Attention
Scaling video diffusion transformers (DiTs) is limited by their quadratic 3D attention, even though most of the attention mass concentrates on a small subset of positions. We turn this observation into VSA, a trainable, hardware-efficient sparse attention that replaces full attention at both training and inference. In VSA, a lightweight coarse stage pools tokens into tiles and identifies high-weight critical tokens; a fine stage computes token-level attention only inside those tiles subjecting to block computing layout to ensure hard efficiency. This leads to a single differentiable kernel that trains end-to-end, requires no post-hoc profiling, and sustains 85% of FlashAttention3 MFU. We perform a large sweep of ablation studies and scaling-law experiments by pretraining DiTs from 60M to 1.4B parameters. VSA reaches a Pareto point that cuts training FLOPS by 2.53 with no drop in diffusion loss.
MI-TRQR: Mutual Information-Based Temporal Redundancy Quantification and Reduction for Energy-Efficient Spiking Neural Networks
Brain-inspired spiking neural networks (SNNs) provide energy-efficient computation through event-driven processing. However, the shared weights across multiple timesteps lead to serious temporal feature redundancy, limiting both efficiency and performance. This issue is further aggravated when processing static images due to the duplicated input. To mitigate this problem, we propose a parameter-free and plug-and-play module named Mutual Information-based Temporal Redundancy Quantification and Reduction (MI-TRQR), constructing energy-efficient SNNs. Specifically, Mutual Information (MI) is properly introduced to quantify redundancy between discrete spike features at different timesteps on two spatial scales: pixel (local) and the entire spatial features (global). Based on the multi-scale redundancy quantification, we apply a probabilistic masking strategy to remove redundant spikes. The final representation is subsequently recalibrated to account for the spike removal. Extensive experimental results demonstrate that our MI-TRQR achieves sparser spiking firing, higher energy efficiency, and better performance concurrently with different SNN architectures in tasks of neuromorphic data classification, static data classification, and time-series forecasting.
UniGen: Enhanced Training & Test-Time Strategies for Unified Multimodal Understanding and Generation
We introduce UniGen, a unified multimodal large language model (MLLM) capable of image understanding and generation. We study the full training pipeline of UniGen from a data-centric perspective, including multi-stage pre-training, supervised fine-tuning, and direct preference optimization. More importantly, we propose a new Chain-of-Thought Verification (CoT-V) strategy for test-time scaling, which significantly boosts UniGen's image generation quality using a simple Best-of-N test-time strategy. Specifically, CoT-V enables UniGen to act as both image generator and verifier at test time, assessing the semantic alignment between a text prompt and its generated image in a step-by-step CoT manner. Trained entirely on opensource datasets across all stages, UniGen achieves state-of-the-art performance on a range of image understanding and generation benchmarks, with a final score of 0.78 on GENEVAL and 85.19 on DPG-BENCH. Through extensive ablation studies, our work provides actionable insights and addresses key challenges in the full life cycle of building unified MLLMs, contributing meaningful directions to future research. Code is available at https://github.com/apple/ml-unigen.
Hadamax Encoding: Elevating Performance in Model-Free Atari
Neural network architectures have a large impact in machine learning. However, in the specific case of reinforcement learning, network architectures have remained notably simple, as changes often lead to small gains in performance. This work introduces a novel encoder architecture for pixel-based model-free reinforcement learning. The Hadamax (Hadamard max-pooling) encoder achieves state-of-the-art performance by max-pooling Hadamard products between GELU-activated parallel hidden layers. Based on the recent PQN algorithm, the Hadamax encoder achieves state-of-the-art model-free performance in the Atari-57 benchmark. Specifically, without applying any algorithmic hyperparameter modifications, Hadamax-PQN achieves an 80% performance gain over vanilla PQN and significantly surpasses Rainbow-DQN. For reproducibility, the full code is available on GitHub.
Two Heads Are Better than One: Simulating Large Transformers with Small Ones
The quadratic complexity of self-attention prevents transformers from scaling effectively to long input sequences. On the other hand, modern GPUs and other specialized hardware accelerators are well-optimized for processing small input sequences in transformers during both training and inference. A natural question arises: can we take advantage of the efficiency of small transformers to deal with long input sequences? In this paper, we show that transformers with long input sequences (large transformers) can be efficiently simulated by transformers that can only take short input sequences (small transformers). Specifically, we prove that any transformer with input length N can be efficiently simulated by only O((N/M)2) transformers with input length M N, and that this cannot be improved in the worst case. However, we then prove that in various natural scenarios including average-case inputs, sliding window masking and attention sinks, the optimal number O(N/M) of small transformers suffice.
Optimal Mistake Bounds for Transductive Online Learning
We resolve a 30-year-old open problem concerning the power of unlabeled data in online learning by tightly quantifying the gap between transductive and standard online learning. In the standard setting, the optimal mistake bound is characterized by the Littlestone dimension dof the concept class H(Littlestone, 1987). We prove that in the transductive setting, the mistake bound is at least โฆ d . This constitutes an exponential improvement over previous lower bounds of โฆ(loglog(d)), โฆ p log(d), and โฆ(log(d)), due respectively to Ben-David, Kushilevitz, and Mansour (1995, 1997), and Hanneke, Moran, and Shafer (2023). We also show that this lower bound is tight: for every d, there exists a class of Littlestone dimension d with transductive mistake bound O d . Our upper bound also improves upon the best known upper bound of (2/3) d from Ben-David et al. (1997). These results establish a quadratic gap between transductive and standard online learning, thereby highlighting the benefit of advance access to the unlabeled instance sequence. This contrasts with the PAC setting, where transductive and standard learning exhibit similar sample complexities.
Track, Inpaint, Resplat: Subject-driven 3D and 4D Generation with Progressive Texture Infilling
Current 3D/4D generation methods are usually optimized for photorealism, efficiency, and aesthetics. However, they often fail to preserve the semantic identity of the subject across different viewpoints. Adapting generation methods with one or few images of a specific subject (also known as Personalization or Subject-driven generation) allows generating visual content that aligns with the identity of the subject. However, personalized 3D/4D generation is still largely underexplored. In this work, we introduce TIRE (Track, Inpaint, REsplat), a novel method for subject-driven 3D/4D generation. It takes an initial 3D asset produced by an existing 3D generative model as input and uses video tracking to identify the regions that need to be modified. Then, we adopt a subject-driven 2D inpainting model for progressively infilling the identified regions. Finally, we resplat the modified 2D multi-view observations back to 3D while still maintaining consistency. Extensive experiments demonstrate that our approach significantly improves identity preservation in 3D/4D generation compared to state-of-the-art methods.
Mechanistic Interpretability of RNNs emulating Hidden Markov Models
Recurrent neural networks (RNNs) provide a powerful approach in neuroscience to infer latent dynamics in neural populations and to generate hypotheses about the neural computations underlying behavior. However, past work has focused on relatively simple, input-driven, and largely deterministic behaviors - little is known about the mechanisms that would allow RNNs to generate the richer, spontaneous, and potentially stochastic behaviors observed in natural settings. Modeling with Hidden Markov Models (HMMs) has revealed a segmentation of natural behaviors into discrete latent states with stochastic transitions between them, a type of dynamics that may appear at odds with the continuous state spaces implemented by RNNs. Here we first show that RNNs can replicate HMM emission statistics and then reverse-engineer the trained networks to uncover the mechanisms they implement. In the absence of inputs, the activity of trained RNNs collapses towards a single fixed point.