Personal
In Japan, busy singles are turning to apps to find love
In Japan's time-scarce, results-oriented society, people no longer feel they can find a life partner through traditional dating methods, and are instead turning to internet matchmaking options to better their chances of meeting a compatible companion. Rather than visiting a dating agency, attending matchmaking parties or actually finding a partner the old-fashioned way through "a chance encounter," people are peering into their screens in hopes that artificial intelligence will help them find a match made in heaven. The companies are not focused on delivering a solely digital date, however, as some also host events where prospective partners can meet in person to see if the profile picture meets reality. Makoto Yamada, 30, who works in the western Tokyo suburb of Tachikawa, married Sayaka, 33, a university research fellow, in June last year after meeting through the Pairs online matching service run by Tokyo-based Eureka Inc. Both learned of the matchmaking service through social media ads and signed up without giving it a second thought.
I Think of Truly, Truly Terrible Things to Climax During Sex
How to Do It is Slate's sex advice column. Send your questions for Stoya and Rich to howtodoit@slate.com. I have been sexually active since I was 17. I am now 29 years old. A majority of the sex I had between 17 and 21 was only when I was drunk, so I don't remember most of it, but I know I didn't climax.
Julianna Barwick Is Using the New York Sky to Make Music
On a recent Tuesday evening, the experimental musician Julianna Barwick checked into Sister City, a new two-hundred-room boutique hotel on the Lower East Side of Manhattan. If you're having the sort of day that makes you want to minimize human interaction, Sister City is a merciful oasis: there are self-service registration kiosks in the lobby, and each floor features a supply closet containing the sorts of sundries that you'd usually have to request from the concierge. The lobby has sparse but careful décor--clean white walls, cherry-wood furniture, floor tiles in muted shades of green and gray--suggesting a Scandinavian sauna, or perhaps the careful serenity of a Japanese stationery store; the vibe is "Serenity Now!" filtered through Instagram. Barwick, who has long, dark hair and inquisitive eyes, is using the sky immediately above the hotel as a source for a new composition. A camera mounted to the roof of the building sends information about the goings-on in the airspace above the hotel (rain, clouds, pigeons, airplanes, wind, sun, moonlight, drones, helicopters, constellations, what have you) to Pereira's program, which uses Microsoft's artificial intelligence to cue sounds written and recorded by Barwick.
The MineRL Competition on Sample Efficient Reinforcement Learning using Human Priors
Guss, William H., Codel, Cayden, Hofmann, Katja, Houghton, Brandon, Kuno, Noboru, Milani, Stephanie, Mohanty, Sharada, Liebana, Diego Perez, Salakhutdinov, Ruslan, Topin, Nicholay, Veloso, Manuela, Wang, Phillip
Though deep reinforcement learning has led to breakthroughs in many difficult domains, these successes have required an ever-increasing number of samples. As state-of-the-art reinforcement learning (RL) systems require an exponentially increasing number of samples, their development is restricted to a continually shrinking segment of the AI community. Likewise, many of these systems cannot be applied to real-world problems, where environment samples are expensive. Resolution of these limitations requires new, sample-efficient methods. To facilitate research in this direction, we introduce the MineRL Competition on Sample Efficient Reinforcement Learning using Human Priors. The primary goal of the competition is to foster the development of algorithms which can efficiently leverage human demonstrations to drastically reduce the number of samples needed to solve complex, hierarchical, and sparse environments. To that end, we introduce: (1) the Minecraft ObtainDiamond task, a sequential decision making environment requiring long-term planning, hierarchical control, and efficient exploration methods; and (2) the MineRL-v0 dataset, a large-scale collection of over 60 million state-action pairs of human demonstrations that can be resimulated into embodied trajectories with arbitrary modifications to game state and visuals. Participants will compete to develop systems which solve the ObtainDiamond task with a limited number of samples from the environment simulator, Malmo. The competition is structured into two rounds in which competitors are provided several paired versions of the dataset and environment with different game textures. At the end of each round, competitors will submit containerized versions of their learning algorithms and they will then be trained/evaluated from scratch on a hold-out dataset-environment pair for a total of 4-days on a prespecified hardware platform.
Pete and Chasten Buttigieg's em Other /em Potential First: a White House App Marriage
It's common knowledge that Barack Obama met the woman who eventually became his wife, Michelle Robinson, when he came to work at her law firm as a summer associate. George W. Bush met the future Mrs. Bush, who was Laura Welch back then, at a barbecue and took her mini-golfing the next day. And we all remember that Bill and Hillary Clinton were law school sweethearts. The historical record is full of these president-and-first-lady origin stories: Harry Truman was just 6 when he met the woman he would go on to marry, in church. So it's only natural to ask how the current crop of presidential candidates' how-they-met stories stack up.
A Jock With Glasses Is Not a Geek, but Gay Culture Sure Is Trying to Make It So
You've probably heard of the idea of a queer "scene," perhaps most often from people who don't care for it. But what, exactly, is this scene? Is there more than one? What happens when a scene evolves--or when it doesn't? These are the questions we've gathered a group of writers to consider for an Outward special issue on "The Scene" in LGBTQ life today.
How will AI change your life? AI Now Institute founders Kate Crawford and Meredith Whittaker explain.
Ask a layman about artificial intelligence and they might point to sci-fi villains such as HAL from 2001: A Space Odyssey or the Terminator. But the co-founders of the AI Now Institute, Meredith Whittaker and Kate Crawford, want to change the conversation. Instead of talking about far-flung super-intelligent AI, they argued on the latest episode of Recode Decode, we should be talking about the ways AI is affecting people right now, in everything from education to policing to hiring. Rather than killer robots, you should be concerned about what happens to your résumé when it hits a program like the one Amazon tried to build. "They took two years to design, essentially, an AI automatic résumé scanner," Crawford said. "And they found that it was so biased against any female applicant that if you even had the word'woman' on your résumé that it went to the bottom of the pile." That's a classic example of what Crawford calls "dirty data." Even though people think of algorithms as being ...
An Oxford mathematician explains how AI could enhance human creativity
The game of Go played between a DeepMind computer program and a human champion created an existential crisis of sorts for Marcus du Sautoy, a mathematician and professor at Oxford University. "I've always compared doing mathematics to playing the game of Go," he says, and Go is not supposed to be a game that a computer can easily play because it requires intuition and creativity. So when du Sautoy saw DeepMind's AlphaGo beat Lee Sedol, he thought that there had been a sea change in artificial intelligence that would impact other creative realms. He set out to investigate the role that AI can play in helping us understand creativity, and ended up writing The Creativity Code: Art and Innovation in the Age of AI (Harvard University Press). The Verge spoke to du Sautoy about different types of creativity, AI helping humans become more creative (instead of replacing them), and the creative fields where artificial intelligence struggles most.
Machine learning project review checklist
Imagine being a manager or technical chief whose team has been working on a machine learning project. What questions should you be thinking about when your team tells you about their work? Some of the questions are getting at reproducibility (for testing, archiving, or sharing the workflow), others at quality assurance. A few of the questions might depend on the particular task in hand, although I've tried to keep it pretty generic. There are a few must-ask questions, highlighted in bold.