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Holistic Evaluation of Language Models
Liang, Percy, Bommasani, Rishi, Lee, Tony, Tsipras, Dimitris, Soylu, Dilara, Yasunaga, Michihiro, Zhang, Yian, Narayanan, Deepak, Wu, Yuhuai, Kumar, Ananya, Newman, Benjamin, Yuan, Binhang, Yan, Bobby, Zhang, Ce, Cosgrove, Christian, Manning, Christopher D., Ré, Christopher, Acosta-Navas, Diana, Hudson, Drew A., Zelikman, Eric, Durmus, Esin, Ladhak, Faisal, Rong, Frieda, Ren, Hongyu, Yao, Huaxiu, Wang, Jue, Santhanam, Keshav, Orr, Laurel, Zheng, Lucia, Yuksekgonul, Mert, Suzgun, Mirac, Kim, Nathan, Guha, Neel, Chatterji, Niladri, Khattab, Omar, Henderson, Peter, Huang, Qian, Chi, Ryan, Xie, Sang Michael, Santurkar, Shibani, Ganguli, Surya, Hashimoto, Tatsunori, Icard, Thomas, Zhang, Tianyi, Chaudhary, Vishrav, Wang, William, Li, Xuechen, Mai, Yifan, Zhang, Yuhui, Koreeda, Yuta
Language models (LMs) are becoming the foundation for almost all major language technologies, but their capabilities, limitations, and risks are not well understood. We present Holistic Evaluation of Language Models (HELM) to improve the transparency of language models. First, we taxonomize the vast space of potential scenarios (i.e. use cases) and metrics (i.e. desiderata) that are of interest for LMs. Then we select a broad subset based on coverage and feasibility, noting what's missing or underrepresented (e.g. question answering for neglected English dialects, metrics for trustworthiness). Second, we adopt a multi-metric approach: We measure 7 metrics (accuracy, calibration, robustness, fairness, bias, toxicity, and efficiency) for each of 16 core scenarios when possible (87.5% of the time). This ensures metrics beyond accuracy don't fall to the wayside, and that trade-offs are clearly exposed. We also perform 7 targeted evaluations, based on 26 targeted scenarios, to analyze specific aspects (e.g. reasoning, disinformation). Third, we conduct a large-scale evaluation of 30 prominent language models (spanning open, limited-access, and closed models) on all 42 scenarios, 21 of which were not previously used in mainstream LM evaluation. Prior to HELM, models on average were evaluated on just 17.9% of the core HELM scenarios, with some prominent models not sharing a single scenario in common. We improve this to 96.0%: now all 30 models have been densely benchmarked on the same core scenarios and metrics under standardized conditions. Our evaluation surfaces 25 top-level findings. For full transparency, we release all raw model prompts and completions publicly for further analysis, as well as a general modular toolkit. We intend for HELM to be a living benchmark for the community, continuously updated with new scenarios, metrics, and models.
We Found Something Strange Under Our Son's Bed. What He's Using It For Is Even Stranger.
How to Do It is Slate's sex advice column. Send it to Stoya and Rich here. My husband and I have an awesome, intelligent 14-year-old son who identifies as bisexual. We are totally accepting and supportive of him. He has had a few short-lived crushes on different genders, though he doesn't seem to be particularly interested in dating right now. His internet search histories are pretty benign--mostly video game stuff, and the occasional search for "hot girls" and "boobs."
Duchess Sarah Ferguson's former personal assistant murdered: 'I'm shocked and saddened'
Fox News Flash top entertainment and celebrity headlines are here. Sarah Ferguson expressed her shock and grief as she mourned the death of her former personal assistant, Jenean Chapman, who was murdered in Texas this week. The 63-year-old Duchess of York paid tribute to Chapman in an Instagram post that she shared on Thursday. "I am shocked and saddened to learn that Jenean Chapman, who worked with me as my personal assistant many years ago, has been murdered in Dallas aged just 46. A suspect is in custody," Ferguson wrote.
"With Great Power Comes Great Responsibility!": Student and Instructor Perspectives on the influence of LLMs on Undergraduate Engineering Education
Joshi, Ishika, Budhiraja, Ritvik, Tanna, Pranav Deepak, Jain, Lovenya, Deshpande, Mihika, Srivastava, Arjun, Rallapalli, Srinivas, Akolekar, Harshal D, Challa, Jagat Sesh, Kumar, Dhruv
The rise in popularity of Large Language Models (LLMs) has prompted discussions in academic circles, with students exploring LLM-based tools for coursework inquiries and instructors exploring them for teaching and research. Even though a lot of work is underway to create LLM-based tools tailored for students and instructors, there is a lack of comprehensive user studies that capture the perspectives of students and instructors regarding LLMs. This paper addresses this gap by conducting surveys and interviews within undergraduate engineering universities in India. Using 1306 survey responses among students, 112 student interviews, and 27 instructor interviews around the academic usage of ChatGPT (a popular LLM), this paper offers insights into the current usage patterns, perceived benefits, threats, and challenges, as well as recommendations for enhancing the adoption of LLMs among students and instructors. These insights are further utilized to discuss the practical implications of LLMs in undergraduate engineering education and beyond.
CRITIC: Large Language Models Can Self-Correct with Tool-Interactive Critiquing
Gou, Zhibin, Shao, Zhihong, Gong, Yeyun, Shen, Yelong, Yang, Yujiu, Duan, Nan, Chen, Weizhu
Recent developments in large language models (LLMs) have been impressive. However, these models sometimes show inconsistencies and problematic behavior, such as hallucinating facts, generating flawed code, or creating offensive and toxic content. Unlike these models, humans typically utilize external tools to cross-check and refine their initial content, like using a search engine for fact-checking, or a code interpreter for debugging. Inspired by this observation, we introduce a framework called CRITIC that allows LLMs, which are essentially "black boxes" to validate and progressively amend their own outputs in a manner similar to human interaction with tools. More specifically, starting with an initial output, CRITIC interacts with appropriate tools to evaluate certain aspects of the text, and then revises the output based on the feedback obtained during this validation process. Comprehensive evaluations involving free-form question answering, mathematical program synthesis, and toxicity reduction demonstrate that CRITIC consistently enhances the performance of LLMs. Meanwhile, our research highlights the crucial importance of external feedback in promoting the ongoing self-improvement of LLMs.
Meet the American who invented video games, Ralph Baer, a German Jew who fled Nazis, served US Army in WWII
"Father of the Video Game" Ralph Baer escaped Jewish persecution in Nazi Germany as a teen and served in the U.S. Army in WWII. After coming of age in tough times, he felt driven to bring "more fun and whimsy" into the world. Ralph Baer's childhood was stolen by the Nazis. The German-born Jew gained a semblance of revenge overseas, imagining a new way for children of all ages to play. Ralph Baer invented video games.
The Role of Communication and Reference Songs in the Mixing Process: Insights from Professional Mix Engineers
Vanka, Soumya Sai, Safi, Maryam, Rolland, Jean-Baptiste, Fazekas, György
Effective music mixing requires technical and creative finesse, but clear communication with the client is crucial. The mixing engineer must grasp the client's expectations, and preferences, and collaborate to achieve the desired sound. The tacit agreement for the desired sound of the mix is often established using guides like reference songs and demo mixes exchanged between the artist and the engineer and sometimes verbalised using semantic terms. This paper presents the findings of a two-phased exploratory study aimed at understanding how professional mixing engineers interact with clients and use their feedback to guide the mixing process. For phase one, semi-structured interviews were conducted with five mixing engineers with the aim of gathering insights about their communication strategies, creative processes, and decision-making criteria. Based on the inferences from these interviews, an online questionnaire was designed and administered to a larger group of 22 mixing engineers during the second phase. The results of this study shed light on the importance of collaboration, empathy, and intention in the mixing process, and can inform the development of smart multi-track mixing systems that better support these practices. By highlighting the significance of these findings, this paper contributes to the growing body of research on the collaborative nature of music production and provides actionable recommendations for the design and implementation of innovative mixing tools.
Pushing Buttons: Why I'm mourning the death of the true arcade game
In need of a quiet getaway after completing my fourth novel, last week I booked a hotel on the seafront in Paignton, Devon and planned to spend three days wandering about and reading in cafes. As soon as I arrived, however, I saw that there were several arcades on the main street and on the pier. Obviously, I had to visit them all. As a child living in Cheshire in the 1980s, I spent many happy summer days in the arcades along the Golden Mile in Blackpool. These vast cathedrals of leisure, their exterior walls covered in flashing multicoloured light bulbs, were crammed with the video games of the era.
User Experience Design Professionals' Perceptions of Generative Artificial Intelligence
Li, Jie, Cao, Hancheng, Lin, Laura, Hou, Youyang, Zhu, Ruihao, Ali, Abdallah El
Among creative professionals, Generative Artificial Intelligence (GenAI) has sparked excitement over its capabilities and fear over unanticipated consequences. How does GenAI impact User Experience Design (UXD) practice, and are fears warranted? We interviewed 20 UX Designers, with diverse experience and across companies (startups to large enterprises). We probed them to characterize their practices, and sample their attitudes, concerns, and expectations. We found that experienced designers are confident in their originality, creativity, and empathic skills, and find GenAI's role as assistive. They emphasized the unique human factors of "enjoyment" and "agency", where humans remain the arbiters of "AI alignment". However, skill degradation, job replacement, and creativity exhaustion can adversely impact junior designers. We discuss implications for human-GenAI collaboration, specifically copyright and ownership, human creativity and agency, and AI literacy and access. Through the lens of responsible and participatory AI, we contribute a deeper understanding of GenAI fears and opportunities for UXD.
Attention Satisfies: A Constraint-Satisfaction Lens on Factual Errors of Language Models
Yuksekgonul, Mert, Chandrasekaran, Varun, Jones, Erik, Gunasekar, Suriya, Naik, Ranjita, Palangi, Hamid, Kamar, Ece, Nushi, Besmira
We investigate the internal behavior of Transformer-based Large Language Models (LLMs) when they generate factually incorrect text. We propose modeling factual queries as Constraint Satisfaction Problems and use this framework to investigate how the model interacts internally with factual constraints. Specifically, we discover a strong positive relation between the model's attention to constraint tokens and the factual accuracy of its responses. In our curated suite of 11 datasets with over 40,000 prompts, we study the task of predicting factual errors with the Llama-2 family across all scales (7B, 13B, 70B). We propose SAT Probe, a method probing self-attention patterns, that can predict constraint satisfaction and factual errors, and allows early error identification. The approach and findings demonstrate how using the mechanistic understanding of factuality in LLMs can enhance reliability.