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A Minimal Approach for Natural Language Action Space in Text-based Games

arXiv.org Artificial Intelligence

Text-based games (TGs) are language-based interactive environments for reinforcement learning. While language models (LMs) and knowledge graphs (KGs) are commonly used for handling large action space in TGs, it is unclear whether these techniques are necessary or overused. In this paper, we revisit the challenge of exploring the action space in TGs and propose $ \epsilon$-admissible exploration, a minimal approach of utilizing admissible actions, for training phase. Additionally, we present a text-based actor-critic (TAC) agent that produces textual commands for game, solely from game observations, without requiring any KG or LM. Our method, on average across 10 games from Jericho, outperforms strong baselines and state-of-the-art agents that use LM and KG. Our approach highlights that a much lighter model design, with a fresh perspective on utilizing the information within the environments, suffices for an effective exploration of exponentially large action spaces.


Introduction to Transformers: an NLP Perspective

arXiv.org Artificial Intelligence

Transformers have dominated empirical machine learning models of natural language processing. In this paper, we introduce basic concepts of Transformers and present key techniques that form the recent advances of these models. This includes a description of the standard Transformer architecture, a series of model refinements, and common applications. Given that Transformers and related deep learning techniques might be evolving in ways we have never seen, we cannot dive into all the model details or cover all the technical areas. Instead, we focus on just those concepts that are helpful for gaining a good understanding of Transformers and their variants. We also summarize the key ideas that impact this field, thereby yielding some insights into the strengths and limitations of these models.


Wireless Network Digital Twin for 6G: Generative AI as A Key Enabler

arXiv.org Artificial Intelligence

Digital twin, which enables emulation, evaluation, and optimization of physical entities through synchronized digital replicas, has gained increasingly attention as a promising technology for intricate wireless networks. For 6G, numerous innovative wireless technologies and network architectures have posed new challenges in establishing wireless network digital twins. To tackle these challenges, artificial intelligence (AI), particularly the flourishing generative AI, emerges as a potential solution. In this article, we discuss emerging prerequisites for wireless network digital twins considering the complicated network architecture, tremendous network scale, extensive coverage, and diversified application scenarios in the 6G era. We further explore the applications of generative AI, such as transformer and diffusion model, to empower the 6G digital twin from multiple perspectives including implementation, physical-digital synchronization, and slicing capability. Subsequently, we propose a hierarchical generative AI-enabled wireless network digital twin at both the message-level and policy-level, and provide a typical use case with numerical results to validate the effectiveness and efficiency. Finally, open research issues for wireless network digital twins in the 6G era are discussed.


The Open Review-Based (ORB) dataset: Towards Automatic Assessment of Scientific Papers and Experiment Proposals in High-Energy Physics

arXiv.org Artificial Intelligence

With the Open Science approach becoming important for research, the evolution towards open scientific-paper reviews is making an impact on the scientific community. However, there is a lack of publicly available resources for conducting research activities related to this subject, as only a limited number of journals and conferences currently allow access to their review process for interested parties. In this paper, we introduce the new comprehensive Open Review-Based dataset (ORB); it includes a curated list of more than 36,000 scientific papers with their more than 89,000 reviews and final decisions. We gather this information from two sources: the OpenReview.net and SciPost.org websites. However, given the volatile nature of this domain, the software infrastructure that we introduce to supplement the ORB dataset is designed to accommodate additional resources in the future. The ORB deliverables include (1) Python code (interfaces and implementations) to translate document data and metadata into a structured and high-level representation, (2) an ETL process (Extract, Transform, Load) to facilitate the automatic updates from defined sources and (3) data files representing the structured data. The paper presents our data architecture and an overview of the collected data along with relevant statistics. For illustration purposes, we also discuss preliminary Natural-Language-Processing-based experiments that aim to predict (1) papers' acceptance based on their textual embeddings, and (2) grading statistics inferred from embeddings as well. We believe ORB provides a valuable resource for researchers interested in open science and review, with our implementation easing the use of this data for further analysis and experimentation. We plan to update ORB as the field matures as well as introduce new resources even more fitted to dedicated scientific domains such as High-Energy Physics.


How Generative-AI can be Effectively used in Government Chatbots

arXiv.org Artificial Intelligence

With the rapid development of artificial intelligence and breakthroughs in machine learning and natural language processing, intelligent question-answering robots have become widely used in government affairs. This paper conducts a horizontal comparison between Guangdong Province's government chatbots, ChatGPT, and Wenxin Ernie, two large language models, to analyze the strengths and weaknesses of existing government chatbots and AIGC technology. The study finds significant differences between government chatbots and large language models. China's government chatbots are still in an exploratory stage and have a gap to close to achieve "intelligence." To explore the future direction of government chatbots more deeply, this research proposes targeted optimization paths to help generative AI be effectively applied in government chatbot conversations.


Anytime Replanning of Robot Coverage Paths for Partially Unknown Environments

arXiv.org Artificial Intelligence

In this paper, we propose a method to replan coverage paths for a robot operating in an environment with initially unknown static obstacles. Existing coverage approaches reduce coverage time by covering along the minimum number of coverage lines (straight-line paths). However, recomputing such paths online can be computationally expensive resulting in robot stoppages that increase coverage time. A naive alternative is greedy detour replanning, i.e., replanning with minimum deviation from the initial path, which is efficient to compute but may result in unnecessary detours. In this work, we propose an anytime coverage replanning approach named OARP-Replan that performs near-optimal replans to an interrupted coverage path within a given time budget. We do this by solving linear relaxations of mixed-integer linear programs (MILPs) to identify sections of the interrupted path that can be optimally replanned within the time budget. We validate our approach in simulation using maps of real-world environments and compare our approach against a greedy detour replanner and other state-of-the-art approaches.


A Survey on Design Methodologies for Accelerating Deep Learning on Heterogeneous Architectures

arXiv.org Artificial Intelligence

In recent years, the field of Deep Learning has seen many disruptive and impactful advancements. Given the increasing complexity of deep neural networks, the need for efficient hardware accelerators has become more and more pressing to design heterogeneous HPC platforms. The design of Deep Learning accelerators requires a multidisciplinary approach, combining expertise from several areas, spanning from computer architecture to approximate computing, computational models, and machine learning algorithms. Several methodologies and tools have been proposed to design accelerators for Deep Learning, including hardware-software co-design approaches, high-level synthesis methods, specific customized compilers, and methodologies for design space exploration, modeling, and simulation. These methodologies aim to maximize the exploitable parallelism and minimize data movement to achieve high performance and energy efficiency. This survey provides a holistic review of the most influential design methodologies and EDA tools proposed in recent years to implement Deep Learning accelerators, offering the reader a wide perspective in this rapidly evolving field. In particular, this work complements the previous survey proposed by the same authors in [203], which focuses on Deep Learning hardware accelerators for heterogeneous HPC platforms.


Autonomous Intersection Management for Non-Communicative Autonomous Vehicles

arXiv.org Artificial Intelligence

This paper addresses the traffic management problem for autonomous vehicles at intersections without traffic signals. In the current system, a road junction has no traffic signals when the traffic volume is low to medium. Installing infrastructure at each unsignalled crossing to coordinate autonomous cars can be formidable. We propose a novel decentralized strategy where the vehicles use a harmony matrix to find the best possible combination of the cars to cross the intersection without any crashes. We formulate a maximal clique problem using harmony matrix that maximizes the intersection throughput. This algorithm does not require communication between the vehicles. We compared our work with state-of-the-art communicative strategies and widely used traditional and modern methods for intersection management. Through extensive simulation, we showed that our algorithm is comparable to state-of-the-art and outperforms traditional methods.


Unsupervised approaches based on optimal transport and convex analysis for inverse problems in imaging

arXiv.org Artificial Intelligence

Unsupervised deep learning approaches have recently become one of the crucial research areas in imaging owing to their ability to learn expressive and powerful reconstruction operators even when paired high-quality training data is scarcely available. In this chapter, we review theoretically principled unsupervised learning schemes for solving imaging inverse problems, with a particular focus on methods rooted in optimal transport and convex analysis. We begin by reviewing the optimal transport-based unsupervised approaches such as the cycle-consistency-based models and learned adversarial regularization methods, which have clear probabilistic interpretations. Subsequently, we give an overview of a recent line of works on provably convergent learned optimization algorithms applied to accelerate the solution of imaging inverse problems, alongside their dedicated unsupervised training schemes. We also survey a number of provably convergent plug-and-play algorithms (based on gradient-step deep denoisers), which are among the most important and widely applied unsupervised approaches for imaging problems. At the end of this survey, we provide an overview of a few related unsupervised learning frameworks that complement our focused schemes. Together with a detailed survey, we provide an overview of the key mathematical results that underlie the methods reviewed in the chapter to keep our discussion self-contained.


Synergizing Human-AI Agency: A Guide of 23 Heuristics for Service Co-Creation with LLM-Based Agents

arXiv.org Artificial Intelligence

This empirical study serves as a primer for interested service providers to determine if and how Large Language Models (LLMs) technology will be integrated for their practitioners and the broader community. We investigate the mutual learning journey of non-AI experts and AI through CoAGent, a service co-creation tool with LLM-based agents. Engaging in a three-stage participatory design processes, we work with with 23 domain experts from public libraries across the U.S., uncovering their fundamental challenges of integrating AI into human workflows. Our findings provide 23 actionable "heuristics for service co-creation with AI", highlighting the nuanced shared responsibilities between humans and AI. We further exemplar 9 foundational agency aspects for AI, emphasizing essentials like ownership, fair treatment, and freedom of expression. Our innovative approach enriches the participatory design model by incorporating AI as crucial stakeholders and utilizing AI-AI interaction to identify blind spots. Collectively, these insights pave the way for synergistic and ethical human-AI co-creation in service contexts, preparing for workforce ecosystems where AI coexists.