Overview
Stackelberg Driver Model for Continual Policy Improvement in Scenario-Based Closed-Loop Autonomous Driving
Niu, Haoyi, Chen, Qimao, Li, Yingyue, Zhang, Yi, Hu, Jianming
The deployment of autonomous vehicles (AVs) has faced hurdles due to the dominance of rare but critical corner cases within the long-tail distribution of driving scenarios, which negatively affects their overall performance. To address this challenge, adversarial generation methods have emerged as a class of efficient approaches to synthesize safety-critical scenarios for AV testing. However, these generated scenarios are often underutilized for AV training, resulting in the potential for continual AV policy improvement remaining untapped, along with a deficiency in the closed-loop design needed to achieve it. Therefore, we tailor the Stackelberg Driver Model (SDM) to accurately characterize the hierarchical nature of vehicle interaction dynamics, facilitating iterative improvement by engaging background vehicles (BVs) and AV in a sequential game-like interaction paradigm. With AV acting as the leader and BVs as followers, this leader-follower modeling ensures that AV would consistently refine its policy, always taking into account the additional information that BVs play the best response to challenge AV. Extensive experiments have shown that our algorithm exhibits superior performance compared to several baselines especially in higher dimensional scenarios, leading to substantial advancements in AV capabilities while continually generating progressively challenging scenarios. Code is available at https://github.com/BlueCat-de/SDM.
Quantum Machine Learning on Near-Term Quantum Devices: Current State of Supervised and Unsupervised Techniques for Real-World Applications
Gujju, Yaswitha, Matsuo, Atsushi, Raymond, Rudy
The past decade has witnessed significant advancements in quantum hardware, encompassing improvements in speed, qubit quantity, and quantum volume-a metric defining the maximum size of a quantum circuit effectively implementable on near-term quantum devices. This progress has led to a surge in Quantum Machine Learning (QML) applications on real hardware, aiming to achieve quantum advantage over classical approaches. This survey focuses on selected supervised and unsupervised learning applications executed on quantum hardware, specifically tailored for real-world scenarios. The exploration includes a thorough analysis of current QML implementation limitations on quantum hardware, covering techniques like encoding, ansatz structure, error mitigation, and gradient methods to address these challenges. Furthermore, the survey evaluates the performance of QML implementations in comparison to classical counterparts. In conclusion, we discuss existing bottlenecks related to applying QML on real quantum devices and propose potential solutions to overcome these challenges in the future.
A Comprehensive Study of Vision Transformers in Image Classification Tasks
Khalil, Mahmoud, Khalil, Ahmad, Ngom, Alioune
Image Classification is a fundamental task in the field of computer vision that frequently serves as a benchmark for gauging advancements in Computer Vision. Over the past few years, significant progress has been made in image classification due to the emergence of deep learning. However, challenges still exist, such as modeling fine-grained visual information, high computation costs, the parallelism of the model, and inconsistent evaluation protocols across datasets. In this paper, we conduct a comprehensive survey of existing papers on Vision Transformers for image classification. We first introduce the popular image classification datasets that influenced the design of models. Then, we present Vision Transformers models in chronological order, starting with early attempts at adapting attention mechanism to vision tasks followed by the adoption of vision transformers, as they have demonstrated success in capturing intricate patterns and long-range dependencies within images. Finally, we discuss open problems and shed light on opportunities for image classification to facilitate new research ideas.
Intelligent Virtual Assistants with LLM-based Process Automation
Guan, Yanchu, Wang, Dong, Chu, Zhixuan, Wang, Shiyu, Ni, Feiyue, Song, Ruihua, Li, Longfei, Gu, Jinjie, Zhuang, Chenyi
While intelligent virtual assistants like Siri, Alexa, and Google Assistant have become ubiquitous in modern life, they still face limitations in their ability to follow multi-step instructions and accomplish complex goals articulated in natural language. However, recent breakthroughs in large language models (LLMs) show promise for overcoming existing barriers by enhancing natural language processing and reasoning capabilities. Though promising, applying LLMs to create more advanced virtual assistants still faces challenges like ensuring robust performance and handling variability in real-world user commands. This paper proposes a novel LLM-based virtual assistant that can automatically perform multi-step operations within mobile apps based on high-level user requests. The system represents an advance in assistants by providing an end-to-end solution for parsing instructions, reasoning about goals, and executing actions. LLM-based Process Automation (LLMPA) has modules for decomposing instructions, generating descriptions, detecting interface elements, predicting next actions, and error checking. Experiments demonstrate the system completing complex mobile operation tasks in Alipay based on natural language instructions. This showcases how large language models can enable automated assistants to accomplish real-world tasks. The main contributions are the novel LLMPA architecture optimized for app process automation, the methodology for applying LLMs to mobile apps, and demonstrations of multi-step task completion in a real-world environment. Notably, this work represents the first real-world deployment and extensive evaluation of a large language model-based virtual assistant in a widely used mobile application with an enormous user base numbering in the hundreds of millions.
LineConGraphs: Line Conversation Graphs for Effective Emotion Recognition using Graph Neural Networks
Krishnan, Gokul S, Padi, Sarala, Greenberg, Craig S., Ravindran, Balaraman, Manoch, Dinesh, Sriram, Ram D.
Emotion Recognition in Conversations (ERC) is a critical aspect of affective computing, and it has many practical applications in healthcare, education, chatbots, and social media platforms. Earlier approaches for ERC analysis involved modeling both speaker and long-term contextual information using graph neural network architectures. However, it is ideal to deploy speaker-independent models for real-world applications. Additionally, long context windows can potentially create confusion in recognizing the emotion of an utterance in a conversation. To overcome these limitations, we propose novel line conversation graph convolutional network (LineConGCN) and graph attention (LineConGAT) models for ERC analysis. These models are speaker-independent and built using a graph construction strategy for conversations -- line conversation graphs (LineConGraphs). The conversational context in LineConGraphs is short-term -- limited to one previous and future utterance, and speaker information is not part of the graph. We evaluate the performance of our proposed models on two benchmark datasets, IEMOCAP and MELD, and show that our LineConGAT model outperforms the state-of-the-art methods with an F1-score of 64.58% and 76.50%. Moreover, we demonstrate that embedding sentiment shift information into line conversation graphs further enhances the ERC performance in the case of GCN models.
Foundation Models for Weather and Climate Data Understanding: A Comprehensive Survey
Chen, Shengchao, Long, Guodong, Jiang, Jing, Liu, Dikai, Zhang, Chengqi
As artificial intelligence (AI) continues to rapidly evolve, the realm of Earth and atmospheric sciences is increasingly adopting data-driven models, powered by progressive developments in deep learning (DL). Specifically, DL techniques are extensively utilized to decode the chaotic and nonlinear aspects of Earth systems, and to address climate challenges via understanding weather and climate data. Cutting-edge performance on specific tasks within narrower spatio-temporal scales has been achieved recently through DL. The rise of large models, specifically large language models (LLMs), has enabled fine-tuning processes that yield remarkable outcomes across various downstream tasks, thereby propelling the advancement of general AI. However, we are still navigating the initial stages of crafting general AI for weather and climate. In this survey, we offer an exhaustive, timely overview of state-of-the-art AI methodologies specifically engineered for weather and climate data, with a special focus on time series and text data. Our primary coverage encompasses four critical aspects: types of weather and climate data, principal model architectures, model scopes and applications, and datasets for weather and climate. Furthermore, in relation to the creation and application of foundation models for weather and climate data understanding, we delve into the field's prevailing challenges, offer crucial insights, and propose detailed avenues for future research. This comprehensive approach equips practitioners with the requisite knowledge to make substantial progress in this domain. Our survey encapsulates the most recent breakthroughs in research on large, data-driven models for weather and climate data understanding, emphasizing robust foundations, current advancements, practical applications, crucial resources, and prospective research opportunities.
Visually Grounded Language Learning: a review of language games, datasets, tasks, and models
Suglia, Alessandro, Konstas, Ioannis, Lemon, Oliver
In recent years, several machine learning models have been proposed. They are trained with a language modelling objective on large-scale text-only data. With such pretraining, they can achieve impressive results on many Natural Language Understanding and Generation tasks. However, many facets of meaning cannot be learned by ``listening to the radio" only. In the literature, many Vision+Language (V+L) tasks have been defined with the aim of creating models that can ground symbols in the visual modality. In this work, we provide a systematic literature review of several tasks and models proposed in the V+L field. We rely on Wittgenstein's idea of `language games' to categorise such tasks into 3 different families: 1) discriminative games, 2) generative games, and 3) interactive games. Our analysis of the literature provides evidence that future work should be focusing on interactive games where communication in Natural Language is important to resolve ambiguities about object referents and action plans and that physical embodiment is essential to understand the semantics of situations and events. Overall, these represent key requirements for developing grounded meanings in neural models.
Human Demonstrations are Generalizable Knowledge for Robots
Chen, Guangyan, Cui, Te, Zhou, Tianxing, Peng, Zicai, Hu, Mengxiao, Wang, Meiling, Yang, Yi, Yue, Yufeng
Learning from human demonstrations is an emerging trend for designing intelligent robotic systems. However, previous methods typically regard videos as instructions, simply dividing them into action sequences for robotic repetition, which poses obstacles to generalization to diverse tasks or object instances. In this paper, we propose a different perspective, considering human demonstration videos not as mere instructions, but as a source of knowledge for robots. Motivated by this perspective and the remarkable comprehension and generalization capabilities exhibited by large language models (LLMs), we propose DigKnow, a method that DIstills Generalizable KNOWledge with a hierarchical structure. Specifically, DigKnow begins by converting human demonstration video frames into observation knowledge. This knowledge is then subjected to analysis to extract human action knowledge and further distilled into pattern knowledge compassing task and object instances, resulting in the acquisition of generalizable knowledge with a hierarchical structure. In settings with different tasks or object instances, DigKnow retrieves relevant knowledge for the current task and object instances. Subsequently, the LLM-based planner conducts planning based on the retrieved knowledge, and the policy executes actions in line with the plan to achieve the designated task. Utilizing the retrieved knowledge, we validate and rectify planning and execution outcomes, resulting in a substantial enhancement of the success rate. Experimental results across a range of tasks and scenes demonstrate the effectiveness of this approach in facilitating real-world robots to accomplish tasks with the knowledge derived from human demonstrations.
Magicoder: Source Code Is All You Need
Wei, Yuxiang, Wang, Zhe, Liu, Jiawei, Ding, Yifeng, Zhang, Lingming
We introduce Magicoder, a series of fully open-source (code, weights, and data) Large Language Models (LLMs) for code that significantly closes the gap with top code models while having no more than 7B parameters. Magicoder models are trained on 75K synthetic instruction data using OSS-Instruct, a novel approach to enlightening LLMs with open-source code snippets to generate high-quality instruction data for code. Our main motivation is to mitigate the inherent bias of the synthetic data generated by LLMs by empowering them with a wealth of open-source references for the production of more diverse, realistic, and controllable data. The orthogonality of OSS-Instruct and other data generation methods like Evol-Instruct further enables us to build an enhanced MagicoderS. Both Magicoder and MagicoderS substantially outperform state-of-the-art code models with similar or even larger sizes on a wide range of coding benchmarks, including Python text-to-code generation, multilingual coding, and data-science program completion. Notably, MagicoderS-CL-7B based on CodeLlama even surpasses the prominent ChatGPT on HumanEval+ (66.5 vs. 65.9 in pass@1). Overall, OSS-Instruct opens a new direction for low-bias and high-quality instruction tuning using abundant open-source references.
Physics simulation capabilities of LLMs
Ali-Dib, Mohamad, Menou, Kristen
[Abridged abstract] Large Language Models (LLMs) can solve some undergraduate-level to graduate-level physics textbook problems and are proficient at coding. Combining these two capabilities could one day enable AI systems to simulate and predict the physical world. We present an evaluation of state-of-the-art (SOTA) LLMs on PhD-level to research-level computational physics problems. We condition LLM generation on the use of well-documented and widely-used packages to elicit coding capabilities in the physics and astrophysics domains. We contribute $\sim 50$ original and challenging problems in celestial mechanics (with REBOUND), stellar physics (with MESA), 1D fluid dynamics (with Dedalus) and non-linear dynamics (with SciPy). Since our problems do not admit unique solutions, we evaluate LLM performance on several soft metrics: counts of lines that contain different types of errors (coding, physics, necessity and sufficiency) as well as a more "educational" Pass-Fail metric focused on capturing the salient physical ingredients of the problem at hand. As expected, today's SOTA LLM (GPT4) zero-shot fails most of our problems, although about 40\% of the solutions could plausibly get a passing grade. About $70-90 \%$ of the code lines produced are necessary, sufficient and correct (coding \& physics). Physics and coding errors are the most common, with some unnecessary or insufficient lines. We observe significant variations across problem class and difficulty. We identify several failure modes of GPT4 in the computational physics domain. Our reconnaissance work provides a snapshot of current computational capabilities in classical physics and points to obvious improvement targets if AI systems are ever to reach a basic level of autonomy in physics simulation capabilities.