Overview
A VAE-based Framework for Learning Multi-Level Neural Granger-Causal Connectivity
Lin, Jiahe, Lei, Huitian, Michailidis, George
Granger causality has been widely used in various application domains to capture lead-lag relationships amongst the components of complex dynamical systems, and the focus in extant literature has been on a single dynamical system. In certain applications in macroeconomics and neuroscience, one has access to data from a collection of related such systems, wherein the modeling task of interest is to extract the shared common structure that is embedded across them, as well as to identify the idiosyncrasies within individual ones. This paper introduces a Variational Autoencoder (VAE) based framework that jointly learns Granger-causal relationships amongst components in a collection of related-yet-heterogeneous dynamical systems, and handles the aforementioned task in a principled way. The performance of the proposed framework is evaluated on several synthetic data settings and benchmarked against existing approaches designed for individual system learning. The method is further illustrated on a real dataset involving time series data from a neurophysiological experiment and produces interpretable results.
Graph Neural Networks for Graphs with Heterophily: A Survey
Zheng, Xin, Wang, Yi, Liu, Yixin, Li, Ming, Zhang, Miao, Jin, Di, Yu, Philip S., Pan, Shirui
Recent years have witnessed fast developments of graph neural networks (GNNs) that have benefited myriads of graph analytic tasks and applications. In general, most GNNs depend on the homophily assumption that nodes belonging to the same class are more likely to be connected. However, as a ubiquitous graph property in numerous real-world scenarios, heterophily, i.e., nodes with different labels tend to be linked, significantly limits the performance of tailor-made homophilic GNNs. Hence, GNNs for heterophilic graphs are gaining increasing research attention to enhance graph learning with heterophily. In this paper, we provide a comprehensive review of GNNs for heterophilic graphs. Specifically, we propose a systematic taxonomy that essentially governs existing heterophilic GNN models, along with a general summary and detailed analysis. Furthermore, we discuss the correlation between graph heterophily and various graph research domains, aiming to facilitate the development of more effective GNNs across a spectrum of practical applications and learning tasks in the graph research community. In the end, we point out the potential directions to advance and stimulate more future research and applications on heterophilic graph learning with GNNs.
Statistical Games
This work contains the mathematical exploration of a few prototypical games in which central concepts from statistics and probability theory naturally emerge. The first two kinds of games are termed Fisher and Bayesian games, which are connected to Frequentist and Bayesian statistics, respectively. Later, a more general type of game is introduced, termed Statistical game, in which a further parameter, the players' relative risk aversion, can be set. In this work, we show that Fisher and Bayesian games can be viewed as limiting cases of Statistical games. Therefore, Statistical games can be viewed as a unified framework, incorporating both Frequentist and Bayesian statistics. Furthermore, a philosophical framework is (re-)presented -- often referred to as minimax regret criterion -- as a general approach to decision making. The main motivation for this work was to embed Bayesian statistics into a broader decision-making framework, where, based on collected data, actions with consequences have to be made, which can be translated to utilities (or rewards/losses) of the decision-maker. The work starts with the simplest possible toy model, related to hypothesis testing and statistical inference. This choice has two main benefits: i.) it allows us to determine (conjecture) the behaviour of the equilibrium strategies in various limiting cases ii.) this way, we can introduce Statistical games without requiring additional stochastic parameters. The work contains game theoretical methods related to two-player, non-cooperative games to determine and prove equilibrium strategies of Fisher, Bayesian and Statistical games. It also relies on analytical tools for derivations concerning various limiting cases.
A Unifying Framework for Incompleteness, Inconsistency, and Uncertainty in Databases
Databases are often assumed to have definite content. The reality, though, is the database at hand may be deficient due to missing, invalid, or uncertain information. As a simple illustration, the primary address of a person may be missing, or it may conflict with another primary address, or it may be improbable given the presence of nearby businesses. A common practice to address this challenge is to rectify the database by fixing the gaps, as done in data imputation, entity resolution, and data cleaning. The process of rectifying the database, however, may involve arbitrary choices due to computational limitations, such as errors in statistical or machine-learning models, or mere lack of information that even humans cannot cope with in full confidence. In turn, answers to queries over the deficient database may depend on the choices made to rectify it; thus, the answers to queries may vary from one choice to choice, even though both choices may be equally legitimate. In the pursuit of principled solutions, there has been a continuous research effort to develop fundamental approaches for handling database deficiency with no (or with less) arbitrariness. The purpose of this review article is to highlight some of the ways in which the possible world semantics has been deployed as a principled approach to overcome database deficiency in different contexts. In this approach, we acknowledge that we need to rectify the deficiency: fill in missing information, delete wrong records (hereafter tuples or facts), correct erroneous values, and so on. Yet, since many rectifications may exist and since we do not know which is the correct one, we do not commit to a specific one. Instead, we view our deficient database as a representation of the results of all conceivable rectifications, each such rectification giving rise to a legitimate candidate of a valid database that we call a possible world. Since the possible worlds differ from each other, a query may produce different collections of answers (which are also tuples) when applied to different possible worlds. Therefore, query answering requires the use of an aggregation method to combine the query results over the possible worlds.
KetGPT - Dataset Augmentation of Quantum Circuits using Transformers
Apak, Boran, Bandic, Medina, Sarkar, Aritra, Feld, Sebastian
Quantum algorithms, represented as quantum circuits, can be used as benchmarks for assessing the performance of quantum systems. Existing datasets, widely utilized in the field, suffer from limitations in size and versatility, leading researchers to employ randomly generated circuits. Random circuits are, however, not representative benchmarks as they lack the inherent properties of real quantum algorithms for which the quantum systems are manufactured. This shortage of `useful' quantum benchmarks poses a challenge to advancing the development and comparison of quantum compilers and hardware. This research aims to enhance the existing quantum circuit datasets by generating what we refer to as `realistic-looking' circuits by employing the Transformer machine learning architecture. For this purpose, we introduce KetGPT, a tool that generates synthetic circuits in OpenQASM language, whose structure is based on quantum circuits derived from existing quantum algorithms and follows the typical patterns of human-written algorithm-based code (e.g., order of gates and qubits). Our three-fold verification process, involving manual inspection and Qiskit framework execution, transformer-based classification, and structural analysis, demonstrates the efficacy of KetGPT in producing large amounts of additional circuits that closely align with algorithm-based structures. Beyond benchmarking, we envision KetGPT contributing substantially to AI-driven quantum compilers and systems.
Harnessing the Computing Continuum across Personalized Healthcare, Maintenance and Inspection, and Farming 4.0
Baghdadi, Fatemeh, Cirillo, Davide, Lezzi, Daniele, Lordan, Francesc, Vazquez, Fernando, Lomurno, Eugenio, Archetti, Alberto, Ardagna, Danilo, Matteucci, Matteo
The AI-SPRINT project, launched in 2021 and funded by the European Commission, focuses on the development and implementation of AI applications across the computing continuum. This continuum ensures the coherent integration of computational resources and services from centralized data centers to edge devices, facilitating efficient and adaptive computation and application delivery. AI-SPRINT has achieved significant scientific advances, including streamlined processes, improved efficiency, and the ability to operate in real time, as evidenced by three practical use cases. This paper provides an in-depth examination of these applications -- Personalized Healthcare, Maintenance and Inspection, and Farming 4.0 -- highlighting their practical implementation and the objectives achieved with the integration of AI-SPRINT technologies. We analyze how the proposed toolchain effectively addresses a range of challenges and refines processes, discussing its relevance and impact in multiple domains. After a comprehensive overview of the main AI-SPRINT tools used in these scenarios, the paper summarizes of the findings and key lessons learned.
Computer Vision for Multimedia Geolocation in Human Trafficking Investigation: A Systematic Literature Review
Bamigbade, Opeyemi, Sheppard, John, Scanlon, Mark
The task of multimedia geolocation is becoming an increasingly essential component of the digital forensics toolkit to effectively combat human trafficking, child sexual exploitation, and other illegal acts. Typically, metadata-based geolocation information is stripped when multimedia content is shared via instant messaging and social media. The intricacy of geolocating, geotagging, or finding geographical clues in this content is often overly burdensome for investigators. Recent research has shown that contemporary advancements in artificial intelligence, specifically computer vision and deep learning, show significant promise towards expediting the multimedia geolocation task. This systematic literature review thoroughly examines the state-of-the-art leveraging computer vision techniques for multimedia geolocation and assesses their potential to expedite human trafficking investigation. This includes a comprehensive overview of the application of computer vision-based approaches to multimedia geolocation, identifies their applicability in combating human trafficking, and highlights the potential implications of enhanced multimedia geolocation for prosecuting human trafficking. 123 articles inform this systematic literature review. The findings suggest numerous potential paths for future impactful research on the subject.
Large Multimodal Agents: A Survey
Xie, Junlin, Chen, Zhihong, Zhang, Ruifei, Wan, Xiang, Li, Guanbin
Large language models (LLMs) have achieved superior performance in powering text-based AI agents, endowing them with decision-making and reasoning abilities akin to humans. Concurrently, there is an emerging research trend focused on extending these LLM-powered AI agents into the multimodal domain. This extension enables AI agents to interpret and respond to diverse multimodal user queries, thereby handling more intricate and nuanced tasks. In this paper, we conduct a systematic review of LLM-driven multimodal agents, which we refer to as large multimodal agents ( LMAs for short). First, we introduce the essential components involved in developing LMAs and categorize the current body of research into four distinct types. Subsequently, we review the collaborative frameworks integrating multiple LMAs , enhancing collective efficacy. One of the critical challenges in this field is the diverse evaluation methods used across existing studies, hindering effective comparison among different LMAs . Therefore, we compile these evaluation methodologies and establish a comprehensive framework to bridge the gaps. This framework aims to standardize evaluations, facilitating more meaningful comparisons. Concluding our review, we highlight the extensive applications of LMAs and propose possible future research directions. Our discussion aims to provide valuable insights and guidelines for future research in this rapidly evolving field. An up-to-date resource list is available at https://github.com/jun0wanan/awesome-large-multimodal-agents.
Towards Principled Task Grouping for Multi-Task Learning
Wang, Chenguang, Pan, Xuanhao, Yu, Tianshu
This paper presents a novel approach to task grouping in Multitask Learning (MTL), advancing beyond existing methods by addressing key theoretical and practical limitations. Unlike prior studies, our approach offers a more theoretically grounded method that does not rely on restrictive assumptions for constructing transfer gains. We also propose a flexible mathematical programming formulation which can accommodate a wide spectrum of resource constraints, thus enhancing its versatility. Experimental results across diverse domains, including computer vision datasets, combinatorial optimization benchmarks and time series tasks, demonstrate the superiority of our method over extensive baselines, validating its effectiveness and general applicability in MTL.