Overview
A Survey on LLM-powered Agents for Recommender Systems
Peng, Qiyao, Liu, Hongtao, Huang, Hua, Yang, Qing, Shao, Minglai
Recommender systems are essential components of many online platforms, yet traditional approaches still struggle with understanding complex user preferences and providing explainable recommendations. The emergence of Large Language Model (LLM)-powered agents offers a promising approach by enabling natural language interactions and interpretable reasoning, potentially transforming research in recommender systems. This survey provides a systematic review of the emerging applications of LLM-powered agents in recommender systems. We identify and analyze three key paradigms in current research: (1) Recommender-oriented approaches, which leverage intelligent agents to enhance the fundamental recommendation mechanisms; (2) Interaction-oriented approaches, which facilitate dynamic user engagement through natural dialogue and interpretable suggestions; and (3) Simulation-oriented approaches, which employ multi-agent frameworks to model complex user-item interactions and system dynamics. Beyond paradigm categorization, we analyze the architectural foundations of LLM-powered recommendation agents, examining their essential components: profile construction, memory management, strategic planning, and action execution. Our investigation extends to a comprehensive analysis of benchmark datasets and evaluation frameworks in this domain. This systematic examination not only illuminates the current state of LLM-powered agent recommender systems but also charts critical challenges and promising research directions in this transformative field.
A novel approach to data generation in generative model
Variational Autoencoders (VAEs) and other generative models are widely employed in artificial intelligence to synthesize new data. However, current approaches rely on Euclidean geometric assumptions and statistical approximations that fail to capture the structured and emergent nature of data generation. This paper introduces the Convergent Fusion Paradigm (CFP) theory, a novel geometric framework that redefines data generation by integrating dimensional expansion accompanied by qualitative transformation. By modifying the latent space geometry to interact with emergent high-dimensional structures, CFP theory addresses key challenges such as identifiability issues and unintended artifacts like hallucinations in Large Language Models (LLMs). CFP theory is based on two key conceptual hypotheses that redefine how generative models structure relationships between data and algorithms. Through the lens of CFP theory, we critically examine existing metric-learning approaches. CFP theory advances this perspective by introducing time-reversed metric embeddings and structural convergence mechanisms, leading to a novel geometric approach that better accounts for data generation as a structured epistemic process. Beyond its computational implications, CFP theory provides philosophical insights into the ontological underpinnings of data generation. By offering a systematic framework for high-dimensional learning dynamics, CFP theory contributes to establishing a theoretical foundation for understanding the data-relationship structures in AI. Finally, future research in CFP theory will be led to its implications for fully realizing qualitative transformations, introducing the potential of Hilbert space in generative modeling.
Adversarial Mixup Unlearning
Peng, Zhuoyi, Tang, Yixuan, Yang, Yi
Machine unlearning is a critical area of research aimed at safeguarding data privacy by enabling the removal of sensitive information from machine learning models. One unique challenge in this field is catastrophic unlearning, where erasing specific data from a well-trained model unintentionally removes essential knowledge, causing the model to deviate significantly from a retrained one. To address this, we introduce a novel approach that regularizes the unlearning process by utilizing synthesized mixup samples, which simulate the data susceptible to catastrophic effects. At the core of our approach is a generator-unlearner framework, MixUnlearn, where a generator adversarially produces challenging mixup examples, and the unlearner effectively forgets target information based on these synthesized data. Specifically, we first introduce a novel contrastive objective to train the generator in an adversarial direction: generating examples that prompt the unlearner to reveal information that should be forgotten, while losing essential knowledge. Then the unlearner, guided by two other contrastive loss terms, processes the synthesized and real data jointly to ensure accurate unlearning without losing critical knowledge, overcoming catastrophic effects. Extensive evaluations across benchmark datasets demonstrate that our method significantly outperforms state-of-the-art approaches, offering a robust solution to machine unlearning. This work not only deepens understanding of unlearning mechanisms but also lays the foundation for effective machine unlearning with mixup augmentation.
Reinforcement Learning in Strategy-Based and Atari Games: A Review of Google DeepMinds Innovations
Shaheen, Abdelrhman, Badr, Anas, Abohendy, Ali, Alsaadawy, Hatem, Alsayad, Nadine
Reinforcement Learning (RL) has been widely used in many applications, particularly in gaming, which serves as an excellent training ground for AI models. Google DeepMind has pioneered innovations in this field, employing reinforcement learning algorithms, including model-based, model-free, and deep Q-network approaches, to create advanced AI models such as AlphaGo, AlphaGo Zero, and MuZero. AlphaGo, the initial model, integrates supervised learning and reinforcement learning to master the game of Go, surpassing professional human players. AlphaGo Zero refines this approach by eliminating reliance on human gameplay data, instead utilizing self-play for enhanced learning efficiency. MuZero further extends these advancements by learning the underlying dynamics of game environments without explicit knowledge of the rules, achieving adaptability across various games, including complex Atari games. This paper reviews the significance of reinforcement learning applications in Atari and strategy-based games, analyzing these three models, their key innovations, training processes, challenges encountered, and improvements made. Additionally, we discuss advancements in the field of gaming, including MiniZero and multi-agent models, highlighting future directions and emerging AI models from Google DeepMind.
Organize the Web: Constructing Domains Enhances Pre-Training Data Curation
Wettig, Alexander, Lo, Kyle, Min, Sewon, Hajishirzi, Hannaneh, Chen, Danqi, Soldaini, Luca
Modern language models are trained on large, unstructured datasets consisting of trillions of tokens and obtained by crawling the web. The unstructured nature makes it difficult to reason about their contents and develop systematic approaches to data curation. In this paper, we unpack monolithic web corpora by developing taxonomies of their contents and organizing them into domains. We introduce WebOrganizer, a framework for organizing web pages in terms of both their topic and format. Using these two complementary notions of domains, we automatically annotate pre-training data by distilling annotations from a large language model into efficient classifiers. This allows us to study how data from different domains should be mixed to improve models on downstream tasks, and we show that we can combine insights about effective topics and formats to further boost performance. We demonstrate that our domain mixing also improves existing methods that select data based on quality. Furthermore, we study and compare how quality-based methods will implicitly change the domain mixture. Overall, our work demonstrates that constructing and mixing domains provides a valuable complement to quality-based data curation methods, opening new avenues for effective and insightful pre-training data curation.
Machine learning for modelling unstructured grid data in computational physics: a review
Cheng, Sibo, Bocquet, Marc, Ding, Weiping, Finn, Tobias Sebastian, Fu, Rui, Fu, Jinlong, Guo, Yike, Johnson, Eleda, Li, Siyi, Liu, Che, Moro, Eric Newton, Pan, Jie, Piggott, Matthew, Quilodran, Cesar, Sharma, Prakhar, Wang, Kun, Xiao, Dunhui, Xue, Xiao, Zeng, Yong, Zhang, Mingrui, Zhou, Hao, Zhu, Kewei, Arcucci, Rossella
Unstructured grid data are essential for modelling complex geometries and dynamics in computational physics. Yet, their inherent irregularity presents significant challenges for conventional machine learning (ML) techniques. This paper provides a comprehensive review of advanced ML methodologies designed to handle unstructured grid data in high-dimensional dynamical systems. Key approaches discussed include graph neural networks, transformer models with spatial attention mechanisms, interpolation-integrated ML methods, and meshless techniques such as physics-informed neural networks. These methodologies have proven effective across diverse fields, including fluid dynamics and environmental simulations. This review is intended as a guidebook for computational scientists seeking to apply ML approaches to unstructured grid data in their domains, as well as for ML researchers looking to address challenges in computational physics. It places special focus on how ML methods can overcome the inherent limitations of traditional numerical techniques and, conversely, how insights from computational physics can inform ML development. To support benchmarking, this review also provides a summary of open-access datasets of unstructured grid data in computational physics. Finally, emerging directions such as generative models with unstructured data, reinforcement learning for mesh generation, and hybrid physics-data-driven paradigms are discussed to inspire future advancements in this evolving field.
This looks like what? Challenges and Future Research Directions for Part-Prototype Models
Elhadri, Khawla, Michalski, Tomasz, Wrรณbel, Adam, Schlรถtterer, Jรถrg, Zieliลski, Bartosz, Seifert, Christin
The growing interest in eXplainable Artificial Intelligence (XAI) has prompted research into models with built-in interpretability, the most prominent of which are part-prototype models. Part-Prototype Models (PPMs) make decisions by comparing an input image to a set of learned prototypes, providing human-understandable explanations in the form of ``this looks like that''. Despite their inherent interpretability, PPMS are not yet considered a valuable alternative to post-hoc models. In this survey, we investigate the reasons for this and provide directions for future research. We analyze papers from 2019 to 2024, and derive a taxonomy of the challenges that current PPMS face. Our analysis shows that the open challenges are quite diverse. The main concern is the quality and quantity of prototypes. Other concerns are the lack of generalization to a variety of tasks and contexts, and general methodological issues, including non-standardized evaluation. We provide ideas for future research in five broad directions: improving predictive performance, developing novel architectures grounded in theory, establishing frameworks for human-AI collaboration, aligning models with humans, and establishing metrics and benchmarks for evaluation. We hope that this survey will stimulate research and promote intrinsically interpretable models for application domains. Our list of surveyed papers is available at https://github.com/aix-group/ppm-survey.
A Survey on LLM-based News Recommender Systems
Wang, Rongyao, Liesaputra, Veronica, Huang, Zhiyi
News recommender systems play a critical role in mitigating the information overload problem. In recent years, due to the successful applications of large language model technologies, researchers have utilized Discriminative Large Language Models (DLLMs) or Generative Large Language Models (GLLMs) to improve the performance of news recommender systems. Although several recent surveys review significant challenges for deep learning-based news recommender systems, such as fairness, privacy-preserving, and responsibility, there is a lack of a systematic survey on Large Language Model (LLM)-based news recommender systems. In order to review different core methodologies and explore potential issues systematically, we categorize DLLM-based and GLLM-based news recommender systems under the umbrella of LLM-based news recommender systems. In this survey, we first overview the development of deep learning-based news recommender systems. Then, we review LLM-based news recommender systems based on three aspects: news-oriented modeling, user-oriented modeling, and prediction-oriented modeling. Next, we examine the challenges from various perspectives, including datasets, benchmarking tools, and methodologies. Furthermore, we conduct extensive experiments to analyze how large language model technologies affect the performance of different news recommender systems. Finally, we comprehensively explore the future directions for LLM-based news recommendations in the era of LLMs.
Game Theory Meets Large Language Models: A Systematic Survey
Sun, Haoran, Wu, Yusen, Cheng, Yukun, Chu, Xu
Game theory establishes a fundamental framework for analyzing strategic interactions among rational decision-makers. The rapid advancement of large language models (LLMs) has sparked extensive research exploring the intersection of these two fields. Specifically, game-theoretic methods are being applied to evaluate and enhance LLM capabilities, while LLMs themselves are reshaping classic game models. This paper presents a comprehensive survey of the intersection of these fields, exploring a bidirectional relationship from three perspectives: (1) Establishing standardized game-based benchmarks for evaluating LLM behavior; (2) Leveraging game-theoretic methods to improve LLM performance through algorithmic innovations; (3) Characterizing the societal impacts of LLMs through game modeling. Among these three aspects, we also highlight how the equilibrium analysis for traditional game models is impacted by LLMs' advanced language understanding, which in turn extends the study of game theory. Finally, we identify key challenges and future research directions, assessing their feasibility based on the current state of the field. By bridging theoretical rigor with emerging AI capabilities, this survey aims to foster interdisciplinary collaboration and drive progress in this evolving research area.
Enhancing RAG with Active Learning on Conversation Records: Reject Incapables and Answer Capables
Geng, Xuzhao, Wang, Haozhao, Wang, Jun, Liu, Wei, Li, Ruixuan
Retrieval-augmented generation (RAG) is a key technique for leveraging external knowledge and reducing hallucinations in large language models (LLMs). However, RAG still struggles to fully prevent hallucinated responses. To address this, it is essential to identify samples prone to hallucination or guide LLMs toward correct responses, which experts then annotate to develop high-quality datasets for refining LLMs. However, the growing scarcity of such datasets makes their creation challenging. This paper proposes using the vast amount of conversations from widespread LLM usage to build these datasets, training LLMs to avoid hallucination-prone questions while accurately responding to manageable ones. Given the impracticality of expert-annotating all conversation records, the paper introduces AL4RAG, which uses active learning to select the most suitable conversation samples for annotation, optimizing performance within an annotation budget. Additionally, recognizing that traditional active learning methods are not fully compatible with RAG due to unsuitable distance metrics, we develop a novel sample distance measurement for RAG active learning. Extensive experiments show that our method consistently outperforms baselines across multiple metrics.