Overview
Towards Better Evaluation for Dynamic Link Prediction
Despite the prevalence of recent success in learning from static graphs, learning from time-evolving graphs remains an open challenge. In this work, we design new, more stringent evaluation procedures for link prediction specific to dynamic graphs, which reflect real-world considerations, to better compare the strengths and weaknesses of methods. First, we create two visualization techniques to understand the reoccurring patterns of edges over time and show that many edges reoccur at later time steps. Based on this observation, we propose a pure memorization-based baseline called EdgeBank. EdgeBank achieves surprisingly strong performance across multiple settings which highlights that the negative edges used in the current evaluation are easy. To sample more challenging negative edges, we introduce two novel negative sampling strategies that improve robustness and better match real-world applications. Lastly, we introduce six new dynamic graph datasets from a diverse set of domains missing from current benchmarks, providing new challenges and opportunities for future research. Our code repository is accessible at https://github.com/fpour/DGB.git.
Appendix
We provide concrete rules below for the two competition tracks that comprise DATACOMP: filtering and BYOD . Additionally, we provide a checklist, which encourages participants to specify design decisions, which allows for more granular comparison between submissions. A.1 Filtering track rules Participants can enter submissions for one or many different scales: small, medium, large or xlarge, which represent the raw number of image-text pairs in CommonPool that should be filtered. After choosing a scale, participants generate a list of uids, where each uid refers to a COMMONPOOL sample. The list of uids is used to recover image-text pairs from the pool, which is used for downstream CLIP training.
Supplementary Material for Kernel Identification Through Transformers ABackground: Self-Attention
Since the attention mechanism is rarely used within the GP literature, we provide a brief review of the topic in this section. Below we follow the description of attention as given by Vaswani et al. [8], including extensions to self-attention and multi-head self-attention. The dot-product attention mechanism [8] takes as input a set of queries, keys and values. The queries and keys have dimension Dz and the values have dimension Dv which may differ from Dz. The operation of dot-product attention then generates weights from the queries and keys which are used to produce a linear mapping of the input values.
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Instance segmentation in 3D is a challenging task due to the lack of large-scale annotated datasets. In this paper, we show that this task can be addressed effectively by leveraging instead 2D pre-trained models for instance segmentation. We propose a novel approach to lift 2D segments to 3D and fuse them by means of a neural field representation, which encourages multi-view consistency across frames. The core of our approach is a slow-fast clustering objective function, which is scalable and well-suited for scenes with a large number of objects. Unlike previous approaches, our method does not require an upper bound on the number of objects or object tracking across frames. To demonstrate the scalability of the slow-fast clustering, we create a new semi-realistic dataset called the Messy Rooms dataset, which features scenes with up to 500 objects per scene. Our approach outperforms the state-of-the-art on challenging scenes from the ScanNet, Hypersim, and Replica datasets, as well as on our newly created Messy Rooms dataset, demonstrating the effectiveness and scalability of our slow-fast clustering method.
Amazon-M2: AMultilingual Multi-locale Shopping Session Dataset for Recommendation and Text Generation
Modeling customer shopping intentions is a crucial task for e-commerce, as it directly impacts user experience and engagement. Thus, accurately understanding customer preferences is essential for providing personalized recommendations. Session-based recommendation, which utilizes customer session data to predict their next interaction, has become increasingly popular. However, existing session datasets have limitations in terms of item attributes, user diversity, and dataset scale. As a result, they cannot comprehensively capture the spectrum of user behaviors and preferences.