Overview
An Unsupervised Framework of Exploring Events on Twitter: Filtering, Extraction and Categorization
Zhou, Deyu (Southeast University) | Chen, Liangyu (Southeast University) | He, Yulan (Aston University)
Twitter, as a popular microblogging service, has become a new information channel for users to receive and exchange the mostup-to-date information on current events. However, since there is no control on how users can publish messages on Twitter, finding newsworthy events from Twitter becomes a difficult task like "finding a needle in a haystack". In this paper we propose a general unsupervised framework to explore events from tweets, which consists of a pipeline process of filtering, extraction and categorization. To filter out noisy tweets, the filtering step exploits a lexicon-based approach to separate tweets that are event-related from those that are not. Then, based on these event-related tweets, the structured representations of events are extracted and categorized automatically using an unsupervised Bayesian model without the use of any labelled data. Moreover, the categorized events are assigned with the event type labels without human intervention. The proposed framework has been evaluated on over 60 millions tweets which were collected for one month in December 2010. A precision of 70.49% is achieved in event extraction, outperforming a competitive baseline by nearly 6%. Events are also clustered into coherence groups with the automatically assigned event type label.
Minimizing User Involvement for Accurate Ontology Matching Problems
Schumann, Anika (IBM Research - Ireland) | Lecue, Freddy (IBM Research - Ireland)
Many various types of sensors coming from different complex devices collect data from a city. Their underlying data representation follows specific manufacturer specifications that have possibly incomplete descriptions (in ontology) alignments. This paper addresses the problem of determining accurate and complete matching of ontologies given some common descriptions and their pre-determined high level alignments. In this context the problem of ontology matching consists of automatically determining all matching given the latter alignments, and manually verifying the matching results. Especially for applications where it is crucial that ontologies are matched correctly the latter can turn into a very time-consuming task for the user. This paper tackles this challenge and addresses the problem of computing the minimum number of user inputs needed to verify all matchings. We show how to represent this problem as a reasoning problem over a bipartite graph and how to encode it over pseudo Boolean constraints. Experiments show that our approach can be successfully applied to real-world data sets.
Cognitive Social Learners: An Architecture for Modeling Normative Behavior
Beheshti, Rahmatollah (University of Central Florida) | Ali, Awrad Mohammed (University of Central Florida) | Sukthankar, Gita Reese (University of Central Florida)
In many cases, creating long-term solutions to sustainability issues requires not only innovative technology, but also large-scale public adoption of the proposed solutions. Social simulations are a valuable but underutilized tool that can help public policy researchers understand when sustainable practices are likely to make the delicate transition from being an individual choice to becoming a social norm. In this paper, we introduce a new normative multi-agent architecture, Cognitive Social Learners (CSL), that models bottom-up norm emergence through a social learning mechanism, while using BDI (Belief/Desire/Intention) reasoning to handle adoption and compliance. CSL preserves a greater sense of cognitive realism than influence propagation or infectious transmission approaches, enabling the modeling of complex beliefs and contradictory objectives within an agent-based simulation. In this paper, we demonstrate the use of CSL for modeling norm emergence of recycling practices and public participation in a smoke-free campus initiative.
Conventional Machine Learning for Social Choice
Doucette, John A. (University of Waterloo) | Larson, Kate (University of Waterloo) | Cohen, Robin (University of Waterloo)
Deciding the outcome of an election when voters have provided only partial orderings over their preferences requires voting rules that accommodate missing data. While existing techniques, including considerable recent work, address missingness through circumvention, we propose the novel application of conventional machine learning techniques to predict the missing components of ballots via latent patterns in the information that voters are able to provide. We show that suitable predictive features can be extracted from the data, and demonstrate the high performance of our new framework on the ballots from many real world elections, including comparisons with existing techniques for voting with partial orderings. Our technique offers a new and interesting conceptualization of the problem, with stronger connections to machine learning than conventional social choice techniques.
Incentivizing Users for Balancing Bike Sharing Systems
Singla, Adish (ETH Zurich) | Santoni, Marco (ElectricFeel Mobility Systems) | Bartók, Gábor (ETH Zurich) | Mukerji, Pratik (ElectricFeel Mobility Systems) | Meenen, Moritz (ElectricFeel Mobility Systems) | Krause, Andreas (ETH Zurich)
Bike sharing systems have been recently adopted by a growing number of cities as a new means of transportation offering citizens a flexible, fast and green alternative for mobility. Users can pick up or drop off the bicycles at a station of their choice without prior notice or time planning. This increased flexibility comes with the challenge of unpredictable and fluctuating demand as well as irregular flow patterns of the bikes. As a result, these systems can incur imbalance problems such as the unavailability of bikes or parking docks at stations. In this light, operators deploy fleets of vehicles which re-distribute the bikes in order to guarantee a desirable service level. Can we engage the users themselves to solve the imbalance problem in bike sharing systems? In this paper, we address this question and present a crowdsourcing mechanism that incentivizes the users in the bike repositioning process by providing them with alternate choices to pick or return bikes in exchange for monetary incentives. We design the complete architecture of the incentives system which employs optimal pricing policies using the approach of regret minimization in online learning. We investigate the incentive compatibility of our mechanism and extensively evaluate it through simulations based on data collected via a survey study. Finally, we deployed the proposed system through a smartphone app among users of a large scale bike sharing system operated by a public transport company, and we provide results from this experimental deployment. To our knowledge, this is the first dynamic incentives system for bikes re-distribution ever deployed in a real-world bike sharing system.
A Realistic Multi-Modal Cargo Routing Benchmark
Allard, Tony (Defence Science and Technology Organisation) | Gretton, Charles (NICTA)
We describe a multi-modal cargo routing (MMCR) domain for modelling military logistics planning problems. These are transport optimisation problems that feature timing constraints, concurrency, capacitated resources, and action costs. We have developed a PDDL domain model, and have released a collection of problem instances along with a software tool to aid in the design and generation of new problem instances. Small instances of this domain stretch the capabilities of existing automated planning procedures, and larger realistic instances are beyond the capabilities of existing automated planning systems. We anticipate that scalable solution procedures for this domain will follow in the footsteps of systems, such as OPTIC and TIMIPLAN, which combine heuristic search concepts with mathematical programming optimisation tools.
A Survey of Point-of-Interest Recommendation in Location-Based Social Networks
Yu, Yonghong (Nanjing University of Posts and Telecommunications.) | Chen, Xingguo (Nanjing University of Posts and Telecommunications.)
With the rapid development of mobile devices, global position system (GPS) and Web 2.0 technologies, location-based social networks (LBSNs) have attracted millions of users to share rich information, such as experiences and tips. Point-of-Interest (POI) recommender system plays an important role in LBSNs since it can help users explore attractive locations as well as help social network service providers design location-aware advertisements for Point-of-Interest. In this paper, we present a brief survey over the task of Point-of-Interest recommendation in LBSNs and discuss some research directions for Point-of-Interest recommendation. We first describe the unique characteristics of Point-of-Interest recommendation, which distinguish Point-of-Interest recommendation approaches from traditional recommendation approaches. Then, according to what type of additional information are integrated with check-in data by POI recommendation algorithms, we classify POI recommendation algorithms into four categories: pure check-in data based POI recommendation approaches, geographical influence enhanced POI recommendation approaches, social influence enhanced POI recommendation approaches and temporal influence enhanced POI recommendation approaches. Finally, we discuss future research directions for Point-of-Interest recommendation.
The Impact of Determinism on Learning Atari 2600 Games
Hausknecht, Matthew (University of Texas) | Stone, Peter (University of Texas)
Atari 2600 games are deterministic given a fixed policy leading to a fixed sequence of actions. This article investigates three methods for adding randomness: random initialization, epsilon-greedy action selection, and epislon-repeat action selection. These methods are evaluated by how well they are able to derail a memorizing agent without hurting the performance of a randomized agent. Results indicate that epsilon-repeat action selection best fits the desired criteria and lower values of epsilon than previously used are sufficient to derail the memorizing agent.
Cyc and the Big C: Reading that Produces and Uses Hypotheses about Complex Molecular Biology Mechanisms
Witbrock, Michael (Cycorp Inc) | Pittman, Karen (Cycorp Inc.) | Moszkowicz, Jessica (Cycorp Inc.) | Beck, Andrew (Cycorp Inc.) | Schneider, Dave (Cycorp Inc.) | Lenat, Douglas (Cycorp Inc.)
Systems biology, the study of the intricate, ramified, com-plex and interacting mechanisms underlying life, often proves too complex for unaided human understanding, even by groups of people working together. This difficulty is ex-acerbated by the high volume of publications in molecular biology. The Big C (‘C’ for Cyc) is a system designed to (semi-)automatically acquire, integrate, and use complex mechanism models, specifically related to cancer biology, via automated reading and a hyper-detailed refinement pro-cess resting on Cyc’s logical representations and powerful inference mechanisms. We aim to assist cancer research and treatment by achieving elements of biologist-level reason-ing, but with the scale and attention to detail that only com-puter implementations can provide.
Concept Learning for Safe Autonomous AI
Sotala, Kaj (Machine Intelligence Research Institute)
Sophisticated autonomous AI may need to base its behavior on fuzzy concepts such as well-being or rights. These concepts cannot be given an explicit formal definition, but obtaining desired behavior still requires a way to instill the concepts in an AI system. To solve the problem, we review evidence suggesting that the human brain generates its concepts using a relatively limited set of rules and mechanisms. This suggests that it might be feasible to build AI systems that use similar criteria for generating their own concepts, and could thus learn similar concepts as humans do. Major challenges to this approach include the embodied nature of human thought, evolutionary vestiges in cognition, the social nature of concepts, and the need to compare conceptual representations between humans and AI systems.