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Challenges and Characteristics of Intelligent Autonomy for Internet of Battle Things in Highly Adversarial Environments

arXiv.org Artificial Intelligence

Numerous, artificially intelligent, networked things will populate the battlefield of the future, operating in close collaboration with human warfighters, and fighting as teams in highly adversarial environments. This paper explores the characteristics, capabilities and intelligence required of such a network of intelligent things and humans - Internet of Battle Things (IOBT). It will experience unique challenges that are not yet well addressed by the current generation of AI and machine learning.


How Global Fintech Trends Will Impact Your Banking Bankrate.com

#artificialintelligence

Fintech startups around the world are changing the way people manage their money. Apps are reshaping entire payment systems, people are learning to live with chatbots, and innovative interfaces are challenging the way banking gets done. Much is happening abroad, but the impact of these trends on the U.S. market is very hard to predict. Our financial system is far more complex and well entrenched than systems in other countries, with thousands of institutions and a complex regulatory environment featuring countless state-level authorities and multiple federal agencies. U.S. banks tend to be slower to adopt technology, in part because of the gargantuan task of updating old, siloed systems.


Regularized Greedy Column Subset Selection

arXiv.org Artificial Intelligence

The Column Subset Selection Problem provides a natural framework for unsupervised feature selection. Despite being a hard combinatorial optimization problem, there exist efficient algorithms that provide good approximations. The drawback of the problem formulation is that it incorporates no form of regularization, and is therefore very sensitive to noise when presented with scarce data. In this paper we propose a regularized formulation of this problem, and derive a correct greedy algorithm that is similar in efficiency to existing greedy methods for the unregularized problem. We study its adequacy for feature selection and propose suitable formulations. Additionally, we derive a lower bound for the error of the proposed problems. Through various numerical experiments on real and synthetic data, we demonstrate the significantly increased robustness and stability of our method, as well as the improved conditioning of its output, all while remaining efficient for practical use.


A Topological Approach to Meta-heuristics: Analytical Results on the BFS vs. DFS Algorithm Selection Problem

arXiv.org Artificial Intelligence

Search is a central problem in artificial intelligence, and breadth-first search (BFS) and depth-first search (DFS) are the two most fundamental ways to search. In this paper we derive estimates for average BFS and DFS runtime. The average runtime estimates can be used to allocate resources or judge the hardness of a problem. They can also be used for selecting the best graph representation, and for selecting the faster algorithm out of BFS and DFS. They may also form the basis for an analysis of more advanced search methods. The paper treats both tree search and graph search. For tree search, we employ a probabilistic model of goal distribution; for graph search, the analysis depends on an additional statistic of path redundancy and average branching factor. As an application, we use the results to predict BFS and DFS runtime on two concrete grammar problems and on the N-puzzle. Experimental verification shows that our analytical approximations come close to empirical reality.


Incomplete Contracting and AI Alignment

arXiv.org Artificial Intelligence

We suggest that the analysis of incomplete contracting developed by law and economics researchers can provide a useful framework for understanding the AI alignment problem and help to generate a systematic approach to finding solutions. We first provide an overview of the incomplete contracting literature and explore parallels between this work and the problem of AI alignment. As we emphasize, misalignment between principal and agent is a core focus of economic analysis. We highlight some technical results from the economics literature on incomplete contracts that may provide insights for AI alignment researchers. Our core contribution, however, is to bring to bear an insight that economists have been urged to absorb from legal scholars and other behavioral scientists: the fact that human contracting is supported by substantial amounts of external structure, such as generally available institutions (culture, law) that can supply implied terms to fill the gaps in incomplete contracts. We propose a research agenda for AI alignment work that focuses on the problem of how to build AI that can replicate the human cognitive processes that connect individual incomplete contracts with this supporting external structure.


Tension between AI and personal rights a growing problem

#artificialintelligence

Speaking at the Sorbonne in September 2017, French president Emmanuel Macron made clear his ambitions for Europe to become a global leader in the field of artificial intelligence (AI). The European Commission is presently working on a strategy on this and is set to deliver a communication on it in the coming months. But there is much uncertainty over how ambitions such as Macron's can be attained. Much will depend on how the European Court of Justice and member states interpret a number of key provisions of the General Data Protection Regulation (GDPR). This is the mammoth culmination of the European Union's five-year effort to make European data-protection law fit for the 21st century.


Hyperparameters and Tuning Strategies for Random Forest

arXiv.org Machine Learning

The random forest algorithm (RF) has several hyperparameters that have to be set by the user, e.g., the number of observations drawn randomly for each tree and whether they are drawn with or without replacement, the number of variables drawn randomly for each split, the splitting rule, the minimum number of samples that a node must contain and the number of trees. In this paper, we first provide a literature review on the parameters' influence on the prediction performance and on variable importance measures, also considering interactions between hyperparameters. It is well known that in most cases RF works reasonably well with the default values of the hyperparameters specified in software packages. Nevertheless, tuning the hyperparameters can improve the performance of RF. In the second part of this paper, after a brief overview of tuning strategies we demonstrate the application of one of the most established tuning strategies, model-based optimization (MBO). To make it easier to use, we provide the tuneRanger R package that tunes RF with MBO automatically. In a benchmark study on several datasets, we compare the prediction performance and runtime of tuneRanger with other tuning implementations in R and RF with default hyperparameters.


A review of possible effects of cognitive biases on interpretation of rule-based machine learning models

arXiv.org Machine Learning

This paper investigates to what extent do cognitive biases affect human understanding of interpretable machine learning models, in particular of rules discovered from data. Twenty cognitive biases (illusions, effects) are covered, as are possibly effective debiasing techniques that can be adopted by designers of machine learning algorithms and software. While there seems no universal approach for eliminating all the identified cognitive biases, it follows from our analysis that the effect of most biases can be ameliorated by making rule-based models more concise. Due to lack of previous research, our review transfers general results obtained in cognitive psychology to the domain of machine learning. It needs to be succeeded by empirical studies specifically aimed at the machine learning domain.


Visual Analytics for Explainable Deep Learning

arXiv.org Machine Learning

Jaegul Choo Korea University Shixia Liu Tsinghua University Recently, deep learning has been advancing the state of the art in artificial intelligence to a new level, and humans rely on artificial intelligence techniques more than ever. However, even with such unprecedented advancements, the lack of explanation regarding the decisions made by deep learning models and absence of control over their internal processes act as major drawbacks in critical decision-making processes, such as precision medicine and law enforcement. In response, efforts are being made to make deep learning interpretable and controllable by humans. In this paper, we review visual analytics, information visualization, and machine learning perspectives relevant to this aim, and discuss potential challenges and future research directions. Deep learning has had a considerable impact on various long-running artificial intelligence problems, including computer vision, speech recognition and synthesis, and natural language understanding and generation [1].


Combinatorial Creativity for Procedural Content Generation via Machine Learning

AAAI Conferences

In this paper we propose the application of techniques from the field of creativity research to machine learned models within the domain of games. This application allows for the creation of new, distinct models without additional training data. The techniques in question are combinatorial creativity techniques, defined as techniques that combine two sets of input to create novel output sets. We present a survey of prior work in this area and a case study applying some of these techniques to pre-trained machine learned models of game level design.