Goto

Collaborating Authors

 Overview


Wordnet as Lexicographical Resource

VideoLectures.NET

The WNLEX Workshop defines the state of the art in the area of using wordnets as a data source for lexicography, provides a survey of solved and unsolved issues, and an outlook on future work.


General Video Game AI: a Multi-Track Framework for Evaluating Agents, Games and Content Generation Algorithms

arXiv.org Artificial Intelligence

General Video Game Playing (GVGP) aims at designing an agent that is capable of playing multiple video games with no human intervention. In 2014, The General Video Game AI (GVGAI) competition framework was created and released with the purpose of providing researchers a common open-source and easy to use platform for testing their AI methods with potentially infinity of games created using Video Game Description Language (VGDL). The framework has been expanded into several tracks during the last few years to meet the demand of different research directions. The agents are required to either play multiples unknown games with or without access to game simulations, or to design new game levels or rules. This survey paper presents the VGDL, the GVGAI framework, existing tracks, and reviews the wide use of GVGAI framework in research, education and competitions five years after its birth. A future plan of framework improvements is also described.


Learning to Anonymize Faces for Privacy Preserving Action Detection

arXiv.org Artificial Intelligence

There is an increasing concern in computer vision devices invading users' privacy by recording unwanted videos. On the one hand, we want the camera systems to recognize important events and assist human daily lives by understanding its videos, but on the other hand we want to ensure that they do not intrude people's privacy. In this paper, we propose a new principled approach for learning a video \emph{face anonymizer}. We use an adversarial training setting in which two competing systems fight: (1) a video anonymizer that modifies the original video to remove privacy-sensitive information while still trying to maximize spatial action detection performance, and (2) a discriminator that tries to extract privacy-sensitive information from the anonymized videos. The end result is a video anonymizer that performs pixel-level modifications to anonymize each person's face, with minimal effect on action detection performance. We experimentally confirm the benefits of our approach compared to conventional hand-crafted anonymization methods including masking, blurring, and noise adding. Code, demo, and more results can be found on our project page https://jason718.github.io/project/privacy/main.html.


A Survey on Multi-Task Learning

arXiv.org Artificial Intelligence

Multi-Task Learning (MTL) is a learning paradigm in machine learning and its aim is to leverage useful information contained in multiple related tasks to help improve the generalization performance of all the tasks. In this paper, we give a survey for MTL. First, we classify different MTL algorithms into several categories, including feature learning approach, low-rank approach, task clustering approach, task relation learning approach, and decomposition approach, and then discuss the characteristics of each approach. In order to improve the performance of learning tasks further, MTL can be combined with other learning paradigms including semi-supervised learning, active learning, unsupervised learning, reinforcement learning, multi-view learning and graphical models. When the number of tasks is large or the data dimensionality is high, batch MTL models are difficult to handle this situation and online, parallel and distributed MTL models as well as dimensionality reduction and feature hashing are reviewed to reveal their computational and storage advantages. Many real-world applications use MTL to boost their performance and we review representative works. Finally, we present theoretical analyses and discuss several future directions for MTL.


Classify your own images using Amazon SageMaker Amazon Web Services

#artificialintelligence

Image classification and object detection in images are hot topics these days, thanks to a combination of improvements in algorithms, datasets, frameworks, and hardware. These improvements democratized the technology and gave us the ingredients for creating our own solution for image classification. The state-of-the-art technologies for image classification and object detection are based on deep learning (DL). DL is a subarea of machine learning (ML) that is focused on algorithms for handling neural networks (NN) with many layers, or deep neural networks. ML, in turn, is a subarea of artificial intelligence (AI), a computer-science discipline.


Wild Patterns: Ten Years After the Rise of Adversarial Machine Learning

#artificialintelligence

Learning-based pattern classifiers, including deep networks, have shown impressive performance in several application domains, ranging from computer vision to cybersecurity. However, it has also been shown that adversarial input perturbations carefully crafted either at training or at test time can easily subvert their predictions. The vulnerability of machine learning to such wild patterns (also referred to as adversarial examples), along with the design of suitable countermeasures, have been investigated in the research field of adversarial machine learning. In this work, we provide a thorough overview of the evolution of this research area over the last ten years and beyond, starting from pioneering, earlier work on the security of non-deep learning algorithms up to more recent work aimed to understand the security properties of deep learning algorithms, in the context of computer vision and cybersecurity tasks. We report interesting connections between these apparently-different lines of work, highlighting common misconceptions related to the security evaluation of machine-learning algorithms. We review the main threat models and attacks defined to this end, and discuss the main limitations of current work, along with the corresponding future challenges towards the design of more secure learning algorithms.


Thalesians Seminar (Canary Wharf) -- Svetlana Borovkova -- AI: Sentiment in News and Social Media

#artificialintelligence

ABSTRACT The availability of powerful Natural Language Processing techniques led to the emergence of AI tool that reads and interprets unstructured textual information, such as news and social media messages. The sentiment of finance-related content influences trading and investment decisions of players in financial markets and hence, moves the prices of assets. Dr. Svetlana Borovkova has been working for several years in the area of sentiment analysis and its relation to financial markets; applications of sentiment analysis range from commodity trading to systemic risk to quantitative investment strategies. In this talk, Dr. Borovkova will give an overview of this exciting field and show, among other things, how media sentiment can be used to forecast global financial distress, to generate sector and country rotation investment strategies and to help enhance machine learning applications to intraday trading. SPEAKER Dr. Svetlana Borovkova is an Associate Professor of Quantitative Finance in Vrije Universiteit Amsterdam and Head of Quantitative Modelling in risk advisory firm Probability & Partners.


Artificial Intelligence, Deep Learning, & Neural Networks Explained

#artificialintelligence

Artificial intelligence (AI), deep learning, and neural networks represent incredibly exciting and powerful machine learning-based techniques used to solve many real-world problems. For a primer on machine learning, you may want to read this five-part series that I wrote. While human-like deductive reasoning, inference, and decision-making by a computer is still a long time away, there have been remarkable gains in the application of AI techniques and associated algorithms. The concepts discussed here are extremely technical, complex, and based on mathematics, statistics, probability theory, physics, signal processing, machine learning, computer science, psychology, linguistics, and neuroscience. That said, this article is not meant to provide such a technical treatment, but rather to explain these concepts at a level that can be understood by most non-practitioners, and can also serve as a reference or review for technical folks as well. The primary motivation and driving force for these areas of study, and for developing these techniques further, is that the solutions required to solve certain problems are incredibly complicated, not well understood, nor easy to determine manually.


Getting on the AI Learning Curve: A Pragmatic, Incremental Approach

#artificialintelligence

While AI is likely to become one of the most important technologies of our era, we're still in the early stages of deployment, especially outside leading-edge technology companies. But, as AI continues its rapid progress, it's not too early to ask a few important questions: What is AI's overall value to the economy? What are the biggest application opportunities? What are AI's most serious challenges and limitations? To address these questions, McKinsey recently published a paper on the marketplace potential of AI.


Creativity and Artificial Intelligence: A Digital Art Perspective

arXiv.org Artificial Intelligence

Industrial Revolution (4IR) (Xing and Marwala, 2017), many countries (Shah et al., 2015; Ding and Li, 2015) are setting out an overarching goal of building/securing an "innovation-driven" economy. As innovation emphasizes the implementation of ideas, creativity is typically regarded as the first stage of innovation in which generating ideas becomes the dominant focus (Tang and Werner, 2017; Amabile, 1996; Mumford and Gustafson, 1988; Rank et al., 2004; West, 2002). In other words, if creativity is absent, innovation could be just luck. Though creativity can be generally understood as the capability of producing original and novel work or knowledge, the universal definition of creativity remains rather controversial, mainly due to its complex nature (Tang and Werner, 2017; Hernández-Romero, 2017). But putting it informally, by famous innovator Steve Jobs in 1995, we can think creativity like this way (Sanchez-Burks et al., 2015): "Creative people [are] able to connect experiences they've had and synthesize new things."