Overview
Artificial Intelligence and Arms Control
Scharre, Paul, Lamberth, Megan
Potential advancements in artificial intelligence (AI) could have profound implications for how countries research and develop weapons systems, and how militaries deploy those systems on the battlefield. The idea of AI-enabled military systems has motivated some activists to call for restrictions or bans on some weapon systems, while others have argued that AI may be too diffuse to control. This paper argues that while a ban on all military applications of AI is likely infeasible, there may be specific cases where arms control is possible. Throughout history, the international community has attempted to ban or regulate weapons or military systems for a variety of reasons. This paper analyzes both successes and failures and offers several criteria that seem to influence why arms control works in some cases and not others. We argue that success or failure depends on the desirability (i.e., a weapon's military value versus its perceived horribleness) and feasibility (i.e., sociopolitical factors that influence its success) of arms control. Based on these criteria, and the historical record of past attempts at arms control, we analyze the potential for AI arms control in the future and offer recommendations for what policymakers can do today.
A Survey on Computationally Efficient Neural Architecture Search
Liu, Shiqing, Zhang, Haoyu, Jin, Yaochu
Neural architecture search (NAS) has become increasingly popular in the deep learning community recently, mainly because it can provide an opportunity to allow interested users without rich expertise to benefit from the success of deep neural networks (DNNs). However, NAS is still laborious and time-consuming because a large number of performance estimations are required during the search process of NAS, and training DNNs is computationally intensive. To solve this major limitation of NAS, improving the computational efficiency is essential in the design of NAS. However, a systematic overview of computationally efficient NAS (CE-NAS) methods still lacks. To fill this gap, we provide a comprehensive survey of the state-of-the-art on CE-NAS by categorizing the existing work into proxy-based and surrogate-assisted NAS methods, together with a thorough discussion of their design principles and a quantitative comparison of their performances and computational complexities. The remaining challenges and open research questions are also discussed, and promising research topics in this emerging field are suggested.
Efficient (Soft) Q-Learning for Text Generation with Limited Good Data
Guo, Han, Tan, Bowen, Liu, Zhengzhong, Xing, Eric P., Hu, Zhiting
Maximum likelihood estimation (MLE) is the predominant algorithm for training text generation models. This paradigm relies on direct supervision examples, which is not applicable to many emerging applications, such as generating adversarial attacks or generating prompts to control language models. Reinforcement learning (RL) on the other hand offers a more flexible solution by allowing users to plug in arbitrary task metrics as reward. Yet previous RL algorithms for text generation, such as policy gradient (on-policy RL) and Q-learning (off-policy RL), are often notoriously inefficient or unstable to train due to the large sequence space and the sparse reward received only at the end of sequences. In this paper, we introduce a new RL formulation for text generation from the soft Q-learning (SQL) perspective. It enables us to draw from the latest RL advances, such as path consistency learning, to combine the best of on-/off-policy updates, and learn effectively from sparse reward. We apply the approach to a wide range of novel text generation tasks, including learning from noisy/negative examples, adversarial attacks, and prompt generation. Experiments show our approach consistently outperforms both task-specialized algorithms and the previous RL methods.
Sequential Gradient Descent and Quasi-Newton's Method for Change-Point Analysis
One common approach to detecting change-points is minimizing a cost function over possible numbers and locations of change-points. The framework includes several well-established procedures, such as the penalized likelihood and minimum description length. Such an approach requires finding the cost value repeatedly over different segments of the data set, which can be time-consuming when (i) the data sequence is long and (ii) obtaining the cost value involves solving a non-trivial optimization problem. This paper introduces a new sequential method (SE) that can be coupled with gradient descent (SeGD) and quasi-Newton's method (SeN) to find the cost value effectively. The core idea is to update the cost value using the information from previous steps without re-optimizing the objective function. The new method is applied to change-point detection in generalized linear models and penalized regression. Numerical studies show that the new approach can be orders of magnitude faster than the Pruned Exact Linear Time (PELT) method without sacrificing estimation accuracy.
Trustworthy Human Computation: A Survey
Kashima, Hisashi, Oyama, Satoshi, Arai, Hiromi, Mori, Junichiro
Human computation is an approach to solving problems that prove difficult using AI only, and involves the cooperation of many humans. Because human computation requires close engagement with both "human populations as users" and "human populations as driving forces," establishing mutual trust between AI and humans is an important issue to further the development of human computation. This survey lays the groundwork for the realization of trustworthy human computation. First, the trustworthiness of human computation as computing systems, that is, trust offered by humans to AI, is examined using the RAS (Reliability, Availability, and Serviceability) analogy, which define measures of trustworthiness in conventional computer systems. Next, the social trustworthiness provided by human computation systems to users or participants is discussed from the perspective of AI ethics, including fairness, privacy, and transparency. Then, we consider human--AI collaboration based on two-way trust, in which humans and AI build mutual trust and accomplish difficult tasks through reciprocal collaboration. Finally, future challenges and research directions for realizing trustworthy human computation are discussed.
Spoken Term Detection and Relevance Score Estimation using Dot-Product of Pronunciation Embeddings
Švec, Jan, Šmídl, Luboš, Psutka, Josef V., Pražák, Aleš
The paper describes a novel approach to Spoken Term Detection (STD) in large spoken archives using deep LSTM networks. The work is based on the previous approach of using Siamese neural networks for STD and naturally extends it to directly localize a spoken term and estimate its relevance score. The phoneme confusion network generated by a phoneme recognizer is processed by the deep LSTM network which projects each segment of the confusion network into an embedding space. The searched term is projected into the same embedding space using another deep LSTM network. The relevance score is then computed using a simple dot-product in the embedding space and calibrated using a sigmoid function to predict the probability of occurrence. The location of the searched term is then estimated from the sequence of output probabilities. The deep LSTM networks are trained in a self-supervised manner from paired recognition hypotheses on word and phoneme levels. The method is experimentally evaluated on MALACH data in English and Czech languages.
A Survey of Machine Unlearning
Nguyen, Thanh Tam, Huynh, Thanh Trung, Nguyen, Phi Le, Liew, Alan Wee-Chung, Yin, Hongzhi, Nguyen, Quoc Viet Hung
Today, computer systems hold large amounts of personal data. Yet while such an abundance of data allows breakthroughs in artificial intelligence, and especially machine learning (ML), its existence can be a threat to user privacy, and it can weaken the bonds of trust between humans and AI. Recent regulations now require that, on request, private information about a user must be removed from both computer systems and from ML models, i.e. ``the right to be forgotten''). While removing data from back-end databases should be straightforward, it is not sufficient in the AI context as ML models often `remember' the old data. Contemporary adversarial attacks on trained models have proven that we can learn whether an instance or an attribute belonged to the training data. This phenomenon calls for a new paradigm, namely machine unlearning, to make ML models forget about particular data. It turns out that recent works on machine unlearning have not been able to completely solve the problem due to the lack of common frameworks and resources. Therefore, this paper aspires to present a comprehensive examination of machine unlearning's concepts, scenarios, methods, and applications. Specifically, as a category collection of cutting-edge studies, the intention behind this article is to serve as a comprehensive resource for researchers and practitioners seeking an introduction to machine unlearning and its formulations, design criteria, removal requests, algorithms, and applications. In addition, we aim to highlight the key findings, current trends, and new research areas that have not yet featured the use of machine unlearning but could benefit greatly from it. We hope this survey serves as a valuable resource for ML researchers and those seeking to innovate privacy technologies. Our resources are publicly available at https://github.com/tamlhp/awesome-machine-unlearning.
Counterfactual Explanations for Reinforcement Learning
Gajcin, Jasmina, Dusparic, Ivana
While AI algorithms have shown remarkable success in various fields, their lack of transparency hinders their application to real-life tasks. Although explanations targeted at non-experts are necessary for user trust and human-AI collaboration, the majority of explanation methods for AI are focused on developers and expert users. Counterfactual explanations are local explanations that offer users advice on what can be changed in the input for the output of the black-box model to change. Counterfactuals are user-friendly and provide actionable advice for achieving the desired output from the AI system. While extensively researched in supervised learning, there are few methods applying them to reinforcement learning (RL). In this work, we explore the reasons for the underrepresentation of a powerful explanation method in RL. We start by reviewing the current work in counterfactual explanations in supervised learning. Additionally, we explore the differences between counterfactual explanations in supervised learning and RL and identify the main challenges that prevent adoption of methods from supervised in reinforcement learning. Finally, we redefine counterfactuals for RL and propose research directions for implementing counterfactuals in RL.
Towards Teachable Reasoning Systems: Using a Dynamic Memory of User Feedback for Continual System Improvement
Mishra, Bhavana Dalvi, Tafjord, Oyvind, Clark, Peter
Our goal is a teachable reasoning system for question-answering (QA), where a user can interact with faithful answer explanations, and correct its errors so that the system improves over time. Our approach is to augment a QA model with a dynamic memory of user feedback, containing user-supplied corrections to erroneous model beliefs that users identify during interaction. Retrievals from memory are used as additional context for QA, to help avoid previous mistakes in similar new situations - a novel application of memory-based continuous learning. With simulated feedback, we find that our system (called TeachMe) continually improves with time, and without model retraining, requiring feedback on only 25% of training examples to reach within 1% of the upper-bound (feedback on all examples). Similarly, in experiments with real users, we observe a similar trend, with performance improving by over 15% on a hidden test set after teaching. This suggests new opportunities for using frozen language models in an interactive setting where users can inspect, debug, and correct the model's beliefs, leading to improved system's performance over time.
Management of Machine Learning Lifecycle Artifacts: A Survey
Schlegel, Marius, Sattler, Kai-Uwe
The explorative and iterative nature of developing and operating machine learning (ML) applications leads to a variety of artifacts, such as datasets, features, models, hyperparameters, metrics, software, configurations, and logs. In order to enable comparability, reproducibility, and traceability of these artifacts across the ML lifecycle steps and iterations, systems and tools have been developed to support their collection, storage, and management. It is often not obvious what precise functional scope such systems offer so that the comparison and the estimation of synergy effects between candidates are quite challenging. In this paper, we aim to give an overview of systems and platforms which support the management of ML lifecycle artifacts. Based on a systematic literature review, we derive assessment criteria and apply them to a representative selection of more than 60 systems and platforms.