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The Common Pile v0.1: An8TBDataset of Public Domain and Openly Licensed Text

Neural Information Processing Systems

Training LLMs on openly licensed text presents a first step towards addressing these issues, but prior data collection efforts have yielded datasets too small or low-quality to produce performant LLMs. To address this gap, we collect, curate, and release the Common Pile v0.1, an eight terabyte collection of openly licensed text designed for LLM pretraining. The Common Pile comprises content from 30 sources that span diverse domains including research papers, code, books, encyclopedias, educational materials, audio transcripts, and more. Crucially, we validate our efforts by training two 7 billion parameter LLMs on text from the Common Pile: Comma v0.1-1T and Comma v0.1-2T, trained on 1 and 2 trillion tokens respectively. Both models attain competitive performance to LLMs trained on unlicensed text with similar computational budgets, such as Llama 1 and 2 7B. In addition to releasing the Common Pile v0.1 itself, we also release the code used in its creation as well as the training mixture and checkpoints for the Comma v0.1 models.


MAGNET: AMulti-agent Framework for Finding Audio-Visual Needles by Reasoning over Multi-Video Haystacks

Neural Information Processing Systems

Large multimodal models (LMMs) have shown remarkable progress in audiovisual understanding, yet they struggle with real-world scenarios that require complex reasoning across extensive video collections. Existing benchmarks for video question answering remain limited in scope, typically involving one clip per query, which falls short of representing the challenges of large-scale, audiovisual retrieval and reasoning encountered in practical applications. To bridge this gap, we introduce a novel task named AVHaystacksQA, where the goal is to identify salient segments across different videos in response to a query and link them together to generate the most informative answer. To this end, we present AVHaystacks, an audio-visual benchmark comprising 3100 annotated QA pairs designed to assess the capabilities of LMMs in multi-video retrieval and temporal grounding task. Additionally, we propose a model-agnostic, multi-agent framework MAGNET to address this challenge, achieving up to 89% and 65% relative improvements over baseline methods on BLEU@4 and GPT evaluation scores in QA task on our proposed AVHaystacks. To enable robust evaluation of multi-video retrieval and temporal grounding for optimal response generation, we introduce two new metrics, STEM, which captures alignment errors between a ground truth and a predicted step sequence and MTGS, to facilitate balanced and interpretable evaluation of segment-level grounding performance.


Safety Pretraining: Toward the Next Generation of Safe AI

Neural Information Processing Systems

As large language models (LLMs) are increasingly deployed in high-stakes settings, the risk of generating harmful or toxic content remains a central challenge. Post-hoc alignment methods are brittle: once unsafe patterns are learned during pretraining, they are hard to remove. In this work, we present a data-centric pretraining framework that builds safety into the model from the start. Our framework consists of four key steps: (i) Safety Filtering: building a safety classifier to classify webdata into safe and unsafe categories; (ii) Safety Rephrasing: we recontextualize unsafe webdata into safer narratives; (iii) Native Refusal: we synthetically generate pretraining datasets that actively teach models to refuse on unsafe content and the moral reasoning behind it, and (iv) Harmfulness-Tag annotated pretraining: we flag unsafe content during pretraining using a special token, and use it to steer models away from unsafe generations at inference-time. Our safety-pretrained models reduce attack success rates from 38.8% to 8.4% on standard LLM safety benchmarks with no performance degradation on general tasks.


ASnapshot of Influence: ALocal Data Attribution Framework for Online Reinforcement Learning

Neural Information Processing Systems

Online reinforcement learning (RL) excels in complex, safety-critical domains but suffers from sample inefficiency, training instability, and limited interpretability. Data attribution provides a principled way to trace model behavior back to training samples, yet existing methods assume fixed datasets, which is violated in online RL where each experience both updates the policy and shapes future data collection. In this paper, we initiate the study of data attribution for online RL, focusing on the widely used Proximal Policy Optimization (PPO) algorithm. We start by establishing a local attribution framework, interpreting model checkpoints with respect to the records in the recent training buffer. We design two target functions, capturing agent action and cumulative return respectively, and measure each record's contribution through gradient similarity between its training loss and these targets. We demonstrate the power of this framework through three concrete applications: diagnosis of learning, temporal analysis of behavior formation, and targeted intervention during training. Leveraging this framework, we further propose an algorithm, iterative influence-based filtering (IIF), for online RL training that iteratively performs experience filtering to refine policy updates. Across standard RL benchmarks (classic control, navigation, locomotion) to RLHF for large language models, IIF reduces sample complexity, speeds up training, and achieves higher returns. Together, these results open a new direction for making online RL more interpretable, efficient, and effective.


Learning Provably Improves the Convergence of Gradient Descent

Neural Information Processing Systems

However, L2O lacks rigorous theoretical backing for its own training convergence, as existing analyses often use unrealistic assumptions--a gap this work highlights empirically. We bridge this gap by proving the training convergence of L2O models that learn Gradient Descent (GD) hyperparameters for quadratic programming, leveraging the Neural Tangent Kernel (NTK) theory. We propose a deterministic initialization strategy to support our theoretical results and promote stable training over extended optimization horizons by mitigating gradient explosion. Our L2O framework demonstrates over 50% better optimality than GD and superior robustness over state-of-the-art L2O methods on synthetic datasets.



Estimation of Stochastic Optimal Transport Maps

Neural Information Processing Systems

The optimal transport (OT) map is a geometry-driven transformation between high-dimensional probability distributions which underpins a wide range of tasks in statistics, applied probability, and machine learning. However, existing statistical theory for OT map estimation is quite restricted, hinging on Brenier's theorem (quadratic cost, absolutely continuous source) to guarantee existence and uniqueness of a deterministic OT map, on which various additional regularity assumptions are imposed to obtain quantitative error bounds. In many real-world problems these conditions fail or cannot be certified, in which case optimal transportation is possible only via stochastic maps that can split mass. To broaden the scope of map estimation theory to such settings, this work introduces a novel metric for evaluating the transportation quality of stochastic maps. Under this metric, we develop computationally efficient map estimators with near-optimal finite-sample risk bounds, subject to easy-to-verify minimal assumptions.


HARDMath2: ABenchmark for Applied Mathematics Built by Students as Part of a Graduate Class

Neural Information Processing Systems

Large language models (LLMs) have shown remarkable progress in mathematical problem-solving, but evaluation has largely focused on problems that have exact analytical solutions or involve formal proofs, often overlooking approximationbased problems ubiquitous in applied science and engineering. To fill this gap, we build on prior work and present HARDMath2, a dataset of 211 original problems covering the core topics in an introductory graduate applied math class, including boundary-layer analysis, WKB methods, asymptotic solutions of nonlinear partial differential equations, and the asymptotics of oscillatory integrals. This dataset was designed and verified by the students and instructors of a core graduate applied mathematics course at Harvard. We built the dataset through a novel collaborative environment that challenges students to write and refine difficult problems consistent with the class syllabus, peer-validate solutions, test different models, and automatically check LLM-generated solutions against their own answers and numerical ground truths. Evaluation results show that leading frontier models still struggle with many of the problems in the dataset, highlighting a gap in the mathematical reasoning skills of current LLMs. Importantly, students identified strategies to create increasingly difficult problems by interacting with the models and exploiting common failure modes. This back-and-forth with the models not only resulted in a richer and more challenging benchmark but also led to qualitative improvements in the students' understanding of the course material, which is increasingly important as we enter an age where state-of-the-art language models can solve many challenging problems across a wide domain of fields.


DISCOVER: Automated Curricula for Sparse-Reward Reinforcement Learning

Neural Information Processing Systems

Sparse-reward reinforcement learning (RL) can model a wide range of highly complex tasks. Solving sparse-reward tasks is RL's core premise--requiring efficient exploration coupled with long-horizon credit assignment--and overcoming these challenges is key for building self-improving agents with superhuman ability. Prior work commonly explores with the objective of solving many sparse-reward tasks, making exploration of individual high-dimensional, long-horizon tasks intractable. We argue that solving such challenging tasks requires solving simpler tasks that are relevant to the target task, i.e., whose achieval will teach the agent skills required for solving the target task. We demonstrate that this sense of direction, necessary for effective exploration, can be extracted from existing RL algorithms, without leveraging any prior information. To this end, we propose a method for directed sparse-reward goal-conditioned very long-horizon RL (DISCOVER), which selects exploratory goals in the direction of the target task. We connect DISCOVER to principled exploration in bandits, formally bounding the time until the target task becomes achievable in terms of the agent's initial distance to the target, but independent of the volume of the space of all tasks. We then perform a thorough evaluation in high-dimensional environments. We find that the directed goal selection of DISCOVER solves exploration problems that are beyond the reach of prior state-of-the-art exploration methods in RL.


Structure-free Graph Condensation: From Large-scale Graphs to Condensed Graph-free Data

Neural Information Processing Systems

Graph condensation, which reduces the size of a large-scale graph by synthesizing a small-scale condensed graph as its substitution, has immediate benefits for various graph learning tasks. However, existing graph condensation methods rely on the joint optimization of nodes and structures in the condensed graph, and overlook critical issues in effectiveness and generalization ability. In this paper, we advocate a new Structure-Free Graph Condensation paradigm, named SFGC, to distill a largescale graph into a small-scale graph node set without explicit graph structures, i.e., graph-free data. Our idea is to implicitly encode topology structure information into the node attributes in the synthesized graph-free data, whose topology is reduced to an identity matrix.