Instructional Material
Hierarchical Indexing with Knowledge Enrichment for Multilingual Video Corpus Retrieval
Wang, Yu, Tan, Tianhao, Wang, Yifei
Retrieving relevant instructional videos from multilingual medical archives is crucial for answering complex, multi-hop questions across language boundaries. However, existing systems either compress hour-long videos into coarse embeddings or incur prohibitive costs for fine-grained matching. We tackle the Multilingual Video Corpus Retrieval (mVCR) task in the NLPCC-2025 M4IVQA challenge with a multi-stage framework that integrates multilingual semantics, domain terminology, and efficient long-form processing. Video subtitles are divided into semantically coherent chunks, enriched with concise knowledge-graph (KG) facts, and organized into a hierarchical tree whose node em-beddings are generated by a language-agnostic multilingual encoder. At query time, the same encoder embeds the input question; a coarse-to-fine tree search prunes irrelevant branches, and only the top-ranked chunks are re-scored by a lightweight large language model (LLM). This design avoids exhaustive cross-encoder scoring while preserving chunk-level precision. Experiments on the mVCR test set demonstrate state-of-the-art performance, and ablation studies confirm the complementary contributions of KG enrichment, hierarchical indexing, and targeted LLM re-ranking. The proposed method offers an accurate and scalable solution for multilingual retrieval in specialized medical video collections.
CHUCKLE -- When Humans Teach AI To Learn Emotions The Easy Way
Singh, Ankush Pratap, Cao, Houwei, Liu, Yong
However, existing CL approaches for emotion recognition often rely on heuristic, data-driven, or model-based definitions of sample difficulty, neglecting the difficulty for human perception, a critical factor in subjective tasks like emotion recognition. We propose CHUCKLE (Crowdsourced Human Understanding Curriculum for Knowledge Led Emotion Recognition), a perception-driven CL framework that leverages annotator agreement and alignment in crowd-sourced datasets to define sample difficulty, under the assumption that clips challenging for humans are similarly hard for machine learning models. Empirical results suggest that CHUCKLE increases the relative mean accuracy by 6.56% for LSTMs and 1.61% for Transformers over non-curriculum baselines, while reducing the number of gradient updates, thereby enhancing both training efficiency and model robustness. Index T erms-- emotion recognition, curriculum learning, intended label, human perception, computational efficiency, deep neural networks 1. INTRODUCTION Emotions shape human experience, influencing communication, decision-making, and social interaction. Automatic emotion recognition seeks to infer human affective states from multi-modal signals such as speech [1, 2, 3], text [3], facial expressions [3, 4], gestures [5, 6], and physiological signals [7, 8].
Large Language Model Prompt Datasets: An In-depth Analysis and Insights
Zhang, Yuanming, Lin, Yan, Khan, Arijit, Wan, Huaiyu
A prompt is a natural language instruction that defines a specific task for a large language model (LLM) and serves as the primary interface for human-LLM interaction. With the growing deployment of LLMs, diverse prompt datasets are emerging from platforms such as GitHub and social media. These datasets span a wide array of applications and content types, facilitating both broader LLM utilization and improved prompt engineering. In this work, we--for the first time--have compiled an extensive list of prompt datasets sourced from various channels, representing a spectrum of downstream tasks, languages, engineering techniques, attributes, and modalities. We select key representative datasets for systematic analysis, revealing commonalities and differences in prompt construction across categories, distinguishing them from other text corpora like literature and web. We further propose a prompt optimization approach that leverages syntactic embeddings of part-of-speech and dependency structures. By identifying a centroid representation of prompts and guiding LLMs to rewrite prompts toward this centroid, our method improves the meaningfulness of model outputs. We have made our datasets and code available.
MCMC: Bridging Rendering, Optimization and Generative AI
Generative artificial intelligence (AI) has made unprecedented advances in vision language models over the past two years. During the generative process, new samples (images) are generated from an unknown high-dimensional distribution. Markov Chain Monte Carlo (MCMC) methods are particularly effective in drawing samples from such complex, high-dimensional distributions. This makes MCMC methods an integral component for models like EBMs, ensuring accurate sample generation. Gradient-based optimization is at the core of modern generative models. The update step during the optimization forms a Markov chain where the new update depends only on the current state. This allows exploration of the parameter space in a memoryless manner, thus combining the benefits of gradient-based optimization and MCMC sampling. MCMC methods have shown an equally important role in physically based rendering where complex light paths are otherwise quite challenging to sample from simple importance sampling techniques. A lot of research is dedicated towards bringing physical realism to samples (images) generated from diffusion-based generative models in a data-driven manner, however, a unified framework connecting these techniques is still missing. In this course, we take the first steps toward understanding each of these components and exploring how MCMC could potentially serve as a bridge, linking these closely related areas of research. Our course aims to provide necessary theoretical and practical tools to guide students, researchers and practitioners towards the common goal of generative physically based rendering. All Jupyter notebooks with demonstrations associated to this tutorial can be found on the project webpage: https://sinbag.github.io/mcmc/
A geometrical approach to solve the proximity of a point to an axisymmetric quadric in space
Patra, Bibekananda, Kolte, Aditya Mahesh, Bandyopadhyay, Sandipan
This paper presents the classification of a general quadric into an axisymmetric quadric (AQ) and the solution to the problem of the proximity of a given point to an AQ. The problem of proximity in $R^3$ is reduced to the same in $R^2$, which is not found in the literature. A new method to solve the problem in $R^2$ is used based on the geometrical properties of the conics, such as sub-normal, length of the semi-major axis, eccentricity, slope and radius. Furthermore, the problem in $R^2$ is categorised into two and three more sub-cases for parabola and ellipse/hyperbola, respectively, depending on the location of the point, which is a novel approach as per the authors' knowledge. The proposed method is suitable for implementation in a common programming language, such as C and proved to be faster than a commercial library, namely, Bullet.
Designing and Evaluating an AI-driven Immersive Multidisciplinary Simulation (AIMS) for Interprofessional Education
Wang, Ruijie, Lu, Jie, Pei, Bo, Jones, Evonne, Brinson, Jamey, Brown, Timothy
Interprofessional education has long relied on case studies and the use of standardized patients to support teamwork, communication, and related collaborative competencies among healthcare professionals. However, traditional approaches are often limited by cost, scalability, and inability to mimic the dynamic complexity of real-world clinical scenarios. To address these challenges, we designed and developed AIMS (AI-Enhanced Immersive Multidisciplinary Simulations), a virtual simulation that integrates a large language model (Gemini-2.5-Flash), a Unity-based virtual environment engine, and a character creation pipeline to support synchronized, multimodal interactions between the user and the virtual patient. AIMS was designed to enhance collaborative clinical reasoning and health promotion competencies among students from pharmacy, medicine, nursing, and social work. A formal usability testing session was conducted which participants assumed professional roles on a healthcare team and engaged in a mix of scripted and unscripted conversations. Participants explored the patient's symptoms, social context, and care needs. Usability issues were identified (e.g., audio routing, response latency) and used to guide subsequent refinements. Findings in general suggest that AIMS supports realistic, profession-specific and contextually appropriate conversations. We discussed both technical and pedagogical innovations of AIMS and concluded with future directions.
Pattern Enhanced Multi-Turn Jailbreaking: Exploiting Structural Vulnerabilities in Large Language Models
Nihal, Ragib Amin, Wen, Rui, Nakadai, Kazuhiro, Sakuma, Jun
Large language models (LLMs) remain vulnerable to multi-turn jailbreaking attacks that exploit conversational context to bypass safety constraints gradually. These attacks target different harm categories (like malware generation, harassment, or fraud) through distinct conversational approaches (educational discussions, personal experiences, hypothetical scenarios). Existing multi-turn jailbreaking methods often rely on heuristic or ad hoc exploration strategies, providing limited insight into underlying model weaknesses. The relationship between conversation patterns and model vulnerabilities across harm categories remains poorly understood. We propose Pattern Enhanced Chain of Attack (PE-CoA), a framework of five conversation patterns to construct effective multi-turn jailbreaks through natural dialogue. Evaluating PE-CoA on twelve LLMs spanning ten harm categories, we achieve state-of-the-art performance, uncovering pattern-specific vulnerabilities and LLM behavioral characteristics: models exhibit distinct weakness profiles where robustness to one conversational pattern does not generalize to others, and model families share similar failure modes. These findings highlight limitations of safety training and indicate the need for pattern-aware defenses. Code available on: https://github.com/Ragib-Amin-Nihal/PE-CoA