Instructional Material
Beyond Transmitting Bits: Context, Semantics, and Task-Oriented Communications
Gunduz, Deniz, Qin, Zhijin, Aguerri, Inaki Estella, Dhillon, Harpreet S., Yang, Zhaohui, Yener, Aylin, Wong, Kai Kit, Chae, Chan-Byoung
Communication systems to date primarily aim at reliably communicating bit sequences. Such an approach provides efficient engineering designs that are agnostic to the meanings of the messages or to the goal that the message exchange aims to achieve. Next generation systems, however, can be potentially enriched by folding message semantics and goals of communication into their design. Further, these systems can be made cognizant of the context in which communication exchange takes place, providing avenues for novel design insights. This tutorial summarizes the efforts to date, starting from its early adaptations, semantic-aware and task-oriented communications, covering the foundations, algorithms and potential implementations. The focus is on approaches that utilize information theory to provide the foundations, as well as the significant role of learning in semantics and task-aware communications.
Feasible Adversarial Robust Reinforcement Learning for Underspecified Environments
Lanier, JB, McAleer, Stephen, Baldi, Pierre, Fox, Roy
Robust reinforcement learning (RL) considers the problem of learning policies that perform well in the worst case among a set of possible environment parameter values. In real-world environments, choosing the set of possible values for robust RL can be a difficult task. When that set is specified too narrowly, the agent will be left vulnerable to reasonable parameter values unaccounted for. When specified too broadly, the agent will be too cautious. In this paper, we propose Feasible Adversarial Robust RL (FARR), a novel problem formulation and objective for automatically determining the set of environment parameter values over which to be robust. FARR implicitly defines the set of feasible parameter values as those on which an agent could achieve a benchmark reward given enough training resources. By formulating this problem as a two-player zero-sum game, optimizing the FARR objective jointly produces an adversarial distribution over parameter values with feasible support and a policy robust over this feasible parameter set. We demonstrate that approximate Nash equilibria for this objective can be found using a variation of the PSRO algorithm. Furthermore, we show that an optimal agent trained with FARR is more robust to feasible adversarial parameter selection than with existing minimax, domain-randomization, and regret objectives in a parameterized gridworld and three MuJoCo control environments.
Machine Learning for Everybody
Machine learning technology is now so common that you probably use it dozens of times a day without even realizing it. And since it has so many applications, the job prospects are great for anyone with a lot of machine learning experience. We just released a machine learning course on the freeCodeCamp.org YouTube channel that is the perfect place to start your learning journey. Kylie Ying developed this course.
Linear Algebra for Machine Learning
Linear Algebra is usually a prerequisite of machine learning. However, one doesn't need to know all the concepts in linear algebra. In this course, I have compiled together all the important linear algebra concepts that are most frequently used in machine learning. This is the content I taught at Polytechnique Montreal as a refresher on linear algebra for machine learning. Understanding these concepts will help you navigate through an introductory course in machine learning.
Getting Started With Game Development
It's been a while since my last post, so I decided why not to drop something today. Here I am posting about how to begin developing video games. So first of all, learn how to program. It is very essential to have an understanding of all the basic concepts regarding programming. If you don't know how to program, I would recommend starting with Python.
Online Regenerative Learning
We study a type of Online Linear Programming (OLP) problem that maximizes the objective function with stochastic inputs. The performance of various algorithms that analyze this type of OLP is well studied when the stochastic inputs follow some i.i.d distribution. The two central questions to ask are: (i) can the algorithms achieve the same efficiency if the stochastic inputs are not i.i.d but still stationary, and (ii) how can we modify our algorithms if we know the stochastic inputs are trendy, hence not stationary. We answer the first question by analyzing a regenerative type of input and show the regrets of two popular algorithms are bounded by the same orders as their i.i.d counterparts. We discuss the second question in the context of linearly growing inputs and propose a trend-adaptive algorithm. We provide numerical simulations to illustrate the performance of our algorithms under both regenerative and trendy inputs.
Learning Algorithm Generalization Error Bounds via Auxiliary Distributions
Aminian, Gholamali, Masiha, Saeed, Toni, Laura, Rodrigues, Miguel R. D.
Generalization error boundaries are essential for comprehending how well machine learning models work. In this work, we suggest a creative method, i.e., the Auxiliary Distribution Method, that derives new upper bounds on generalization errors that are appropriate for supervised learning scenarios. We show that our general upper bounds can be specialized under some conditions to new bounds involving the generalized $\alpha$-Jensen-Shannon, $\alpha$-R\'enyi ($0< \alpha < 1$) information between random variable modeling the set of training samples and another random variable modeling the set of hypotheses. Our upper bounds based on generalized $\alpha$-Jensen-Shannon information are also finite. Additionally, we demonstrate how our auxiliary distribution method can be used to derive the upper bounds on generalization error under the distribution mismatch scenario in supervised learning algorithms, where the distributional mismatch is modeled as $\alpha$-Jensen-Shannon or $\alpha$-R\'enyi ($0< \alpha < 1$) between the distribution of test and training data samples. We also outline the circumstances in which our proposed upper bounds might be tighter than other earlier upper bounds.
Computer Vision - Richard Szeliski
As humans, we perceive the three-dimensional structure of the world around us with apparent ease. Think of how vivid the three-dimensional percept is when you look at a vase of flowers sitting on the table next to you. You can tell the shape and translucency of each petal through the subtle patterns of light and shading that play across its surface and effortlessly segment each flower from the background of the scene (Figure 1.1). Looking at a framed group por- trait, you can easily count (and name) all of the people in the picture and even guess at their emotions from their facial appearance. Perceptual psychologists have spent decades trying to understand how the visual system works and, even though they can devise optical illusions1 to tease apart some of its principles (Figure 1.3), a complete solution to this puzzle remains elusive (Marr 1982; Palmer 1999; Livingstone 2008).
5 Free Resources for Learning Natural Language Processing
This repository is a tutorial to help learn NLP using Pytorch. This tutorial shows you how to implement state-of-the-art models with less than 100 lines of code. This repository contains examples and best practices for building NLP systems, provided as Jupyter notebooks and utility functions. This repository focuses on NLP models that are popular with researchers and practitioners working on problems involving text and language. This course includes lecture and seminar materials about NLP for each week.
[100%OFF] Entry-Level, Associate & Professional Python Programming
Are you ready to take the PCEP โ Certified Entry-Level Python Programmer exam? The first two exams are in the form of practice tests and consists of 200 questions that may appear during the Certified Entry-Level Python Programmer exam. Where necessary, explanations are added to the questions. This course allows you to confirm your proficiency and give you the confidence you need to earn the PCEP โ Certified Entry-Level Python Programmer certification. PCEP โ Certified Entry-Level Python Programmer certification shows that the individual is familiar with universal computer programming concepts like data types, containers, functions, conditions, loops, as well as Python programming language syntax, semantics, and the runtime environment.