Instructional Material
Python Deep Learning Recommendation Algorithms 2022
We'll start with tried-and-true recommendation algorithms built on neighborhood-based collaborative filtering before moving on to more cutting-edge approaches like matrix factorization and deep learning using artificial neural networks. You'll learn about the problems you might run into when using these algorithms on a large scale and be able to use real-world data based on our vast experience in the field. You've probably seen automatic suggestions all over the place--on the Netflix home page, YouTube, and Amazon--as these machine learning algorithms discover your distinct tastes and provide you with the most relevant goods or entertainment. Understanding how these technologies function will make you very useful to the biggest and most prominent IT organizations out there. Beginning with tried-and-true algorithms for recommendations like neighborhood-based collaborative filtering, we'll next go on to more advanced strategies like matrix factorization and even deep learning using artificial neural networks.
[100%OFF] Certified Associate & Professional Python Programming Pack
Are you ready to take the PCAP – Certified Associate in Python Programming exam? The last three exams are in the form of practice tests and consists of 240 questions that may appear during the PCAP – Certified Associate in Python Programming exam. Where necessary, explanations are added to the questions. This course allows you to confirm your proficiency and give you the confidence you need to earn the PCAP – Certified Associate in Python Programming certification. PCAP – Certified Associate in Python Programming certification is a professional, high-stakes credential that measures the candidate's ability to perform intermediate-level coding tasks in the Python language, including the ability to design, develop, debug, execute, and refactor multi-module Python programs, as well as measures their skills and knowledge related to analyzing and modeling real-life problems in OOP categories with the use of the fundamental notions and techniques available in the object-oriented approach.
Deep Learning for Beginner (AI) - Data Science
It is the extension of a Machine Learning, this course is for beginner who wants to learn the fundamental of deep learning and artificial intelligence. The course includes video explanation with introductions (basics), detailed theory and graphical explanations. Some daily life projects have been solved by using Python programming. Downloadable files of ebooks and Python codes have been attached to all the sections. The lectures are appealing, fancy and fast.
Breaking into Data Science and Machine Learning with Python
New Created by Dr. KM Mohsin Let me tell you my story. I graduated with my Ph. D. in computational nano-electronics but I have been working as a data scientist in most of my career. My undergrad and graduate major was in electrical engineering (EE) and minor in Physics. After first year of my job in Intel as a "yield analysis engineer" (now they changed the title to Data Scientist), I literally broke into data science by taking plenty of online classes. I took numerous interviews, completed tons of projects and finally I broke into data science. I consider this as one of very important achievement in my life. Without having a degree in computer science (CS) or a statistics I got my second job as a Data Scientist. Since then I have been working as a Data Scientist.
A device-interaction model for users with special needs
Ojeda-Castelo, Juan Jesus, Piedra-Fernandez, Jose A., Iribarne, Luis
Interaction is a fundamental part of using any computer system but it is still an issue for people with special needs. In order to improve this situation, this paper describes a new device-interaction model based on adaptation rules for user models. The aim is the adaptation at the interaction level, taking into account the interaction device features in order to improve the usability through the user experience in the education sector. In the evaluation process, several students from a special education center have participated. These students have either a physical or sensory disability or autism. The results are promising enough to consider that this model will be able to help students with disabilities to interact with a computer system which will inevitably provide tremendous benefits to their academic and personal development.
Data-Driven Disease Progression Modelling
Intense debate in the Neurology community before 2010 culminated in hypothetical models of Alzheimer's disease progression: a pathophysiological cascade of biomarkers, each dynamic for only a segment of the full disease timeline. Inspired by this, data-driven disease progression modelling emerged from the computer science community with the aim to reconstruct neurodegenerative disease timelines using data from large cohorts of patients, healthy controls, and prodromal/at-risk individuals. This chapter describes selected highlights from the field, with a focus on utility for understanding and forecasting of disease progression.
Technology Pipeline for Large Scale Cross-Lingual Dubbing of Lecture Videos into Multiple Indian Languages
Prakash, Anusha, Kumar, Arun, Seth, Ashish, Mukherjee, Bhagyashree, Gupta, Ishika, Kuriakose, Jom, Fernandes, Jordan, Vikram, K V, M, Mano Ranjith Kumar, Mary, Metilda Sagaya, Wajahat, Mohammad, N, Mohana, Batra, Mudit, K, Navina, George, Nihal John, Ravi, Nithya, Mishra, Pruthwik, Srivastava, Sudhanshu, Lodagala, Vasista Sai, Mujadia, Vandan, Vineeth, Kada Sai Venkata, Sukhadia, Vrunda, Sharma, Dipti, Murthy, Hema, Bhattacharya, Pushpak, Umesh, S, Sangal, Rajeev
Cross-lingual dubbing of lecture videos requires the transcription of the original audio, correction and removal of disfluencies, domain term discovery, text-to-text translation into the target language, chunking of text using target language rhythm, text-to-speech synthesis followed by isochronous lipsyncing to the original video. This task becomes challenging when the source and target languages belong to different language families, resulting in differences in generated audio duration. This is further compounded by the original speaker's rhythm, especially for extempore speech. This paper describes the challenges in regenerating English lecture videos in Indian languages semi-automatically. A prototype is developed for dubbing lectures into 9 Indian languages. A mean-opinion-score (MOS) is obtained for two languages, Hindi and Tamil, on two different courses. The output video is compared with the original video in terms of MOS (1-5) and lip synchronisation with scores of 4.09 and 3.74, respectively. The human effort also reduces by 75%.
Natural Language to Code Translation with Execution
Shi, Freda, Fried, Daniel, Ghazvininejad, Marjan, Zettlemoyer, Luke, Wang, Sida I.
Generative models of code, pretrained on large corpora of programs, have shown great success in translating natural language to code (Chen et al., 2021; Austin et al., 2021; Li et al., 2022, inter alia). While these models do not explicitly incorporate program semantics (i.e., execution results) during training, they are able to generate correct solutions for many problems. However, choosing a single correct program from a generated set for each problem remains challenging. In this work, we introduce execution result--based minimum Bayes risk decoding (MBR-EXEC) for program selection and show that it improves the few-shot performance of pretrained code models on natural-language-to-code tasks. We select output programs from a generated candidate set by marginalizing over program implementations that share the same semantics. Because exact equivalence is intractable, we execute each program on a small number of test inputs to approximate semantic equivalence. Across datasets, execution or simulated execution significantly outperforms the methods that do not involve program semantics. We find that MBR-EXEC consistently improves over all execution-unaware selection methods, suggesting it as an effective approach for natural language to code translation. We open-source our code at github.com/facebookresearch/mbr-exec and data at dl.fbaipublicfiles.com/mbr-exec/mbr-exec-release.zip
VarMAE: Pre-training of Variational Masked Autoencoder for Domain-adaptive Language Understanding
Hu, Dou, Hou, Xiaolong, Du, Xiyang, Zhou, Mengyuan, Jiang, Lianxin, Mo, Yang, Shi, Xiaofeng
Pre-trained language models have achieved promising performance on general benchmarks, but underperform when migrated to a specific domain. Recent works perform pre-training from scratch or continual pre-training on domain corpora. However, in many specific domains, the limited corpus can hardly support obtaining precise representations. To address this issue, we propose a novel Transformer-based language model named VarMAE for domain-adaptive language understanding. Under the masked autoencoding objective, we design a context uncertainty learning module to encode the token's context into a smooth latent distribution. The module can produce diverse and well-formed contextual representations. Experiments on science- and finance-domain NLU tasks demonstrate that VarMAE can be efficiently adapted to new domains with limited resources.
Reinforcement Learning in Education: A Multi-Armed Bandit Approach
Combrink, Herkulaas, Marivate, Vukosi, Rosman, Benjamin
Advances in reinforcement learning research have demonstrated the ways in which different agent-based models can learn how to optimally perform a task within a given environment. Reinforcement leaning solves unsupervised problems where agents move through a state-action-reward loop to maximize the overall reward for the agent, which in turn optimizes the solving of a specific problem in a given environment. However, these algorithms are designed based on our understanding of actions that should be taken in a real-world environment to solve a specific problem. One such problem is the ability to identify, recommend and execute an action within a system where the users are the subject, such as in education. In recent years, the use of blended learning approaches integrating face-to-face learning with online learning in the education context, has in-creased. Additionally, online platforms used for education require the automation of certain functions such as the identification, recommendation or execution of actions that can benefit the user, in this sense, the student or learner. As promising as these scientific advances are, there is still a need to conduct research in a variety of different areas to ensure the successful deployment of these agents within education systems. Therefore, the aim of this study was to contextualise and simulate the cumulative reward within an environment for an intervention recommendation problem in the education context.