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Learning to Ground Instructional Articles in Videos through Narrations

arXiv.org Artificial Intelligence

In this paper we present an approach for localizing steps of procedural activities in narrated how-to videos. To deal with the scarcity of labeled data at scale, we source the step descriptions from a language knowledge base (wikiHow) containing instructional articles for a large variety of procedural tasks. Without any form of manual supervision, our model learns to temporally ground the steps of procedural articles in how-to videos by matching three modalities: frames, narrations, and step descriptions. Specifically, our method aligns steps to video by fusing information from two distinct pathways: i) {\em direct} alignment of step descriptions to frames, ii) {\em indirect} alignment obtained by composing steps-to-narrations with narrations-to-video correspondences. Notably, our approach performs global temporal grounding of all steps in an article at once by exploiting order information, and is trained with step pseudo-labels which are iteratively refined and aggressively filtered. In order to validate our model we introduce a new evaluation benchmark -- HT-Step -- obtained by manually annotating a 124-hour subset of HowTo100M\footnote{A test server is accessible at \url{https://eval.ai/web/challenges/challenge-page/2082}.} with steps sourced from wikiHow articles. Experiments on this benchmark as well as zero-shot evaluations on CrossTask demonstrate that our multi-modality alignment yields dramatic gains over several baselines and prior works. Finally, we show that our inner module for matching narration-to-video outperforms by a large margin the state of the art on the HTM-Align narration-video alignment benchmark.


Enhancing Programming eTextbooks with ChatGPT Generated Counterfactual-Thinking-Inspired Questions

arXiv.org Artificial Intelligence

Digital textbooks have become an integral part of everyday learning tasks. In this work, we consider the use of digital textbooks for programming classes. Generally, students struggle with utilizing textbooks on programming to the maximum, with a possible reason being that the example programs provided as illustration of concepts in these textbooks don't offer sufficient interactivity for students, and thereby not sufficiently motivating to explore or understand these programming examples better. In our work, we explore the idea of enhancing the navigability of intelligent textbooks with the use of "counterfactual" questions, to make students think critically about these programs and enhance possible program comprehension. Inspired from previous works on nudging students on counter factual thinking, we present the possibility to enhance digital textbooks with questions generated using GPT-3.5.


Distribution-Free Matrix Prediction Under Arbitrary Missing Pattern

arXiv.org Artificial Intelligence

This paper studies the open problem of conformalized entry prediction in a row/column-exchangeable matrix. The matrix setting presents novel and unique challenges, but there exists little work on this interesting topic. We meticulously define the problem, differentiate it from closely related problems, and rigorously delineate the boundary between achievable and impossible goals. We then propose two practical algorithms. The first method provides a fast emulation of the full conformal prediction, while the second method leverages the technique of algorithmic stability for acceleration. Both methods are computationally efficient and can effectively safeguard coverage validity in presence of arbitrary missing pattern. Further, we quantify the impact of missingness on prediction accuracy and establish fundamental limit results. Empirical evidence from synthetic and real-world data sets corroborates the superior performance of our proposed methods.


Boosting Offline Reinforcement Learning with Action Preference Query

arXiv.org Artificial Intelligence

Training practical agents usually involve offline and online reinforcement learning (RL) to balance the policy's performance and interaction costs. In particular, online fine-tuning has become a commonly used method to correct the erroneous estimates of out-of-distribution data learned in the offline training phase. However, even limited online interactions can be inaccessible or catastrophic for high-stake scenarios like healthcare and autonomous driving. In this work, we introduce an interaction-free training scheme dubbed Offline-with-Action-Preferences (OAP). The main insight is that, compared to online fine-tuning, querying the preferences between pre-collected and learned actions can be equally or even more helpful to the erroneous estimate problem. By adaptively encouraging or suppressing policy constraint according to action preferences, OAP could distinguish overestimation from beneficial policy improvement and thus attains a more accurate evaluation of unseen data. Theoretically, we prove a lower bound of the behavior policy's performance improvement brought by OAP. Moreover, comprehensive experiments on the D4RL benchmark and state-of-the-art algorithms demonstrate that OAP yields higher (29% on average) scores, especially on challenging AntMaze tasks (98% higher).


Computing Education in the Era of Generative AI

arXiv.org Artificial Intelligence

The computing education community has a rich history of pedagogical innovation designed to support students in introductory courses, and to support teachers in facilitating student learning. Very recent advances in artificial intelligence have resulted in code generation models that can produce source code from natural language problem descriptions -- with impressive accuracy in many cases. The wide availability of these models and their ease of use has raised concerns about potential impacts on many aspects of society, including the future of computing education. In this paper, we discuss the challenges and opportunities such models present to computing educators, with a focus on introductory programming classrooms. We summarize the results of two recent articles, the first evaluating the performance of code generation models on typical introductory-level programming problems, and the second exploring the quality and novelty of learning resources generated by these models. We consider likely impacts of such models upon pedagogical practice in the context of the most recent advances at the time of writing.


Introduction to Latent Variable Energy-Based Models: A Path Towards Autonomous Machine Intelligence

arXiv.org Artificial Intelligence

Current automated systems have crucial limitations that need to be addressed before artificial intelligence can reach human-like levels and bring new technological revolutions. Among others, our societies still lack Level 5 self-driving cars, domestic robots, and virtual assistants that learn reliable world models, reason, and plan complex action sequences. In these notes, we summarize the main ideas behind the architecture of autonomous intelligence of the future proposed by Yann LeCun. In particular, we introduce energy-based and latent variable models and combine their advantages in the building block of LeCun's proposal, that is, in the hierarchical joint embedding predictive architecture (H-JEPA).


Adaptive and Personalized Exercise Generation for Online Language Learning

arXiv.org Artificial Intelligence

Adaptive learning aims to provide customized educational activities (e.g., exercises) to address individual learning needs. However, manual construction and delivery of such activities is a laborious process. Thus, in this paper, we study a novel task of adaptive and personalized exercise generation for online language learning. To this end, we combine a knowledge tracing model that estimates each student's evolving knowledge states from their learning history and a controlled text generation model that generates exercise sentences based on the student's current estimated knowledge state and instructor requirements of desired properties (e.g., domain knowledge and difficulty). We train and evaluate our model on real-world learner interaction data from Duolingo and demonstrate that LMs guided by student states can generate superior exercises. Then, we discuss the potential use of our model in educational applications using various simulations. These simulations show that our model can adapt to students' individual abilities and can facilitate their learning efficiency by personalizing learning sequences.


SubspaceNet: Deep Learning-Aided Subspace Methods for DoA Estimation

arXiv.org Artificial Intelligence

Direction of arrival (DoA) estimation is a fundamental task in array processing. A popular family of DoA estimation algorithms are subspace methods, which operate by dividing the measurements into distinct signal and noise subspaces. Subspace methods, such as Multiple Signal Classification (MUSIC) and Root-MUSIC, rely on several restrictive assumptions, including narrowband non-coherent sources and fully calibrated arrays, and their performance is considerably degraded when these do not hold. In this work we propose SubspaceNet; a data-driven DoA estimator which learns how to divide the observations into distinguishable subspaces. This is achieved by utilizing a dedicated deep neural network to learn the empirical autocorrelation of the input, by training it as part of the Root-MUSIC method, leveraging the inherent differentiability of this specific DoA estimator, while removing the need to provide a ground-truth decomposable autocorrelation matrix. Once trained, the resulting SubspaceNet serves as a universal surrogate covariance estimator that can be applied in combination with any subspace-based DoA estimation method, allowing its successful application in challenging setups. SubspaceNet is shown to enable various DoA estimation algorithms to cope with coherent sources, wideband signals, low SNR, array mismatches, and limited snapshots, while preserving the interpretability and the suitability of classic subspace methods.


Random matrix theory and the loss surfaces of neural networks

arXiv.org Artificial Intelligence

Neural network models are one of the most successful approaches to machine learning, enjoying an enormous amount of development and research over recent years and finding concrete real-world applications in almost any conceivable area of science, engineering and modern life in general. The theoretical understanding of neural networks trails significantly behind their practical success and the engineering heuristics that have grown up around them. Random matrix theory provides a rich framework of tools with which aspects of neural network phenomenology can be explored theoretically. In this thesis, we establish significant extensions of prior work using random matrix theory to understand and describe the loss surfaces of large neural networks, particularly generalising to different architectures. Informed by the historical applications of random matrix theory in physics and elsewhere, we establish the presence of local random matrix universality in real neural networks and then utilise this as a modeling assumption to derive powerful and novel results about the Hessians of neural network loss surfaces and their spectra. In addition to these major contributions, we make use of random matrix models for neural network loss surfaces to shed light on modern neural network training approaches and even to derive a novel and effective variant of a popular optimisation algorithm. Overall, this thesis provides important contributions to cement the place of random matrix theory in the theoretical study of modern neural networks, reveals some of the limits of existing approaches and begins the study of an entirely new role for random matrix theory in the theory of deep learning with important experimental discoveries and novel theoretical results based on local random matrix universality.


NLP Reproducibility For All: Understanding Experiences of Beginners

arXiv.org Artificial Intelligence

As natural language processing (NLP) has recently seen an unprecedented level of excitement, and more people are eager to enter the field, it is unclear whether current research reproducibility efforts are sufficient for this group of beginners to apply the latest developments. To understand their needs, we conducted a study with 93 students in an introductory NLP course, where students reproduced the results of recent NLP papers. Surprisingly, we find that their programming skill and comprehension of research papers have a limited impact on their effort spent completing the exercise. Instead, we find accessibility efforts by research authors to be the key to success, including complete documentation, better coding practice, and easier access to data files. Going forward, we recommend that NLP researchers pay close attention to these simple aspects of open-sourcing their work, and use insights from beginners' feedback to provide actionable ideas on how to better support them.