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Uncertainty-driven Exploration Strategies for Online Grasp Learning

arXiv.org Artificial Intelligence

Existing grasp prediction approaches are mostly based on offline learning, while, ignored the exploratory grasp learning during online adaptation to new picking scenarios, i.e., unseen object portfolio, camera and bin settings etc. In this paper, we present a novel method for online learning of grasp predictions for robotic bin picking in a principled way. Existing grasp prediction approaches are mostly based on offline learning, while, ignored the exploratory grasp learning during online adaptation to new picking scenarios, i.e., unseen object portfolio, camera and bin settings etc. In this paper, we present a novel method for online learning of grasp predictions for robotic bin picking in a principled way. Specifically, the online learning algorithm with an effective exploration strategy can significantly improve its adaptation performance to unseen environment settings. To this end, we first propose to formulate online grasp learning as a RL problem that will allow to adapt both grasp reward prediction and grasp poses. We propose various uncertainty estimation schemes based on Bayesian Uncertainty Quantification and Distributional Ensembles. We carry out evaluations on real-world bin picking scenes of varying difficulty. The objects in the bin have various challenging physical and perceptual characteristics that can be characterized by semi- or total transparency, and irregular or curved surfaces. The results of our experiments demonstrate a notable improvement in the suggested approach compared to conventional online learning methods which incorporate only naive exploration strategies.


Towards Answering Health-related Questions from Medical Videos: Datasets and Approaches

arXiv.org Artificial Intelligence

The increase in the availability of online videos has transformed the way we access information and knowledge. A growing number of individuals now prefer instructional videos as they offer a series of step-by-step procedures to accomplish particular tasks. The instructional videos from the medical domain may provide the best possible visual answers to first aid, medical emergency, and medical education questions. Toward this, this paper is focused on answering health-related questions asked by the public by providing visual answers from medical videos. The scarcity of large-scale datasets in the medical domain is a key challenge that hinders the development of applications that can help the public with their health-related questions. To address this issue, we first proposed a pipelined approach to create two large-scale datasets: HealthVidQA-CRF and HealthVidQA-Prompt. Later, we proposed monomodal and multimodal approaches that can effectively provide visual answers from medical videos to natural language questions. We conducted a comprehensive analysis of the results, focusing on the impact of the created datasets on model training and the significance of visual features in enhancing the performance of the monomodal and multi-modal approaches. Our findings suggest that these datasets have the potential to enhance the performance of medical visual answer localization tasks and provide a promising future direction to further enhance the performance by using pre-trained language-vision models.


SCOB: Universal Text Understanding via Character-wise Supervised Contrastive Learning with Online Text Rendering for Bridging Domain Gap

arXiv.org Artificial Intelligence

Inspired by the great success of language model (LM)-based pre-training, recent studies in visual document understanding have explored LM-based pre-training methods for modeling text within document images. Among them, pre-training that reads all text from an image has shown promise, but often exhibits instability and even fails when applied to broader domains, such as those involving both visual documents and scene text images. This is a substantial limitation for real-world scenarios, where the processing of text image inputs in diverse domains is essential. In this paper, we investigate effective pre-training tasks in the broader domains and also propose a novel pre-training method called SCOB that leverages character-wise supervised contrastive learning with online text rendering to effectively pre-train document and scene text domains by bridging the domain gap. Moreover, SCOB enables weakly supervised learning, significantly reducing annotation costs. Extensive benchmarks demonstrate that SCOB generally improves vanilla pre-training methods and achieves comparable performance to state-of-the-art methods. Our findings suggest that SCOB can be served generally and effectively for read-type pre-training methods. The code will be available at https://github.com/naver-ai/scob.


Rehearsal: Simulating Conflict to Teach Conflict Resolution

arXiv.org Artificial Intelligence

Interpersonal conflict is an uncomfortable but unavoidable fact of life. Navigating conflict successfully is a skill -- one that can be learned through deliberate practice -- but few have access to effective training or feedback. To expand this access, we introduce Rehearsal, a system that allows users to rehearse conflicts with a believable simulated interlocutor, explore counterfactual "what if?" scenarios to identify alternative conversational paths, and learn through feedback on how and when to apply specific conflict strategies. Users can utilize Rehearsal to practice handling a variety of predefined conflict scenarios, from office disputes to relationship issues, or they can choose to create their own. To enable Rehearsal, we develop IRP prompting, a method of conditioning output of a large language model on the influential Interest-Rights-Power (IRP) theory from conflict resolution. Rehearsal uses IRP to generate utterances grounded in conflict resolution theory, guiding users towards counterfactual conflict resolution strategies that help de-escalate difficult conversations. In a between-subjects evaluation, 40 participants engaged in an actual conflict with a confederate after training. Compared to a control group with lecture material covering the same IRP theory, participants with simulated training from Rehearsal significantly improved their performance in the unaided conflict: they reduced their use of escalating competitive strategies by an average of 67%, while doubling their use of cooperative strategies. Overall, Rehearsal highlights the potential effectiveness of language models as tools for learning and practicing interpersonal skills.


Modeling Recommender Ecosystems: Research Challenges at the Intersection of Mechanism Design, Reinforcement Learning and Generative Models

arXiv.org Artificial Intelligence

Modern recommender systems lie at the heart of complex ecosystems that couple the behavior of users, content providers, advertisers, and other actors. Despite this, the focus of the majority of recommender research -- and most practical recommenders of any import -- is on the local, myopic optimization of the recommendations made to individual users. This comes at a significant cost to the long-term utility that recommenders could generate for its users. We argue that explicitly modeling the incentives and behaviors of all actors in the system -- and the interactions among them induced by the recommender's policy -- is strictly necessary if one is to maximize the value the system brings to these actors and improve overall ecosystem "health". Doing so requires: optimization over long horizons using techniques such as reinforcement learning; making inevitable tradeoffs in the utility that can be generated for different actors using the methods of social choice; reducing information asymmetry, while accounting for incentives and strategic behavior, using the tools of mechanism design; better modeling of both user and item-provider behaviors by incorporating notions from behavioral economics and psychology; and exploiting recent advances in generative and foundation models to make these mechanisms interpretable and actionable. We propose a conceptual framework that encompasses these elements, and articulate a number of research challenges that emerge at the intersection of these different disciplines.


GENTLE: A Genre-Diverse Multilayer Challenge Set for English NLP and Linguistic Evaluation

arXiv.org Artificial Intelligence

We present GENTLE, a new mixed-genre English challenge corpus totaling 17K tokens and consisting of 8 unusual text types for out-of domain evaluation: dictionary entries, esports commentaries, legal documents, medical notes, poetry, mathematical proofs, syllabuses, and threat letters. GENTLE is manually annotated for a variety of popular NLP tasks, including syntactic dependency parsing, entity recognition, coreference resolution, and discourse parsing. We evaluate state-of-the-art NLP systems on GENTLE and find severe degradation for at least some genres in their performance on all tasks, which indicates GENTLE's utility as an evaluation dataset for NLP systems.


Identifying Expert Behavior in Offline Training Datasets Improves Behavioral Cloning of Robotic Manipulation Policies

arXiv.org Artificial Intelligence

This paper presents our solution for the Real Robot Challenge (RRC) III, a competition featured in the NeurIPS 2022 Competition Track, aimed at addressing dexterous robotic manipulation tasks through learning from pre-collected offline data. Participants were provided with two types of datasets for each task: expert and mixed datasets with varying skill levels. While the simplest offline policy learning algorithm, Behavioral Cloning (BC), performed remarkably well when trained on expert datasets, it outperformed even the most advanced offline reinforcement learning (RL) algorithms. However, BC's performance deteriorated when applied to mixed datasets, and the performance of offline RL algorithms was also unsatisfactory. Upon examining the mixed datasets, we observed that they contained a significant amount of expert data, although this data was unlabeled. To address this issue, we proposed a semi-supervised learning-based classifier to identify the underlying expert behavior within mixed datasets, effectively isolating the expert data. To further enhance BC's performance, we leveraged the geometric symmetry of the RRC arena to augment the training dataset through mathematical transformations. In the end, our submission surpassed that of all other participants, even those who employed complex offline RL algorithms and intricate data processing and feature engineering techniques.


Improving Behavioural Cloning with Positive Unlabeled Learning

arXiv.org Artificial Intelligence

Learning control policies offline from pre-recorded datasets is a promising avenue for solving challenging real-world problems. However, available datasets are typically of mixed quality, with a limited number of the trajectories that we would consider as positive examples; i.e., high-quality demonstrations. Therefore, we propose a novel iterative learning algorithm for identifying expert trajectories in unlabeled mixed-quality robotics datasets given a minimal set of positive examples, surpassing existing algorithms in terms of accuracy. We show that applying behavioral cloning to the resulting filtered dataset outperforms several competitive offline reinforcement learning and imitation learning baselines. We perform experiments on a range of simulated locomotion tasks and on two challenging manipulation tasks on a real robotic system; in these experiments, our method showcases state-of-the-art performance. Our website: \url{https://sites.google.com/view/offline-policy-learning-pubc}.


Person Re-Identification for Robot Person Following with Online Continual Learning

arXiv.org Artificial Intelligence

Robot person following (RPF) is a crucial capability in human-robot interaction (HRI) applications, allowing a robot to persistently follow a designated person. In practical RPF scenarios, the person often be occluded by other objects or people. Consequently, it is necessary to re-identify the person when he/she re-appears within the robot's field of view. Previous person re-identification (ReID) approaches to person following rely on offline-trained features and short-term experiences. Such an approach i) has a limited capacity to generalize across scenarios; and ii) often fails to re-identify the person when his re-appearance is out of the learned domain represented by the short-term experiences. Based on this observation, in this work, we propose a ReID framework for RPF that leverages long-term experiences. The experiences are maintained by a loss-guided keyframe selection strategy, to enable online continual learning of the appearance model. Our experiments demonstrate that even in the presence of severe appearance changes and distractions from visually similar people, the proposed method can still re-identify the person more accurately than the state-of-the-art methods.


Online Supervised Training of Spaceborne Vision during Proximity Operations using Adaptive Kalman Filtering

arXiv.org Artificial Intelligence

This work presents an Online Supervised Training (OST) method to enable robust vision-based navigation about a non-cooperative spacecraft. Spaceborne Neural Networks (NN) are susceptible to domain gap as they are primarily trained with synthetic images due to the inaccessibility of space. OST aims to close this gap by training a pose estimation NN online using incoming flight images during Rendezvous and Proximity Operations (RPO). The pseudo-labels are provided by adaptive unscented Kalman filter where the NN is used in the loop as a measurement module. Specifically, the filter tracks the target's relative orbital and attitude motion, and its accuracy is ensured by robust on-ground training of the NN using only synthetic data. The experiments on real hardware-in-the-loop trajectory images show that OST can improve the NN performance on the target image domain given that OST is performed on images of the target viewed from a diverse set of directions during RPO.