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 Instructional Material


Representing and Reasoning with Qualitative Preferences: Tools and Applications

Morgan & Claypool Publishers

This book provides a tutorial introduction to modern techniques for representing and reasoning about qualitative preferences with respect to a set of alternatives. The syntax and semantics of several languages for representing preference languages, including CP-nets, TCP-nets, CI-nets, and CP-theories, are reviewed. Some key problems in reasoning about preferences are introduced, including determining whether one alternative is preferred to another, or whether they are equivalent, with respect to a given set of preferences. These tasks can be reduced to model checking in temporal logic. Specifically, an induced preference graph that represents a given set of preferences can be efficiently encoded using a Kripke Structure for Computational Tree Logic (CTL).


What Do You Need to Know to Use a Search Engine? Why We Still Need to Teach Research Skills

AI Magazine

For the vast majority of queries (for example, navigation, simple fact lookup, and others), search engines do extremely well. Their ability to quickly provide answers to queries is a remarkable testament to the power of many of the fundamental methods of AI. They also highlight many of the issues that are common to sophisticated AI question-answering systems. It has become clear that people think of search programs in ways that are very different from traditional information sources. Rapid and ready-at-hand access, depth of processing, and the way they enable people to offload some ordinary memory tasks suggest that search engines have become more of a cognitive amplifier than a simple repository or front-end to the Internet. Like all sophisticated tools, people still need to learn how to use them. Although search engines are superb at finding and presenting informationโ€”up to and including extracting complex relations and making simple inferencesโ€”knowing how to frame questions and evaluate their results for accuracy and credibility remains an ongoing challenge. Some questions are still deep and complex, and still require knowledge on the part of the search user to work through to a successful answer. And the fact that the underlying information content, user interfaces, and capabilities are all in a continual state of change means that searchers need to continually update their knowledge of what these programs can (and cannot) do.


Cognitive Prosthetics for Fostering Learning: A View from the Learning Sciences

AI Magazine

This article is aimed at helping AI researchers and practitioners imagine roles intelligent technologies might play in the many different and varied ecosystems in which people learn. My observations are based on learning sciences research of the past several decades, the possibilities of new technologies of the past few years, and my experience as program officer for the National Science Foundationโ€™s Cyberlearning and Future Learning Technologies program. My thesis is that new technologies have potential to transform possibilities for fostering learning in both formal and informal learning environments by making it possible and manageable for learners to engage in the kinds of project work that professionals engage in and learn important content, skills, practices, habits, and dispositions from those experiences. The expertise of AI researchers and practitioners is critical to that vision, but it will require teaming up with others โ€” for example, technology imagineers, educators, and learning scientists.


Cognitive Orthoses: Toward Human-Centered AI

AI Magazine

This introduction focuses on how human-centered computing (HCC) is changing the way that people think about information technology. The AI perspective views this HCC framework as embodying a systems view, in which human thought and action are linked and equally important in terms of analysis, design, and evaluation. This emerging technology provides a new research outlook for AI applications, with new research goals and agendas.


Large-Scale Bayesian Multi-Label Learning via Topic-Based Label Embeddings

Neural Information Processing Systems

We present a scalable Bayesian multi-label learning model based on learning low-dimensional label embeddings. Our model assumes that each label vector is generated as a weighted combination of a set of topics (each topic being a distribution over labels), where the combination weights (i.e., the embeddings) for each label vector are conditioned on the observed feature vector. This construction, coupled with a Bernoulli-Poisson link function for each label of the binary label vector, leads to a model with a computational cost that scales in the number of positive labels in the label matrix. This makes the model particularly appealing for real-world multi-label learning problems where the label matrix is usually very massive but highly sparse. Using a data-augmentation strategy leads to full local conjugacy in our model, facilitating simple and very efficient Gibbs sampling, as well as an Expectation Maximization algorithm for inference. Also, predicting the label vector at test time does not require doing an inference for the label embeddings and can be done in closed form. We report results on several benchmark data sets, comparing our model with various state-of-the art methods.


Lifelong Learning with Non-i.i.d. Tasks

Neural Information Processing Systems

In this work we aim at extending theoretical foundations of lifelong learning. Previous work analyzing this scenario is based on the assumption that the tasks are sampled i.i.d. from a task environment or limited to strongly constrained data distributions. Instead we study two scenarios when lifelong learning is possible, even though the observed tasks do not form an i.i.d. sample: first, when they are sampled from the same environment, but possibly with dependencies, and second, when the task environment is allowed to change over time. In the first case we prove a PAC-Bayesian theorem, which can be seen as a direct generalization of the analogous previous result for the i.i.d. case. For the second scenario we propose to learn an inductive bias in form of a transfer procedure. We present a generalization bound and show on a toy example how it can be used to identify a beneficial transfer algorithm.


Precision-Recall-Gain Curves: PR Analysis Done Right

Neural Information Processing Systems

Precision-Recall analysis abounds in applications of binary classification where true negatives do not add value and hence should not affect assessment of the classifier's performance. Perhaps inspired by the many advantages of receiver operating characteristic (ROC) curves and the area under such curves for accuracy-based performance assessment, many researchers have taken to report Precision-Recall (PR) curves and associated areas as performance metric. We demonstrate in this paper that this practice is fraught with difficulties, mainly because of incoherent scale assumptions -- e.g., the area under a PR curve takes the arithmetic mean of precision values whereas the $F_{\beta}$ score applies the harmonic mean. We show how to fix this by plotting PR curves in a different coordinate system, and demonstrate that the new Precision-Recall-Gain curves inherit all key advantages of ROC curves. In particular, the area under Precision-Recall-Gain curves conveys an expected $F_1$ score on a harmonic scale, and the convex hull of a Precision-Recall-Gain curve allows us to calibrate the classifier's scores so as to determine, for each operating point on the convex hull, the interval of $\beta$ values for which the point optimises $F_{\beta}$. We demonstrate experimentally that the area under traditional PR curves can easily favour models with lower expected $F_1$ score than others, and so the use of Precision-Recall-Gain curves will result in better model selection.


Stochastic Online Greedy Learning with Semi-bandit Feedbacks

Neural Information Processing Systems

The greedy algorithm is extensively studied in the field of combinatorial optimization for decades. In this paper, we address the online learning problem when the input to the greedy algorithm is stochastic with unknown parameters that have to be learned over time. We first propose the greedy regret and $\epsilon$-quasi greedy regret as learning metrics comparing with the performance of offline greedy algorithm. We then propose two online greedy learning algorithms with semi-bandit feedbacks, which use multi-armed bandit and pure exploration bandit policies at each level of greedy learning, one for each of the regret metrics respectively. Both algorithms achieve $O(\log T)$ problem-dependent regret bound ($T$ being the time horizon) for a general class of combinatorial structures and reward functions that allow greedy solutions. We further show that the bound is tight in $T$ and other problem instance parameters.


DeepWriterID: An End-to-end Online Text-independent Writer Identification System

arXiv.org Machine Learning

--Owing to the rapid growth of touchscreen mobile terminals and pen-based interfa ces, handwriting-based writer identification systems are attracting increasing attention for personal authentication and digital forensics. However, most studies on writer identification have not been satisfying because of the insufficiency of data and th e difficulty of designing good features for various conditions of handwriting samples. Hence, we introduce an end-to-end system called DeepWriterID that employs a deep convolutional neural network (CNN) to address these problems. A key feature of DeepWriterID is a new method we are proposing, called DropSegment. It is designed to achieve data augmentation and to improve the generalized applicability of CNN. For sufficient feature representation, we further introduce path-signature feature maps to impr ove performance. Experiments were conducted on the NLPR handwriting database. Even though we only use pen-position information in the pen-down state of the given handwriting samples, we achieved new state-of-the-art identification rates of 95.72% for Chinese text and 98.51% for English text.


Natural Language Understanding with Distributed Representation

arXiv.org Machine Learning

This is a lecture note for the course DS-GA 3001 at the Center for Data Science , New York University in Fall, 2015. As the name of the course suggests, this lecture note introduces readers to a neural network based approach to natural language understanding/processing. In order to make it as self-contained as possible, I spend much time on describing basics of machine learning and neural networks, only after which how they are used for natural languages is introduced. On the language front, I almost solely focus on language modelling and machine translation, two of which I personally find most fascinating and most fundamental to natural language understanding.