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MACHINE INTELLIGENCE 11

AI Classics

In this paper we will be concerned with such reasoning in its most general form, that is, in inferences that are defeasible: given more information, we may retract them. The purpose of this paper is to introduce a form of non-monotonic inference based on the notion of a partial model of the world. We take partial models to reflect our partial knowledge of the true state of affairs. We then define non-monotonic inference as the process of filling in unknown parts of the model with conjectures: statements that could turn out to be false, given more complete knowledge. To take a standard example from default reasoning: since most birds can fly, if Tweety is a bird it is reasonable to assume that she can fly, at least in the absence of any information to the contrary. We thus have some justification for filling in our partial picture of the world with this conjecture. If our knowledge includes the fact that Tweety is an ostrich, then no such justification exists, and the conjecture must be retracted.


Z.til

AI Classics

This paper describes some work on automatically generating finite counterexamples in topology, and the use of counterexamples to speed up proof discovery in intermediate analysis, and gives some examples theorems where human provers are aided in proof discovery by the use of examples.






WILL SEEING MACHINES HAVE ILLUSIONS? R. L. GREGORY

AI Classics

The ability of the higher animals to accept and interpret information from distant objects confers enormous advantages for creatures (or machines) which respond only to immediate stimulation and have no opportunity to anticipate the future. Distance receptors, especially the eyes, serve as early warning systems by giving information of distance events, making it possible to gauge the probable future. The classical biological notion of stimulusresponse applies to creatures limited to touch information. The development of distance-receptors evidently allowed brains to develop to give strategic behaviour. It is unfortunate that the early, now classical, studies of reflexes involving touch and the internal regulation of the body have been so largely taken over to describe brain function, for these concepts are inadequate for describing the central nervous system. They tell nothing about how brains handle information from the eyes, to allow animals and man to see. They tell us nothing about decision-making: how present experience is related to the stored past to predict the immediate future.


Report 85-19 Evaluating the Existing Tools for Developing

AI Classics

In recent years there has been a great deal of interest in the commercial applications of knowledge-based (KB) systems (commonly called expert systems). Interest in KB systems was spurred on by the development of programs that can solve complex tasks at an expert level.



Communication, Simulation and Intelligent Agent:: Implications of Personal Intelligent Machines for Medical Education

AI Classics

To appear inProc. of the American Association for Medical Systems & Informatics, 1983 Reprinted by permission of the American Association for Medical Systems and Informatics (AAMSI). Hardware advances in the next decade promise to make poss:*ale new medical educational technologies. New media for expressing, collecting, and sharing knowledge will provide students with means for coping with the increasing amounts of information. Novel means of graphically modelling physical phenomena--providing motivating and intuitively pleasing means for explorative interaction--could complement and sometimes replace traditional text material. Intelligent programs may serve as assistants, serving roles ranging from calculator to librarian to tutor, embracing a full range of secretarial and problen solving aids.